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Thread: Assuming we got two factions in one stone.. | This thread is pages long: 1 2 3 4 5 · «PREV / NEXT» |
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Nelgirith
Promising
Supreme Hero
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posted August 07, 2011 01:11 PM |
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Sylvan/Dungeon because it makes sense because of the timeline events.
But my real choice would go for Academy/Dungeon though.
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Negativland
Promising
Adventuring Hero
but I'm not
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posted August 07, 2011 01:15 PM |
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I went with Academy and Sylvan, but only because it wasn't an Academy and Fortress option. IMO Dwarves have cool lineup potential and make campaigns exciting. Academy is a must.
Sylvan is ok too, as long as it isn't the pansy H5 version.
Dungeon can stay out of my sight for all I care, the whole idea of dark elves will never be appealing to me.
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Davy
Known Hero
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posted August 07, 2011 03:25 PM |
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I voted for Academy and Dungeon,because I was never such a big fan of the sylvan faction,but I would really hope that the dungeon would get a much better lineup than the one it had in H5,because that had to many dark elves in it.
However I think that Sylvan/Dungeon is more likely,because these factions are closely related and I think that one part of a campaign will have to do with how the dark elves seperate themselves from the other elves and they also belong to the 4 original factions.I also think that it is quite likely that the wizards will appear rather late in the story just like they did in H5.
Some might argue,that since the stronghold is the might faction,that the academy has a better chance to be included,since the academy is the magic faction,but since even the strongholdfaction has magic heroes I don't think that those roles are that dominant anymore.
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Astromidas
Hired Hero
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posted August 07, 2011 04:58 PM |
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Storywise it would probably be best to put Sylvan and Dungeon together in a expansion pack as the conflict between them in the timeline (Day of the Tears of Fire – Death of Tuidhana) happens just a few years after the events that is happening in the game right now (Rise of the Demon Sovereign). Academy (my favorite faction)should be in the first expansion and probably need a new story as their "events" in the timeline happens like 200 years after the current events in Heroes VI.
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blizzardboy
Honorable
Undefeatable Hero
Nerf Herder
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posted August 07, 2011 06:57 PM |
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Quote: While I am interested in seeing what BH has in store for them, I cannot say they are in my top list. I hope they will be less cheesy this time around.
What?! H5 Sylvan was awesome.
I think a "nature" faction is too broad, but I think there should be at least one faction with elves in it. It doesn't need to be an exclusive elf-dominated faction, but you need some fruitiness in there somewhere. Elves are often portrayed as magic-heavy beings anyway, so you could even put them in an Academy-like faction.
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"Folks, I don't trust children. They're here to replace us."
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Jiriki9
Honorable
Undefeatable Hero
Altar Dweller
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posted August 07, 2011 07:06 PM |
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I voted dungeon out, since we are sitll in ashan and I suppose if in, dungeon would be another "WH-fantasy dark elves gone underground"...sylvan at least could have a very little chance to get better...
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ICTC announced
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Raelag84
Famous Hero
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posted August 07, 2011 09:51 PM |
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There are two things I cannot imagine;
First that there would be two factions per expansion pack given developmental difficulties.
Second lore wise why the Academy faction would stay uninvolved in HOMM 6 events while a huge chunck of their country is going about building an empire (I mean the necromancers of course). I know the wizards are aloof, but geez.
Anyways I chose Academy for the above reason and dungeon simply because I found that faction the most fun to play as.
If had to choose just one faction I would choose academy. As much as I like HV Dungeon, action in H6 seems to center more in the south of Ashan like in the Hashima area. That would put the wizard nation right were stuff is happening.
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Kaasschaaf
Hired Hero
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posted August 07, 2011 11:58 PM |
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I wasn't really enthousiastic about H5, but I'd love to see the H3 dungeon back! And as for the second faction, I'd prefer Sylvan Academy. Unless Academy'd be like the Heroes 3 Tower, but that won't happen, sadly.
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Raelag84
Famous Hero
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posted August 08, 2011 02:15 AM |
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Quote: I wasn't really enthousiastic about H5, but I'd love to see the H3 dungeon back!
I have ill news for you friend...
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Cepheus
Honorable
Legendary Hero
Far-flung Keeper
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posted August 09, 2011 08:49 PM |
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Quote: Jeddite (a Mage known from H3) is a hero in Inferno.
Ciele (from Rampart, also H3) is a hero in Sanctuary.
You should recheck your facts.
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"Those who forget their history are inevitably doomed to repeat it." —Proverb, Might and Magic VIII
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Avirosb
Promising
Legendary Hero
No longer on vacation
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posted August 09, 2011 08:56 PM |
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Yeah, heroes changing factions is not exactly a new thing.
Also, these heroes may look like the H3 ones and share their names but they're not the same.
I simply refuse to acknowledge that notion, yo
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El_Chita
Known Hero
Actually, my name is El Chita
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posted August 09, 2011 09:07 PM |
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Timeline says there r only 2 possibilities:
Either Academy and Sylvan are involved into the war fighting demons, crazy family-members and stuff or the divide of the elves (Sylvan and Dungeon) will be the story part of H6's first Addon.
It will never happen that Academy and Dungeon appear together, since Dungeon developed from Sylvan.
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted August 09, 2011 09:09 PM |
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Nwc heroes have switched towns over the years, nothing new.
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb
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Chaosfan
Tavern Dweller
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posted August 14, 2011 03:55 AM |
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Edited by Chaosfan at 04:00, 14 Aug 2011.
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Academy and Dungeon.
Academy: because it just has a great design with lots of optional and interesting (read different!) unit types. Classical style Academy is also quite different from the other factions in the game currently; as in it its heavy focus on magic and ranged power. Strongest candidate!
Dungeon: has great potential in terms of tangible creature variety, with all the various reptilian and dark creatures. The game is as of now missing a few important staple creatures in addition to those you tend to find in Academy/Wizard/Tower; such as the Black Dragon, the Hydra, the Minotaur, the Wyvern (yeah I know not REALLY staple) and Elven Archers (these HAVE to be in the game, no matter how overloaded with elves you are from H5). Dungeon could easily fit all of these, plus things such as: Troglodyte, Basilisk, some sort of Dinosaur creature a la Raiders (YES PLEASE!) and a new sort of dark caster which falls somewhere in line with Mages and Liches. Feels sort of slow with protection and godly hit points, and perhaps elven archers thrown in to give it some bite.
Sylvan: could be cool with Elves (only a few this time!), Faeries, Trees, Wolves, Bears etc.. However Sylvan suffers from the lack of a truly fitting potential Champion unit, with Ubi's apparent decrease in Dragons (With the Dark dragons leaving the others in their shadow , the colourful ones don't stand a chance) and the Phoenix returning as a neutral. Could work as some sort of pack (giving bonuses to friendly nearby stacks) and rebirth faction. Conflicts too much with Sanctuary. So in the end I think Sylvan is the weakest of the trio.
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Seraphim
Supreme Hero
Knowledge Reaper
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posted August 14, 2011 12:06 PM |
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Dungeon and Tower.
Academy as in h5 was not my favorite.I did loathe it because of the creature designs and some of their heroes.
The thing that kinda made no sense to me was that necromancers were the nemesis of the wizards.
Seeing how most of the wizards use golems and spirits,how could a necromancer be a threat to them when they cant use necromancy on them?
I dont even see a connection between wizards and necromancers.
In reality,it should be haven vs necromancy or light vs dark.
As for dungeon,I disliked H3 and the H5 dungeons.I hope they could come out with something new and better.
Sylvan on the other hand would be good if it did not contain elves.
Yes,ban them from H6.
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Jabanoss
Promising
Legendary Hero
Property of Nightterror™
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posted August 14, 2011 01:43 PM |
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Edited by Jabanoss at 13:44, 14 Aug 2011.
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There so much elf hate in this thread. :/
Elves can be so goddamn cool. Whether they add Dungeon or Sylvan I really hope they spend time on making the elves a lot cooler. I want them to be a lot less common, like one or two units tops in the faction lineup. They should be mysterious, unlike humans or dwarfs. And ultimately, they should NOT be kinky prostitutes OR silly androgyne treehuggers.
But at the same time, they should not be too overpowered and too scornful of everyone else.
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"You turn me on Jaba"
- Meroe
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Davy
Known Hero
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posted August 14, 2011 02:43 PM |
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Quote: Dungeon and Tower.
Academy as in h5 was not my favorite.I did loathe it because of the creature designs and some of their heroes.
The thing that kinda made no sense to me was that necromancers were the nemesis of the wizards.
Seeing how most of the wizards use golems and spirits,how could a necromancer be a threat to them when they cant use necromancy on them?
I dont even see a connection between wizards and necromancers.
In reality,it should be haven vs necromancy or light vs dark.
As for dungeon,I disliked H3 and the H5 dungeons.I hope they could come out with something new and better.
Sylvan on the other hand would be good if it did not contain elves.
Yes,ban them from H6.
Well I only see the necromancers as an evil counterpart to the wizards in regards of race,but when it comes to gameplay and the towns themselves I think different.
I think the necromancers are more suited to be the counterpart to the sylvan,because the sylvan is all about life and the protection of live and nature,while the necromancers are the exact opposite to that,as they specialize on death.
Likewise I think that dungeon and Academy are kinda opposites of each other,as they have both the most magic orientated heroes of all factions,but while academy concentrates more on creation,the dungeon concentrates more on destruction,not to mention that the dungeon is an underground-town,while the academy is a flying town.
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War-overlord
Responsible
Undefeatable Hero
Presidente of Isla del Tropico
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posted August 14, 2011 02:58 PM |
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Quote: There so much elf hate in this thread. :/
Elves can be so goddamn cool. And ultimately, they should NOT silly androgyne treehuggers.
But that is basicly the textbook definition of an Elf/ Wood Elf.
I think the main problem with Elves is the Been There, Done That feeling. There realy is little progression with Elves.
I mean, when you think of Elves, what do you think of?
They loves nature, check.
They can use bows realy good-like, check.
They're girly or girls, check.
They get along great with fairies and unicorns, check.
And unless you're going the High Elves or Dark Elves route, which again is laden with Been There, Done That, there haven't been that many routes that have been taken.
And I'm not saing that it can't be done. It can and it should, but I thinks that's the reason people don't like Elves. (And also the reason many do like Elves)
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Vote El Presidente! Or Else!
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GenyaArikado
Bad-mannered
Supreme Hero
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posted August 14, 2011 03:48 PM |
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Quote: Timeline says there r only 2 possibilities:
Either Academy and Sylvan are involved into the war fighting demons, crazy family-members and stuff or the divide of the elves (Sylvan and Dungeon) will be the story part of H6's first Addon.
It will never happen that Academy and Dungeon appear together, since Dungeon developed from Sylvan.
Necropolis is developed from Academy.......
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Zenofex
Responsible
Legendary Hero
Kreegan-atheist
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posted August 14, 2011 04:00 PM |
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There is only one type of non-girly elves which otherwise stay true to the stereotype and they are from The Witcher universe. From the same place comes my favourite elven name - Isengrim Faoiltiarna (took me a while to pronounce the surname correctly) who is also a refreshingly capable of doing cute things to his enemies (honey + someone's face + red ants = cool elf ). But even they are arrogant, cryptic, know-it-all bunch who can get on your nerves. The Heroes V elves are considerably worse as a concept and overly-spread in two factions while they are too many even for one. Chances are that they'll not change one bit because their concept is already finished. There is no way to skip them unfortunately but I really hope their presence to be reduced to the very minimum.
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