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Heroes Community > Library of Enlightenment > Thread: Let the A.I. fight your battles?
Thread: Let the A.I. fight your battles? This thread is 3 pages long: 1 2 3 · «PREV / NEXT»
wiggy_wam
wiggy_wam


Promising
Famous Hero
local pirate
posted March 16, 2002 02:10 PM

perhaps so, but also results in having TWO spell points after battle  
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- wiggy ... who has a crush on Rob's models.  Well ... the ones his age (18-26)  

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Fantusta
Fantusta


Known Hero
who wishes he was high
posted March 16, 2002 04:58 PM

jondifool, I'm glad some one else has seen the virtues of firewall to defend your castle.  Very useful.  Unless they're all flyers or efreets.  

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ursula
ursula


Adventuring Hero
posted March 18, 2002 03:44 PM

Quote:
Well I have had a battle in which I was totally outnumbered in creatures and stats and wanted to surrender but the AI was wearing shackles....

So I just went and got some coffee or something and truned the autocombat on. When I came back the AI had won the match for me .. which I thought was utterly hopeless LOL.....

I was kind of ashamed at this !@



first of im kinda newbie here and still discovering stuff

I think i know how the ai won for Hexa
atleast its what the ai did with my autobattle

My hero had very high power and knowlegde
and the comp starts castin elementals like a mofo
i already had a great army but the comp thought it would be nice to waste some good  mana on elements wich i never get to take with me after battle. (it casted like 80 water elements at a time) and did that for 3 rounds.
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Follow me said the wise man, and walked behind.

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gabisuu
gabisuu

Tavern Dweller
posted April 16, 2003 04:14 AM


I think the main problem of the AI is that it is not "vicious" !

When you're sieging a castle,its towers generally shoot the same unity over and over.All u have to do is waiting till your Archangels can resurrect your whole bunch of Marksmen,Griffins or Zealots,and the rest of the troops finish off the enemy.

Another example of its "innocence" : Its weakest,slowest and last surviving creature(s) is last to play and it decides to hit your 20 Hydras instead of passing and allowing the shooters to kill more of your troops.....

As far as spells are concerned,I dont find it that bad.....

[]
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La chair,mon fils....
Ca,c'est la veritable force ! Thulsa Doom

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stargazer
stargazer


Famous Hero
hero of order and life
posted April 16, 2003 03:23 PM

Hell no
never let the AI fight your battles it can and sometimes will royally screw you over plus were's the fun if your just going to let the AI do all the work.
____________
When we are young
Wandering the face of the Earth
Wondering what our dreams might be worth
Learning that we're only Mortal for a little while

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Lord_Woock
Lord_Woock


Honorable
Undefeatable Hero
Daddy Cool with a $90 smile
posted April 16, 2003 04:20 PM

The auto-combat option is a real time saver for skeleton harvesters, as it doesn't really matter if you lose those 5 walking deads when you get 40 new skeletons.
____________
Yolk and God bless.
---
My buddy's doing a webcomic and would certainly appreciate it if you checked it out!

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WaY2HeLL
WaY2HeLL


Adventuring Hero
Grandmaster Wizard of HOMM3.5
posted April 20, 2003 03:58 PM

Auto combat sucks because if you don't play alone everything could go bad.
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I just wanna taste ADRENALINE rush through my body
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Lord_Woock
Lord_Woock


Honorable
Undefeatable Hero
Daddy Cool with a $90 smile
posted April 20, 2003 04:24 PM

Not when fighting small wandering stacks. And if you don't want to lose spell points, you can always equip the red orb .
____________
Yolk and God bless.
---
My buddy's doing a webcomic and would certainly appreciate it if you checked it out!

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IRh
IRh


Famous Hero
Lizard
posted April 28, 2003 03:06 PM

Try using Quick combat options. I always turn spells off.
Yes, AI wins MOST of battles for me. But it makes only the last attack, i do the battle

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Lord_Woock
Lord_Woock


Honorable
Undefeatable Hero
Daddy Cool with a $90 smile
posted April 28, 2003 08:11 PM

Yeah, that's what I meant all along! The quick combat option. A nice timesaver for necromancers .

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zordrac
zordrac


Adventuring Hero
posted April 29, 2003 12:00 AM

I think that auto combat is a good training tool.

When you first start out, you can't expect to be fantastic, so you may as well see how the computer does it a few times. Back when I first started on HOMM1, I did this quite a lot. Then you learn how to do it for yourself, and you don't need auto combat. And then, before too long you start to become better than the computer. And then better by a significant margin.

No matter how "clever" the computer AI is set to, it will never be casting spells like Implosion, or blinding troops to allow you to resurrect yours. The computer isn't trying to finish every battle with all troops intact. It is quite happy to lose a few.

If I am losing a battle anyway, then I will usually still fight it. If, for example, it is to protect a castle, then if I let the AI fight it, it might attack some low level creature and kill 3 Harpies. Yet I might do the battle myself and kill 10 Medusas. The big difference is that I am targetting creatures that are going to be most damaging to me.

Of course, if you have that 1 lonely low level creature as a token protection for your castle, and you get surprised, then there isn't really much point in fighting, since it'll be all over in a matter of minutes.

Whilst I can understand having auto combat for harvesting skeletons, again, in a lot of cases this doesn't work out too well.

For example, I have my 120 skeletons, who I would usually just have on defend while I blast the enemy with spells and shooters. Yet the stupid AI makes my skeletons go out and attack. So I lost 15 skeletons to raise 20? Stupid computer. If I do it myself, I lose nothing.

If playing single player games, and you are going to reload the game after the battle anyway, then put it on auto combat, then reload to autosave, and do the turn again . Thats probably the best use of it. Autofight battles are quicker
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IRh
IRh


Famous Hero
Lizard
posted April 29, 2003 04:15 PM

In one of the WoG campaign, there is a battle with doppleganger (same hero, same units - dragons). Really, I loosed ~three times 8( before I had an idea to think a few. But my friend only arranged units as the enemy and swithed on quickbattle. V!
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Lord_Woock
Lord_Woock


Honorable
Undefeatable Hero
Daddy Cool with a $90 smile
posted April 29, 2003 06:36 PM

Quote:
For example, I have my 120 skeletons, who I would usually just have on defend while I blast the enemy with spells and shooters. Yet the stupid AI makes my skeletons go out and attack. So I lost 15 skeletons to raise 20? Stupid computer. If I do it myself, I lose nothing.


I, being the n00b that I am, usually raise around 40 while losing from 5 to 10, using quick combat.

And please send me your photo - I just have to know how a person with enough time to harvest skeletons manually looks like .

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zordrac
zordrac


Adventuring Hero
posted April 30, 2003 02:21 PM
Edited By: zordrac on 30 Apr 2003

Quote:
Quote:
For example, I have my 120 skeletons, who I would usually just have on defend while I blast the enemy with spells and shooters. Yet the stupid AI makes my skeletons go out and attack. So I lost 15 skeletons to raise 20? Stupid computer. If I do it myself, I lose nothing.


I, being the n00b that I am, usually raise around 40 while losing from 5 to 10, using quick combat.

And please send me your photo - I just have to know how a person with enough time to harvest skeletons manually looks like .


It depends on what the creatures are.

I am quite fussy with my play. Whilst you wouldn't mind finishing up with 700 vs 550 skeletons, I like to maximise it to get the best possible result.

Anyhow, if its a very low opposition that would have fled, then the battle often only lasts one round anyway, so thats not like it is taking very long. You can finish it quicker than the computer does on auto combat.

Edit: It might even be as simple as 1 spell...

Cast "Chain Lightning".

Battle over. You have raised 40 skeletons.

And yes, I do actually have time to do that. Don't you? Or would you rather sit there and wait 3 rounds for the computer to do it, letting your precious troops die?
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Draco
Draco


Promising
Famous Hero
posted June 26, 2003 08:07 PM

i think you are confusing auto-combat with quick combat.

auto-combat is in battle where you watch the comp, and quick combat you dont see anything. it just brings you instantly to the victory/retreat/defeat screen when you hit retreat it brings up surrender option.

I use quick combat all the time when im fighting neutral stacks, or when i have token armies in castles being attacked, or when i forget to take it off when attacking.

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2Xtremetotake
2Xtremetotake


Promising
Supreme Hero
posted June 26, 2003 08:10 PM

ill use AI if im 100% positive i will have a landslide victory....(eg. I have about 100 skellies, 30 zombies, 20 wraiths, 10 vampires, and 3 liches vs a lot of peasents)
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Xarfax111
Xarfax111


Bad-mannered
Supreme Hero
The last hero standing
posted June 27, 2003 07:16 PM

..dont use quick or autofight with firebreathers.

Everything else works fine if uve only lvl7 against low critters with u = no losses and lotsa time saving.

Xarfax1
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Aculias
Aculias


Responsible
Undefeatable Hero
Pretty Boy Angel Sacraficer
posted June 28, 2003 05:39 AM

Sometimes fighting low lv creatures can be a pain when letting auto take place I remember having 5 behemoths fight lots of hags on auto & lost 1 behemoth lol.
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Dreaming of a Better World

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Orion
Orion


Known Hero
Dark God of Ordered Chaos
posted January 27, 2005 03:20 AM

ive seen the ai lose even when it had twice the
opponents power unless you have like ten time the level
creatures etc autocombat means you will probably lose
creatures from each stack when a human play would take
no damage
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I will fear no evil, for it bends to my will  

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Danos
Danos


Hired Hero
Loyal Hero of the Light
posted January 31, 2005 07:41 PM

I think that it's not a good idea to go for the autocombat.For example, if the hero  has many troops and he's fighting a small stack, with 100% chances to win, the AI can cast(and usually does so) useless spells during autocombat, thus waisting precious spell points.And in rare cases you may have the surprise that the enemy has managed to waste a few troops of your hero, even if it was too outnumberred.
If your hero has few troops and the enemy hero is much powerful than yours, I still weouldn't use autocombat.I would try instead to defeat him(I had some tough battles against heroes much more powerful than mines and I managed to defeat them, though it seemed almost impossible)And if I realise that there is no way to defeat him(the enemy), I could least do my best to waste as much as I can of his troops, fighting until the last moment.If I use autocombat instead, I'm sure that my chances for such a victory or a succesful kamikaze attack would be very small.
The computer is not smarter than an experienced human player, so for best results, it's recommended to fight the battles without autocombat.Unless lazyness rules us!
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proud member at
www.guardiansgrove.com

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