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Thread: Empire's End (OOC) | This thread is pages long: 1 2 3 4 5 6 7 8 · NEXT» |
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kipshasz
Undefeatable Hero
Elvin's Darkside
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posted December 28, 2012 01:01 AM |
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Edited by kipshasz at 16:43, 20 Jan 2013.
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Empire's End (OOC)
It's been awhile since the last sci-fi rp in here. A member of the classic space opera genre, that has been boiling in my mind lately during these long night shifts...*continues into a several hour drunken rant*
Anyway the setting:
At first, some history:
2013: First contacts with the alien species of Malari are made.
2015: With Malari help, Humanity advances highly in space exploration and combat.
2057: Contact with the Akhari race. the two human and Akhari starships destroy each other.
2058: The human and malari combined forces crush the Akhari armies. The Akhari civilization is devastated, nearly driven to extinction, it's remnants withdraw back to their home system, protected by vast asteroid belts, which makes it hard to navigate through. No longer a threat, they are left alone.
2060: The Union Of Terran Colonies is formed. It acts as the main representative of the Human race.
2110: Recent advances in technology enable humans to explore their home planet, a sphere which has been abandoned after the space programs were launched. to their surprise, humans found the Aquatic race of Evolon living in the depths of the oceans. Alliances are quickly made. With the help of their newly obtained allies and their technology, humanity advances even further.
2115: Human psychics emerge everywhere across the UTC teritorry. They are considered the "next" step of Human evolution. Cold weapons such as swords and daggers return to service.
2157: After a lenghty campaign the UTC along with their Malari and Evolon allies reconquer the Evolon home system, liberating from a genetically engineered race of brutes which the human scientists named "Grendels". the Grendels are exterminated in the end of the campaign. their creators however remain unknown.
2164: A chain of terror attacks by an unknown race begin in the UTC controlled planets. A spec ops unit now known as The Hunters, originally named the Dark Angels are established, with a sole purpose to defend the UTC from hostile alien attacks.
2387: The grandmaster of The Dark Angels orchestrates a coup and seizes power of the UTC, which is renamed as the Terran Dominion. The dark angels are disbanded. Some of the order's members were cryogennically frozen, unknown to the Grand Chancellor of the Dominion
2389: The Evolon severe ties with the Dominion, and isolate themselves within their home cluster.
2410: Contact with the Thoran race. They are identified as the ones that executed the terror attacks few centuries earlier. A war heats up.
2443: The Thoran capitulate after their home planet has been destroyed by a nuclear bombardment.
2647: a bloody rebellion ignites wihtin the Dominion. It's leaders were identified as members of the disbanded order.
2687: The rebellions end in rebel victory. The Dark angel known only as Engelhaart takes the rule after killing his comrades, and proclaims himself the emperor. The Terran Empire is formed. Soon afterwards, it begins it's bloody campaign to conquer the known galaxy.
2690: The Malari are willingly absorbed within the empire. the Might of the empire continues to grow.
2723: Thoran and Evolon races are enslaved by the empire.
2735: Failed assaults against Ahraki home system. The imperial fleets are ravaged the the asteroid fields that surround the system.
2854: In it's latest expansion The empire found several star systems with planets that house legions of Grendels beneath their surface. the planets are placed under a strict quarantine.
2900: Project Legion is initiated. It's goal is to create a genetically superior human soldier.
2950: After Decades of experimentation, a "perfect" Soldier is made. Enhanced both genetically and cybernetically the Legionaires are proved to be the top soldiers of the Empire. Emperor Engelhaart IV had aquired his new shock troops.
3128: Project Nemesis is initiated. new advances towards sword fighting and psychic combat are made. close combat energy weapons are started to manufacture.
3547: Two new races, The Kharon and Borellians are encountered by the empire. Both strongly resist it. The pacifist like Borellians were a huge surprise to the empire, when they unleashed their combat skill during the invasion of their home planet, crushing the imperial forces. Kharon on the other hand, were defeated and enslaved by the growing empire.
4800: A group of imperial scientists develop a fully self aware AI, then defect and flee into the far reaches of the galaxy.
4820: Imperial explorers have been reported missing. footage of a new, biomechanical race is seen. The Dark Angels are reestablished, although now named as Hunters.
5021: a vast rebellion is quelled with brute force.
5228: Attempted assasination of the Emperor Engelhaart The Wise.
5870: Several dissidents form growing underground resistance groups.
5871: Two extragalactic alien races are encountered. both show hostile intentions.
The year is 5874. The Terran empire is the main force in the milky way galaxy, both politically and military vise. Alien civilizations are volunteraly absorbed, enslaved or exterminated. No other options exist for them. there are small underground and rebel groups that try to opose the rule of the totaliarian regime, however they are scattered, and the forces of the emperor are successfull at keeping them at bay. Not only the harshly trained legions of supersoldiers and vast starship fleets help the tyrantess Engelhaart the Kind to maintain her rule, but also special people named simply as Hunters, men and women of skill and character that ruthlessly search, expose and root out any potential threat to the Empire. yet however, the discontent grows even amongst them, as several are secretly supporting the rebels, as well as some of the nobility is.
The races that you may play:
Humans: Ordinary humans without any special powers or abilities. They are however quick learners and can adapt to any skill easily.
Human Psychic: "The next Step". while some have very little potential in their gift, others are living engines of destruction.
Malari: A race of psychics very similiar to humans. They are however taller than humans and have cat like eyes.
Akhari: A race of warriors. Due to past conflicts and propaganda they are seen as the most evil in the galaxy, yet it is trully unknown to historians why the two vessels just opened fire on one another. They appear to be amphibian and toad like. Psychics are most oftenr their spiritual leaders.
Evolon: an aquatic race, experts in engineering and electronics. lookvise appears similiar to Protoss of Starcraft, yet they have gills in their necks. Psychics are rare amongst them, but not unheard of.
Thoran: A reptilian race. assasination and stealth are almost like genetically written in them, which shows in their technology and culture. they have very few psychics.
Kharon: a Small, insectoid race, evolved to survive harsh enviroments. mainly traders and smugglers, but are also known for thir guerilla tactics favouring army. Psychics amongst them are shunned.
Borellian: Warrior-Poet monks. always try to find a peacefull solution first, resort to combat only as a last resort. Powerfull psychics in their own right. May be the most powerfull race in the galaxy. they look similiar to humans, but are blue skinned and have a scaly skin. is one of the few races that actually resists the empire in some way.
The Races that are hostile to both the rebellion and the empire:
Hephaisti: A biomechanical race that emerged about a thousand years ago, when the imperial science created a fully self aware AI. The creators of the said AI became the first of the Hephaisti. The race believes that they are perfect beings of flesh and tech. The hephaisti are incapable of biological reproduction, they draw new members of their race from all over the galaxy, and augment their bodies be they alive or dead with machinery and raise them as their own. Males of the race often look more machine then the people they once were. the females however are nearly indentical to their earlier species(for example a female hephaisti human would not look different from a normal human), which serves them well for infiltration and sabotage.
You play as the rebels/people who support them. the goal of the game is to destroy the empire and restore peace to the galaxy. this is mostly freeform, I'll allow some backstory exploring adventures and so on, but the main goal is still to dethrone the empress. characters are of medicore power.so no killing off entire planets with a snap of the fingers.
The character sheet is standart as in any other RP. name, race, age, powers, you know the drill.
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"Kip is the Gavin McInnes of HC" - Salamandre
"Ashan to the Trashcan", "I got PTSD from H7. " - LizardWarrior
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JoonasTo
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Undefeatable Hero
What if Elvin was female?
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posted December 28, 2012 01:24 AM |
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Seems fun enough.
How is the space technology? Are we able to travel long distances in small ships?
How about the empire socially? Is it an open dictatorship or some mind control everything is forbidden regime?
How is the position of the other races? Are they slaves, almost equals or something in between?
What's the normal man's state? Life in content, die under oppression?
I'll probably play a smuggler or a psychic depending on those.
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Vindicator
Supreme Hero
Right Back Extraordinaire
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posted December 28, 2012 03:10 AM |
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I may join this as well, I have relatives coming over as well though and I need to see how much time I'll be spending with them and whether we're going anywhere. Also interested in Joonas's questions as well.
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kipshasz
Undefeatable Hero
Elvin's Darkside
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posted December 28, 2012 09:11 AM |
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Space and other tech: FTL systems are developed for ships of all sizes, from small freighters and luxury ships, to the mightiest of space cruisers. energy weapons are used, but are expensive to make. most firearms work similiar to the ones seen in Mass Effect universe. melee weapons are used heavily, from conventional tampered steel, to energy ones. still, normal metal swords are fading obsolete as they are useless against nemesis type used by psychics and energy blades.
walkers, wheeled and hover transports are used on the planetary surface.
androids exist, but are used mainly as servants to the nobility. there are virtual intelligence used in computers, but they aren't much use other than being cybernetic assistants to various clerks. all of the AI used in cybernetics has various restraints and cannot develop self awareness and break free of their masters control. bionic prosthetics are fully functional, and can replace any part of the body, except for the brain, which can be upgraded by improving the memory. they are however expensive, and are exclusive to the higher class of the empire. a normal man could get it, but it would take years of waiting in line.
Rule of the empire: Although there is a senate and a council of advisors(mostly consisting of corporate heads and nobles), the empress's word is final. at the snap of her fingers anyone disobeying, plotting rebellions or just simply as giving her the wrong look can end up outlawed and prey to regural bounty hunters, The Hunters if the threat is seen huge enough, in penal work camps, or punished by death. she has a healthy(sort of speak) paranoia.
Other races: of all the races belonging to the empire, the Malari are treated equally to humans and human psychics, as they willingly became part of the empire. other races aren't treated as well and are subjects to racist disrimination and are living in ghettos. the two races that oppose the empire are portrayed as evil, destructive forces. vast propaganda ensures that.
People of the regime: The empire gives an illusion of a free and happy society, yet it's military might is shown everywhere, as a warning of what happens if you try to rebel. crime and corruption flourishes however.
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"Kip is the Gavin McInnes of HC" - Salamandre
"Ashan to the Trashcan", "I got PTSD from H7. " - LizardWarrior
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Geny
Responsible
Undefeatable Hero
What if Elvin was female?
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posted December 28, 2012 09:24 AM |
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I feel like I'm spreading myself a bit thin as it is, but this looks like it might be interesting enough for me to join anyway.
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War-overlord
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Presidente of Isla del Tropico
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posted December 28, 2012 10:52 AM |
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Seems interesting enough.
Though, for someone who isn't familiar with the Mass Effect universe, what kind of "guns" are we speaking of?
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kipshasz
Undefeatable Hero
Elvin's Darkside
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posted December 28, 2012 11:15 AM |
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as described in the ME wiki: Weapons in the Mass Effect universe are micro-scaled mass accelerators, using mass-reducing fields and magnetic force to propel miniature slugs to lethal speeds.
basically they do not require ammo, but they need to store the produced heat somewhere, so thermal clips are used. once heated and if no thermal clips are avaivable the gun wont fire.
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"Kip is the Gavin McInnes of HC" - Salamandre
"Ashan to the Trashcan", "I got PTSD from H7. " - LizardWarrior
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War-overlord
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Undefeatable Hero
Presidente of Isla del Tropico
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posted December 28, 2012 11:17 AM |
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So in other words, they are mini-railguns that are prone to overheating.
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War-overlord
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Undefeatable Hero
Presidente of Isla del Tropico
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posted December 28, 2012 01:50 PM |
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Hey Kip, is this acceptable as a Thoran?
Link
Cause if so, I'm gonna play one
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kipshasz
Undefeatable Hero
Elvin's Darkside
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posted December 28, 2012 02:26 PM |
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yes, pretty much the way I imagined them.
and this is how a typical Kharon would look like.
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"Kip is the Gavin McInnes of HC" - Salamandre
"Ashan to the Trashcan", "I got PTSD from H7. " - LizardWarrior
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War-overlord
Responsible
Undefeatable Hero
Presidente of Isla del Tropico
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posted December 28, 2012 07:18 PM |
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So, how's this for a char?
Name: Harbyx Tarellian
Race: Thoran
Appearance: Like this. Skin is a dusty brown. Suit is usually a mixture of blues and greys. Metal is dulled down.
Age: 47
Biography: Harbyx Tarellian made somewhat of a name for himself as a hoverbike racer, before getting into trouble for helping to fix races and joining a group of Space-pirates. Together they spent their time plundering vessels and outposts on the edge of Imperial Space and in lesser patrolled systems. After about a decade, the group of pirates were defeated by Imperial forces and the survivors were sent to a penal-mining colony. Harbyx spent about 15 years in such colonies, escaping at least 5 times and being caught not long after his escape at least 4 times. Every time he escaped he got shipped to a different colony. Details are shady as to how Harbyx got mixed in with the rebels after his last escape, but he did. Harbyx has been a rebel operative for about 2 years now, mostly laying low or operating under the pseudonym of O'Kais Brismoth.
Personality: Harbyx used to be a man of adventure, no risk too great, no caper too daring. He lived for the loot and vices he spent it on. However, 15 years of penal-colonies beat that out of him, mostly. He's more cautious now, but deep down, he's still the pirate he used to be. Harbyx is now a cordial fellow, but he has a tendency for apathy. But he still has a passion for racing vehicles and a complete disregard for rules of the road.
Powers/Skills: Expert Close/Boarding-action combat; Breaking & Entering, Escapism; Wall/ceiling scaling; Pistol-marksmanship; Moderate Hacking skills; Above Standard Thoran Stealth-capabilities; Used to be an accomplished racer.
Weapons And other Items:
Khukuri Dagger
Cutlass
41-Vector Handgun
PP3010 Arm-mounted PDW
Lasercarbine(newly acquired)
Monocular HMD (the thing she's wearing over her eye. Also what his security outfit looks like)
V8 Revenge Hover car.
RagnaRocket "Hoverbike"
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kipshasz
Undefeatable Hero
Elvin's Darkside
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posted December 28, 2012 10:55 PM |
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Edited by kipshasz at 20:19, 08 Jan 2013.
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pretty good there.
My characters:
Name:Dorian Hawken
Race:Human Psychic
Gender:Male
Age:39
Appearance: about 1.89m tall,muscular, but not in the extreme. Long, black hair, usually tied into a plait. With a few week unshaven beard, because he's too lazy to shave. right arm and eye have been replaced by bionics. the arm has integrated retractable claws(two blades) two compartments for flasks with booze and a lighter. wears anything made from natural things. leathers mostly. initial appearance is that of an outlaw biker. has this symbol painted on his bionic arm
Personality:a man of a few words. literally. doesn't waste his breath unless needed. usually seen as bitter and grumpy, but that's because he is slightly introverted. very few see his warmer side. has a drinking problem, but never appears to be drunk. never. Always has a strong opinion, and also curses a lot. has ociasional violent mood swings.
Background: Grown up in the slums of an imperial megapolis along with the aliens from the ghettos, Dorian mingled with the wrong people from a very young age. what's an orphan to do really? at the age of fifteen he has mastered his inborn psychic abilities, and led an outlaw biker group, untill he was noticed by the imperial recruiters. being really drunk on Thoran krasnak(a drink similiar to our whiskey) he killed the officer by hitting right between the eyes with a throwing knife. after serving ten years in a penal colony and killing several individuals who the empire wanted out of the picture for a long time, he was offered a position amongt the Hunters. reluctant at first, he soon realised that this was a great opportunity. And he'd end up dead himself if he doesn't accept. yet however, he starts to question the motives of his service, and it seems that his partner is discreetly watering the seeds of discontent growing within him...
Skills/Powers/weapons/other assets:A gifted psychic, Dorian is able to influence minds, set fire, freeze and tear apart objects at will. A hand to hand combat specialist, very skilled with throwing weapons. quite skilled with a pistol as well. superior small starcraft pilot and a good mechanic.weapons of choice: two Nemesis type katanas, throwing knives, shuriken and a Laser pistol.
Owns a Starship named "Sweetheart" and a motorcycle
Name: Sage. Real name- Shasnavi Virennak
Race: Malari
Gender:Female
Age: 28
Appearance:unusually short for a Malari(which are at least 2.00 meters in average,while Sage is just somewhere around 1.80) Appearance
Personality:More cheerfull and talkative than her partner, but still precise and cold when it comes to work. she is also more calm and doesn't lose temper as quickly as Dorian sometimes does
Background:Sage the third daughter of senator Virennak, and has enjoyed a quite wealthy and prosperous life. however her passion was warfare. too hotheaded for imperial army, she, after receiving special training, joined the Hunters, and met Dorian who was also just joined, and released from inprisonment. the two were made partners. Sage's family are supporting the rebels, secretly funding them and supplying them with weapons and intel. Sage looks greatly for their cause, and hopes that Dorian doesn't kill her once she offers him to join.
Skills/Powers/weapons/other assets:A powerfull psychic in her own right, Sage excells in deception of her oponents rather than Dorian's raw power and "kill everything that moves" attitude. adept at hacking and cyber attacks. Weapons of choice: A Nemesis sword, and a light blaster rifle
Can access her family's wealth when needed.
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"Kip is the Gavin McInnes of HC" - Salamandre
"Ashan to the Trashcan", "I got PTSD from H7. " - LizardWarrior
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JoonasTo
Responsible
Undefeatable Hero
What if Elvin was female?
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posted December 30, 2012 02:41 AM |
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Edited by JoonasTo at 02:57, 30 Dec 2012.
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Name: Artemille Dion Cecile Emilio de Ygramath aka. Yed
Race: Human(psychic?)
Gender: Male
Age: 24
Appearance:
- 190 or so tall, physically fit but more on the slim side
- a narrow, symmetrical face, full lips and sapphire eyes with emerald stars around the pupils, most would call him handsome if it wasn't for his wild violet hair that reaches just past his shoulders
- doesn't sport a beard as even he can't stand the idea of a violet stubble
- a scar in his right eyebrow marked by about 5mm of empty space just after the eyebrow turns downwards
- usually wears his jacket, his special shoes and a pair of work trousers.
Personality: Charming and witty when he wants to be, aloof and detached rest of the time, sharp and thinks quick on his feet but rarely puts any more effort than is absolutely necessary to anything
Background: Is an oddjob professional if one ever existed, does anything as long as the pay is there, excels in smuggling "sensitive" cargo and information, has a history of miraculously just making it through
Skills/Powers/weapons/other assets:
- Has a wide array of skills ranging from cooking to close combat fighting and starship piloting but doesn't really excell in anything.
- Seems to have an inhuman capability of making last second saves in everything he does. Also excells in all kinds of gambling activities.
- Proficient with a wide array of weapons but one thing that he is sure to have on him is a cold steel knife - where - is another thing entirely.
- Has a starship, named Scar/Deathdodger, which bears a lot of scrape marks on it's wings. Scar is a heavily modified unique build from failed protorype blueprints of the Hintech corporation. It was originally designed as a small transport class vehicle for both space and athmospheric flight but lost the competition to a bulkier model that was cheaper to produce. Wingspan of 45 meters and lenght of 25 meters but only 5 meters of height make it a good silhuette to mask only as a shadow on detection equipment. It won't fool the equipment but it will fool 99% of the software and users. For those times when stealth fails it is equipped with two 3ZW Hermes class thrusters and an experimental proton drive core. As for weaponry the ship does posses more than adequate close range fire power but completely lacks all long range fighting capabilities.
- Has a Malari greendart, named Cresc, for a pet. It's a small creature, 25 centimeters in lenght, that is surprisingly intelligent and possesses the mental capacity to transfer simple messages, for example, warnings, to those close to it or mentally gifted through telepathy. Usually accompanies Yed everywhere he goes on his shoulder.
Also, hang out with Dasse.
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DagothGares
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Undefeatable Hero
No gods or kings
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posted December 30, 2012 02:52 AM |
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Since you haven't disclosed as much about warfare as for me to be able to draw a clear picture of it in my mind, I decided to make a combat specialist of a strange way of fighting that would suit the future, in my mind. Also, what is the situation with body armor in this world?
Goes without saying that you decide whether you like the maneuver gear or not and that you decide if it's allowed/ relevant. I mean to imply as well that the gear and the type of people who use it are exceptional and very rare rather impractical.
Name: Dasse Barings
Race: Human
Appearance: A young man with straight, short, disheveled, black hair and brown eyes, a short straight nose, thin lips and an angular face, clean-shaven. He stands slightly under six feet (under 1.80m). He is strong, but rather on the skinny side (When using maneuver gear, the shorter and lighter people are at an advantage.) He standardly wears some blackish, greyish, brownish outfit when not on a mission
Age: 22
Biography: Dasse Barings had undergone training in the army since the very young age of thirteen and got signed up quickly among the hunters, where his rather short frame (compared to most other military men and other races) and light weight, but great balance and speed allowed him to try and undergo training as an Expert in Manoever Gear and Urban Combat. At the age of twenty, he was sent on a mission to raid a rebel encampment with another squad of Urban Combattants. This mission failed disastrously and left Dasse without a squad and without a means of returning. As he was spared by the rebels and had spent some time talking with Borellians among them, he had decided to abandon his station and desert the army, hoping he would be assumed dead.
He dubbed himself a street samurai and has a small reputation for taking on jobs for small fees and serving well as a bodyguard or hitman. Current whereabouts to be decided yet.
Personality:Dasse mostly likes challenges and seeks thrills. He is out to find someone who can beat him in combat and eager to fight the Empire's super soldiers. He is rather cheerful and talkative, but he'd rather not talk much about his past. He is also prone to start lecturing about his combat gear too.
Powers/ skills:
Urban melee combat specialist: Due to his training, Dasse has great environmental awareness and a general idea of how different worlds construct their cities. He also is a really good sword fighter (sometimes he flatters himself with the idea of being the greatest across the galaxy) and can wield the manoevering gear with amazing efficiency and speed.
Swordfighting: Dasse has two sets of swords he uses in the combat environment. One is a single-edged machete-like weapon, mainly used for cleaving through targets and hacking at obstacles while using the maneuvering gear or while trying to find a way to emply the maneuvering gear. The other is a Nemesis type katana (sorry, kip, I REALLY want a street samurai) used for straight hand-to-hand combat and stationary duelling.
The maneuver gear: Dasse's one of the few specialised fighters trained in the use of the maneuver gear. The maneuver gear is a device, usually fastened around the hip and legs, capable of shooting severak hooks that can pierce walls and metal surfaces or otherwise stick to non-penetrable surfaces along with steel cord. The maneuvering gear is also outfitted with thrusters and propulsions that allow balancing, adjusting and general maneuvering in mid-air. These devices have been designed for fast exploration through cities, forests and mountainous areas. Rapid ascent and/ or forward movement eliminates some of the advantages that riflemen have on swordsmen. This was an answer to sniper threats, but most succesfully this gear is used in assassination attempts with use of the machete.
Dasse doesn't even concern himself with ranged weaponry. He knows how to pilot light spacecraft and has body armour for missions.
He also travels with Yed.
EDIT: Some pictures
Just to give you and idea.
Second picture
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If you have any more questions, go to Dagoth Cares.
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kipshasz
Undefeatable Hero
Elvin's Darkside
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posted December 30, 2012 12:18 PM |
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Don't worry Dagoth, there can be plenty of katana wielders. Dorian isn't much of a samurai type either, he just likes the katana for it's superior slashing damage.
as for battle armor, they are used. most are mass produced for the imperial army. they are however highly customisable and most individuals have unique sets. execpt for the rank and file imperial troops.
examples of imperial armor:
Legionnaire armor
Standart Imperial trooper
megapolis slum and alien ghetto patrols
just a few more people and we'll kick this off.
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"Kip is the Gavin McInnes of HC" - Salamandre
"Ashan to the Trashcan", "I got PTSD from H7. " - LizardWarrior
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War-overlord
Responsible
Undefeatable Hero
Presidente of Isla del Tropico
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posted December 30, 2012 12:50 PM |
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Is there also less cumbersome armour?
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kipshasz
Undefeatable Hero
Elvin's Darkside
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posted December 30, 2012 01:26 PM |
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well, as I said, most armor is highy customisable, and the wearer can adjust it to his needs. these were examples of imperial military force armors, which by no means are the only ones.
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"Kip is the Gavin McInnes of HC" - Salamandre
"Ashan to the Trashcan", "I got PTSD from H7. " - LizardWarrior
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War-overlord
Responsible
Undefeatable Hero
Presidente of Isla del Tropico
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posted December 30, 2012 04:39 PM |
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Editted my profile a bit more.
How many more player are we gonna need to kick things off?
And here's to hoping some of them will be non-human.
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kipshasz
Undefeatable Hero
Elvin's Darkside
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posted December 30, 2012 04:46 PM |
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one or two more should be enough. And me not being hungover like hell.
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"Kip is the Gavin McInnes of HC" - Salamandre
"Ashan to the Trashcan", "I got PTSD from H7. " - LizardWarrior
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Geny
Responsible
Undefeatable Hero
What if Elvin was female?
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posted December 30, 2012 05:37 PM |
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Everyone seems so serious and badass. Should I make a comic relief character again?
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