|
|
blob2
Undefeatable Hero
Blob-Ohmos the Second
|
posted June 30, 2017 08:36 PM |
|
Edited by blob2 at 20:40, 30 Jun 2017.
|
Excavating this thread a bit but take a look at this:
https://www.kickstarter.com/projects/awakenrealms/lords-of-hellas
I'll probably be getting this one. It was a huge Kickstarter success, but more importantly this game hits my interest zone. Greek Mythology with a twist and an area control/questing game (but with 3 other win conditions). Wanted to try an interesting area control game for a time, but there were always too many mechanics that threw me off like resources or too many factors and numbers to count (LoH doesn't have point counting). I think Scythe was the closest to pick my interest but threw me off with too many micromanagment elements.
Another interesting thing is that it's made in my home country which makes things so much easier...
And yeah it has crazy art and a lot of high quality and cool looking figures which actually are more justified then usual (Monument to Gods building mechanic).
|
|
markmasters
Famous Hero
Dragon of justice
|
posted June 30, 2017 09:25 PM |
|
|
that looks amazing! best figurines i've seen in a while for a board game.
Please let me know if you like the gameplay ASAP...got something on my wish list now
|
|
blob2
Undefeatable Hero
Blob-Ohmos the Second
|
posted July 01, 2017 10:47 AM |
|
Edited by blob2 at 20:34, 09 Jul 2017.
|
Well the game itself will be sent around October 2017 (First Wave with Core boxes). I don't know when it will be available in retail. They've sent some advanced prototypes for playtesting already so if you want some gameplay to get the feel of the game:
Here's an 'offcial' gameplay video (it's got a bit bad sound though):
https://www.youtube.com/watch?v=8kiJsK8AGGQ
And here are some other guys playing it:
https://www.youtube.com/watch?v=E3BvnqCIBE8
I don't know if the game will be good for me (I'm not quite sure if territory control games are my thing), but I think this questing and hero building elements look interesting enough.
And you just can't pass on all those Kickstarter goodies
EDIT: I also heard there's already a mod with the game for Tabletop Simulator. If you don't know it's a paid steam application/game in which you can create and play board games. I personally don't own it so I don't know how it exactly works, but if you want it's 50% off on Steam right now http://store.steampowered.com/app/286160/Tabletop_Simulator/.
EDIT 2: In the meantime I went back to Talisman. Finally bought a neat set of accesories which enable me to keep all it's stuff in one place: handy card holders and token boxes plus a big box to store it all. There's a Polish company that makes accessories for board games E-RAPTOR. You can buy their stuff quite cheaply, it's solid and easy to piece together. I see that they recently tackled foreign markets.
|
|
Lord_Woock
Honorable
Undefeatable Hero
Daddy Cool with a $90 smile
|
posted July 27, 2017 10:04 PM |
|
|
I bought Dice Forge today. I was mostly drawn in by the novelty factor of the dice building aspect, but it genuinely looks fun, plus is straight up pretty to look at. I'll chime back in once I get some folks together to play it.
EDIT: So I played it with two other people today. The game is quite entertaining and plays quite quickly. Teardown takes some effort, but the excellent insert helps a ton. Definitely worth a look.
____________
Yolk and God bless.
---
My buddy's doing a webcomic and would certainly appreciate it if you checked it out!
|
|
Geny
Responsible
Undefeatable Hero
What if Elvin was female?
|
posted August 08, 2017 02:47 PM |
|
Edited by Geny at 17:33, 09 Aug 2017.
|
I just realized I haven't mentioned the Portal board game I bought quite a while ago. It seems to be more obscure than most of my games so I should probably review it here. I'm a bit too tired for that now, but nudge me if I don't get to it in a day or two.
Here we go,
Portal the Uncooperative Cake Acquisition Game
The name itself should let you know that the board game tries to retain the spirit of its video game inspiration. The rule book is filled with (supposedly) GLaDOS' comments on the game. But truth be told, that spirit doesn't hold on for very long because you get too wrapped up in watching the board to read the flavor text on the cards.
So let's move to the gameplay. It is... hard to classify. I've played my share of games, but I find it hard to place Portal into a specific genre or find a similar game. The game is designed for 2-4 players. A 2 player game plays similar to chess in the way that you can roughly guess what your opponents wants to do and plan a couple of turns ahead accordingly. A 4 player game on the other hand is pure chaos, because by the time you get your next turn, 3 other players had the chance to change EVERYTHING and the best you can hope for in terms of planning is to deny victory for the guy right after you.
The game takes place in a lab made up of small test chambers. At the beginning it looks like this:
(Note that whoever took that picture made the same mistake I always do and placed the GLaDOS token upside down)
The test chambers have two different sides and both their sides and their order is randomized at setup giving a completely different lab each game... which doesn't matter a whole lot because the lab changes a lot during the game anyway.
During each player's turn s/he will play Aperture cards to improve his position, move his test subject and active and recycle test chambers all in that order. The left side of the lab (with the test subject) is called the New Edge because that's where new stuff arrives. The right side is the Old Edge because that's where you activate and recycle chambers. What happens is that at the end of his turn a player chooses one of three chambers (Old Edge = rightmost chambers in each row) and activates it. Whoever has the most test subject in that chamber gets rewards depending on the chamber's symbols. Then that chamber is taken out and recycled - turned over and put on the New Edge in any row. So while the lab starts as a neat 3X5 it can take many shapes as long is it is always fully connected and has 3 rows with at least 3 chambers in each.
The goals of the game is to have the most cakes in the lab(one of the possible rewards) when one of the players runs out of test subjects. The funny part is that you can be that player. So when you're in the lead you're just trying to kill your own guys since you have more control over your own test subjects and the others are trying to keep them alive. However, gaining a substantial lead in cakes is difficult and in case of a tie the player with most test subjects gets the win. So while you're trying to get rid of your guys, you need to be mindful that no one gets that one piece of cake that will tie him to you and kill your last guy himself. In a 4 player game this leads, as I already mentioned, to complete chaos where everyone tries to find the optimal play to get themselves ahead while also not giving a chance to their enemies. That is because the game does not have a time limit and theoretically can end at any moment, so any little slip-up can be fatal. The funnest part of the game for me, however, was something else. It was to notice a bit too late that I snowed up and then mentally bite my fingernails while I wait to see if my opponent notices that he can win the game this turn. Fun Fact: in most game I played every player had at least one chance to win that he just completely missed.
All in all, Portal the Uncooperative Cake Acquisition Game is a fun game that puts complex planning inside a chaotic setting. I strongly suggest that game to those who like myself enjoy trying to find the best play in a difficult situation.
P.S. If at the end of the game there are several players with the same number of cake slices AND test subjects, they each have to explain in 5 words or less why the deserve to win without using the letter E. The rest of the players vote for the winner.
____________
DON'T BE A NOOB, JOIN A.D.V.E.N.T.U.R.E.
|
|
blob2
Undefeatable Hero
Blob-Ohmos the Second
|
posted August 10, 2017 12:02 AM |
|
|
Not my cup of cake* (pun intended), but the idea seems interesting. The game does look like it's easy to set-up though, so this is a good thing.
I'll spill the beans: currently I'm waiting for CMON's Massive Darkness, which is already long over it's initial shipment date, but heard it's a common thing with this company. Oh well...
For those who don't know it's a CO-OP Dungeon crawler with a lot of miniatures. Plastics aside, what brought me to this game is that it seems pretty straightforward, and that it uses CMON's proven mechanics. I like how it looks like your traditional RPG, but has no game master (mob/boss actions are controlled by players). I've been searching for sth like this for quite some time, I really want it to be good.
Hope this will be really good. If not, there are a lot of Kickstarter goodies to sell off
|
|
OmegaDestroyer
Hero of Order
Fox or Chicken?
|
posted August 10, 2017 08:31 PM |
|
|
At least it's only off by a month or two. Petersen Games, publisher of Cthulhu Wars, is over a year late on The Gods War Kickstarter project. There is speculation they somehow blew the Kickstarter money on other projects and are running Cthulhu Wars Onslaught 3 just to get cash to start production on The Gods War. I, too, am patiently waiting for Massive Darkness and will be furious if it is sold at GenCon before I get my copy.
Also, I went all in Lords of Hellas, Zombicide: Green Horde, and late-pledged Human Interface.
____________
The giant has awakened
You drink my blood and drown
Wrath and raving I will not stop
You'll never take me down
|
|
blob2
Undefeatable Hero
Blob-Ohmos the Second
|
posted August 10, 2017 09:35 PM |
|
Edited by blob2 at 21:35, 10 Aug 2017.
|
Ah, Zombicide: Green Horde. I was curious about this one, really like the mechanic, and Zombie Orcs is a bit of fresh air in the 'Zombie' genre.
Unfortunately this is too much. I went for Titan Pledge with Lords of Hellas and this really hit my budget. KS goodies are tempting, but I think this is too much for now. Well, I'll see, PM is somewhere around a month from here, I will rethink this. And you can still buy this in a shop...
|
|
OmegaDestroyer
Hero of Order
Fox or Chicken?
|
posted August 11, 2017 04:20 PM |
|
|
Kickstarters are bad for the wallet. My wife and I decided to create a savings account for a house funded by our hobbies. Any time I buy a board/video game, I put an equal contribution into that savings account.
At this rate, we'll have a house in no time.
____________
The giant has awakened
You drink my blood and drown
Wrath and raving I will not stop
You'll never take me down
|
|
The_Polyglot
Promising
Supreme Hero
channeling capybara energy
|
posted August 24, 2017 04:15 PM |
|
|
Hey guys
so I stumbled upon a complete Munchkin for Tabletop Simulator. Thing is, I know nothing about how either the mod or TTS itself works. Is it like lackey, where EVERYTHING is manual, or is there a basic rule framework that's enforced?
thanks for your help!
PS:Technically, it's not piracy this time
____________
Friend-shaped
|
|
Geny
Responsible
Undefeatable Hero
What if Elvin was female?
|
posted August 24, 2017 07:55 PM |
|
|
The simulator behaves much like a real table would, so most of it is manual with a couple of handy functions like dealing cards and searching through a deck and such. However, it allows for custom modules that make things more automatic. People who create mods for complicated games often use those to help with the setup or certain actions.
That being said, what do you need in a game of Munchkin other than be able to draw and play cards?
____________
DON'T BE A NOOB, JOIN A.D.V.E.N.T.U.R.E.
|
|
The_Polyglot
Promising
Supreme Hero
channeling capybara energy
|
posted August 24, 2017 09:36 PM |
|
|
Thanks Geny! Was kinda expecting more, like checking if a card interaction is legal, keeping track of the mathematical stuff like combat... So it's more like lackey than I thought Ah well, the thrill is in the owning
____________
Friend-shaped
|
|
Lord_Woock
Honorable
Undefeatable Hero
Daddy Cool with a $90 smile
|
posted August 24, 2017 10:06 PM |
|
|
It's also a bit of an advantage though, because as long as you don't have really elaborate pieces (like the recently released Dice Forge), you can mock up just about anything you like pretty easily just by uploading some images. Makes for a great playtest tool for your own creations (thanks again Geny for sitting through two whole playthroughs of my snowy card game like a champ). Boy, if I had to code in the rules for my games somehow, I'd never bother.
EDIT: I played Space Team last night. It was the most hectic thing I've played, possibly ever. If - like myself 24 hours ago - you never heard of it, it's a co-op game with a five minute timer. Everyone gets a malfunction deck and a hand of tool cards. At the start of the game everyone flips over a malfunction card and needs to assemble the right tools for the job. Some cards will name a tool outright, some will just have a picture, some will just ask for a tool from a category (indicated by an icon in the top left corner). Most cards will require multiple tools and will refer to them in different ways. If you don't have the right tool, you need to communicate this to the team, most likely by shouting, because everyone's panicking. Cards can only ever be passed to the player next to you, so if someone on the other side of the table needs a card you have, you pass that along but also need to make it clear where the card is going so it doesn't get randomly stopped on the way. When you have a matching tool for your malfunction, you lay it down on the table, and when you collected everything you needed, you pick the tools back up and flip over another malfunction card. The malfunction deck will also contain two other types of cards. There will be six ship parts, which you just toss to the middle of the table so everyone knows how they're progressing - the goal of the game is to find all six. There will also be special event cards, which will make silly things happen. Maybe everyone has to switch seats! Maybe everyone has to switch the tools in their hands! Maybe you "fall asleep" and can't work on your malfunction until everyone shouts your name to wake you up!
All of this in five minutes. And it's super weird and intense.
____________
Yolk and God bless.
---
My buddy's doing a webcomic and would certainly appreciate it if you checked it out!
|
|
blob2
Undefeatable Hero
Blob-Ohmos the Second
|
posted September 03, 2017 02:54 PM |
|
|
I finally got my copy of Massive Darkness. Tons of plastic, but all figures have this plastic holders so you can keep them in place.
So far I only played two games with my brother but we enjoyed it. Probably not the best dungeon crawler (for instance difficulty level can really flicker), but it's pure loot grabbin' n' monster smashin' fun with enjoyable character skill development. Monsters drawing a random treasure that might or might not scale their strenght in meaningful way adds to replayability. And rules, outside from a few things that need some straightening up, are pretty simple and easy to pick up. Also, aside from the multitude of figures to manage, the game is quite fast to set up.
There are quite a bit of negative opinions because some mechanics were changed in the meantime after KS and people accuse the creators of not delivering on their promises (for instance Shadow Mode was completly rebuilt). I need to play the game some more to give a final opinion, but for me it's an 8 out of 10 so far.
BTW Maybe it's not exactly a 'board game' per se but for those of you that are interested there will be a digital edition of Scythe (not to mention an RTS based on the same fictional timeline and concept artists art called Iron Harvest). I actually look forward to this as I was interested in the title.
|
|
Lord_Woock
Honorable
Undefeatable Hero
Daddy Cool with a $90 smile
|
posted October 04, 2017 11:25 PM |
|
|
So last night I got to play Millennium Blades. It's a card game that's supposed to simulate the experience of collectible card games. Complete with buying boosters, buying and selling cards on the secondary market, building decks and playing in tournaments.
It's really intense and I had a bit of a headache at the end of it. Definitely an experience that I appreciate having, although still not sure if I want to ever repeat it. It's pretty intense.
Other games I recently played include Bear Park and Tiny Epic Galaxies. Both were decent fun.
____________
Yolk and God bless.
---
My buddy's doing a webcomic and would certainly appreciate it if you checked it out!
|
|
Markmasters
Famous Hero
Dragon of justice
|
posted October 10, 2017 11:57 AM |
|
|
i was wondering: any of you guys from Europe thatcwill go to SPIEL in Essen in Germany 27-29th of october?
i'll be working there at the 'Game Master' stand
|
|
JollyJoker
Honorable
Undefeatable Hero
|
posted October 10, 2017 12:29 PM |
|
|
It starts on the 26th already, and the games are in halls 1-3 and 6-8. If you want to be found you'll have to name Hall and stand number, otherwise one could look for you the whole day without finding you.
I used to be a regular visitor, but over the years it became to businesslike for my liking. Enter boardgamegeek, ebay, and all the online game shops, and there hasn't been any need to go there in order to grab a couple of old used games or newer ones on offer, and the entry fee of 13 € has become quite substantial.
In theory you can try out new games that interest you, but in practise it doesn't work - it's been hard to find a free seat to play anything at all, not to mention the interesting games, and I'm too old now to patiently wait an hour for a place to try out a game you'd like, especially when you don't come alone.
In theory, it's a lucky break for me this year, because I'd actually be available for a visit, but I doubt that I'll go.
|
|
markmasters
Famous Hero
Dragon of justice
|
posted October 10, 2017 12:53 PM |
|
|
Yeah you're right it starts the 26th, but I will only be there the 27th, 28th and 28th likely . I'm not trying to sell anything here to anyone, but I just thought it would be a fun opportunity to actually meet fellow game-lovers in real-life, I'll update the post with hall and stand number as soon as I know more about it from my supervisor, but thanks for the tip.
I know what you mean, I've been as a visitor as well when it was very crowded and it makes it chaotic, however you can usually get games at quite a bargain if you need something, making the 13 euro entering fee not so bad....
Last year me and my friend looked up what we wanted to try out and see before we went, then you don't feel so lost at least and got goals .
If anyone is planning to visit, the 26th and 27th it's much more quiet than the weekend
Maybe I'll see you there Joker if you still decide to go
|
|
JollyJoker
Honorable
Undefeatable Hero
|
posted October 10, 2017 01:06 PM |
|
|
Well, I wasn't thinking you were trying to sell something here - I was just venting my righteous frustration about an event I've been taken part in when the entry fee was still 5 Marks. I've been even working there, first for what was still Parker back then, not Hasbro, and later for a seller of the more interesting games and figures and stuff I was friends with.
Fond memories, actually, but oh, the times, they are a-changing.
|
|
Lord_Woock
Honorable
Undefeatable Hero
Daddy Cool with a $90 smile
|
posted November 08, 2017 12:02 AM |
|
|
I picked up a bidding/set collection game called Warehouse 51 recently - mostly on a whim, while I was at a board gaming event nearby. I quite enjoy the general flow of the game, how the buying power shifts between players. But just about everyone I played this game with HATES it. This is the first game in my collection that has elicited this kind of response.
Have any of you had similar experiences with other games? Something you like but nobody else seems to enjoy?
____________
Yolk and God bless.
---
My buddy's doing a webcomic and would certainly appreciate it if you checked it out!
|
|
|
|