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Heroes Community > Library of Enlightenment > Thread: Best Heroes 3 Skill + Skill Discussion
Thread: Best Heroes 3 Skill + Skill Discussion This thread is 3 pages long: 1 2 3 · NEXT»
ArdentWyrm
ArdentWyrm


Famous Hero
King of the Elder Dragons
posted January 21, 2023 01:50 AM

Poll Question:
Best Heroes 3 Skill + Skill Discussion

Best Skill in heroes 3?, I vote leadership because taking extra turns happens more often than you'd think, and when it happens, it really has an effect.

Responses:
Offense
Armorer
Logistics
Sorcery
Air Magic
Fire Magic
Earth Magic
Water Magic
Luck
Leadership
 View Results!

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Drakon-Deus
Drakon-Deus


Undefeatable Hero
Nixonite
posted January 21, 2023 03:19 AM

Unfortunately Earth Magic has no competition imo, too strong.
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heymlich
heymlich


Famous Hero
posted January 21, 2023 03:32 AM

Drakon-Deus said:
Unfortunately Earth Magic has no competition imo, too strong.


Diplomacy?

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Drakon-Deus
Drakon-Deus


Undefeatable Hero
Nixonite
posted January 21, 2023 03:51 AM

heymlich said:
Drakon-Deus said:
Unfortunately Earth Magic has no competition imo, too strong.


Diplomacy?


That one should be banned.
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted January 21, 2023 06:27 AM
Edited by Salamandre at 06:44, 21 Jan 2023.

Diplomacy should work at start on low tier creatures, basic you rally 1st level, advanced 2nd and expert up to 3rd, then add additional creatures level every 10 hero levels - possibly halve the prerequisites if heroes has also leadership, to make it still appealing but less paramount. Having a noob hero rallying couple of fierce dragons just because he has cash and the skill is the problem. Less capitalism, more meritocracy.

But yes, winning a hard map without earth is a nightmare, not only because of mass slow lack, but also resurrect and town portal penalties.
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heymlich
heymlich


Famous Hero
posted January 21, 2023 06:41 AM

Salamandre said:

But yes, winning a hard map without earth is a nightmare, not only because of mass slow lack, but also resurrect and town portal penalties.


But doesn't this make Wisdom even more important?


There is no real answer to this poll, but one thing I am sure about: Leadership isn't it. Definitely not.

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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted January 21, 2023 06:43 AM

Happy morning! When strange dream about Pentecostal living cartoon.. I awaked and read this post.. I went to bed back.. and Heroes dream came that we talk about it.. And I'm an expert explaining you that time expires, if you should to win before 4 months.. A good example of Dragon Slayer H3 campaign.. So it's Logistics or Air.. Ok if map has only magic immune, cursed land, etc You choose a Offense or Armorer.. Hmm you and other want to know an Earth.. When you should choose a one skill in a poll.. When only Titans vs 4k Dread Kinghts, you need a Force Field, no else.. Earth is a combat and defensive! Ok it dream!! False or only Heroes freak.. Ok I go to make a coffee..
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted January 21, 2023 06:46 AM

heymlich said:
But doesn't this make Wisdom even more important?


Wisdom is a game changer for sure, but you can use mass slow, resurrect and town portal expert level just from scrolls and spell books + earth expert. So not 100% needed.
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Phoenix4ever
Phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted January 21, 2023 08:30 AM
Edited by Phoenix4ever at 08:31, 21 Jan 2023.

Earth Magic really is SSS-tier and completely mandatory, unless spells like Slow, Resurrection and Town Portal are banned.

Air Magic is insane if no restrictions, DD 4 times a day + Fly.

Diplomacy without any restrictions is possibly as good as Earth Magic or even better, but playing Diplomacy without restrictions is just completely unbalanced.

Wisdom is pretty much needed always, just like Earth Magic, as you can't rely on tomes and scrolls, so maybe SS-tier.

Logistics "un-nerfed" is also an extremely good skill, the less water, the better it is.

So I would say these 5 skills are the best.
(Some stuff life Diplomacy and DD NEEDS some restrictions though, otherwise they can break the game fast.)

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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted January 21, 2023 09:02 AM

heymlich said:
There is no real answer to this poll, but one thing I am sure about: Leadership isn't it. Definitely not.


HotA ruined Leadership, thus balance.. Eye-openers! But I was young played Leadership with, when challenge, I rejected Leadership..
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JollyJoker
JollyJoker


Honorable
Undefeatable Hero
posted January 21, 2023 11:22 AM

Earth Magic doesn't count because it completely depends on getting the right spells. The ability alone is not enough.

Best skill is Tactics.

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Hourglass
Hourglass


Supreme Hero
posted January 21, 2023 01:39 PM

JollyJoker said:
Earth Magic doesn't count because it completely depends on getting the right spells.

I think this is somehow how it should be, a player being reactive on what spells there are in the first mage guild or such. In practice thou, there isn't really a reason to not forcing earth. If the game had a skill dedicated to Slow alone, it would be above average, and that's telling.

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JollyJoker
JollyJoker


Honorable
Undefeatable Hero
posted January 21, 2023 02:06 PM

That's not what this is about.

If you could pick just ONE skill for your hero. ONE and ONLY one, which one would you pick? For the magic skills it MIGHT be Earth, but you'd have to check your spells first, and depending on what spells you had you might pick another school or even Wisdom.

In THIS contest, for me TACTICS wins.

However, if you ask what is the best skill with regard to the fact that a hero can have eight of them AND may have access to spells, you don't ask for best skill, but for best synergy. But in that case you could also pick artifacts, and then you can nullify magic completely and Tactics still wins.

So this is not a honest "best skill" discussion when you pick Earth.

In a way this reminds me of the best unit discussion. Yes, Marksmen and Grand Elves are fine, but they actually shine only in combination with dedicated body guards that can protect their ability to deal full and unretaliated damage. For themselves it's somewhat different.

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phoenix4ever
phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted January 21, 2023 02:46 PM
Edited by phoenix4ever at 14:47, 21 Jan 2023.

JollyJoker said:
you can nullify magic completely and Tactics still wins.

How are you gonna nullify the enemy spamming TP 10 times per day or DD 4 times per day?

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Drakon-Deus
Drakon-Deus


Undefeatable Hero
Nixonite
posted January 21, 2023 02:57 PM

JJ, I would still not pick Tactics over Offense or Armorer.
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JollyJoker
JollyJoker


Honorable
Undefeatable Hero
posted January 21, 2023 03:00 PM

If you can have eight skills I don't need to nullify that because I can have the same stuff.
If we have only one skill it's Wisdom-based only.

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phoenix4ever
phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted January 21, 2023 03:14 PM
Edited by phoenix4ever at 15:15, 21 Jan 2023.

JollyJoker said:
If you can have eight skills I don't need to nullify that because I can have the same stuff.

Not only can you have them, you need them and the spells ASAP and that's why Earth and Air Magic (and Wisdom) are the most important skills in the game. (At least if there are no restrictions.)

Tactics does nothing outside of combat, I think we can agree Earth and Air Magic does...

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Hourglass
Hourglass


Supreme Hero
posted January 21, 2023 03:58 PM
Edited by Hourglass at 15:58, 21 Jan 2023.

JollyJoker said:
That's not what this is about.

I mean, the title says best heroes skill + discussion? Sure, we can talk about specific cases, like a game that has no magic. But for any "normal" map Earth dominates, and it doesn't require Wisdom to pair it up either.

JollyJoker said:

But in that case you could also pick artifacts, and then you can nullify magic completely and Tactics still wins.

You mean nullifying magic in final battle type of scenario? I wasn't talking about it, rather talking the about the game as a whole, like how it usually goes. It sound boring, but the final fight is more often than not decided outside of the battle and you fight there with what you got. What I mean is that Earth creates enormous amounts of tempo and advantages all over the board, before the final battle even begins. If we would create a map that only has Tactics and Earth magic and all other skills are banned, and the game proceeds as it normally does, I can guarantee that a hero who picked Tactics drew the short stick.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted January 21, 2023 04:07 PM
Edited by Salamandre at 16:34, 21 Jan 2023.

The thread asks for best skill, the one you get the best return within all game steps after investing in. And that is earth, unless you play a map with two towns only then a mischievous mapmaker unchecked slow spell to appear, then removed all huts, removed tomes, scrolls and also unchecked all heroes coming with slow spell. Which won't happen.
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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted January 21, 2023 04:39 PM

Yes! I remove a slow sometimes.. What other mapmakers give a spell for combat.. I give a random, and then your skill says what's the spell..

Hmm Tactics for Elite or GM+ players.. It skill isn't an easy available than Earth is always sure.. But Salamandre said the best.. My bro taught me, he said Earth is the one..

Don't fight against all monsters.. Your time is waste.. Slow is useless against heroes.. So Air is OP! Think about fast!

But I gave an example about Earth already..
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