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trashid
Famous Hero
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posted March 17, 2010 08:31 PM |
bonus applied by VokialBG on 12 Jul 2011. |
Edited by trashid at 15:54, 23 Nov 2010.
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[WIP Mod] New Town: Winter themed
Im making a new town instead of Fortress. Its main theme is winter, and ive already made most of creatures, but i still need some help with rest. The first upgrades of creatures are made to look like theyre from snowy forests while being little tribalous, while creatures from second upgrades should look like theyre from caves, and theyre wild. What i wanted to make is a town with many tactics, very fast, but with low HP. The creatures might be kinda unbalanced, but i hope you can help me
Here are the creatures and theyre stats:
Tier 1
Frostling
Attack: 2
Defence: 1
Shots: 0
Damage: 1-1
Speed: 6
Initiative: 15
Health: 3
Exp: 6
Power: 50
Growth: 18
Costs 20 gold
Abilities:
Fear, Blind immune
Tier 1a:
Animoshran
Attack: 2
Defence: 1
Shots: 8
Spell Points: 4
Damage: 1-1
Speed: 5
Initiative: 15
Health: 4
Exp: 12
Power: 100
Growth: 18
Costs 40 gold
Abilities:
No range penalty, Mana drain, Sacrifice goblin, Caster(slow, animate dead), Blind immune
(You might think why do they have sacrifice goblin, or animate dead, while they are on level 1. So they have 4 spell points, its not enough for animate dead, so to animate someone, you need to sacrifice a goblin. Where can i get a goblin? Well 1 hero will have speciality "Goblin King", so if you play with him, you let the Animoshrans to heal your undead allies.)
Tier 1b:
(Not shure about the name, maybe i shouldnt take so weird polish names for them ) Larcen
Attack: 4
Defence: 2
Shots: 0
Damage: 2-3
Speed: 7
Initiative: 15
Health: 5
Exp: 12
Power: 150
Growth: 18
Costs 40 gold
Abilities:
Fear, Invisibility, Blind immune
Tier 2:
Cur
Attack: 4
Defence: 2
Shots: 0
Damage: 2-4
Speed: 6
Initiative: 7
Health: 10
Exp: 15
Power: 200
Growth: 10
Costs 80 gold
Abilities:
Scavenger
Tier 2a:
Wintry Hunter
Attack: 5
Defence: 2
Shots: 0
Damage: 2-6
Speed: 7
Initiative: 9
Health: 12
Exp: 23
Power: 280
Growth: 10
Costs 120 gold
Abilities:
Life drain
Tier 2b:
Acedian
Attack: 4
Defence: 5
Shots: 0
Damage: 3-5
Speed: 6
Initiative: 8
Health: 14
Exp: 23
Power: 280
Growth: 10
Costs 120 gold
Abilities:
Scavenger, Acid blood
Tier 3:
Retovas
Attack: 4
Defence: 5
Shots: 2
Damage: 4-6
Speed: 5
Initiative: 7
Health: 20
Exp: 24
Power: 309
Growth: 8
Costs 110 gold
Abilities:
No melee penalty
Tier 3a:
Retovas Edona
Attack: 0
Defence: 10
Shots: 0
Damage: 1-3
Speed: 7
Initiative: 8
Health: 16
Exp: 36
Power: 419
Growth: 8
Costs 185 gold
Abilities:
Searing aura, Entangling roots, Six headed attack, Fast attack
Tier 3b:
Retovas Evisa
Attack: 5
Defence: 6
Shots: 5
Damage: 5-8
Speed: 5
Initiative: 7
Health: 20
Exp: 36
Power: 419
Growth: 8
Costs 185 gold
Abilities:
No melee penalty, Poisonous attack
Tier 4:
Roc
Attack: 10
Defence: 5
Shots: 0
Damage: 8-10
Speed: 10
Initiative: 14
Health: 35
Exp: 40
Power: 600
Growth: 4
Costs 300 gold
Abilities:
Enraged, Flies
Tier 4a:
Thunderbird
Attack: 12
Defence: 5
Shots: 0
Damage: 9-12
Speed: 10
Initiative: 15
Health: 35
Exp: 59
Power: 800
Growth: 4
Costs 450 gold
Abilities:
Enraged, Stormstrike, Flies
Tier 4b:
Cave Roc
Attack: 6
Defence: 9
Shots: 0
Damage: 10-10
Speed: 10
Initiative: 14
Health: 45
Exp: 59
Power: 800
Growth: 4
Costs 450 gold
Abilities:
Taunt, Battle frenzy, unlimited retaliation, Flies
Tier 5:
Frighoul
Attack: 11
Defence: 8
Shots: 0
Damage: 12-15
Speed: 9
Initiative: 12
Health: 50
Exp: 60
Power: 850
Growth: 3
Costs 470 gold
Abilities:
Undead, Fast attack
(Why undead? Because i wanted to make him a unit, that can be resurected, so you dont have to worry about losses.)
Tier 5a:
Ice Demon
Attack: 20
Defence: 8
Shots: 0
Damage: 13-20
Speed: 9
Initiative: 12
Health: 50
Exp: 90
Power: 1200
Growth: 3
Costs 650 gold
Abilities:
Undead, Leap, Agility, Fast attack
Tier 5b:
Destroyer (?)
Attack: 16
Defence: 10
Shots: 0
Damage: 14-18
Speed: 8
Initiative: 11
Health: 60
Exp: 90
Power: 1200
Growth: 3
Costs 650 gold
Abilities:
Undead, Rider charge, Anti-giant, Fast attack
Tier 6:
Yeti
Attack: 25
Defence: 20
Damage: 10-25
Speed: 4
Initiative: 8
Health: 150
Exp: 120
Power: 2108
Growth: 2
Costs 1400 gold
Abilities:
Unlimited Retaliation, Brutality
Tier 6a:
Treasurector
Attack: 25
Defence: 20
Damage: 15-35
Speed: 4
Initiative: 8
Health: 150
Exp: 180
Power: 2700
Growth: 2
Costs 2000 gold
Abilities:
Unlimited Retaliation, Crushing Blow
Tier 6b:
Lunatic
Attack: 25
Defence: 20
Damage: 10-40
Speed: 6
Initiative: 8
Health: 140
Exp: 180
Power: 2700
Growth: 2
Costs 2000 gold
Abilities:
Brutality, Cowardice, Ride by Attack, Cleave, Immunity to blind
(note that this unit will not attack more than once if it is retaliated)
Tier 7:
Wendigo
Attack: 35
Defence: 24
Shots: 0
Damage: 40-70
Speed: 6
Initiative: 9
Health: 200
Exp: 212
Power: 4883
Growth: 1
Costs 2700 gold 1 gem 1 crystal
Abilities:
Undead, Lizard bite
Tier 7a:
Avatar
Attack: 40
Defence: 30
Shots: 0
Damage: 40-70
Speed: 7
Initiative: 8
Health: 220
Exp: 329
Power: 6100
Growth: 1
Costs 3400 gold 2 gem
Abilities:
Undead, Presence of commander, Aura of bravery, Lizard Bite
Tier 7b:
Raider
Attack: 45
Defence: 25
Shots: 0
Damage: 40-80
Speed: 7
Initiative: 9
Health: 200
Exp: 329
Power: 6100
Growth: 1
Costs 3400 gold 2 crystal
Abilities:
Undead, Lizard bite, Summon other
Download Version 0.3
Changes from the last version:
-Yeti instead of Teleportian
-Animoshran got his voodoo doll
-added town music theme (more in readme)
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Nebdar
Promising
Supreme Hero
Generation N
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posted March 17, 2010 11:04 PM |
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Could you make those screenshoots smaller
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trashid
Famous Hero
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posted March 17, 2010 11:05 PM |
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Nebdar
Promising
Supreme Hero
Generation N
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posted March 17, 2010 11:30 PM |
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Zmarzluch = frost ghoul, Ice Elf,
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trashid
Famous Hero
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posted March 17, 2010 11:31 PM |
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Done, better?
Thanks BTW
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TroggyMan
Adventuring Hero
Ragin' Tard
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posted March 18, 2010 05:29 AM |
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Good work, although I don't think I will play it as Fortress is my favorite faction, but here is what I think:
Is this faction supposed to be good or evil? That, and the addition of an undead unit that upgrades to demons confuses me, especially since the upgrades doesn't look anything like the base unit. The town also needs a name fitting the style of the rest.
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trashid
Famous Hero
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posted March 18, 2010 10:51 AM |
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Edited by trashid at 10:52, 18 Mar 2010.
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Im shure you dont only play with Fortress You can easily put this mod to UserMods if you want to play with this faction, and remove it when you want the Fortress
The faction is supposed to be good for allies and evil for enemies - i dont like the good and evil system, but if you want they can be neutral.
They are no Demons, just i dont have better name right now
The description says everything about why they look different. As Frostling say: "Who controls the mind, can control the body" so they can change the form of undead units with special rituals.
Name for the town - any propositions?
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trashid
Famous Hero
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posted March 18, 2010 06:00 PM |
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Here are some screens of the creatures together (without mammoth):
Basic Group
Alternate 1 Group
Alternate 2 Group
Also ive tried to make the town like Stronghold, but snowy. All ive got was that. Anyone knows is that possible to change the town background?
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Fauch
Responsible
Undefeatable Hero
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posted March 18, 2010 08:25 PM |
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Edited by Fauch at 20:25, 18 Mar 2010.
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looks nice but it seems unbalanced when it comes to speed. in another hand it might be the reason why there is only one flyer as well as a lack of shooters and casters?
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trashid
Famous Hero
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posted March 18, 2010 09:20 PM |
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Edited by trashid at 21:21, 18 Mar 2010.
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Yeah, but in game this town lacks nothing (but balancing )
The Rocs are the most irritating units, especially the Tunderbirds. They just fly to your units, kill large ammounts of armies and die in a first counter
If you can help me with the Mammoth, balancing and translating, i will put the first (not last i hope ) download with creatures only
I like to play with them BTW
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Fauch
Responsible
Undefeatable Hero
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posted March 19, 2010 12:52 AM |
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I haven't played H5 in a long time, so I'm not sure I will download it.
helping with balancing? maybe.
with translating? well, I don't know your language, I know french, english and a bit of german and russian.
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Arcax
Promising
Famous Hero
Its quite hot inside...
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posted March 19, 2010 03:29 AM |
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I didnt Trashid youre from Poland and I must say that some of the models looks impressive
Kundel wymiata
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trashid
Famous Hero
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posted March 19, 2010 03:28 PM |
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Edited by trashid at 15:29, 19 Mar 2010.
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Quote: I haven't played H5 in a long time, so I'm not sure I will download it.
helping with balancing? maybe.
with translating? well, I don't know your language, I know french, english and a bit of german and russian.
I meant You as all of you, sorry
Thanks anyway and thanks Arcax
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Fauch
Responsible
Undefeatable Hero
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posted March 19, 2010 03:39 PM |
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and yeah, those models are impressive, you must be competing with psatkha
the avatar could be one of the coolest looking units in the game
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trashid
Famous Hero
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posted March 19, 2010 03:41 PM |
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Edited by trashid at 16:14, 19 Mar 2010.
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Thanks It took me a lot of time to make 'em.
Anyway, ive got no chances with Psatkha right now.
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Xerox
Promising
Undefeatable Hero
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posted March 19, 2010 06:04 PM |
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The "Retovas" is probably one of the most awesome creatures I have seen.
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Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill
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trashid
Famous Hero
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posted March 19, 2010 11:56 PM |
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Thanks mate
Anyway, watching Psatkha's creatures gave me something to think about. I guess just recolouring and giving simple effects isnt just good enough for a good town. Its not the time for me right now to make new factions, i need to learn some new stuff. Im now off to learn, and maybe i will finish the town some day... But firstly i need to learn how to make original creatures. Ill see you later, when ill learn something. I hope you can understand, and im pretty shure, that you wont be mad if i wont finish it right now, if im wrong than sorry See you soon
I guess making a new thread with some project and ending it few days later, can make some mess. So if You Moderators want to, you can delete the thread, i wont cry
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SimonaK
Promising
Supreme Hero
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posted March 20, 2010 07:20 AM |
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Edited by SimonaK at 07:23, 20 Mar 2010.
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I think your 3 tier 5 could be really nice NCFs
their weapons are too awesome.
moreover, the dancewar model has never been used yet in NCF.
here is an very original new creature. (Frigid Ghoul)
your tier 1b as well..
After a good balance and good abilities for them
you should release as NCF.
it's my opinion.
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trashid
Famous Hero
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posted March 20, 2010 10:02 AM |
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Edited by trashid at 17:03, 27 Oct 2010.
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Maybe i will
Thanks, but right now i dont know anything about NCF, maybe i should read more
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Naytin
Tavern Dweller
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posted March 20, 2010 10:34 AM |
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Mod is so strange, a bit stupid, but maybe something will.
Could you give me your e-mail? For you I come in handy in creating.
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