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GenyaArikado
Bad-mannered
Supreme Hero
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posted October 12, 2015 05:44 AM |
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Lmao bravo. And the skeleton looks amazing too, although i'd keep the kopesh.
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Now i just need to learn to how to use that program and make the Night Lady vampire.
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted October 12, 2015 06:04 AM |
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That'd be great.
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb
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3lion
Known Hero
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posted October 14, 2015 11:15 PM |
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Edited by 3lion at 00:11, 15 Oct 2015.
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I have updated files for Creature Scale mod. It adds compatibility with 1.2 patch and changes some creature sizes based on your feedback.
You may download it from hommdb
New mod version is 1.0. Check in ReadMe file to make sure that you have a proper version.
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Stevie
Responsible
Undefeatable Hero
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posted October 15, 2015 12:16 AM |
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Edited by Stevie at 00:16, 15 Oct 2015.
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Conduit
Tavern Dweller
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posted October 15, 2015 05:02 AM |
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3lion said: I have updated files for Creature Scale mod. It adds compatibility with 1.2 patch and changes some creature sizes based on your feedback.
You may download it from [url=http://www.hommdb.com/mods/heroes7/scaled-creatures/]hommdb[/url]
New mod version is 1.0. Check in ReadMe file to make sure that you have a proper version.
Awesome Work!! Do you have any screenshots on the Revised Creatures that you changed from the first mod? I may not wanna change it
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted October 15, 2015 07:51 AM |
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I was thinking about it yesterday Will definitely try it.
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb
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3lion
Known Hero
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posted October 15, 2015 11:13 AM |
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Conduit said: Do you have any screenshots on the Revised Creatures that you changed from the first mod? I may not wanna change it
You have to use new version of the mod anyway, because the old one doesn't work with patch 1.2 (well, honestly it works, but it will overwrite some patched files, so I don't recommend to use the old mod any more). But I will update screenshots anyway. Soon
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natalka
Supreme Hero
Bad-mannered
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posted October 17, 2015 11:54 AM |
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Edited by natalka at 12:11, 17 Oct 2015.
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I am aware of the next urgent mod.
Camera in tactics mode should be higher up so we can see all the obstacles on the battle field.
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3lion
Known Hero
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posted October 17, 2015 01:44 PM |
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Edited by 3lion at 13:47, 17 Oct 2015.
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natalka said:
Camera in tactics mode should be higher up so we can see all the obstacles on the battle field.
I don't think that this should be modded. Dev should fix it by themselves.
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natalka
Supreme Hero
Bad-mannered
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posted October 17, 2015 01:48 PM |
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ChrisD1
Supreme Hero
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posted October 17, 2015 08:26 PM |
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3Lion again thanks for updating the mod!!
very good job. my ever remaining suggestion is the landsknecht(or whatever it is) which is gigantic!!!!! he has the same size as the cuirasser(or whatever the name is) when he is on the horse!!!
i won't say anything about golems, because they should be 2x2 creature like the spiders. btw can you make them a 2x2 creature? i think they didn't do it because we would end up with 4 2x2s :/
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3lion
Known Hero
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posted October 17, 2015 09:39 PM |
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ChrisD1 said: suggestion is the landsknecht(or whatever it is) which is gigantic!!!!! he has the same size as the cuirasser(or whatever the name is) when he is on the horse!!!
Sword master is much lower than in previous version now. He is one head higher than Justicar and little bit lower than Minotaurs. Making him lower would make no sense. He is a smallest champion at the moment
PS
Those screenshots are from previous version. Must remake them but I'm too lazy.
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted October 17, 2015 10:07 PM |
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I am enjoying this game so much more with the proper sizes, thank you so much for this!
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb
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ChrisD1
Supreme Hero
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posted October 18, 2015 07:47 AM |
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3lion said:
ChrisD1 said: suggestion is the landsknecht(or whatever it is) which is gigantic!!!!! he has the same size as the cuirasser(or whatever the name is) when he is on the horse!!!
Sword master is much lower than in previous version now. He is one head higher than Justicar and little bit lower than Minotaurs. Making him lower would make no sense. He is a smallest champion at the moment
PS
Those screenshots are from previous version. Must remake them but I'm too lazy.
I'm really sorry then i judged from the screenshots. btw i used the mod but i continued my saved game.i think i must start a new game for these to take effect./
also i did smsth silly. after i installed the mods i verified my files again -,- that must be the cause of it...
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3lion
Known Hero
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posted October 18, 2015 12:14 PM |
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Yes, checking file will erase the mod.
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Disappointed
Tavern Dweller
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posted November 22, 2015 02:46 PM |
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Due to lack of map editor packages, i am very disappointed. http://www.hommdb.com/ presents only global mods, that change the whole game. I thought that after 1 month from the game's release, there would be alot of mods, new creatures, based models from heroes V and VI.
Shouldn't mmh7.ubi.com have the "community" section working be now?
I've tried making a custom GOLD GOLEM unit, that would be based on existing shantiri golem's model. The textures and stats would be diffrent. The problem is, that exporting model or texture from the game seems impossible. Also, my editor doesn't seem to have the "package modding system" working. Also, the editor works really slow, even with a good computer.
We need a working editor!
We need a community section on the official website!
We need a PDF guide, that would help us work on maps AND mods!
We need to know how to export models and animations from HV, HVI, MMX and Dark Messiah.
The DLC's with new factions would be done by fans faster than by the official UBI's team.(Remember Heroes III or V?)
The DEV team should work on it, or the game will end up like HVI!
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lordgraa
Promising
Famous Hero
The Whisperer
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posted November 23, 2015 12:00 AM |
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Boss mod
Boss mod (aka Heroes VI) for Heroes VII
Sincere thanks to: natalka, 3LiON (you are the best!)
For my upcoming campaign I needed to get back the "boss unit" feature for Heroes VII (you may know it from Heroes VI).
And I went so far that the boss should be not only bigger on combat/adventure map and have special stats and abilities but also to look a bit different.
So I asked natalka and 3LiON if they can help me and after some struggling with editor (crashes every now and then) I would like to show you what can be done:
And on combat screen (click for full resolution):
I also changed the texture, icon, artwork and lore in heropedia (which is giving me blank screen/page right now - but the GFX/text is ready).
Once again thanks to our masters modders and this whole community because without you I would be helpless (what a pity there is no official guide).
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World of Heroes (Czech fansite)
The Shadows Over Ashan (H7 community DLC)
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted November 23, 2015 02:46 AM |
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This looks amazing!
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb
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MoritzBradtke
Known Hero
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posted November 23, 2015 08:23 PM |
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Hmmm, is is possible to change hereo's models?
orna and murazil use the celestial model of HVII but they are male not female celestials, it would be cool if u could use the model from HVI for them, that's all i want to Change, ok u would probably also have to do some Animation swaps for new hero attack and spells (: but it would be cool if there is a way
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Disappointed
Tavern Dweller
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posted November 23, 2015 11:49 PM |
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MoritzBradtke said:
orna and murazil use the celestial model of HVII but they are male not female celestials
Too bad we dont know how to swap HVI's models into HVII
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