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Heroes Community > Heroes 8+ Altar of Wishes > Thread: A creational game [masterpost on page 224]
Thread: A creational game [masterpost on page 224] This Popular Thread is 419 pages long: 1 50 100 150 200 250 300 350 ... 369 370 371 372 373 ... 400 419 · «PREV / NEXT»
Hungarest
Hungarest


Known Hero
What? Why? I'm undefeatable
posted August 07, 2013 11:44 AM

1. 20 % .
____________
" We Are don't allow, Evil to became more
powerful than Us . "

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Vindicator
Vindicator


Supreme Hero
Right Back Extraordinaire
posted August 07, 2013 01:11 PM
Edited by Vindicator at 13:33, 07 Aug 2013.

2. 15%

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted August 08, 2013 08:36 AM

1. Which Percentage for Core units on Advanced Gating?

30-50%

2. Which Percentage for Elite units on Expert Gating?

25-45%

3. Which Percentage for Champion units on Master Gating?

10-45%

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted August 08, 2013 10:56 AM

1. 30%

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master_learn
master_learn


Legendary Hero
walking to the library
posted August 08, 2013 01:41 PM

2. 40%
____________
"I heard the latest HD version disables playing Heroes. Please reconsider."-Salamandre

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Hungarest
Hungarest


Known Hero
What? Why? I'm undefeatable
posted August 08, 2013 08:56 PM

3. 20 % .
____________
" We Are don't allow, Evil to became more
powerful than Us . "

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted August 10, 2013 01:25 PM

1. Which Percentage for Core units on Expert Gating?

40-60%

2. Which Percentage for Elite units on Master Gating?

50-60%

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Vindicator
Vindicator


Supreme Hero
Right Back Extraordinaire
posted August 10, 2013 02:09 PM

2. 55%

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NoobX
NoobX


Undefeatable Hero
Now, this is a paradox...
posted August 10, 2013 02:32 PM

1. 60%
____________
Ghost said:
Door knob resembles anus tap.

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted August 10, 2013 02:36 PM

Which Percentage for Core units on Master Gating?

70-80%

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Vindicator
Vindicator


Supreme Hero
Right Back Extraordinaire
posted August 10, 2013 02:37 PM

75%

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted August 11, 2013 12:21 PM

Sorry that I'm so inactive these days!

Soul Gathering

For every being with a soul killed by the blood lord or his units, the blood Lord gains a Soul, up to a Maximum of X (X being the hero level multiplied with the Racial Level). With souls, powerfull abilities can be used. The Level of the racial determines which abilities a blood Lord can use. The Maximum of Souls he can carry is determined by the Racial and his Hero Level. And the power of the Abilities is influenced by the hero level, too, as well as Spell Power Value of the Hero.

Basic Soul Gathering
Sets free the 2 basic soul gathering abilities.
-Soul Wound (Can only be used on units with a soul. Deals X(=Racial Level)*2% of the target Max HP for the next X turns. The damage has no element.)
-Abyssal Incentive (Initiative bonus)

Advanced Soul Gathering
Sets free the 2 advanced soul gathering abilities.
-Abyssal Influence (Independent of its morale, the target creature (Which is not immune to mind magic) has a X*10% chance to loose their turn, each of the next X turns.)
-Soul Slash (Deals (mind?dark/shadow?) damage.)

Expert Soul Gathering
Sets free the 2 expert soul gathering abilities.
-Abyssal Wall (Damage to all but demonic units passing.)
-Abyssal March (moves all friendly Abyss units 2 tiles forward.)

Master Soul Gathering
Sets free the 2 master soul gathering abilities.
-Netherburst (Massive Areal Damage)
-Abyssal Portal (Directly moves a friendly Abyss unit to anywhere on the battlefield.)

Gating
Similar to H5. The Blood Lord can order their demonic troops to  call in reinforcement for the battle. Doing so, the creature uses a turn and palces a gate, from which, after a while, a stack of the same creature will appear and fight alongside you, until the battle is won, or the creature dead.
Advancing Gating increases the percentage in size the gated stack has in relation to the gating stack, as well as which units can be gated.

Basic Gating
Enables Gating for Core units with a 20% rate.
Advanced Gating
Enables Gating for Core units with a 30% rate and for Expert units with a 15% rate.
Expert Gating
Enables Gating for Core units with a 55% rate and for Expert units with a 40% rate.
Master Gating
Enables Gating for Core units with a 75% rate, for Expert units with a 60% rate and for Champion units with a 20% rate.

Since I will not be on that much in the next 2 weeks, I'll right now give as many questions a sI can to many racials. Hope that's not too cinfusing...

Runemagic
Like H5. The hero can, in battle, cast certain runes on their units, which cost ressources and give the units specific bonuses.
There are 4 Levels of runes.

Basic Runemagic
Allows the Hero to learn and cast Level 1 Runes.
Advanced Runemagic
Allows the Hero to learn and cast Level 2 Runes.
ExpertRunemagic
Allows the Hero to learn and cast Level 3 Runes.
MasterRunemagic
Allows the Hero to learn and cast Level 4 Runes.

1. How many level 1 Runes shall there be? (not less than level 2 runes!!!)

3-7

2. How many level 2 Runes shall there be (not more than level 1 and no less than level 3 runes!!!)?

3-5

3. How many level 3 Runes shall there be (not more than level 2 and no less than level 4 runes!!!)?

2-4

4. How many level 4 Runes shall there be (not more than level 3 runes!!!)?

1-3

Forge
In a Fortress town, the Hero can create Equipment for their Fortress Creatures, which will increase their stats. There are different types of equipment however, and except combined effects, which you can also do, but are high expensive, each equipment type can only have a certain stat, for exapmle Shields allways give a defense bonus. Forging will cost you ressources - and, on higher levels, permanently Experience Points of the Hero.
Advancing in the Racial increases the strength of created equipment.

Basic Forge
Advanced Forge
Expert Forge
Master Forge

5. How many Types of Forgable items shall be there?

One for each stat (including morale and luck/criticals)
OR
One for each stat (not including morale and luck/criticals)

Crusade
Some Haven Core Units will join the Priest at the beginning of each week.
The exact number is a bit random, so, with the same conditions, the priest may get 3 units in one week, and 2 the next. Anyway, it is determined by Hero Level, the number of Haven towns the player controls and the "Week of..." (So in a "week of Macemen" you can get more macemen through Crusade)
Which creature appears is random, as long as the hero has a free stack placeholder. If not, only creatures which are in the army will appear. If there are neither a free stack placeholder nor a Haven Core unit stack in the army, no creatures will appear. An exception for the randomness is when the hero has a creature specialty, which will increase the chance of this creature to appear.

Basic Crusade
Advanced Crusade
Expert Crusade
Master Crusade

6. Which creatures can appear?

Only in-town Haven Core units
OR
any haven core units (haven neutrals also, that means)

7. How shall the formular for creature number be, without the "week of" bonus?
HL=Hero Level
T=Number of Haven Towns controlled by the player
R=Random Number

((HL/2)*T)+/-R
OR
((HL/3)*T)+/-R
OR
((HL/4)*T)+/-R
OR
(HL/4)+T+/-R
OR
better formula you have in mind!

Training
Sets free certain abilities for haven units.
It works like this: The Haven Creatures have 2 abilities belonging to each of some chosable paths, which are set free when they are in the hero's army. Additionally, not all stacks are influenced by the racial - which, is to be chosen in hero screen - and not all tiers can be chosen from the beginning on.

Basic Training
Allows you to choose a path and to choose up to 2 Core Unit stacks to train.
Advanced Training
Allows you to choose up to 4 Stacks of Core or Elite units to train.
Expert Training
Allows you to choose up to 6 Stacks of any Haven units to train.
Master Training
Sets free a second special ability for all affected stacks.

8. How many paths shall there be?

2-4

9. Shall the ability granted be only one (two with master) for fixed path, or shall the creature play a role as well?

One only
OR
More (depending on creature)

Blood Rage
Similar to H5, but blood rage comes quicker, yet you loose control over the raging unit.
Advancing in the racial allows your units to reach higher stages of rage - and gives you a chance not to loose control when a unit rages.

Basic Blood Rage
Your Stronghold Units can reach Blood Rage Level 1. You definitely loose control over them when they rage.
Advanced Blood Rage
Your Stronghold Units can reach Blood Rage Level 2. You have a chance of 7% to keep control over them in rage.
Expert Blood Rage
Your Stronghold Units can reach Blood Rage Level 3. You have a chance of 15% to keep control over them in rage.
Master Blood Rage
Your Stronghold Units can reach Blood Rage Level 4. You have a chance of 25% to keep control over them in rage.

10. How many stats shall be influenced by blood rage?

2-all

11. Shall Blood rage also add ability/ies?

Yes, on cxertain level/s
OR
No

Warcries
Your hero can learn special "Warcry" abilities. The Level of this racial determines, which Warcries a hero can learn.
When having used a Warcry, a Hero must wait some time before using a Warcry again - the timer is carried into future battles as well.

Basic Warcries
Advanced Warcries
Expert Warcries
Master Warcries

12. How many Levels of Warcries are there?

3-5

13. Is the timer dependent on the racial level?

Yes
OR
No

14. What determines the effectivity/duration of a Warcry?
Choose 1-4

Hero LEvel
AND/OR
Racial Level
AND/OR
Attack Stat of the Hero
AND/OR
Defense Stat of the Hero

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Vindicator
Vindicator


Supreme Hero
Right Back Extraordinaire
posted August 11, 2013 01:37 PM

11. Yes, on certain levels

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master_learn
master_learn


Legendary Hero
walking to the library
posted August 11, 2013 01:51 PM

4. 2
____________
"I heard the latest HD version disables playing Heroes. Please reconsider."-Salamandre

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted August 12, 2013 08:38 AM

6. Any haven core units (haven neutrals also, that means)

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Vindicator
Vindicator


Supreme Hero
Right Back Extraordinaire
posted August 12, 2013 12:56 PM

14. Hero LEvel
AND/OR
Racial Level

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master_learn
master_learn


Legendary Hero
walking to the library
posted August 12, 2013 01:40 PM

5.One for each stat (including morale and luck/criticals)

____________
"I heard the latest HD version disables playing Heroes. Please reconsider."-Salamandre

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Hungarest
Hungarest


Known Hero
What? Why? I'm undefeatable
posted August 12, 2013 07:28 PM

12. 4 .
____________
" We Are don't allow, Evil to became more
powerful than Us . "

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Vindicator
Vindicator


Supreme Hero
Right Back Extraordinaire
posted August 12, 2013 11:04 PM

10. 3

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted August 13, 2013 08:56 AM

1. 6

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