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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: ~ Heroes 7 - Discussion thread ~
Thread: ~ Heroes 7 - Discussion thread ~ This MEGA THREAD is 1635 pages long: 1 200 ... 221 222 223 224 225 ... 400 600 800 1000 1200 1400 1600 1635 · «PREV / NEXT»
Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted October 17, 2014 11:39 AM

That's good news. Maybe in Might & Magic: Heroes 12 we'll get to see a Lizardman faction again.

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Marzhin
Marzhin

Shaper of Lore
Designer & Writer, Ubisoft
posted October 17, 2014 12:06 PM
Edited by Marzhin at 12:10, 17 Oct 2014.

War-overlord said:
Marzhin, may I ask about my other theory, with the Gremlins and the Cabir serving the same function in different Wizard Houses, or confirmation that the Gremlins have been retconned out?


Gremlins as seen in H5 won't appear again. Cabirs are basically taking their place.

At first they were going to be called simply Gremlins as they were meant to be just a redesign of the creature (the Nival version was essentially the creature from Joe Dante's movie, and that was a problem).

But it was also pointed out that using the name Gremlin for a creature that repairs things was a bit weird as by definition, a Gremlin is a nasty little bugger who sabotages machines (especially planes). It's also a fairly modern concept, as it appeared during the 20th century.

So we eventually decided that since it was not going to look like the old Gremlin at all anyway, giving it a brand new name was probably a good thing, and we went with the name Cabir, based on the Cabeiri, who are strongly associated with Hephaestus and metalwork in Greek mythology.

The Cabir's lore includes a nod to the old name however, as it mentions the Cabirs are a bit clumsy they are sometimes nicknamed "Gremlins" by Wizard students, in reference to an old fairy tale about a creature that is notorious for breaking things up.

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Stevie
Stevie


Responsible
Undefeatable Hero
posted October 17, 2014 12:08 PM

Marzhin I don't want to be too pushy, but...

Stevie said:
Erwan said in plain English that apart from the Bar the Initiative System was not yet decided. That there was going to be a consultation with the fanbase on whether if it should be the Classical one turn one action as in Heroes 3 or multiple action points like the ATB in Heroes 5. Yet you and Xavier told us that it's settled that there's going to be a classic one turn one action system. So which is it now? Because I really want the ATB initiative system, and we were even discussing how you can implement that in this thread. Are we gonna be asked about it or is it really set in stone?

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War-overlord
War-overlord


Responsible
Undefeatable Hero
Presidente of Isla del Tropico
posted October 17, 2014 12:10 PM

Thanks Marzhin. That clears it up fine.
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natalka
natalka


Supreme Hero
Bad-mannered
posted October 17, 2014 12:16 PM

I didn`t understand if we will have that dynasty snow again?

It is too overpowered for multiplayer and I miss having sword artifacts.

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Marzhin
Marzhin

Shaper of Lore
Designer & Writer, Ubisoft
posted October 17, 2014 12:21 PM

natalka said:
I didn`t understand if we will have that dynasty snow again?


No.

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Stevie
Stevie


Responsible
Undefeatable Hero
posted October 17, 2014 12:27 PM

Alright, I get it.

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Marzhin
Marzhin

Shaper of Lore
Designer & Writer, Ubisoft
posted October 17, 2014 12:29 PM

Stevie said:
Alright, I get it.


Or you can just be a little patient, until I get the most accurate information possible, in order to give you a clear and definitive answer.

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted October 17, 2014 12:37 PM

Stevie's naughtiness knows no bounds

I actually kinda like the Cabirs, they seem to be one of the few Ashan creatures to possess a personality.
A certain je ne sais quoi a la HoMM 2.

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Heligrin
Heligrin


Adventuring Hero
posted October 17, 2014 12:41 PM

Marzhin said:
Gremlins as seen in H5 won't appear again. Cabirs are basically taking their place.

The Cabir's lore includes a nod to the old name however, as it mentions the Cabirs are a bit clumsy they are sometimes nicknamed "Gremlins" by Wizard students, in reference to an old fairy tale about a creature that is notorious for breaking things up.

If I understood right, Cabirs replaced Gremlins... Does it mean that H5 Gremlins as we know them never actually existed in Ashan universe?

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Stevie
Stevie


Responsible
Undefeatable Hero
posted October 17, 2014 12:44 PM

Marzhin said:
Stevie said:
Alright, I get it.


Or you can just be a little patient, until I get the most accurate information possible, in order to give you a clear and definitive answer.


That's great! Sorry for being bothersome but I thought you were ignoring me or the question for some reason. It's good to know you're looking into it.

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RMZ1989
RMZ1989


Supreme Hero
posted October 17, 2014 12:46 PM

Heligrin said:
Marzhin said:
Gremlins as seen in H5 won't appear again. Cabirs are basically taking their place.

The Cabir's lore includes a nod to the old name however, as it mentions the Cabirs are a bit clumsy they are sometimes nicknamed "Gremlins" by Wizard students, in reference to an old fairy tale about a creature that is notorious for breaking things up.

If I understood right, Cabirs replaced Gremlins... Does it mean that H5 Gremlins as we know them never actually existed in Ashan universe?

I doubt it, since H5 is happening after H6 and H7, they are there or yet to be created. We just won't have them in this game, I think.
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natalka
natalka


Supreme Hero
Bad-mannered
posted October 17, 2014 12:49 PM

Marzhin thanks for answering me that simple question but I am really interested in the tavern. Can you reveal something?

At least know that everybody around here thinks that the tavern prior heroes 6 should return.

My 2 cents in the matter are that we should play with more heroes(max8) so their cost should not increase dramatically.

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Dave_Jame
Dave_Jame


Promising
Legendary Hero
I'm Faceless, not Brainless.
posted October 17, 2014 12:55 PM

RMZ1989 said:
Heligrin said:
If I understood right, Cabirs replaced Gremlins... Does it mean that H5 Gremlins as we know them never actually existed in Ashan universe?

I doubt it, since H5 is happening after H6 and H7, they are there or yet to be created. We just won't have them in this game, I think.

I actually think this might be the case. One huge retcome of the creature.

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Sandro400
Sandro400


Promising
Supreme Hero
Shadow of Death
posted October 17, 2014 01:05 PM

Well, Marzhin just said that Gremlins are out, period.
Though I don't like Gremlins retcon and hope too that H5 Gremlin might return "after Dark Messiah". They even had a background - part goblin, part lizard.
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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted October 17, 2014 01:05 PM

Marzhin said:
Gremlins as seen in H5 won't appear again. Cabirs are basically taking their place.

At first they were going to be called simply Gremlins as they were meant to be just a redesign of the creature (the Nival version was essentially the creature from Joe Dante's movie, and that was a problem).

But it was also pointed out that using the name Gremlin for a creature that repairs things was a bit weird as by definition, a Gremlin is a nasty little bugger who sabotages machines (especially planes). It's also a fairly modern concept, as it appeared during the 20th century.

So we eventually decided that since it was not going to look like the old Gremlin at all anyway, giving it a brand new name was probably a good thing, and we went with the name Cabir, based on the Cabeiri, who are strongly associated with Hephaestus and metalwork in Greek mythology.

I like this, I think that's a good solution.
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Marzhin
Marzhin

Shaper of Lore
Designer & Writer, Ubisoft
posted October 17, 2014 01:05 PM

Dave_Jame said:
I actually think this might be the case. One huge retcome of the creature.


Just imagine the Gremlins of H5 were actually a type of Cabir rather than lizardmen born from experiments on Goblins or whatever

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Sandro400
Sandro400


Promising
Supreme Hero
Shadow of Death
posted October 17, 2014 01:08 PM
Edited by Sandro400 at 13:09, 17 Oct 2014.

Marzhin said:
Just imagine the Gremlins of H5 were actually a type of Cabir rather than lizardmen born from experiments on Goblins or whatever


Ok, we can imagine that, but "Cabirs" with, I don't know how to name them, "magic guns" were in two games already (including CoH, which is pretty canonical). So can we assume that "Cabirs" in the future developed those "guns firing magic orbs"?
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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted October 17, 2014 01:16 PM

Marzhin First of all, thank you for answering our questions and that twitch was great !
So.. you said hero leveling up system will be non-random, but that you were still discussing it... In this thread you can see that only a few percentage (less than 10%) of fans here wish for the non-random system. I'm a huge fan of classic old random system but, I guess a way of implementing both systems (random skills + free perks for instance) could be new and welcomed as well. Or an option via menu to choose could be great too. Thank you very much for considering this, HoMM's randomness is part of the game and its charm for many

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properkheldar
properkheldar


Famous Hero
Keeper of books
posted October 17, 2014 01:24 PM

Marzhin, are there any plans/thoughts regarding homosexuality in Ashan? Personally I really appriciate companies that implement this in franschises, if its done right. Stories about close friendships wanting to evolve to something else, but made impossible by factors beyond controll etc. can make for gripping stories. Especially in fantasy settings. Inner battles for characters born in overly brutal and masculine enviroments and so on. Even just subtle hints like in a Sherlock/Dr Watson-style relationship can really and depth to characters.

It would be cool to know If the subject has ben discussed?
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