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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: ~ Heroes 7 - Discussion thread ~
Thread: ~ Heroes 7 - Discussion thread ~ This MEGA THREAD is 1635 pages long: 1 200 400 600 800 1000 ... 1018 1019 1020 1021 1022 ... 1200 1400 1600 1635 · «PREV / NEXT»
sandro400
sandro400


Promising
Supreme Hero
Shadow of Death
posted August 06, 2015 11:41 AM
Edited by sandro400 at 11:41, 06 Aug 2015.

GenyaArikado said:
First you arent a mod, stop taking attributions that arent yours, alternatively stop the off-topic, if you have anything personal the messenger is open


Well, a rare occasion when I agree with Stevie. Mind you, we, as members of this community (and it applies to any community) have a right to express our concerns about some posts and behavior of some members. The way you act is inappropiate to me at least (though I admit, I missed you ^^). You wanna troll, guy? Be polite and courteous rather than rude.
Imho, of course.

Zeki, thanks for the report! Looking forward for the Strider. I think that Dungeon and Necropolis can "share" this nightmarish feeling you were talking about.

I really hope that they will postpone the release date (considering that the fanbase as a whole starts to be at least a little organized, we may as well repeat the story of H5) or that there would be a day-1 patch at least.
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Avonu
Avonu


Responsible
Supreme Hero
Embracing light and darkness
posted August 06, 2015 11:47 AM

HoMM6 had first day patch... and it didn't help game at all.
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"Details are everything."
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sandro400
sandro400


Promising
Supreme Hero
Shadow of Death
posted August 06, 2015 11:50 AM

Avonu said:
HoMM6 had first day patch... and it didn't help game at all.


Really? Can't remember it, maybe that patch was meaningless. Anyway, let me rephrase: let's hope H7 will have a proper day-1 patch which won't cause another bugs. ^^
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted August 06, 2015 12:06 PM

The_green_drag said:
Lol glad two interesting and unique line ups got dumped for a mobile shooting medusa with a staff. Poor dungeon

My feelings exactly Also disappointing that two units share such a unique ability Lame.


raenus said:
I was referring to them trying to make MMH7 too multiplayer focused, not MMH6. However didn't they remove the resources in 6 for the sake of multiplayer? I may have my facts wrong, but I thought that was the reason.


The official reason was for balancing, lore and mapmaking reasons or something to that extent. Logically it makes sense as it affects all factions the same. It does not matter if the map is rich or poor in resources. There are no complications with missing a crucial mine or getting it late. Faction balancing is made easier.

But.. part of the charm is gone. Marketplace function did not evolve accordingly. Also, the so-called rare resource became ridiculously abundant since everything required it. The rates were not considered and the result was that each town required two crystal mines to be functional. Not a gameplay issue but a funny decision lore-wise.
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Map also hosted on Moddb

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Hex
Hex


Adventuring Hero
posted August 06, 2015 12:19 PM

I'm also disappointed that Medusa share ability with Centuar. They would invent something new or use some older ability.
I also hope Troglodyte will recive his burrowing movement ability. It would be nice to have it in.
Devs have huge problem with unit's abilities. The problem is not about quantity but their quality and overusing many abilities, which leads to blended, unoriginal factions. Damn... .

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properkheldar
properkheldar


Famous Hero
Keeper of books
posted August 06, 2015 12:46 PM

Mobile shooter for medusa? Why? It doesnt even make sense. Centaur = perfect fit. But why would a medusa (sorceress no less) need mobile shooter? Give it something unique, like petrify in melee (and mesmerize when ranged), or a dark shockwave in melee (pushing attackers away) or whatever else defensive. By this rate minotaurs will have "unfetterd" and hydras "vigilance" aswell.

Sigh...
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Minastir
Minastir


Promising
Famous Hero
posted August 06, 2015 01:04 PM

properkheldar said:
Mobile shooter for medusa? Why? It doesnt even make sense. Centaur = perfect fit. But why would a medusa (sorceress no less) need mobile shooter? Give it something unique, like petrify in melee (and mesmerize when ranged), or a dark shockwave in melee (pushing attackers away) or whatever else defensive. By this rate minotaurs will have "unfetterd" and hydras "vigilance" aswell.

Sigh...

Besides being mobile shooter medusa also has mesmerize and minotaur has preemptive strike and no retaliation, except black dragon i don't think any abilities changed comapred to the beta info, co if you want to know them all I have posted screenshots HERE

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Hex
Hex


Adventuring Hero
posted August 06, 2015 01:06 PM

They would also gave some unique dark magic spell for Medusa as she is a sourcerer. Instead they thought: "What existing ability we could use for Medusa. Piercing shot? No, we have not enough piercing shots but we will take mobile shooter ability as we haven't use it yet except for Centaur. It'll be so cool!"
No, it's not cool at all.

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sandro400
sandro400


Promising
Supreme Hero
Shadow of Death
posted August 06, 2015 01:07 PM

properkheldar said:
hydras "vigilance" aswell.


I have a baaad feeling that this will be the case...
It's a logical choice tbh, too bad other creatures have vigilance as well. How many have this ability, btw? I remember only ghosts and vampires.
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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted August 06, 2015 01:15 PM

sandro400 said:
properkheldar said:
hydras "vigilance" aswell.


I have a baaad feeling that this will be the case...
It's a logical choice tbh, too bad other creatures have vigilance as well. How many have this ability, btw? I remember only ghosts and vampires.


Sword dancers of Sylvan.

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Hex
Hex


Adventuring Hero
posted August 06, 2015 01:15 PM

I don't mind few units having no retaliation or vigilance if they have some other unique ability as well. But some abilities just shouldn't be multiplied.

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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted August 06, 2015 01:18 PM

Wait, does black dragon have life drain, or was it removed? For it did cause tensions when found in beta files.

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sandro400
sandro400


Promising
Supreme Hero
Shadow of Death
posted August 06, 2015 01:19 PM

Well, Hydras will most likely have an all-around attack, or else they're not Hydras.
But yeah, vigilance is a type of ability that may be multiplied I guess.
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Hex
Hex


Adventuring Hero
posted August 06, 2015 01:22 PM

Marzhin stated that it was mistake and Black Dragon don't have life drain ability. There was a mess in beta files, so we should wait until official reveal.

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Minastir
Minastir


Promising
Famous Hero
posted August 06, 2015 01:28 PM

sandro400 said:
Well, Hydras will most likely have an all-around attack, or else they're not Hydras.
But yeah, vigilance is a type of ability that may be multiplied I guess.

Hydra has six-headed attack (creature attacks up to six additional targets)

EnergyZ said:
Wait, does black dragon have life drain, or was it removed? For it did cause tensions when found in beta files.

no it doesn't have life drain, this is what Zeki said about black dragon:
Quote:
Black dragons are immune to spells and their attack also deals some kind of damage in the next round(s) (sorry, don't remember exactly). Also their attack hits a very wide area; like 5x3 area or something like this. was nowhere described.

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ChrisD1
ChrisD1


Supreme Hero
posted August 06, 2015 01:31 PM

properkheldar said:
Mobile shooter for medusa? Why? It doesnt even make sense. Centaur = perfect fit. But why would a medusa (sorceress no less) need mobile shooter? Give it something unique, like petrify in melee (and mesmerize when ranged), or a dark shockwave in melee (pushing attackers away) or whatever else defensive. By this rate minotaurs will have "unfetterd" and hydras "vigilance" as well.

Sigh...

haha exactly that.at least the nightmare would have some kind of aura
cutting cornes everywhere, these people are very serious about that! seeing same abilties everywhere, my little hopes for the heroes' specializations are completely shattered.
seriously how much more it costs to come up with decent and unique abilities and specializations? is there a measure or smth?
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Hex
Hex


Adventuring Hero
posted August 06, 2015 01:34 PM

Why giving new abilities if there are plenty of them ready to be reused. That's their mentality, I guess.

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sandro400
sandro400


Promising
Supreme Hero
Shadow of Death
posted August 06, 2015 01:34 PM
Edited by sandro400 at 13:35, 06 Aug 2015.

Minastir said:
Hydra has six-headed attack (creature attacks up to six additional targets)


Well, that's appropriate for me as well.

As the saying already goes within the community, "Asha (re)uses all!"...
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Zeki
Zeki


Supreme Hero
sup
posted August 06, 2015 01:35 PM

@Resto "Barely humanoid creepy shadow-y monster" this one fits

@GenyaArikado i wanted the lurker modded in as the two elves are too similar.

@whiteFang i compared the dragon's stats with the behemot's and the dragon had both higher defense and a bit more hp. Might be a problem of cores beeing overpowered in general like in h6. The hydra at least didn't die as much, don't know it's stats though. The dragons go into the same direction as h6 ones but are not identical. I can not exclude that they are just reskinned though as i never saw h6 dragons in-game.

@PetitKnight Only duels were available for play.

Btw what is the difference between mesmerize and petrify? I mean gameplay-wise

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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted August 06, 2015 01:40 PM

Zeki said:
Btw what is the difference between mesmerize and petrify? I mean gameplay-wise



Well as I recall mesmerize reduces initative, while petrify would just immobilize the target from doing anything.

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