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Thread: [HotA] Bugreports. Critical bugs. | This thread is pages long: 1 10 ... 19 20 21 22 23 ... 29 · «PREV / NEXT» |
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jack-jack
Tavern Dweller
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posted January 04, 2020 04:46 PM |
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Hi
I run into issue with battlefield on new terrain and hero with cannon and tactics.
The cleft is so big so I can not move big unit to another side.
[url=https://ibb.co/smwf79h]link-to-the-image[/url]
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fluck
Tavern Dweller
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posted January 04, 2020 11:43 PM |
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ZanthorX said:
Hello everybody,
I tried different szenarios with the new version 1.6. It oftenly crashes, at different times (while the KI is acting; also when I watch or go to a point on the map where gargoyles stand protecting a townportal).
same here while saving
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bigcitymama
Tavern Dweller
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posted January 05, 2020 09:37 AM |
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what is going on?
i see that the thread started in april and still no solution to the 1.6 crashes and not even a response ,people just posting about having the same issue and no body but nobody seems to care1!
we lost our game cause of this upgrade and we cant even install and play without beeing forced to upgrade , i personaly reinstaled twice!
looks more like a virus than anything else.
in russian forum where the responsible of this upgrade roams theres not even a mention!
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Bruno28
Tavern Dweller
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posted January 05, 2020 05:57 PM |
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Edited by Bruno28 at 17:58, 05 Jan 2020.
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In tcp ip lan impossible to trade artefacts between two heroes. It crash immediately
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gnollking
Supreme Hero
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posted January 05, 2020 06:53 PM |
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bigcitymama said: thread started in april and still no solution to the 1.6 crashes
1.6 has not been out for even a week. It's irrelevant how old the thread is. I'm pretty confident there'll be a 1.6.1 or just a bugfix patch pretty soon.
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jerichoalar
Tavern Dweller
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posted January 05, 2020 09:14 PM |
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reporting windows runtime error when attempting to trade between players in an online game.
Diamond RMG, 2v6 teams (coop).
Did not get a crash report other than the popup indicating a "windows library run-time error"
reloaded game and attempted to repeat, crashed again. The initiating player crashed both times (so different clients). Could be a personal problem but thought I'd report in case others are having it.
other thoughts: trading between us worked as recently as a week ago using 1.5.4 and ~RC61-ish launcher so the update to one or the other may have been the issue.
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phoenix4ever
Legendary Hero
Heroes is love, Heroes is life
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posted January 06, 2020 10:55 AM |
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Okay I have just downloaded newest HotA version 1.6 and I have the newest HD Mod version 5.0 RC74, yet I get this message when I try to play: "Your HOMM 3 HD Version is obsolete and not compatible with HotA. You should update it or play HotA without HD:"
What???
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bigcitymama
Tavern Dweller
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posted January 06, 2020 11:05 AM |
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phoenix4ever said: Okay I have just downloaded newest HotA version 1.6 and I have the newest HD Mod version 5.0 RC74, yet I get this message when I try to play: "Your HOMM 3 HD Version is obsolete and not compatible with HotA. You should update it or play HotA without HD:"
What???
i say this looksnot like a bug but more like a virus.
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bigcitymama
Tavern Dweller
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posted January 06, 2020 11:10 AM |
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gnollking said:
bigcitymama said: thread started in april and still no solution to the 1.6 crashes
1.6 has not been out for even a week. It's irrelevant how old the thread is. I'm pretty confident there'll be a 1.6.1 or just a bugfix patch pretty soon.
yeah i noticed too but on page 20 post on the top by MTZ IN APRIL 2019 ,pure sci-fi
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phoenix4ever
Legendary Hero
Heroes is love, Heroes is life
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posted January 06, 2020 11:26 AM |
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Okay after a lot of work and another HD MOD update (?), it seems to work, at least I hope so...
Now to mod the game, edit my map and play the greatest game ever...
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wetbandit
Tavern Dweller
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posted January 06, 2020 09:54 PM |
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[HOMM3 HD CRASH LOG]
Log
{
compability_dir = C:GamesHoMM 3 Complete_HD3_DataCompability#hota15
EXE_VERSION & SOD
EXE_VERSION & HOTA
}
HOMM3 HD version: 5.0 RC75
HotA version: 1.6.0
Time { 01/06/2020 21:49:42 }
GUN: [49973Y231771VX19PRMTHGLM HZ599H62759T]
Exception
{
Module: HD_HOTA.dll
Adress: [ HD_HOTA.dll+0xF986A ]
Code: EXCEPTION_ACCESS_VIOLATION
Flags: 0x00000000
Information: read of address: 0x13468000
}
Context { EAX: 0x13468008, ECX: 0x00000008, EDX: 0x00000008, EBX: 0x13463360, ESP: 0x00198F70, EBP: 0x00198F8C, ESI: 0x13468000, EDI: 0x13C57DFD }
Call stack
{
? called from before [ HD_HOTA.dll+0xA341D ]
? called from before [ 0x0049BAB4 ]
? called from before [ 0x0049D93A ]
[ 0x0049D8D0 ] called from [ 0x004BEB0A ]
? called from before [ HD_HOTA.dll+0xA5619 ]
[ HD_HOTA.dll+0xA55F0 ] called from [ 0x04781828 ]
[ HW_HOTA.dll+0x2EB0 ] called from [ 0x04791EA2 ]
? called from before [ HD_HOTA.dll+0x9C645 ]
[ HD_HOTA.dll+0x9C500 ] called from [ 0x0478080F ]
? called from before [ 0x05199F94 ]
}
Call stack V2
{
0340986A (HD_HOTA: 03310000): (?): Start
033B341D (HD_HOTA: 03310000): (?): Start
0049BAB4 (h3hota HD: 00400000): (?): (?)
0049D93A (h3hota HD: 00400000): (?): (?)
004BEB0F (h3hota HD: 00400000): (?): (?)
033B5619 (HD_HOTA: 03310000): (?): Start
0478182D (?): (?): (?)
04791EA7 (?): (?): (?)
033AC645 (HD_HOTA: 03310000): (?): Start
04780814 (?): (?): (?)
00407E43 (h3hota HD: 00400000): (?): (?)
04761671 (?): (?): (?)
0040AA36 (h3hota HD: 00400000): (?): (?)
00409930 (h3hota HD: 00400000): (?): (?)
0332FD39 (HD_HOTA: 03310000): (?): (?)
7402AD79 (patcher_x86: 74020000): (?): GetPatcherX86Version
004089B0 (h3hota HD: 00400000): (?): (?)
04730ECE (?): (?): (?)
03330B6E (HD_HOTA: 03310000): (?): (?)
04730E4A (?): (?): (?)
047807CB (?): (?): (?)
04780C32 (?): (?): (?)
74026AC9 (patcher_x86: 74020000): (?): (?)
7402AD79 (patcher_x86: 74020000): (?): GetPatcherX86Version
04790AFB (?): (?): (?)
004F051B (h3hota HD: 00400000): (?): (?)
03332128 (HD_HOTA: 03310000): (?): (?)
047318EE (?): (?): (?)
04790590 (?): (?): (?)
10075779 (_hd3_: 10000000): (?): HdCommon_Set
001E0067 (?): (?): (?)
053B14D3 (?): (?): (?)
6D8DCE12 (hota: 6D870000): (?): (?)
76F77B74 (ntdll: 76F10000): (?): RtlGetAppContainerNamedObjectPath
76F77B44 (ntdll: 76F10000): (?): RtlGetAppContainerNamedObjectPath
}
Modules
{
0x00400000: h3hota HD.exe (size: 0x002CB000, entry point: 0x00639C00) - C:GamesHoMM 3 Completeh3hota HD.exe
0x10000000: _hd3_.dll (size: 0x000FF000, entry point: 0x10086B16) - C:GamesHoMM 3 Complete_hd3_.dll
0x74020000: patcher_x86.dll (size: 0x00079000, entry point: 0x7402FE83) - C:GamesHoMM 3 Completepatcher_x86.dll
0x00890000: smackw32.dll (size: 0x00025000, entry point: 0x008A084C) - C:GamesHoMM 3 Completesmackw32.dll
0x008C0000: binkw32.dll (size: 0x0002B000, entry point: 0x008D1705) - C:GamesHoMM 3 Completebinkw32.dll
0x008F0000: IFC20.dll (size: 0x00023000, entry point: 0x008FF04E) - C:GamesHoMM 3 CompleteIFC20.dll
0x6D870000: hota.dll (size: 0x001A7000, entry point: 0x6D9C8B7D) - C:GamesHoMM 3 Completehota.dll
0x741C0000: HD_UPD.dll (size: 0x0003C000, entry point: 0x741C5405) - C:GamesHoMM 3 CompleteHD_UPD.dll
0x02F40000: HD_TC2.dll (size: 0x003CD000, entry point: 0x02F4BEE0) - C:GamesHoMM 3 CompleteHD_TC2.dll
0x02960000: HD_SCX2.dll (size: 0x00021000, entry point: 0x02965C63) - C:GamesHoMM 3 CompleteHD_SCX2.dll
0x03310000: HD_HOTA.dll (size: 0x010FC000, entry point: 0x0340958B) - C:GamesHoMM 3 CompleteHD_HOTA.dll
0x02990000: HW_HOTA.dll (size: 0x0003F000, entry point: 0x029A9627) - C:GamesHoMM 3 CompleteHW_HOTA.dll
0x21100000: Mss32.dll (size: 0x0005F000, entry point: 0x2112F2E5) - C:GamesHoMM 3 Complete_HD3_DataMss32.dll
0x74170000: cursors.dll (size: 0x0004A000, entry point: 0x00000000) - C:GamesHoMM 3 Complete_HD3_DataCommoncursors.dll
0x045D0000: HotA_Update.dll (size: 0x0002B000, entry point: 0x045D3BD6) - C:GamesHoMM 3 CompleteHotA_Update.dll
0x26F00000: Mp3dec.asi (size: 0x0002A000, entry point: 0x26F0A805) - C:GamesHoMM 3 Complete_HD3_DataMp3dec.asi
}
Command Line
{
"h3hota HD.exe"
}
Main INI
{
<Version> = 5000267
<Language> = "#en.ini"
<Graphics.Resolution> = 1920, 1080
<Graphics.Mode> = 4
<Graphics.ComplexFilter> = 2
<Graphics.OpenGl.Aspect> = 1
<Graphics.OpenGl.Filter> = 2
<Graphics.OpenGl.SmoothMovement> = 1
<Graphics.OpenGl.VSync> = 1
<Graphics.Threads> = 6
<Graphics.SimpleFilter> = 2
<Graphics.SystemCursors> = 1
<HD+.Settings> = 0, 0, 0, 0, 0, 1, 0, 60000, 60000, 0, 0, 0, 6, 0, 0
<Misc.TournamentSaver> = 1
<Misc.BattleSaver> = 1
<Sys.CPU.ReduceUsage> = 0
<Sys.WriteToIniInsteadRegistry> = 1
<UI.AdvMgr.SkipMapMsgs> = 1
<UI.ClipCursor> = 1
<UI.DarkTransitions> = 1
<UI.Ext.ScenarioMgr.Settings> = 4, 180, 1, 1, 7, 1, 2, 0, 0, 0, 0, 1, 1, 1
<UI.Ext.ScenarioMgr.Folders> = 1
<UI.Ext.TownMgr.AvailableInsteadGrowth> = 1
<UI.HiRezCore> = 1
<UI.QuickArmyManagementMode> = 0
<UI.RecruitDlg.AutoSet> = 1
<UI.RecruitDlg.AutoSet.Max> = 0
<UI.Tavern.InviteHero> = 0
<UI.Battle.ShowAlwaysHeroInfo> = 0
<Update.CheckAtStart> = 0
<Show Intro> = 1
<AppPath> = "C:GamesHoMM 3 Complete"
<Music Volume> = 5
<Sound Volume> = 5
<Last Music Volume> = 5
<Last Sound Volume> = 5
<Walk Speed> = 3
<Computer Walk Speed> = 3
<Show Route> = 1
<Move Reminder> = 1
<Quick Combat> = 0
<Video Subtitles> = 1
<Town Outlines> = 1
<Animate SpellBook> = 1
<Window Scroll Speed> = 1
<Bink Video> = 0
<Blackout Computer> = 0
<First Time> = 0
<Test Decomp> = 0
<Test Read> = 0
<Test Blit> = 0
<Unique System ID> = "Uo1"
<Network Default Name> = "Martin"
<Autosave> = 1
<Show Combat Grid> = 0
<Show Combat Mouse Hex> = 1
<Combat Shade Level> = 1
<Combat Army Info Level> = 1
<Combat Auto Creatures> = 1
<Combat Auto Spells> = 0
<Combat Catapult> = 1
<Combat Ballista> = 1
<Combat First Aid Tent> = 1
<Combat Speed>
<Main Game Show Menu> = 1
<Main Game X> = 0
<Main Game Y> = 0
<Main Game Full Screen> = 1
<CDDrive>
}
HKLMSOFTWAREMicrosoftWindows NTCurrentVersion
{
'Windows 10 Home' '6.3' '18362.19h1_release_svc_prod1.190628-1641'
}
GetVersionEx { 6.2.9200 () 0x300-0x1 }
Some ingame values
{
FullScreen Mode = 1
Game Type = 0
Network Game = 0
Me: 0
Active Player: 0
Active is Human = 1
Day = 1 13
Map file = Martin 2020.01.06 20;47 default.h3m
Last RMG Seed = 32439139
}
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Orc
Famous Hero
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posted January 06, 2020 10:28 PM |
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Edited by Orc at 22:30, 06 Jan 2020.
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Shivaz said:
does that mean im going to enjoy another update?
also, im curious in the image you sent, it said leave comment below. if you left that, does that mean its auto reported to HotA team? I never knew that
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avatar
Promising
Supreme Hero
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posted January 06, 2020 10:34 PM |
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No, because HotA Team has nothing to do with HD-mod error. HotA and HD mod are independend softwares.
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Shivaz
Hired Hero
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posted January 06, 2020 10:47 PM |
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Orc said:
Shivaz said:
does that mean im going to enjoy another update?
also, im curious in the image you sent, it said leave comment below. if you left that, does that mean its auto reported to HotA team? I never knew that
I'd one update yesterday I think and there's a new update from today "5.0 RC74 -> 5.0 RC75 (01/06/2020)".
The report window did not work for me and I couldn't send any reports, so I'm not sure where does it goes if it will ever work.
This's why I posted it here, so anyone from the tech part will see it.
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phoenix4ever
Legendary Hero
Heroes is love, Heroes is life
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posted January 07, 2020 02:39 PM |
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I am experiencing quite a lot of crashes since updating.
It seems to be especially when trying to summon a boat or trying to save the game.
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fluck
Tavern Dweller
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posted January 07, 2020 07:15 PM |
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Edited by fluck at 19:16, 07 Jan 2020.
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happen everytime on mouse over sea dogs (cove / hota) on Element Land.h3m.
Also, I can't open Element Land.h3m by double click but I have to start h3hota_maped.exe then drag and drop the map in it
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bloodsucker
Legendary Hero
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posted January 07, 2020 11:34 PM |
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As anyone tried to Validate a map? For me it crashes, even if the map is starting without problems.
This map was made with the template I'm working on. I don't know if this helps but here is the crashlog.
[HOMM3 HD CRASH LOG]
Log
{
compability_dir = D:HoMM 3 HotA_HD3_DataCompability#hota
EXE_VERSION & SOD
EXE_VERSION & HOTA
SUCCESS: DO PARALLEL
}
HOMM3 HD version: 5.0 RC58
HotA version: 1.5.4
Time { 09/25/2019 16:37:54 }
GUN: [49973Y225X910609PRMTHGLM HE699H62Z879T]
Exception
{
Module: ntdll.dll
Adress: [ ntdll.dll+0x43654 ]
Code: EXCEPTION_ACCESS_VIOLATION
Flags: 0x00000000
Information: read of address: 0x60C36157
}
Context { EAX: 0x00000000, ECX: 0x00000009, EDX: 0x46C76158, EBX: 0x60C36158, ESP: 0x00199AF8, EBP: 0x00199B38, ESI: 0x05400000, EDI: 0x00000000 }
Call stack
{
[ KERNEL32.DLL+0x15530 ] called from [ 0x00619BF0 ]
? called from before [ 0x004B08C0 ]
[ 0x004B0880 ] called from [ 0x004B0A45 ]
[ 0x004B09D0 ] called from [ 0x005BE65B ]
[ 0x00407AE0 ] called from [ 0x0040AA31 ]
[ 0x0040A530 ] called from [ 0x0040992B ]
? called from before [ HD_HOTA.dll+0x2013D ]
? called from before [ 0xFFFFFFFF ]
? called from before [ 0x00000000 ]
}
Call stack V2
{
77933654 (ntdll: 778F0000): (?): RtlFreeHeap
00619BF6 (h3hota HD: 00400000): (?): (?)
004B08C0 (h3hota HD: 00400000): (?): (?)
004B0A4A (h3hota HD: 00400000): (?): (?)
005BE660 (h3hota HD: 00400000): (?): (?)
0040AA36 (h3hota HD: 00400000): (?): (?)
00409930 (h3hota HD: 00400000): (?): (?)
0371013D (HD_HOTA: 036F0000): (?): (?)
72C16AC9 (patcher_x86: 72C10000): (?): (?)
72C1AD79 (patcher_x86: 72C10000): (?): GetPatcherX86Version
004089B0 (h3hota HD: 00400000): (?): (?)
05370D19 (?): (?): (?)
03710FBE (HD_HOTA: 036F0000): (?): (?)
05370C95 (?): (?): (?)
031A0475 (?): (?): (?)
031A08DC (?): (?): (?)
72C16AC9 (patcher_x86: 72C10000): (?): (?)
72C1AD79 (patcher_x86: 72C10000): (?): GetPatcherX86Version
049C0710 (?): (?): (?)
004F051B (h3hota HD: 00400000): (?): (?)
03712578 (HD_HOTA: 036F0000): (?): (?)
05371739 (?): (?): (?)
049C01A5 (?): (?): (?)
10075AAE (_hd3_: 10000000): (?): HdCommon_Set
00950067 (?): (?): (?)
052105E8 (?): (?): (?)
64EAC892 (hota: 64E40000): (?): (?)
77954198 (ntdll: 778F0000): (?): RtlAreBitsSet
FFFFFFFF (?): (?): (?)
7796F35A (ntdll: 778F0000): (?): RtlCaptureContext
}
Modules
{
0x00400000: h3hota HD.exe (size: 0x002CB000, entry point: 0x00639C00) - D:HoMM 3 HotAh3hota HD.exe
0x10000000: _hd3_.dll (size: 0x002DD000, entry point: 0x1008F8E6) - D:HoMM 3 HotA_hd3_.dll
0x72C10000: patcher_x86.dll (size: 0x00079000, entry point: 0x72C1FE83) - D:HoMM 3 HotApatcher_x86.dll
0x00980000: smackw32.dll (size: 0x00025000, entry point: 0x0099084C) - D:HoMM 3 HotAsmackw32.dll
0x02590000: binkw32.dll (size: 0x0002B000, entry point: 0x025A1705) - D:HoMM 3 HotAbinkw32.dll
0x025C0000: IFC20.dll (size: 0x00023000, entry point: 0x025CF04E) - D:HoMM 3 HotAIFC20.dll
0x64E40000: hota.dll (size: 0x00187000, entry point: 0x64F7DB6E) - D:HoMM 3 HotAhota.dll
0x718F0000: hUpdate.dll (size: 0x00040000, entry point: 0x718F6355) - D:HoMM 3 HotA_HD3_DatahUpdate.dll
0x21100000: Mss32.dll (size: 0x0005F000, entry point: 0x2112F2E5) - D:HoMM 3 HotA_HD3_DataMss32.dll
0x031D0000: HD_MCR.dll (size: 0x00515000, entry point: 0x033C652E) - D:HoMM 3 HotA_HD3_DataHD_MCR.dll
0x036F0000: HD_HOTA.dll (size: 0x010D0000, entry point: 0x037C8063) - D:HoMM 3 HotA_HD3_DataHD_HOTA.dll
0x72BB0000: cursors.dll (size: 0x0004A000, entry point: 0x00000000) - D:HoMM 3 HotA_HD3_DataCommoncursors.dll
0x04AC0000: HotA_Update.dll (size: 0x0002B000, entry point: 0x04AC3BD6) - D:HoMM 3 HotAHotA_Update.dll
0x726B0000: HD_HW.dll (size: 0x00039000, entry point: 0x726C3EB8) - D:HoMM 3 HotA_HD3_DataHD_HW.dll
0x26F00000: Mp3dec.asi (size: 0x0002A000, entry point: 0x26F0A805) - D:HoMM 3 HotA_HD3_DataMp3dec.asi
}
It had more text but I think is just related with the HD Mod configuration, so I skip it.
There is something wrong with the version displayed. I'm sure I'm using version 1.6 since many of the options I've used to create the template were only made available in it...
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firespirit
Famous Hero
with warm hands
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posted January 08, 2020 11:13 AM |
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Well... this is not critical but worth fixing: Expert Mysticism has the wrong text: it says it restores 5 spell points each day (should be 15).
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bloodsucker
Legendary Hero
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posted January 08, 2020 01:31 PM |
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I'm not sure if I did anything wrong but I've banned Spellbinder's Hat and Tome of Air from appear in my template but in the map created with it I can find both.
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Gruk_
Hired Hero
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posted January 08, 2020 01:49 PM |
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bloodsucker said: I'm not sure if I did anything wrong but I've banned Spellbinder's Hat and Tome of Air from appear in my template but in the map created with it I can find both.
Could you please send me the template ?
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