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Jiriki9
Honorable
Undefeatable Hero
Altar Dweller
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posted May 16, 2011 03:22 PM |
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btw a note: Since a hero can allready have 10 perks per main skill, each main skill should get more than taht^^ we indeed got a lot to do
technical question: when boarding a ship, what shall happen:
Hero looses turn (like in former HoMMs)
OR
Hero looses movement points and gets a "reminder" (=you still can only change between land and water a certain times per turn
OR
Hero looses movement points
OR
Nothing
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ICTC announced
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Minnakht
Known Hero
Green eyed monster
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posted May 16, 2011 03:25 PM |
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Hero loses a large amount of movement points, but not the whole turn.
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Jiriki9
Honorable
Undefeatable Hero
Altar Dweller
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posted May 16, 2011 08:47 PM |
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OK now here are some suggestions for possible Basic Sub-Skills for Navigation (having no other sub-skills as prerequesite)
Sailing (Reduces the Influence of Difficult Waters/Currents)
OR
Buccanneer (Gives your units a huge starting bonus on initiative (they get a headstart in the first turn) when fighting on the sea)
OR
Broadside (When a battle on ships starts, the enemy gets a certain amount of damage distributed to all their troops)
OR
Boarding/better name (reduces the movement cost of changing from water to land and vice versa)
OR
Ship Fighting (gives a small stat bonus for your troops)
OR
Shipwright (reduces costs of ship building)
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ICTC announced
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MrDragon
Supreme Hero
Eats people with Ketchup
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posted May 16, 2011 08:55 PM |
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Buccanneer
Gives a bit of oomph to make up for how situational navigation is.
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Jiriki9
Honorable
Undefeatable Hero
Altar Dweller
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posted May 16, 2011 09:01 PM |
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oomph? ^^
however, choose another from the question before
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ICTC announced
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Avirosb
Promising
Legendary Hero
No longer on vacation
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posted May 16, 2011 09:10 PM |
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Edited by Avirosb at 21:10, 16 May 2011.
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http://en.wiktionary.org/wiki/oomph
EDIT: Diplomacy
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Jiriki9
Honorable
Undefeatable Hero
Altar Dweller
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posted May 16, 2011 09:24 PM |
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?i meant from this list:^^we're staying at navigation, first...
Sailing (Reduces the Influence of Difficult Waters/Currents)
OR
Buccanneer (Gives your units a huge starting bonus on initiative (they get a headstart in the first turn) when fighting on the sea)
OR
Broadside (When a battle on ships starts, the enemy gets a certain amount of damage distributed to all their troops)
OR
Boarding/better name (reduces the movement cost of changing from water to land and vice versa)
OR
Ship Fighting (gives a small stat bonus for your troops)
OR
Shipwright (reduces costs of ship building)
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ICTC announced
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alcibiades
Honorable
Undefeatable Hero
of Gold Dragons
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posted May 16, 2011 09:28 PM |
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Boarding - obviously!
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What will happen now?
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Jiriki9
Honorable
Undefeatable Hero
Altar Dweller
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posted May 16, 2011 09:29 PM |
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Choose a third basic sub-skill for Navigation
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ICTC announced
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alcibiades
Honorable
Undefeatable Hero
of Gold Dragons
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posted May 16, 2011 09:31 PM |
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Shipwright? Guess that could have some tactical use on secondary heroes.
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Jiriki9
Honorable
Undefeatable Hero
Altar Dweller
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posted May 16, 2011 09:53 PM |
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Many things could come here with changed naval system^^
I ask one question about that...shall it be possible to damage ships?
Yes or No?
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ICTC announced
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Minnakht
Known Hero
Green eyed monster
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posted May 16, 2011 09:56 PM |
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Jiriki9
Honorable
Undefeatable Hero
Altar Dweller
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posted May 16, 2011 10:06 PM |
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ok^^ shall there be different types of ships? (they could for example have different movement, but maybe also influence in battles)
Yes OR No
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ICTC announced
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vitorsly
Known Hero
Joker!
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posted May 16, 2011 10:22 PM |
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Yes for different ships
maybe 3 types: small, medium and large (1000 gold, 2500 gold and 5000 gold. each with more movement)
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Jiriki9
Honorable
Undefeatable Hero
Altar Dweller
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posted May 16, 2011 10:24 PM |
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I come to that now
How many types of ships shall there be?
2
OR
3
OR
4
OR
5
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ICTC announced
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vitorsly
Known Hero
Joker!
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posted May 16, 2011 10:40 PM |
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3!
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Jiriki9
Honorable
Undefeatable Hero
Altar Dweller
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posted May 16, 2011 10:48 PM |
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XD and what differences shall be between the types, despite cost? choose 1-4
Speed
OR
Some battle boni
OR
number of units that can be carried without speed penalty
OR
Sight Range
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ICTC announced
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alcibiades
Honorable
Undefeatable Hero
of Gold Dragons
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posted May 16, 2011 10:50 PM |
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Speed + Battle boni!
Let me specify: I think the two shall be counterweighted, so that you can have a faster ship which gives less battle bonus, or a slower ship that's more combat suited.
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What will happen now?
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vitorsly
Known Hero
Joker!
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posted May 16, 2011 10:53 PM |
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Quote: Speed + Battle boni!
Let me specify: I think the two shall be counterweighted, so that you can have a faster ship which gives less battle bonus, or a slower ship that's more combat suited.
Agree!
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Jiriki9
Honorable
Undefeatable Hero
Altar Dweller
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posted May 16, 2011 11:15 PM |
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So 1 speed-based, one battle-based and one medium type of ships?
Now...You can choose or invent one more basic Sub-Skill for Navigation, or postpone this.
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ICTC announced
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