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PandaTar
Responsible
Legendary Hero
Celestial Heavens Mascot
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posted October 27, 2015 05:34 PM |
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ThatRedSarah said:
*starts rolling the curled up panda towards more enjoyable habitats*
SQUEE!
Somehow, and I don't know why, I still have a small hope for a last MM game, in the likes of MM6-7-8.
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"Okay. Look. We both said a lot of things that you're going to regret. But I think we can put our differences behind us. For science. You monster."
GlaDOS – Portal 2
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supertommy
Known Hero
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posted October 27, 2015 06:48 PM |
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Sligneris said: Quick question, on which might depend my purchase of the game - is the camera fixed, like H6, or can it be moved and rotated, like in H5?
You can rotate camera with RMB or assign it to whatever you want in options.
3lion said: Not anymore
Edit: I read wrong, I thought not anymore as not possible at all. But now I see.
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GenyaArikado
Bad-mannered
Supreme Hero
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posted October 27, 2015 08:49 PM |
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Elvin said: With current 1.3 as a first day patch
doubtful.
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3lion
Known Hero
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posted October 28, 2015 01:26 AM |
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Fun fact:
While I was updating Scale Creature mod I have noticed that they've actually increased the sizes of some creatures. Black Dragon for example is bigger than he was in vanilla, though not big enough (my blackie is still bigger and better). Anyway it appears that theirs "internal agreements" are not that inviolable as they said
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Creature Scale mod (patch 2.2.1 compatible)
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The_green_drag
Supreme Hero
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posted October 28, 2015 01:54 AM |
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Just noticed the size of juggernauts the other day, and holy crap! I wanna see them stand next to Titans. And it's even funnier that they're weak as snow. Yet they tower over my dragons.
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Hermes
Famous Hero
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posted October 28, 2015 11:24 AM |
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Hey Dan
Your 1.3 Patch just ruined my Dungeon campaign.
Mission 2 saves don't load anymore. And I had some difficult battles won last night there. Anyway. I restart the mission from the Council Table...and guess what...Both Heroes are level 1
Any idea how to roll back a patch or something? ALso can you guys please take the patch through QA or something before releasing it?
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gomaki
Shaper of Lore
Community Manager, Limbic Ent.
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posted October 28, 2015 12:29 PM |
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Edited by gomaki at 12:29, 28 Oct 2015.
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Hey
We're aware of this save issue and looking to push a hot fix to get it sorted. The issue is with governor abilities. So for right now, if you have a save from an earlier point to where you didn't assign a governor play from there and it will load no problem. Until this hot fix is pushed just don't assign any governors and you'll not get any crash in regards to saving.
Believe me, everything goes through a QC process, but people are not infallible and in some cases stuff gets through the cracks.
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ChrisD1
Supreme Hero
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posted October 28, 2015 01:34 PM |
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i must say that i'm still experiencing high ram consumption. but the game is stable. the game is running at 6gb ram(at best 5.smth) 7 gb at launch. yet i experience no crashes or lags. and i am playing with everything on high. it might be my laptop to be honest. my graphics card is not "supported".
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gomaki
Shaper of Lore
Community Manager, Limbic Ent.
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posted October 28, 2015 02:01 PM |
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ChrisD1 said: i must say that i'm still experiencing high ram consumption. but the game is stable. the game is running at 6gb ram(at best 5.smth) 7 gb at launch. yet i experience no crashes or lags. and i am playing with everything on high. it might be my laptop to be honest. my graphics card is not "supported".
Performance and optimization is always something we're looking to improve. But there is unfortunately no holy grail bit of code or fix we can implement to bring it down. We do however constantly make slight gains here and there and this is what we look to do in all support patches, just tightening in the reigns and polishing the edges a little.
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natalka
Supreme Hero
Bad-mannered
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posted October 28, 2015 03:32 PM |
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Edited by natalka at 15:37, 28 Oct 2015.
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gomaki, are u aware that scripts don't trigger for player 2 in multiplayer and on top of that scenario maps can't have sim turns enabled.
Outrageous!
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Antalyan
Promising
Supreme Hero
H7 Forever
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posted October 28, 2015 04:07 PM |
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Edited by Antalyan at 16:11, 28 Oct 2015.
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gomaki said:
ChrisD1 said: i must say that i'm still experiencing high ram consumption. but the game is stable. the game is running at 6gb ram(at best 5.smth) 7 gb at launch. yet i experience no crashes or lags. and i am playing with everything on high. it might be my laptop to be honest. my graphics card is not "supported".
Performance and optimization is always something we're looking to improve. But there is unfortunately no holy grail bit of code or fix we can implement to bring it down. We do however constantly make slight gains here and there and this is what we look to do in all support patches, just tightening in the reigns and polishing the edges a little.
Could you explain me, please, why H6 had much lower system requirements, when it had similar graphics quality (according to many people even better) and smarter and faster AI?
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verriker
Honorable
Legendary Hero
We don't need another 'eroes
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posted October 28, 2015 04:25 PM |
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Antalyan said: Could you explain me, please, why H6 had much lower system requirements, when it had similar graphics quality (according to many people even better) and smarter and faster AI?
I know I could, but I'm not sure my specific choice of words would be kosher lol
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GenyaArikado
Bad-mannered
Supreme Hero
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posted October 28, 2015 05:08 PM |
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I wonder that too, though Civilization Beyond Earth demands better requirements than Civ5 despite looking the same (and being made in the same engine) too.
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yasmiel
Supreme Hero
Former Chessmaster
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posted October 28, 2015 05:37 PM |
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Hermes said: Hey Dan
Your 1.3 Patch just ruined my Dungeon campaign.
Mission 2 saves don't load anymore. And I had some difficult battles won last night there. Anyway. I restart the mission from the Council Table...and guess what...Both Heroes are level 1
Any idea how to roll back a patch or something? ALso can you guys please take the patch through QA or something before releasing it?
I had the same issue with my necropolis campaign. I went to continue my journey on map 4 after patch 1.3 and Adar Malik started at level 5, instead of whatever i built him to in previous maps - which makes it somewhat harder to complete .
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MeTaNoV
Hired Hero
In Heroes We Trust!
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posted October 28, 2015 05:44 PM |
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Edited by MeTaNoV at 18:52, 28 Oct 2015.
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yasmiel said: I had the same issue with my necropolis campaign. I went to continue my journey on map 4 after patch 1.3 and Adar Malik started at level 5, instead of whatever i built him to in previous maps - which makes it somewhat harder to complete .
As a workaround, you can level up your hero with the Cheat mode at the beginning of the map.
[url=https://docs.google.com/spreadsheets/d/1qXZ_5MUKCP7Qy0fDcV9ALEMywXq1F6K6KD7h6hXBx7U/edit#gid=0][/url]
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3lion
Known Hero
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posted October 28, 2015 06:08 PM |
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natalka said: scenario maps can't have sim turns enabled.
Scenario maps are intended to play in single player.
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Creature Scale mod (patch 2.2.1 compatible)
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natalka
Supreme Hero
Bad-mannered
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posted October 28, 2015 07:01 PM |
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Excuse me 3lion but the game is crap without scripts. I can't imagine to play a map without modding half the features in the game and on top of that scripting is needed. If people who are fans of the game think like you, no wonder the developers who have no clue about it assumed the same.
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JollyJoker
Honorable
Undefeatable Hero
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posted October 28, 2015 07:44 PM |
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If the game is crap without scripting and modding - then the game is crap.
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OmegaDestroyer
Hero of Order
Fox or Chicken?
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posted October 28, 2015 08:27 PM |
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So far, I'm glad I decided not to buy it. It's sad to see how the series has "progressed."
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The giant has awakened
You drink my blood and drown
Wrath and raving I will not stop
You'll never take me down
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EnergyZ
Legendary Hero
President of MM Wiki
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posted October 28, 2015 08:41 PM |
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OmegaDestroyer said: So far, I'm glad I decided not to buy it. It's sad to see how the series has "progressed."
There is always next time. Always. Even if in a form of a mod.
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