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Avirosb
Promising
Legendary Hero
No longer on vacation
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posted December 20, 2015 03:50 PM |
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verriker said: so therefore we should rename cerberus to kerberos, dwarves to dwerzaz, efreet to ifrit, griffins to gryphons, and demons to daemons, except we don't go around doing this now it's ten or fifteen years too late because we're not clowns lol
Cloynes.
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Pally74
Tavern Dweller
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posted December 20, 2015 10:45 PM |
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Is there a way to make the artifact tool smaller in map editor?
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airodinamic
Hired Hero
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posted December 20, 2015 11:41 PM |
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So is there any news about the next patch and The Lost Tales of Axeoth? From what i remember there was going to be one chapter befor the end of this year... and the year is almost finish
Oh and where is gomaki.... i hope he is not fired :X
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GenyaArikado
Bad-mannered
Supreme Hero
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posted December 20, 2015 11:55 PM |
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Djinn looks nice along Rakshasa, Cabir and Simurgh so w.e.
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The_green_drag
Supreme Hero
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posted December 21, 2015 12:12 AM |
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All of academy looks really good. I'm just bored of that same academy line up
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GenyaArikado
Bad-mannered
Supreme Hero
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posted December 21, 2015 12:54 AM |
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i was talking about the names but yeah. They really need to find a way to spice that thing up because it basically has the same lineup since H3
I believe golem/gargoyle and djinn/mage could be mixed. Or perhaps a Djinn dervish like someone here suggested a long time ago
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted December 21, 2015 10:47 AM |
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The_green_drag said: All of academy looks really good. I'm just bored of that same academy line up
There's too much focus on constructs, the mage and djinn has had the same gameplay for ages now.
I'd probably get rid of the gremlin variant in favour of a melee/ranged dervish, ditch the gargoyles(golems and titans are enough constructs already), turn djinns into spellcasters and move them to champion tier. From there on, plenty of possible new units to keep the lineup fresh.
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb
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Gryphs
Supreme Hero
The Clever Title
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posted December 21, 2015 11:13 AM |
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Edited by Gryphs at 11:14, 21 Dec 2015.
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Elvin said: I'd probably get rid of the gremlin variant in favour of a melee/ranged dervish, ditch the gargoyles(golems and titans are enough constructs already), turn djinns into spellcasters and move them to champion tier. From there on, plenty of possible new units to keep the lineup fresh.
Even if you did that two other slots would be occupied by the recurrent mage and golem; its arguable moving the genie to champion could make Academy more bland as there would be no fresh champion.
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"Don't resist the force. Redirect it. Water over rock."-blizzardboy
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The_green_drag
Supreme Hero
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posted December 21, 2015 02:01 PM |
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See I think they don't have enough focus on constructs, if that's the path they wanted academy to have. Wizards that make constructs to do most of the fighting. However that seems to only consist of two cores units and an optional champion. I would have ditched the rakasha and added an elite golem, preferably a dragon golem
More importantly, they should give the construct ability something to make it worth while. Right now it just means no healing and immune to poison. And maybe +2 defense at the cost of speed. Golems are decent but I don't consider them anything special. Titans I would even call under powered compared to the other champions. They used to be among the best units in the game In the past golems were only tickled by damage spells, what happened to that?
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Datapack
Famous Hero
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posted December 21, 2015 02:16 PM |
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The_green_drag said: In the past golems were only tickled by damage spells, what happened to that?
Ashan happend.
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kiryu133
Responsible
Legendary Hero
Highly illogical
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posted December 21, 2015 02:17 PM |
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It is weird not having Elite constructs.
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It is with a heavy heart that I must announce that the cis are at it again.
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Galaad
Hero of Order
Li mort as morz, li vif as vis
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posted December 21, 2015 02:22 PM |
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Elvin said: There's too much focus on constructs, the mage and djinn has had the same gameplay for ages now.
I'd probably get rid of the gremlin variant in favour of a melee/ranged dervish, ditch the gargoyles(golems and titans are enough constructs already), turn djinns into spellcasters and move them to champion tier. From there on, plenty of possible new units to keep the lineup fresh.
+1
Djinns as a lvl 7 unit would be awesome, IMO. I agree the gargoyles could leave that faction easily and that there is too much focus on constructs. If I play wizards, I want awesome spellcasting and according units, not stupid mechanicals said wizards would control from afar instead.
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natalka
Supreme Hero
Bad-mannered
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posted December 21, 2015 02:23 PM |
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I agree about Titans - they have very low initiative and the bird is your best bet to have the first move which is crucial for Academy. All constructs have low initiative and Academy suffers a lot from this.
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The_green_drag
Supreme Hero
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posted December 21, 2015 02:36 PM |
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It was surprising to me only because of all the cool duel of champion cards they had for academy. Then we get the same line up for the third time.
Genie champ would have been great. It could have been a single tile champion along with the sword master if Ubi had any taste I love playing the wizard in the secession wars mod, and taking over a gypsy and getting Titans + Master genies. It's a lovely combo
I like the construct idea, cause the 'wizard' part is suppose to be for the heroes imo. This is the Wizard's army, I wouldn't want a bunch of different mages.
I would have liked to see Striders moved to academy (with a complete redesign ) and instead of their aura amplifying dark magic, it could be a random element that changes with each round. Or maybe it could change to the element of the last spell that was cast.
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Selpen
Adventuring Hero
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posted December 21, 2015 03:35 PM |
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Maybe Marzhin will add Dragon Golem for The Lost Tales of Axeoth.
btw where is Marzhin?
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Tholgar
Tavern Dweller
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posted December 21, 2015 06:56 PM |
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Galaad said:
And the old fanart from h3 Genie beats the h7 design by a billion imo.
Or this
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Avirosb
Promising
Legendary Hero
No longer on vacation
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posted December 21, 2015 07:10 PM |
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So cold you can see the nips
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Galaad
Hero of Order
Li mort as morz, li vif as vis
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posted December 21, 2015 07:30 PM |
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The_green_drag said: This is the Wizard's army, I wouldn't want a bunch of different mages.
Sure, let's get a bunch of different CONSTRUCTS instead, lol.
Seriously though, no one asked for the faction to be full of Magi, don't know from where you got this assumption in the first place.
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The_green_drag
Supreme Hero
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posted December 21, 2015 08:56 PM |
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And again I post things and only the one sentence that doesn't hate on something Ubi did gets picked out.
i was merely talking about the H7 ashan setting academy, not the faction in general. And not what I would want to see in my own personal academy/tower/wizard faction. A post of mine at the top ends its first sentence with "if this is the path they wanted for academy"...
And the 'assumption' would come from h5-7 when my favorite faction got turned into the elven kingdom, stronghold into an Orc nation, and dungeon into the emo dark elf club. It's not too much of a stretch to think they would turn academy into Hogwarts school of wizardry.
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JollyJoker
Honorable
Undefeatable Hero
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posted December 21, 2015 09:19 PM |
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I actually think that AShan is the setting that Academy in theory profits most of. In theory.
With the houses, you habve undead (own faction), Constructs, Summoned and Beastmen as "houses", with the Academy army until now consists of a mix.
Now, not to be ignoring the problems of this suggestion - but isn't it true, that this cries for some kind of ALTERNATIVE PICKING between Summons, Constructs and Beastmen on one hand, or, as this suggests itself with a view on different HERO TYPES a 3-house alternative playing Academy? The Animated Constructs (Machines), the Summons, or the Beastmen.
I mean - if you think about it, this is offering so MUCH in terms of varied play: the Construct heroes are somewhat Steampunk/Dreadnought stuff; the Summon guys are the really MAGICAL guys, and the Beastmen the MIGHT side of Academy.
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