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MrDragon
Supreme Hero
Eats people with Ketchup
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posted May 07, 2011 02:25 PM |
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Whilst I'm against the Town-Window, I certainly wouldn't call it the essence of the game, for me the essence of the game consists of three things:
The chess-like turn based tactical battles.
The development or your army and heroes and their unique abilities that form part of those battles.
The atmosphere of the game.
I see the Town Screen "merely" as a tool used to deliver that atmosphere, but the units, heroes, adventure map, musical score and emphasis on myth and fantasy for most of the gameplay elements are also powerful methods of delivering it.
Hence I declare myself:
Leaning in favour of full-screen town-screens.
But I'd be lying if I said it is going to seriously effect my opinion of this newest title in the series.
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Brukernavn
Hero of Order
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posted May 07, 2011 03:41 PM |
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Well, the poll is actually up to 83% now!
I think it's also important to remember what those who are not so into the games believe. I think most of us have voiced our opinions pretty clear in this thread so far. But one important thing that has been mentioned, and should not be forgotten, is the memorabilia of the town screens. As mentioned several times in this thread one of the most (and perhaps the most) memorable things from H3 (and perhaps H5) are the town screens. And when I talk about the game with people that are fans of the series, but perhaps not to the extent as many in this place, it's fascinating to see what they are interested about. What most often catches their attention is that the screens now are only windowed, not full screen, and that the buildings are not clickable.
It's such a small part of the game, and takes little time to accomplish, but plays such an important role for so many. Please, don't take away our town screens!
*sad violin music playing in background to sobbing face with big, teary eyes looking at the developers (and a puppy is there as well)*
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SoilBurn
Known Hero
BurnsSoil
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posted May 08, 2011 10:36 PM |
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Edited by SoilBurn at 22:43, 08 May 2011.
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Quote: Sorry but I can't be very specific as to what is happening at the moment, beyond assuring you that you aren't wasting your time. We're on the same side here
Amen, brother. I keep all my fingers crossed that your hopes materialize.
If you ask me, the community* has spoken its opinion loud enough, I think that the summary of Darklord hit the nail on the head.
It is now the turn of Ubihole to deliver and officially let us know that they (at least) are working on redesigning the town screens.
*...well, to be accurate, the community save for War-overlord and 50% of MrDragon (both of whom, for some obscure reason, believe that posting once for each other post on this thread will make their opinion more valid or something)
EDIT @Warlord: Exactly, it cannot.
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Warlord
Famous Hero
Lord of Image Spam
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posted May 08, 2011 10:40 PM |
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How can an opinion be valid?
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leonhart
Hired Hero
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posted May 08, 2011 11:01 PM |
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I think an opinion can't be valid, but imo if you have logical arguments and legit reasons then some opinions can be better.
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Warlord
Famous Hero
Lord of Image Spam
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posted May 08, 2011 11:03 PM |
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So that also means you cannot say someones opinion is invalid.
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SoilBurn
Known Hero
BurnsSoil
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posted May 09, 2011 01:06 AM |
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Quote: So that also means you cannot say someones opinion is invalid.
Nobody said or implied that
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Avirosb
Promising
Legendary Hero
No longer on vacation
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posted May 09, 2011 01:15 AM |
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dadadeda
Tavern Dweller
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posted May 10, 2011 07:59 PM |
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Yes I agree this needs to be put back. Besides now it's not even 3D all the more the reason to put it back. It's flat and you can barely see it.
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chimthegrim
Adventuring Hero
That guy ...
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posted May 11, 2011 04:35 AM |
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Quote: Whilst I'm against the Town-Window, I certainly wouldn't call it the essence of the game, for me the essence of the game consists of three things:
The chess-like turn based tactical battles.
The development or your army and heroes and their unique abilities that form part of those battles.
The atmosphere of the game.
I see the Town Screen "merely" as a tool used to deliver that atmosphere, but the units, heroes, adventure map, musical score and emphasis on myth and fantasy for most of the gameplay elements are also powerful methods of delivering it.
Hence I declare myself:
Leaning in favour of full-screen town-screens.
But I'd be lying if I said it is going to seriously effect my opinion of this newest title in the series.
You just proved the opposite of your point by saying
"for me the essence of the game consists of three things:
The chess-like turn based tactical battles.
The development or your army and heroes and their unique abilities that form part of those battles.
The atmosphere of the game."
The town screen is apart of the section you state called "atmosphere." How is it that you're unable to make the connection?
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DoubleDeck
Promising
Legendary Hero
Look into my eyes...
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posted May 12, 2011 03:36 PM |
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Quote: You just proved the opposite of your point by saying
"for me the essence of the game consists of three things:
The chess-like turn based tactical battles.
The development or your army and heroes and their unique abilities that form part of those battles.
The atmosphere of the game."
The town screen is apart of the section you state called "atmosphere." How is it that you're unable to make the connection?
Wrong, he is just saying that the atmoshpere is made up of many things, not just the town screen. Basically, he will play the game even if there's town windows!
Chess-like turn based tactical battles....damn straight!
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MrDragon
Supreme Hero
Eats people with Ketchup
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posted May 12, 2011 04:07 PM |
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Exactly as Double is saying:
Town-Screens are not the only way to deliver the game's atmosphere, certainly a significant portion but by far the only part.
And I'm not convinced town-windows will cause it to lose all of this delivery, certainly some but I wouldn't say all.
Lets say, giving it an arbitrary number... 100.
HoMMIII's screens gave me 100 atmosphere quotient.
HoMMV's gave me 70-90 (varied from faction to faction, hit comes from the town layouts).
HoMMVI's might still provide me with 30-70 (speculatory), about half as much as the HoMMIII ones on average.
Now lets say if I were to give atmosphere quotient to the entire game, it would be something like 500 or so, so in the grand scheme of things, to me that's a minor loss, still a loss, but a minor one.
So whilst it certainly has an impact and will negatively influence my experience, other aspects of the game like the adventure map (which is now more beautiful then ever before) new detailed and enthralling amtosphere quotient might just make up for the difference.
That's me trying to express my thoughts in numbers, it doesn't help much... does it?
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ragamor
Tavern Dweller
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posted May 12, 2011 10:32 PM |
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For me HoMM is a role playing game, it's not really about the huge level of tactics. If HoMM was a balanced tactic game then it would play more like Starcraft and less like a turn bases game where you explore 100 different scenarios filled with stupidly broken wonders.
The magic the town screens adds to the game is well worth the loading time, and if loading time is such a problem in a relaxed turn based game, then just make the town screens like in HoMM3.
A HoMM game without town screens will be like Coca Cola bottle without the same logo and color that has withstand the test of time, the Coca Cola will still taste good, but it will not be the same Coca Cola that I love.
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chimthegrim
Adventuring Hero
That guy ...
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posted May 13, 2011 03:07 AM |
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This discussion isn't making a lot of sense... This would be like having a Mario Platformer without any water levels, stars, or castles, because its not necessary for a Mario Platformer to have those things. How do you call this "Heroes" if one of the staples of the whole franchise is just left out?
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DoubleDeck
Promising
Legendary Hero
Look into my eyes...
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posted May 13, 2011 08:59 AM |
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Quote: A HoMM game without town screens will be like Coca Cola bottle without the same logo and color that has withstand the test of time, the Coca Cola will still taste good, but it will not be the same Coca Cola that I love.
*cough*
Coca Cola Bottle = The Heroes VI game
Coca Cola bottle cap = Heroes VI town screens
You don't like the cap, but still enjoy the essence of Coke.
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dark-whisperer
Famous Hero
Darkness feels no mercy
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posted May 13, 2011 09:05 AM |
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Maurice
Hero of Order
Part of the furniture
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posted May 13, 2011 09:41 AM |
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Town screens have always been at the essence of building up your town. Seeing the buildings "fade in" as you constructed them is something that I always liked about the game.
That they've taken it away now? Blegh.
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ragamor
Tavern Dweller
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posted May 13, 2011 01:39 PM |
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It's not often a smart thing to drag a metaphor to far
Quote: *cough*
Coca Cola Bottle = The Heroes VI game
Coca Cola bottle cap = Heroes VI town screens
You don't like the cap, but still enjoy the essence of Coke.
However this one is quite fun, seeing that the cap is quite important if you don't want a stale soda
It's very arguable how important town screens are, for me they are important, but I also guess there are people that wont miss it.
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MrDragon
Supreme Hero
Eats people with Ketchup
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posted May 13, 2011 01:41 PM |
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Just again to put it into perspective, they are not removing town-screens, they are making them smaller.
Yes that is cause for rage, but lets not rage about "removal" when it's not being removed.
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ragamor
Tavern Dweller
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posted May 13, 2011 01:54 PM |
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Quote: Just again to put it into perspective, they are not removing town-screens, they are making them smaller.
Yes that is cause for rage, but lets not rage about "removal" when it's not being removed.
The way I remember town screens will be removed and replaced by minor hack.
I'm not raging, please don't argue like that
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