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PandaTar
Responsible
Legendary Hero
Celestial Heavens Mascot
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posted October 14, 2015 05:22 PM |
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But why these flags would remain anyway?
In H4, they remained where the hero was dead, because you could get your dead hero with another army and resurrect him/her.
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"Okay. Look. We both said a lot of things that you're going to regret. But I think we can put our differences behind us. For science. You monster."
GlaDOS – Portal 2
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Sempai
Known Hero
Ubi is love
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posted October 14, 2015 05:23 PM |
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gomaki said:
I'll look into it Maurice and forward the feedback to the GUI guy. Might be a way to clean that up manually.
Are you guys forbidden to post on SC? Ubi dudes are really missing the point of proper communication with customers. Such casual feedback would be welcomed by many of users there...
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Antalyan
Promising
Supreme Hero
H7 Forever
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posted October 14, 2015 05:23 PM |
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gomaki said:
Maurice said: I just read the patch notes, but one thing I didn't see mentioned is a fix to the flags of Heroes on the minimap that persist after the Hero in question got defeated in combat. Those flags persist until the defeated Hero is hired again, or when loading the game. Especially in some maps where the AI tends to hire a lot of Heroes, the minimap can get really contaminated with false flags.
I'll look into it Maurice and forward the feedback to the GUI guy. Might be a way to clean that up manually.
I am very glad to see you are monitoring our reactions and that you are able to help. This is exactly how I imagine the development of game with community .
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kiryu133
Responsible
Legendary Hero
Highly illogical
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posted October 14, 2015 05:25 PM |
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Maurice said:
For epic battles and on the adventure map: sure . But not on the minimap.
well, yeah. obviously
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It is with a heavy heart that I must announce that the cis are at it again.
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Antalyan
Promising
Supreme Hero
H7 Forever
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posted October 14, 2015 05:25 PM |
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Sempai said:
gomaki said:
I'll look into it Maurice and forward the feedback to the GUI guy. Might be a way to clean that up manually.
Are you guys forbidden to post on SC? Ubi dudes are really missing the point of proper communication with customers. Such casual feedback would be welcomed by many of users there...
Very great idea. After all, Shadow council is the main website, so there should be the most of communication with fans.
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PandaTar
Responsible
Legendary Hero
Celestial Heavens Mascot
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posted October 14, 2015 05:26 PM |
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Yeah, communicating some things there might help once in a while. We have been making this bridge sometimes, which helps people not to go to France bombing Ubi HQ.
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"Okay. Look. We both said a lot of things that you're going to regret. But I think we can put our differences behind us. For science. You monster."
GlaDOS – Portal 2
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gomaki
Shaper of Lore
Community Manager, Limbic Ent.
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posted October 14, 2015 05:57 PM |
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Hey Maurice i've just been informed that is a save/load issue and has been fixed in a following support patch.
I'm being informed it can happen;
if you load a savegame
then if you defeat any hero his flag will remain on the mini map.
Thanks for the feedback though.
And in regards to the SC that is Ubi-Nox's realm, along with Ubi-Moshi Moshi heading up the General Ubisoft forums. So we just have different areas of which we work in.
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Sempai
Known Hero
Ubi is love
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posted October 14, 2015 06:00 PM |
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gomaki said:
And in regards to the SC that is Ubi-Nox's realm, along with Ubi-Moshi Moshi heading up the General Ubisoft forums. So we just have different areas of which we work in.
Sad to hear that. Nox is under the pressure of current work, I believe, and Moshi is doing nothing in communication but deleting comments.
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Ankhes
Hired Hero
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posted October 14, 2015 06:01 PM |
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Edited by Ankhes at 18:07, 14 Oct 2015.
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Memory leaks causing crashing have been fixed? I'm unable to continue any game that I have started and is lasting ~2months+ game time.
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Antalyan
Promising
Supreme Hero
H7 Forever
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posted October 14, 2015 06:07 PM |
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Sempai said:
gomaki said:
And in regards to the SC that is Ubi-Nox's realm, along with Ubi-Moshi Moshi heading up the General Ubisoft forums. So we just have different areas of which we work in.
Sad to hear that. Nox is under the pressure of current work, I believe, and Moshi is doing nothing in communication but deleting comments.
I think Moshi is only a technical guy, focused on technical troubles etc.
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Antalyan
Promising
Supreme Hero
H7 Forever
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posted October 14, 2015 06:08 PM |
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gomaki said: Hey Maurice i've just been informed that is a save/load issue and has been fixed in a following support patch.
I'm being informed it can happen;
if you load a savegame
then if you defeat any hero his flag will remain on the mini map.
Thanks for the feedback though.
And in regards to the SC that is Ubi-Nox's realm, along with Ubi-Moshi Moshi heading up the General Ubisoft forums. So we just have different areas of which we work in.
One more question: Are you going to focus on optimalization? Most people don't have computers and notebooks meeting minimal game requirements
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Sempai
Known Hero
Ubi is love
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posted October 14, 2015 06:14 PM |
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Antalyan said:
I think Moshi is only a technical guy, focused on technical troubles etc.
So that was my question in a nutshell: who is responsible for the real communication with customers? - I think, no one. That's why it's pity that Limbic dudes aren't commenting SC on a feedback purpose.
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Antalyan
Promising
Supreme Hero
H7 Forever
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posted October 14, 2015 06:24 PM |
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Sempai said:
Antalyan said:
I think Moshi is only a technical guy, focused on technical troubles etc.
So that was my question in a nutshell: who is responsible for the real communication with customers? - I think, no one. That's why it's pity that Limbic dudes aren't commenting SC on a feedback purpose.
Exactly. If this game wants to claim to be made "in colaboration with fans", as nobody is answering on the official site, it makes this sentence nonsense. It is like to let someone explain me the content of some book. I will know what the book is about if the person I asked is a good narrator, but it is not the same like to read this book.
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Pawek_13
Supreme Hero
Maths, maths everywhere!
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posted October 14, 2015 06:44 PM |
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Edited by Pawek_13 at 19:02, 14 Oct 2015.
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Just a while ago I've done a small experiment. I've downloaded this screenshot of Heroes VII and increased saturation of colours from 0 to 100, nothing more. This is the final effect. You have to admit it looks way better, doesn't it?
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kiryu133
Responsible
Legendary Hero
Highly illogical
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posted October 14, 2015 06:47 PM |
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Pawek_13 said: Just a while ago I've done a small experiment. I've downloaded this screenshot of Heroes VII and increased saturation of colours from 0 to 100, nothing more. This is the final effect. You have to admit it looks way better, doesn't it?
*trying to comprehend how that's not the standard values and failing*
____________
It is with a heavy heart that I must announce that the cis are at it again.
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PandaTar
Responsible
Legendary Hero
Celestial Heavens Mascot
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posted October 14, 2015 06:51 PM |
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Yes. Much more alive. The fact that they have now demanding visuals, to have it feeling alive requires details and contrasts, many colors, animated stuff. Those washed out colors being saturated instills a living feeling without having to consort with additional features, an elegant solution.
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"Okay. Look. We both said a lot of things that you're going to regret. But I think we can put our differences behind us. For science. You monster."
GlaDOS – Portal 2
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Antalyan
Promising
Supreme Hero
H7 Forever
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posted October 14, 2015 06:55 PM |
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Pawek_13 said: Just a while ago I've done a small experiment. I've downloaded this screenshot of Heroes VII and increased saturation of colours from 0 to 100, nothing more. This is the final effect. You have to admit it looks way better, doesn't it?
Could you please give us the original link of this screenshot to compare it well? I am too lazy to look for it
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Stevie
Responsible
Undefeatable Hero
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posted October 14, 2015 06:56 PM |
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Pawek_13 said: Just a while ago I've done a small experiment. I've downloaded this screenshot of Heroes VII and increased saturation of colours from 0 to 100, nothing more. This is the final effect. You have to admit it looks way better, doesn't it?
This should be elevated to top priority, Ubilimbic! Come on, the game suffers greatly from presentation issues.
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Guide to a Great Heroes Game
The Young Traveler
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Sempai
Known Hero
Ubi is love
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posted October 14, 2015 06:57 PM |
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Pawek_13 said: Just a while ago I've done a small experiment. I've downloaded this screenshot of Heroes VII and increased saturation of colours from 0 to 100, nothing more. This is the final effect. You have to admit it looks way better, doesn't it?
That's... impressive. Devs should definately take a note. It changes atmosphere directly from h6-ish to h5-ish. Nice catch, dude.
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PandaTar
Responsible
Legendary Hero
Celestial Heavens Mascot
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posted October 14, 2015 07:00 PM |
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Given they like creating Toggling stuff, could make a Toggle on/off color saturation. Why? Because I'm sure some other people like this washed out color presentation as well. So, to keep the peace, keep both ways.
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"Okay. Look. We both said a lot of things that you're going to regret. But I think we can put our differences behind us. For science. You monster."
GlaDOS – Portal 2
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