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GenyaArikado
Bad-mannered
Supreme Hero
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posted February 15, 2015 03:47 PM |
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Zombi_Wizzard said: That's not basic glossary. What about "thank you" or "hello" or "I'm going to freaking murder you, you pointy eared tree-hugger"?
That is what I would like to learn first in Elvish language when comunicating with elves.
no, but you can know what the names of Heroes mean
Eruina: One/Alone Lady (Tuidhanna's only daughter)
Yrwanna: Pale Star
Yrbeth: Sad Star
Kythra: Strenght of Mind
surprised there isnt "Tie" meaning tho
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Avonu
Responsible
Supreme Hero
Embracing light and darkness
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posted February 15, 2015 03:51 PM |
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Kimarous said: ...Elves are apparently terrible at naming their gods.
Dwarves aren't better in case of naming:
Sudgerd (the southernmost Dwarven city)
Ostgerd (the easternmost Dwarven city)
Njorgerd (the northenmost Dwarven city)
Only some kind of Westgerd is missing.
Naga aren't better also: they have Snow Maiden and they called its higher form Yuki-Onna.
Findan said: Thank you very much Avonu!
Anytime... Fairchild.
____________
"When someone desires information, they come to me."
"Details are everything."
Pipiru piru piru pipiru pi!
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LizardWarrior
Honorable
Legendary Hero
the reckoning is at hand
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posted February 15, 2015 04:06 PM |
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Why all elven words got only one syllable?
I don't understand the point of inventing an imaginary dictionary, maybe because in future you will have to learn a new language just to play the game
Seriously, they should improve the writing story overall than invent new names and rename months (assuming they are the story department and don't are involved in gameplay/graphics)
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Sandro400
Promising
Supreme Hero
Shadow of Death
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posted February 15, 2015 04:26 PM |
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LizardWarrior said: Why all elven words got only one syllable?
Seriously, they should improve the writing story overall than invent new names and rename months (assuming they are the story department and don't are involved in gameplay/graphics)
Rael, Raen, Thalla?
Inventing new names and even an imaginary dictionary is a part of improving storytelling. Though I agree on months, it's really weird and hell to translate.
____________
Let's play poker game, lich-style!
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GenyaArikado
Bad-mannered
Supreme Hero
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posted February 15, 2015 04:32 PM |
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Eruina: Lonely Lady
Kythra: Strenght of Will
Lethos: Death Eyes
Raelag: Untamed Wisdom
Shadya: Little Night
Sinitar: Black Soul
Sorgal: Grim Wolf
Thralsai: Strenght of Steel
Vayshan: Swift Shadow
Ylaya: Moon Jewel
Yrbeth: Star of Sadness
Yrwanna: Pale Star
Agbeth: Untammed Despair
Ranleth: Bloody Death
Welygg: Spring Below
Saifiros (Sephinroth): Sharp Steel Eyes
Yeshtar: Black Whisper
Menan: Friend of Stone
Yrris: Arrow
Sorshan: Grim Shadow
Alaron: Eternal Mercy
Anwen: Friend of the Flowers
Dirael: Double Wisdom
Findan: Child of Beauty
Gilraen: Sword Gifted
Talanar: Burning Heart
Vinrael: Wisdom of War
Ylthin: Silvermoon (lol)
Sylsai: Forest Steel
Tieru, Kastore, Ossir, Wyngaal and Sogref lack one or more of the words which compose their names so i didnt make them
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LizardWarrior
Honorable
Legendary Hero
the reckoning is at hand
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posted February 15, 2015 04:58 PM |
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Quote: Inventing new names and even an imaginary dictionary is a part of improving storytelling.
How does random letters improve the story? It feels completely unnecessary IMO. It doesn't add any depth, neither makes the universe more interesting, nor spices the plot. It also makes some names look ridiculous now.
Let's say that it does somehow, but it's still like nailing a picture to a beam while there are no walls and the foundation trembles.
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Zombi_Wizzard
Famous Hero
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posted February 15, 2015 05:03 PM |
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I belive sole purpose of this dictionary was so developers could make Hero names that would sound cool. Basicaly what you do is make up short single syllable words, so you later combine them togoether easily.
It's their own Heroes name generator.
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LizardWarrior
Honorable
Legendary Hero
the reckoning is at hand
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posted February 15, 2015 05:08 PM |
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But weren't some of these names present in H5 too? If not the Sylvan Heroes, the dragon names were for sure. And it still doesn't explain the months
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Sandro400
Promising
Supreme Hero
Shadow of Death
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posted February 15, 2015 05:10 PM |
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LizardWarrior said: It doesn't add any depth
Let's say that it does somehow, but it's still like nailing a picture to a beam while there are no walls and the foundation trembles.
Exactly this
I could have agree with you back when H5 was released, but after H6, Legacy and HO, 10-year war tales... Nope, I don't agree ^^
Though, it's true that they should always strife to improve storytelling. Strife for perfection.
But let me ask you a question: how does inventing new names/etc decrease the quality of storytelling? IMO, these too things can be done at the same time.
LizardWarrior said: But weren't some of these names present in H5 too? If not the Sylvan Heroes, the dragon names were for sure. And it still doesn't explain the months
Exactly. This dictionary just adds a depth to the world.
Though I agree that some words like "Hello" should also be included in a basic glossary ^^
____________
Let's play poker game, lich-style!
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LizardWarrior
Honorable
Legendary Hero
the reckoning is at hand
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posted February 15, 2015 05:11 PM |
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Well, I said it's pointless, it does neither decrease nor increase the depth.
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verriker
Honorable
Legendary Hero
We don't need another 'eroes
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posted February 15, 2015 05:18 PM |
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right, it makes no difference to improve, diminish or even alter any storytelling in itself, it's just meaningless lore
like as if knowing what the name Gauldoth means in an Enrothian to English translator would have changed his story lol
storytelling is mostly independent of lore, though some people get mixed up and just describe all of that crap as "the story"
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Sandro400
Promising
Supreme Hero
Shadow of Death
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posted February 15, 2015 05:19 PM |
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LizardWarrior said: Well, I said it's pointless, it does neither decrease nor increase the depth.
LizardWarrior said: Seriously, they should improve the writing story overall than invent new names and rename months (assuming they are the story department and don't are involved in gameplay/graphics)
This sounds like "they should make the RMG than invent new features" for example Though maybe I misunderstood you...
The point is, they can invent new names and improve the storytelling.
But if you think it doesn't adds depth and looks pointless... well, opinions differ
____________
Let's play poker game, lich-style!
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Avonu
Responsible
Supreme Hero
Embracing light and darkness
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posted February 15, 2015 05:19 PM |
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Edited by Avonu at 17:23, 15 Feb 2015.
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GenyaArikado said: Yrris: Arrow
...or Star (Yr) Blade (Ris)
BTW Check Elvin
____________
"When someone desires information, they come to me."
"Details are everything."
Pipiru piru piru pipiru pi!
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GenyaArikado
Bad-mannered
Supreme Hero
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posted February 15, 2015 05:20 PM |
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Pawek_13
Supreme Hero
Maths, maths everywhere!
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posted February 15, 2015 05:26 PM |
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LizardWarrior said: Well, I said it's pointless, it does neither decrease nor increase the depth.
It's just a flavour text, nothing more. Skyrim is full of such things, yet no-one crtisizes Bethesda for doing much more of such books than they are in M&M X, some even praise them for these things but when Ubisoft does so, then in such case this is pointless. Implementing such book isn't expensive and can be an interesting addition, so why not add it?
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LizardWarrior
Honorable
Legendary Hero
the reckoning is at hand
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posted February 15, 2015 05:48 PM |
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Maybe because Bethesda had their priorities straight? I'm saying that they got more important things to do than to invent words
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Zombi_Wizzard
Famous Hero
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posted February 15, 2015 05:53 PM |
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Sure it was present in H5 also. But I belive it's entirely possible that they invented RNG to help them name things even before then, when Ashan was still in making, but only shared this information with us recently. The meaning of the words could be recent adition also. It's possible they made word without meaning, but only added the meaning itself later.
To me it sounds prety logical that game developers would have such tool to make names for their characters, places and months. One syllable words as well as lack of simple expressions like Hello, thank you, goodbye, what's your name?, Can you speak Ashan?, etc, prety much means this "dictionary" was invented for this purpose. Words are such, that they can be combined.
It ofc dosen't add any depth. But it also dosen't hurt anyone, that they decided to share a portion of it with the public, who would be interasted. It's not that huge strech for them.
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Pawek_13
Supreme Hero
Maths, maths everywhere!
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posted February 15, 2015 06:00 PM |
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@LizardWarrior:
Do you really think that creating a few pre- and su-ffixes for an artificial language had any impact on M&M development, especially in situation when most of them were already created? I think not.
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verriker
Honorable
Legendary Hero
We don't need another 'eroes
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posted February 15, 2015 06:25 PM |
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Pawek_13 said: @LizardWarrior:
Do you really think that creating a few pre- and su-ffixes for an artificial language had any impact on M&M development, especially in situation when most of them were already created? I think not.
well maybe not alone but it all adds fuel to the fire,
you have to admit it's fair enough to question why over the years we get so much time and money squandered on incoherent fluff like Ashan compendiums, comics, pretty artwork (which never gets used), world development, and much less work put into the actual game side,
like say maybe they might save their hack writers' paychecks to instead hire people with actual skills, who understand the game and could improve rather than reinvent its design, foster maps and user content, make a non-broken H3 HD remake, create a decent AI for once, not greenlight and then cancel mismanaged projects, etc
you know, the little things in life lol
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Dave_Jame
Promising
Legendary Hero
I'm Faceless, not Brainless.
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posted February 15, 2015 07:10 PM |
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And Btw gentleman. the info Avonu shared is from Legacy, a game published over a year ago. Even if it was made on purpouse, then the expences would fall into M&M X or older games budgets. So it's nice trivia but apart from giving some writers guidlines it had nothing to do with H7
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