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Galaad
Hero of Order
Li mort as morz, li vif as vis
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posted March 16, 2015 09:24 PM |
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Edited by Galaad at 21:37, 16 Mar 2015.
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Quote: I guess Rob and Paul may not be the only officials who didn't play the games hue hue hue
Well for Rob and Paul is understandable, they created so much awesomeness is hard to keep track of everything.
Meh just for the record:
Quote: There are three different variants of the HoMM II Soundtrack.
1. Heroes of Might and Magic II: The Succession Wars (original November 4, 1996 release).
2. Heroes of Might and Magic II: The Price of Loyalty Expansion Pack (released May 5, 1997).
3. Heroes of Might and Magic Millenium Edition disk 2 with Heroes II Gold re-release (August 26, 1999).
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Marzhin
Shaper of Lore
Designer & Writer, Ubisoft
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posted March 16, 2015 10:50 PM |
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verriker said: none of H3's music had vocals
You should listen to the Necropolis theme again then
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Storm-Giant
Responsible
Undefeatable Hero
On the Other Side!
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posted March 16, 2015 10:53 PM |
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verriker said: it obviously isn't a Heroes 3 track either as they speculate, because none of H3's music had vocals
Indeed, it is a H2 track. But there are parts of it that sound exactly like some H3 themes (such as Water theme).
I like it
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kiryu133
Responsible
Legendary Hero
Highly illogical
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posted March 16, 2015 10:55 PM |
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Marzhin said:
You should listen to the Necropolis theme again then
i just did. it was amazing
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It is with a heavy heart that I must announce that the cis are at it again.
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Stevie
Responsible
Undefeatable Hero
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posted March 16, 2015 10:56 PM |
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Marzhin
Shaper of Lore
Designer & Writer, Ubisoft
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posted March 16, 2015 10:59 PM |
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kiryu133 said:
Marzhin said:
You should listen to the Necropolis theme again then
i just did. it was amazing
While I'll admit the H3 soundtrack is not my favourite among Heroes games, I have a soft spot for the Necropolis, Stronghold, Dungeon and Fortress themes.
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verriker
Honorable
Legendary Hero
We don't need another 'eroes
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posted March 16, 2015 11:01 PM |
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Marzhin said: You should listen to the Necropolis theme again then
oh yeah didn't think of that one, well that's my ass well and truly pwned lol
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Galaad
Hero of Order
Li mort as morz, li vif as vis
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posted March 16, 2015 11:11 PM |
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Marzhin said:
verriker said: none of H3's music had vocals
You should listen to the Necropolis theme again then
It's not that clear actually, could be synth with choir plugin. How can you be so sure?
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Sandro400
Promising
Supreme Hero
Shadow of Death
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posted March 16, 2015 11:21 PM |
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Galaad said: How can you be so sure?
Oh please, Galaad, the man has direct contact with the composers And is quite knowledgeable about the music.
P.S.: and the towntheme in question does have vocals, yup.
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Let's play poker game, lich-style!
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Marzhin
Shaper of Lore
Designer & Writer, Ubisoft
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posted March 16, 2015 11:24 PM |
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Edited by Marzhin at 23:27, 16 Mar 2015.
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Galaad said: It's not that clear actually, could be synth with choir plugin. How can you be so sure?
It's actually pretty likely to be synth (most of "vocals" in video game music are synths -- some synth banks are pretty scary when it comes to imitate the human voice). But that's not the point.
The point was that H3 did use vocals -- although fake ones. While on the other hand the H2 tracks were opera, with actual lyrics, sung by actual singers specifically for the game. Which is not the case of the "mystery track", as I'm 99% sure the "muezzin voice" (for lack of a better description) is just a sample.
So knowing for which game it was truly composed is not so obvious IMHO.
*edited for clarity
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Galaad
Hero of Order
Li mort as morz, li vif as vis
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posted March 17, 2015 04:06 AM |
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The point, to me, is that samples cannot be considered the same as a singer actually performing, no matter how much of a magician a sound engineer can be.
On one side, you have an artist who has to live the emotions he gives to the listener, while on the other, you have a technician who will simulate that very feeling through technology.
Getting to your point about the latest blog’s article, that very track is named “Sorceress Town” and actually is in Heroes II Gold edition from 1999 (released around the same time RoE –not AB- was out) as you very well know.
This is where the ambiguity lies. Rob & Paul probably had to compose that track at a time where their Heroes II inspiration was already three years old, which I can tell you is quite a lot in a musician’s life when active. Hence the Heroes III similarity that can be felt, since that request was done probably at the time our artists were diving into the most popular Heroes title (according to Ubisoft) musical themes, probably with the same softwares and recent plugins, as well as without Karin.
There is no mystery at all, only the mysticism of King & Romero who will make everybody dream for legends once again ...
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Marzhin
Shaper of Lore
Designer & Writer, Ubisoft
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posted March 17, 2015 09:24 AM |
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Galaad said: Getting to your point about the latest blog’s article, that very track is named “Sorceress Town”
Where? Tracks are not named in-game. And I'm not aware of any officially released soundtrack album giving proper names to the H2 tracks.
Galaad said: and actually is in Heroes II Gold edition from 1999 (released around the same time RoE –not AB- was out) as you very well know.
Funny thing is -- I have Heroes II Gold Edition, bought it well before Heroes III was released, and it contains the original Opera tracks As far as I know only the Millenium Edition -- released in October 1999, one month after the release of Armageddon's Blade -- contains that track.
Also it's worth noting that the Millenium Edition soundtrack apparently replaced most Heroes II town themes with their H3 equivalents. Why would this one be different? Why would Rob and Paul be asked to compose only one new track for that edition?
We can give as many theories as we want, but as long as nobody from NWC can confirm what this track truly is (and trust me, I've asked ^^), and where it was truly meant to be used, these are just theories. We can imagine as many stories and justifications as we want, but none of us can claim to possess "the truth" and to be "right".
You'll notice that in the article we never say "it is the Forge theme for sure". We say "Maybe...?"
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Avonu
Responsible
Supreme Hero
Embracing light and darkness
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posted March 17, 2015 10:44 AM |
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Edited by Avonu at 10:53, 17 Mar 2015.
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Marzhin said: You'll notice that in the article we never say "it is the Forge theme for sure". We say "Maybe...?"
But when an official article and link to sound file suggest "it's from Heroes 3", it's enough to convince anybody, that indeed it's from Heroes 3 and that it's Forge theme.
See users comments in that blog entry. Nearly no one seems to see word "maybe".
Also, I can't check it right now, but didn't H2 MIDI Sorceress theme was also different then these three?
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"When someone desires information, they come to me."
"Details are everything."
Pipiru piru piru pipiru pi!
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Sligneris
Supreme Hero
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posted March 17, 2015 11:05 AM |
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Marzhin, but when you say something for sure, that does make it canon, right?
Caause... we kinda used one of your forum statements to make a decision on the wiki.
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Avonu
Responsible
Supreme Hero
Embracing light and darkness
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posted March 17, 2015 11:11 AM |
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And that's why you should never trust wiki.
Someone tooks too literal someone other assumption.
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"When someone desires information, they come to me."
"Details are everything."
Pipiru piru piru pipiru pi!
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Sligneris
Supreme Hero
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posted March 17, 2015 11:42 AM |
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Avonu said: And that's why you should never trust wiki.
Hey, we're making lots of good effort there! We usually use games as the main source of information, so the wiki can be trusted in that regard.
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Galaad
Hero of Order
Li mort as morz, li vif as vis
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posted March 17, 2015 12:08 PM |
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Quote: Where? Tracks are not named in-game.
My bad, I meant is the track which corresponds to the Sorceress Town, the one which plays when you open the (gorgeous) townscreen.
Quote: Funny thing is -- I have Heroes II Gold Edition
As far as I know, there is not one unique version of that edition. As it sometimes happen in the game industry, different versions in different regions has alternative musical themes. This is generally done to “adapt” the game to one country another, just as it can happen with movies, ie: same film from different country will have a different OST, although in both versions will be written “Original Version” at the back of the box, without any further notice.
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Marzhin
Shaper of Lore
Designer & Writer, Ubisoft
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posted March 17, 2015 01:01 PM |
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Sligneris said: Marzhin, but when you say something for sure, that does make it canon, right?
Caause... we kinda used one of your forum statements to make a decision on the wiki.
Usually I try to clearly state when it's my own pet theory or when it's an actual, canonical fact.
Just to be sure, which statement are your referring to?
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Avonu
Responsible
Supreme Hero
Embracing light and darkness
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posted March 17, 2015 02:36 PM |
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Marzhin said: Usually I try to clearly state when it's my own pet theory or when it's an actual, canonical fact.
Indeed, you always state, what is fact and what is your words and assumptions - there never was a problem with that.
The problem is when people quote something and miss words about canon/theory - that is why we have problems like "wiki lies".
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"When someone desires information, they come to me."
"Details are everything."
Pipiru piru piru pipiru pi!
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Galaad
Hero of Order
Li mort as morz, li vif as vis
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posted March 17, 2015 02:45 PM |
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Avonu said: See users comments in that blog entry. Nearly no one seems to see word "maybe".
This may be my biggest issue with the Shadow Council blog. As things as generally presented, is easy to get confused and miss the whole topic. Then, putting the blame on the fans for "not reading correctly" is something I find kind of weak.
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