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Heroes Community > Other Games Exist Too > Thread: Final Fantasy
Thread: Final Fantasy This thread is 3 pages long: 1 2 3 · «PREV
JoonasTo
JoonasTo


Responsible
Undefeatable Hero
What if Elvin was female?
posted August 24, 2010 10:11 PM
Edited by JoonasTo at 22:14, 24 Aug 2010.

Because I've played the first Dragon Quest, I think. It was on NES and lasted around an hour.

Just checked, yes, that's it.
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Corribus
Corribus

Hero of Order
The Abyss Staring Back at You
posted August 24, 2010 10:55 PM

Quote:
Final Fantasy has been dead for a while now. Time to move on guys.

I'm not sure that's a fair statement.  FFX was very enjoyable.  FFXII could have been fantastic if the story hadn't been such a mess.  I'll still happily purchase FFXIII as soon as I get around it it.

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Keksimaton
Keksimaton


Promising
Supreme Hero
Talk to the hand
posted August 25, 2010 03:32 PM

@Corribus: Sex with a corpse can be just as satisfying as with a live person. It's merely a different kind of delight.
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Corribus
Corribus

Hero of Order
The Abyss Staring Back at You
posted August 25, 2010 03:39 PM

Quote:
@Corribus: Sex with a corpse can be just as satisfying as with a live person. It's merely a different kind of delight.

I'm really not sure how to respond to something like that.

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Keksimaton
Keksimaton


Promising
Supreme Hero
Talk to the hand
posted August 25, 2010 03:50 PM
Edited by Keksimaton at 15:55, 25 Aug 2010.

I find that there are about two or three possible ways to interpret something like that.

1. Assume that it's a continuation of "final fantasy is dead" in the form of an appropriate analogy. Replace "Sex with a corpse" with "Playing a 'dead' Final Fantasy" and then replace "with a live person" with "playing a Final Fantasy from the time before the franchise died."

2. Assume that it's a fun fact that Keksimaton wanted to share with you.
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Corribus
Corribus

Hero of Order
The Abyss Staring Back at You
posted December 09, 2010 11:16 PM

*BUMP*

Well, I got FFXIII and have started playing it.  So far, I'm not digging the battle system.  FFXII's was far superior IMHO.  I don't like having no control over my other party members, I don't like sudden death and I don't like autoheal after each battle.  I think that takes a lot of tension away from the game.

Story starts off as a bit of a mess, too.  But that might improve.

Graphics are amazing, as is the artistic design.  Music so far is ho-hum.  

And I still don't know what the heck Keksi was talking about with his necrophilic allusions.

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Disturbed-Gnu
Disturbed-Gnu


Supreme Hero
Pro Bacon Vodka Brewer
posted December 10, 2010 07:07 AM
Edited by Disturbed-Gnu at 07:12, 10 Dec 2010.

But you must admit that the graphics is stunning!!
EDIT# Oh you are mentioning the graphics :S My bad!

btw have you completed it yet?

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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted December 10, 2010 11:07 AM

My favorite battle system, as choppy as it was, still belongs to Final Fantasy X. I haven't played XIII though, so how are those in comparison?

And what do you mean by no control over party members? You mean you only control the protagonist?
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Disturbed-Gnu
Disturbed-Gnu


Supreme Hero
Pro Bacon Vodka Brewer
posted December 10, 2010 12:37 PM

Its not as turn based as before. You a an attack meter where you choose some actions, and then your character follow the actions. If you are slow to choose the enemy attacks.. (Its more real time combat)..


And yes, you can only control the one of the characters. The others attacks or heals or what ever when you choose the combat mode...

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Corribus
Corribus

Hero of Order
The Abyss Staring Back at You
posted December 10, 2010 05:10 PM
Edited by Corribus at 17:13, 10 Dec 2010.

So I just got access to the system whereby you assign your support characters job-roles (can't remember what the game calls them).  I guess that spices things up a bit, but being able to change jobs in the middle of a battle feels strange.  And I still don't like not being able to micromanage my support characters - battles feel out of control to me.

@DF

Yeah, you only control one of your characters (and - I could be wrong - you don't have a choice over which one, that is assigned).  In addition, if your lead character dies, it's game over, no matter how healthy your other characters are.  I don't like that at all, and I find myself healing way more often than is probably necessary.

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Keksimaton
Keksimaton


Promising
Supreme Hero
Talk to the hand
posted December 10, 2010 05:19 PM

It's propably not going to come as much of a consolation, but later on you do get to fully decide your party composition.
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Corribus
Corribus

Hero of Order
The Abyss Staring Back at You
posted December 13, 2010 06:07 PM

It gets worse!

1. You can't control where your characters are standing on the battlefield.  So, for instance, whether your characters get hit by an area-of-effect attack is almost completely random.

2. Your control over your other party members is limited only to selecting a general job for them at a given time.  So, while I might be able to set Vanille to "medic" to take on a healing role, I have no control over what she actually does.  Your character have 80% health and you want him to be healed?  Tough - the Medic's AI may only heal when the player's HP get below 70%.  Want your medic to prioritize raising a dead character over healing a live one?  Tough - you can't prioritize crap.

This is such a step backwards from FF12's battle system.  I can't believe it.

3. And there's no exploration whatsoever.  Please tell me the whole game isn't just one long straight line.  I've played for 12 hours and I have yet to encounter a fork in the road.

4. Where are the towns?

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Keksimaton
Keksimaton


Promising
Supreme Hero
Talk to the hand
posted December 14, 2010 09:24 PM
Edited by Keksimaton at 21:27, 14 Dec 2010.

12 hours and you haven't been to Palum Polum or the Nautilus? Those are towns, right? Yeah, well they're basically indistinguishable from dungeons anyway.. I think it is around the 12 hour mark that you actually do get to explore quite an expansive mass of land with forks on the road. I think you might be getting there.

The battle system is indeed a bit clumsy. The point supposedly is to efficiently switch between paradigms, adapt to different situations and have a well balanced party line-up. When playing I got the feeling that my input wasn't significant, but when I got sloppy I got my butt kicked.


By the way, as you are an American gentleman who speaks English, do you have any thoughts on the apparently made up accents that Vanille and Fang have?
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