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KnightofHonour
Famous Hero
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posted November 28, 2009 11:00 PM |
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(DM to Kiyamera): You see a camp with Halflings on the distance around a campfire, inside the temple. They are all armed and have not detected you yet. You have two choices: attack them right away or try to parley with them, warning them of your presence as a result.
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lucky_dwarf
Promising
Supreme Hero
Visiting
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posted November 28, 2009 11:12 PM |
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The twig Terence had thrown on the trap ignited, blue flames dancing on the small twig.
Terence to all: We go see if theres anything good for looting, I mean saving.
Cautiously opening the stone door Terence tried not to arouse suspicion of the looters.
Stealth check roll
http://invisiblecastle.com/roller/view/2337194/
15
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So much has changed in my absence.
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KnightofHonour
Famous Hero
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posted November 28, 2009 11:14 PM |
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(DM to LD): You try to sneak on them but failed. One of the Halflings heard something and is coming near the door to check.
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B-E-T-A
Promising
Legendary Hero
Guess Who is Back?
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posted November 28, 2009 11:28 PM |
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Edited by B-E-T-A at 23:28, 28 Nov 2009.
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Kiyamera quickly threw the torch to Balasar
Kiyamera to Balasar: "Catch!"
she then went into the shadows, attempting to hide and sneak closer.
stealth check: 1d20+3 = [19+3] = 22. http://invisiblecastle.com/roller/view/2337211/
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There is no good or evil, only madness. The question is "Just how mad are you?"
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KnightofHonour
Famous Hero
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posted November 28, 2009 11:31 PM |
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(DM to Kiya): You are hidden from the Halflings.
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Keksimaton
Promising
Supreme Hero
Talk to the hand
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posted November 28, 2009 11:45 PM |
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What on earth is this girl thinking? Balasar rushes in front of the fools in hopes of grabbing the halfling's attention and greets the lady.
Balasar cheerfully to halfling: "Greetings! Would you be interested in discussing Ioun? A copy of Messhall perhaps?"
Diplomacy roll 1d20+6
http://invisiblecastle.com/roller/view/2337217/
17!
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Noone shall pass, but no one besides him shall pass.
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KnightofHonour
Famous Hero
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posted November 28, 2009 11:48 PM |
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(Halfling Female to Balasar): Listen here, you really don't know who we are do you? We are the "Mad Halflings" the fiercest group of bandits on this region. If you know what is good for you you gonna give me 100 gold or I warn my friends you are here.
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B-E-T-A
Promising
Legendary Hero
Guess Who is Back?
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posted November 28, 2009 11:51 PM |
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Edited by B-E-T-A at 00:11, 29 Nov 2009.
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Kiyamera quietly got out two arrows.
Kiyamera thinking to herself: "Better safe than sorry. If anything else goes wrong now I will fire. Balasar, you better pull this threw!...."NO wait a second! These are thiefs! THIEFS! They might be the ones who stole my arrows! Okay, that's is their finnished!"
Place hunter's quarry on halfling thief
Kiyamera quickly stringed her bow and fired the two arrows at the halfling!
Attack Used: Twin Shot
Attack Roll 1: 1d20 = 20. CRIT! http://invisiblecastle.com/roller/view/2337224/
Damage roll: 1d10+5(longbow bonus) = [6+5] = 11. http://invisiblecastle.com/roller/view/2337228/
Hunter's Quarry: 1d6 = 3. http://invisiblecastle.com/roller/view/2337230/
Attack Roll 2: 1d20 = 13. http://invisiblecastle.com/roller/view/2337225/
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There is no good or evil, only madness. The question is "Just how mad are you?"
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DagothGares
Responsible
Undefeatable Hero
No gods or kings
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posted November 28, 2009 11:55 PM |
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http://invisiblecastle.com/roller/view/2337220/
Intimidate of 24
Shalve to halfling: "back off you and I have no beef!"
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If you have any more questions, go to Dagoth Cares.
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KnightofHonour
Famous Hero
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posted November 29, 2009 12:09 AM |
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(DM to All): You guys stumbled over a group of Halfling Thiefs and combat starts, since no negotiation was achieved.
Combat Map:
HALFLING SLINGER Lvl 1 Artillery
Small Natural Humanoid XP 100
Initiative +4 Senses: Perception +5
HP 22; Bloodied 11
Defenses and movement
AC 15, Fortitude 12, Reflex 15, Will 13
Speed 6
Nimble Reaction: +2 to AC when suffering Attacks of Opportunity
Basic Sneak Attack: +1d6 damage when it has Combat Advantage
Powers
1-) At-will standard Dagger attack: +4 vs AC; 1d4+4 damage
2-) At-will Ranged Power: +6 vs AC; 1d6+4 damage
3-) Encounter Ranged Power: Stone Rain – The halfling makes 3 attacks on the same turn with his sling, but with -2 to all it’s attack rolls.
4-) Encounter Power: When attacked, if hit, the Halfling Slinger forces the opponent to reroll is attack.
Abilities, Skills and Alignment
Any Alignment (in this case Evil) Languages: Common
Skills – Acrobatics +6; Stealth +9; Thievery +11
Str 12 (+1) Dex 18 (+4) Wis 11 (0)
Con 10 (+4) Int 10 (0) Cha 14 (+2)
HALFLING THIEF Lvl 2 Skirmisher
Small Natural Humanoid XP 125
Initiative +6 Senses: Perception +1
HP 34; Bloodied 17
Defenses and Movement
AC 16, Fortitude 13, Reflex 15, Will 14
Speed 6
Nimble Reaction: +2 to AC when suffering Attacks of Opportunity
Basic Sneak Attack: +1d6 damage when it has Combat Advantage
Mobile Attack: Never provokes Attacks of Opportunity when moving away form a target
Powers
1-) At-will standard Dagger attack: +7 vs AC; 1d4+3 damage
2-) At-will Ranged Power: +7 vs AC; 1d4+3 damage
3-) Encounter Ranged Power: Stone Rain – The halfling makes 3 attacks on the same turn with his sling, but with -2 to all it’s attack rolls.
4-) Encounter Power: When attacked, if hit, the Halfling Slinger forces the opponent to reroll is attack.
Abilities, Skills and Alignment
Any Alignment (in this case Evil) Languages: Common
Skills – Acrobatics +11; Stealth +9; Thievery +11
Str 12 (+2) Dex 16 (+4) Wis 11 (+1)
Con 10 (+1) Int 10 (+1) Cha 14 (+3)
Combat:
Round 1
Initiatives
Balasar - 20
Brandis - 8
Kiyamera - 20
Shelva - 11
Terence -
Monsters:
Halfling Thief 1 - 15 + 6 = 21
Halfling Thief 2 - 9 + 6 = 15
Halfling Slinger 1 - 12 + 4 = 16
Halfling Slinger 2 - 17 + 4 = 21
Halfling Slinger 3 - 5 + 4 = 9
(DM to all): see you guys next week!
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DagothGares
Responsible
Undefeatable Hero
No gods or kings
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posted November 29, 2009 12:21 AM |
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http://invisiblecastle.com/roller/view/2337248/
11 initiative
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If you have any more questions, go to Dagoth Cares.
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B-E-T-A
Promising
Legendary Hero
Guess Who is Back?
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posted November 29, 2009 12:22 AM |
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Initiative roll: 1d20+7 = [13+7] = 20. http://invisiblecastle.com/roller/view/2337249/
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There is no good or evil, only madness. The question is "Just how mad are you?"
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mamgaeater
Legendary Hero
Shroud, Flying, Trample, Haste
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posted November 29, 2009 12:26 AM |
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Brandis to halflings: I suppose you were the ones who stole from our caravan!
Initiative roll
8
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Protection From Everything.
dota
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Keksimaton
Promising
Supreme Hero
Talk to the hand
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posted November 29, 2009 12:31 AM |
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Initiative roll 1d20
http://invisiblecastle.com/roller/view/2337247/
Natural 20!
Balasar was ready for action in an instant! It was like putting his foot in front of the door when they try to slam it in your face during your rounds. Except instead of foot we have mace and instead of putting we have bashing and a cranium being the replacement for the door.
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Noone shall pass, but no one besides him shall pass.
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lucky_dwarf
Promising
Supreme Hero
Visiting
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posted November 29, 2009 12:43 AM |
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Stepping into the room Terence was ready to kick some serious but, Mad Halflings my donkey! They looked as if one good punch would take them out.
Initiative:
http://invisiblecastle.com/roller/view/2337272/
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So much has changed in my absence.
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KnightofHonour
Famous Hero
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posted December 01, 2009 11:48 PM |
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(DM to all): The site we use to roll is currently offline. I'm going to wait a litte bit more to see if goes back online as I don't know what was the roll obtained by LD for initiative.
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ON HOLD until further notice (reason: DM has to study and work on saturdays too ).
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