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Heroes Community > Heroes 8+ Altar of Wishes > Thread: New Creatures ( and Alt creature production system)
Thread: New Creatures ( and Alt creature production system) This thread is 8 pages long: 1 2 3 4 5 6 7 8 · «PREV / NEXT»
alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted September 24, 2006 10:43 PM
Edited by alcibiades at 22:45, 24 Sep 2006.

Quote:
Quote:
Glad to be of help.


Can you also find the link to your Dwarf town thread?  



It's here.

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SBlister
SBlister


Famous Hero
Rakshasa Commander
posted September 25, 2006 05:23 AM

Wouldn't it be better if it were more of a reptilian town rather than a Naga town. I mean the Nagas would be the ruling caste but they would have lizardmen as their servants and creatures like the basilisks or cuoatl in their army as well. Some nagas could be four handed ones while others look more like the medusa with snake hair and all that. The dungeon does seem like a reptilian town of sorts with hydras, raptors and dragons in it. hehe.

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Sindbad
Sindbad


Famous Hero
The lost soul
posted September 25, 2006 02:58 PM

That about the Hammers of fate has made me realise something. Now I know I am looking at HOMM only from outside and trying to implement my ideas (that I love so much and there is much of them...) and dont see the other side of HOMM... Im just too optimistic and too much of a dreamer... For example now I have seen the dwarven town and it isnt at least similar to the dwarven town I would like to have... And maybe lots of my work that I am going to present in my thread is useless... But in fact, I like the dwarven town! Its original and fits into H5 (quite...).
*End of monologue.

To that Naga town, I have also made one that is similar to Alcs (he inspired me). You can see it soon in my thread (hope we get to it *soon*!).
____________
Already gone...

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Golemcrafter
Golemcrafter


Promising
Famous Hero
Unlimited Fantasy Master
posted October 03, 2006 09:25 PM

Two new suggestions for creatures

I have two new ideas. Both creatures are good in my opinion. Here they are:

Fowler / Holy Fowler:

Small creature/Shooter/Caster(by Holy Fowler only)
Attack: 14 / 16
Defense: 16 / 16
Damage: 10-15 / 12-16
HP: 50 / 65
Speed: 7 / 7
Mana: 15/15 / 15/15
Ability:

-Unlimited Shots: The creature never runs out of ammunition.
-Bird Attack: By ranged attacks, the creature uses his bird and it also has the chance that the bird will attack two outher enemies instead of one.
-Bless: Instead of attack this creature can bless one of the friendly units. The moral of the blessed creatures increase by 2. (by Holy Fowler only)

Comment: Middle defense and attack, quite low damage but really good abilities.


Spawn / Venom Spawn

Large creature/Walker
Attack: 15 / 15
Defense: 17 / 20
Damage: 16-20 / 20-24
Hp: 70 / 80
Speed: 5 / 6
Man 0 / 0
Ability:

-Jelly Body: Thease creatures gets 30% to their defense against shooter units.
-Acid Attack: By meele attack the creature decreases the defense of the aatcked units. Decrease depeds on creatures number. (by Venom Spawn only)

Comment: Really good defense and damege although it has low speed and attack. The abilities are especially good against shooters.



Extra wish: The Djinn Sultan must have more HP for example 60 or 70, because he is very weak...
____________
"Golemcrafter's creativity is
astaunding.[...]It must be
recognized that his mind was
able to picture every single
detail of his faction
accurately, something most of
us would be unable ... too long to display...

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted October 03, 2006 09:50 PM

The Djinn sultan is fine as he is. He has top damage, speed and initiative, which means he has to have low Hit Points in order to not become overpowered. And you get 8 a weak!

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LordTitan
LordTitan


Famous Hero
Hit Dice: 76d12+608 HP
posted October 03, 2006 10:55 PM

Um...

Just so you know, some of these upgrades sound like monsters from ff3, example: What the heck's a Maghoul? And why does a a 'lynx' upgrade into an 'onyx lynx', just 'cause you can use mutiple y's in one title, doesn't mean you have to, or that it makes sense.
And some upgrades are redundant, like 'Troglodyte' and 'Cave Troglodyte', these two titles mean the same thing

(Troglodyte - A cave dwelling person.
Cave-Troglodyte - A cave dwelling person who dwells in a cave.)

I for one have had enough of wierd upgrade like Green Dragon to Gold Dragon, or what ever. Upgrades should make sense, and before you go and say 'Sword-Guy upgrades to Paladin!', you should consider what a Paladin is, or a crusader, or whatever you're going to name it.

Just to clarify...
Archer to Grand Archer works, because you're not changing what the creature is, you can really only change what creatures are in an upgrade with golems (amoung other constructs) or undead. This sort of upgrade makes sense because you're not mutating the creature into something else, upgrades that make sense go along the lines of 'sword-guy' to 'guy-with-bigger-sword'.
Werewolf to Weretiger does not work because they are two different creatures, in this case one turns into a wolf and the other into a tiger. This upgrade makes about as much sense as upgrading 'Robin' into 'Batman'.
How ever if you were to upgrade werewolf into wereworg, that would make atleast a little sense, seeing as a worg is just a really big an' nasty wolf

And before you get bent out of shape, I'd like to say this:
I'm not saying you aren't allowed to make creatures change from 'monstie' to 'greater-monstie'.
What I'm saying (in the above little sentence) is that you can upgrade something like 'Troll' into 'War Troll', but not 'Troll' into 'Fire Troll'.

I'd really like to get this accross to everybody who creates, plays, or even watches games, sometimes you just have the say 'WTF? That doesn't make any sense! Why would a Hydra upgrade into a Pyro-Hydra? Sure it's cool, but what's going on here? Where'd the Pyro part come from? Is the Hydra a Half-Dragon or something? I Doubt they'd be able to cross-breed.'
People are too accepting these days, they should voice their minds when something like this comes up.

And that's all I have to say.
____________
Spaek the Titan

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Golemcrafter
Golemcrafter


Promising
Famous Hero
Unlimited Fantasy Master
posted October 04, 2006 07:53 AM

Quote:
The Djinn sultan is fine as he is. He has top damage, speed and initiative, which means he has to have low Hit Points in order to not become overpowered. And you get 8 a weak!


But they dies mostly in the first or in the second turn by an attack. They are expensive, too and they huge damage helps not too much. Even when we cast spells with the Djinn sultan, we lose a turn. Everybody attacks them and they fell too quick. If I had a good tactics with them, I would say they are good, but so...
____________
"Golemcrafter's creativity is
astaunding.[...]It must be
recognized that his mind was
able to picture every single
detail of his faction
accurately, something most of
us would be unable ... too long to display...

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Golemcrafter
Golemcrafter


Promising
Famous Hero
Unlimited Fantasy Master
posted October 04, 2006 07:57 AM

Quote:
Um...

Just so you know, some of these upgrades sound like monsters from ff3, example: What the heck's a Maghoul? And why does a a 'lynx' upgrade into an 'onyx lynx', just 'cause you can use mutiple y's in one title, doesn't mean you have to, or that it makes sense.
And some upgrades are redundant, like 'Troglodyte' and 'Cave Troglodyte', these two titles mean the same thing

(Troglodyte - A cave dwelling person.
Cave-Troglodyte - A cave dwelling person who dwells in a cave.)

I for one have had enough of wierd upgrade like Green Dragon to Gold Dragon, or what ever. Upgrades should make sense, and before you go and say 'Sword-Guy upgrades to Paladin!', you should consider what a Paladin is, or a crusader, or whatever you're going to name it.

Just to clarify...
Archer to Grand Archer works, because you're not changing what the creature is, you can really only change what creatures are in an upgrade with golems (amoung other constructs) or undead. This sort of upgrade makes sense because you're not mutating the creature into something else, upgrades that make sense go along the lines of 'sword-guy' to 'guy-with-bigger-sword'.
Werewolf to Weretiger does not work because they are two different creatures, in this case one turns into a wolf and the other into a tiger. This upgrade makes about as much sense as upgrading 'Robin' into 'Batman'.
How ever if you were to upgrade werewolf into wereworg, that would make atleast a little sense, seeing as a worg is just a really big an' nasty wolf

And before you get bent out of shape, I'd like to say this:
I'm not saying you aren't allowed to make creatures change from 'monstie' to 'greater-monstie'.
What I'm saying (in the above little sentence) is that you can upgrade something like 'Troll' into 'War Troll', but not 'Troll' into 'Fire Troll'.

I'd really like to get this accross to everybody who creates, plays, or even watches games, sometimes you just have the say 'WTF? That doesn't make any sense! Why would a Hydra upgrade into a Pyro-Hydra? Sure it's cool, but what's going on here? Where'd the Pyro part come from? Is the Hydra a Half-Dragon or something? I Doubt they'd be able to cross-breed.'
People are too accepting these days, they should voice their minds when something like this comes up.

And that's all I have to say.


I see that you are a good player and viewer. Can you please look at my two creatures? Are they too strong/too weak/good enough? Please give me replies! Thank you!
____________
"Golemcrafter's creativity is
astaunding.[...]It must be
recognized that his mind was
able to picture every single
detail of his faction
accurately, something most of
us would be unable ... too long to display...

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted October 04, 2006 10:54 PM

Quote:
Um...

Just so you know, some of these upgrades sound like monsters from ff3, example: What the heck's a Maghoul? And why does a a 'lynx' upgrade into an 'onyx lynx', just 'cause you can use mutiple y's in one title, doesn't mean you have to, or that it makes sense.
And some upgrades are redundant, like 'Troglodyte' and 'Cave Troglodyte', these two titles mean the same thing

(Troglodyte - A cave dwelling person.
Cave-Troglodyte - A cave dwelling person who dwells in a cave.)

I for one have had enough of wierd upgrade like Green Dragon to Gold Dragon, or what ever. Upgrades should make sense, and before you go and say 'Sword-Guy upgrades to Paladin!', you should consider what a Paladin is, or a crusader, or whatever you're going to name it.

Just to clarify...
Archer to Grand Archer works, because you're not changing what the creature is, you can really only change what creatures are in an upgrade with golems (amoung other constructs) or undead. This sort of upgrade makes sense because you're not mutating the creature into something else, upgrades that make sense go along the lines of 'sword-guy' to 'guy-with-bigger-sword'.
Werewolf to Weretiger does not work because they are two different creatures, in this case one turns into a wolf and the other into a tiger. This upgrade makes about as much sense as upgrading 'Robin' into 'Batman'.
How ever if you were to upgrade werewolf into wereworg, that would make atleast a little sense, seeing as a worg is just a really big an' nasty wolf

And before you get bent out of shape, I'd like to say this:
I'm not saying you aren't allowed to make creatures change from 'monstie' to 'greater-monstie'.
What I'm saying (in the above little sentence) is that you can upgrade something like 'Troll' into 'War Troll', but not 'Troll' into 'Fire Troll'.

I'd really like to get this accross to everybody who creates, plays, or even watches games, sometimes you just have the say 'WTF? That doesn't make any sense! Why would a Hydra upgrade into a Pyro-Hydra? Sure it's cool, but what's going on here? Where'd the Pyro part come from? Is the Hydra a Half-Dragon or something? I Doubt they'd be able to cross-breed.'
People are too accepting these days, they should voice their minds when something like this comes up.

And that's all I have to say.


Excellent!

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crepus
crepus


Adventuring Hero
Nuclear Power Plant
posted October 05, 2006 12:07 AM

Speaking of troglodytes...

I made a subterranean troglodyte/medusa/insectoid town named the
Hive so far. All and any suggestions and comments area appriciated!

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actionjack
actionjack


Promising
Famous Hero
posted October 05, 2006 05:42 AM
Edited by actionjack at 05:43, 05 Oct 2006.

Quote:
Um...

Just so you know, some of these upgrades sound like monsters from ff3, example: What the heck's a Maghoul? And why does a a 'lynx' upgrade into an 'onyx lynx', just 'cause you can use mutiple y's in one title, doesn't mean you have to, or that it makes sense.
And some upgrades are redundant, like 'Troglodyte' and 'Cave Troglodyte', these two titles mean the same thing

(Troglodyte - A cave dwelling person.
Cave-Troglodyte - A cave dwelling person who dwells in a cave.)

I for one have had enough of wierd upgrade like Green Dragon to Gold Dragon, or what ever. Upgrades should make sense, and before you go and say 'Sword-Guy upgrades to Paladin!', you should consider what a Paladin is, or a crusader, or whatever you're going to name it.

Just to clarify...
Archer to Grand Archer works, because you're not changing what the creature is, you can really only change what creatures are in an upgrade with golems (amoung other constructs) or undead. This sort of upgrade makes sense because you're not mutating the creature into something else, upgrades that make sense go along the lines of 'sword-guy' to 'guy-with-bigger-sword'.
Werewolf to Weretiger does not work because they are two different creatures, in this case one turns into a wolf and the other into a tiger. This upgrade makes about as much sense as upgrading 'Robin' into 'Batman'.
How ever if you were to upgrade werewolf into wereworg, that would make atleast a little sense, seeing as a worg is just a really big an' nasty wolf

And before you get bent out of shape, I'd like to say this:
I'm not saying you aren't allowed to make creatures change from 'monstie' to 'greater-monstie'.
What I'm saying (in the above little sentence) is that you can upgrade something like 'Troll' into 'War Troll', but not 'Troll' into 'Fire Troll'.

I'd really like to get this accross to everybody who creates, plays, or even watches games, sometimes you just have the say 'WTF? That doesn't make any sense! Why would a Hydra upgrade into a Pyro-Hydra? Sure it's cool, but what's going on here? Where'd the Pyro part come from? Is the Hydra a Half-Dragon or something? I Doubt they'd be able to cross-breed.'
People are too accepting these days, they should voice their minds when something like this comes up.

And that's all I have to say.


Minior bit of clearfication....
Why does 'lynx' upgrade into an 'onyx lynx'?  
Lynx in my concept is not a living cat, but a construct, like the gargoyl.  (made of stone or wood).  That is why it is a Elemental.  So when upgrade, will be made of onyx (I pick onyx since a lynx would look nice with onyx like skin/texture, more like a panther)
Anther name might be Onyx Lynx > Jade Lynx.  

Maghoul is a word that I made up.  

personally I have no problem with troll to fire-troll, and contribute it more to "magical evolution/intellegent design" than as an equipment upgard.  (they are being breed differntly).  But Its not my place to suggest what you should like or not like.  But feel free to suggest some alternative names if you like.  

----------------------------------
To Golemcrafter:  What faction and what level of creature would your two be place at?

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Golemcrafter
Golemcrafter


Promising
Famous Hero
Unlimited Fantasy Master
posted October 05, 2006 05:52 PM

Quote:
Quote:
Um...

Just so you know, some of these upgrades sound like monsters from ff3, example: What the heck's a Maghoul? And why does a a 'lynx' upgrade into an 'onyx lynx', just 'cause you can use mutiple y's in one title, doesn't mean you have to, or that it makes sense.
And some upgrades are redundant, like 'Troglodyte' and 'Cave Troglodyte', these two titles mean the same thing

(Troglodyte - A cave dwelling person.
Cave-Troglodyte - A cave dwelling person who dwells in a cave.)

I for one have had enough of wierd upgrade like Green Dragon to Gold Dragon, or what ever. Upgrades should make sense, and before you go and say 'Sword-Guy upgrades to Paladin!', you should consider what a Paladin is, or a crusader, or whatever you're going to name it.

Just to clarify...
Archer to Grand Archer works, because you're not changing what the creature is, you can really only change what creatures are in an upgrade with golems (amoung other constructs) or undead. This sort of upgrade makes sense because you're not mutating the creature into something else, upgrades that make sense go along the lines of 'sword-guy' to 'guy-with-bigger-sword'.
Werewolf to Weretiger does not work because they are two different creatures, in this case one turns into a wolf and the other into a tiger. This upgrade makes about as much sense as upgrading 'Robin' into 'Batman'.
How ever if you were to upgrade werewolf into wereworg, that would make atleast a little sense, seeing as a worg is just a really big an' nasty wolf

And before you get bent out of shape, I'd like to say this:
I'm not saying you aren't allowed to make creatures change from 'monstie' to 'greater-monstie'.
What I'm saying (in the above little sentence) is that you can upgrade something like 'Troll' into 'War Troll', but not 'Troll' into 'Fire Troll'.

I'd really like to get this accross to everybody who creates, plays, or even watches games, sometimes you just have the say 'WTF? That doesn't make any sense! Why would a Hydra upgrade into a Pyro-Hydra? Sure it's cool, but what's going on here? Where'd the Pyro part come from? Is the Hydra a Half-Dragon or something? I Doubt they'd be able to cross-breed.'
People are too accepting these days, they should voice their minds when something like this comes up.

And that's all I have to say.


Minior bit of clearfication....
Why does 'lynx' upgrade into an 'onyx lynx'?  
Lynx in my concept is not a living cat, but a construct, like the gargoyl.  (made of stone or wood).  That is why it is a Elemental.  So when upgrade, will be made of onyx (I pick onyx since a lynx would look nice with onyx like skin/texture, more like a panther)
Anther name might be Onyx Lynx > Jade Lynx.  

Maghoul is a word that I made up.  

personally I have no problem with troll to fire-troll, and contribute it more to "magical evolution/intellegent design" than as an equipment upgard.  (they are being breed differntly).  But Its not my place to suggest what you should like or not like.  But feel free to suggest some alternative names if you like.  

----------------------------------
To Golemcrafter:  What faction and what level of creature would your two be place at?


To actionjack: Fowler and Holy Fowler would be for level 4 and Haven fraction, Spawn and Venom Spawn for level 5 and Necropolis fraction.

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Golemcrafter
Golemcrafter


Promising
Famous Hero
Unlimited Fantasy Master
posted October 05, 2006 05:56 PM

Oh sorry actionjack, UI change my opinion: Fowlers are 5 level creatures and Spawns are 5 level too. Sorry for my mistake. If Fowlers would be 4 level creatures they would be too strong...

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actionjack
actionjack


Promising
Famous Hero
posted October 06, 2006 05:46 AM

Took me a while to think of what a Fowler would be....
I think a Falconer would be a better name.

Not sure about the Holy part...and seem better as a lv 2 or 3 heaven creature, but not sure if they need another shooter that early.  

I like the Unlimited Shots ablity.  Maybe replace with a Scratch ablity which reduce attacking creature's initiative (living creature that is)  


For Spawn / Venom Spawn, since it is not undead, would seem more fitting into the Dungeon lv 3, 4, or 5 creature.  Jelly Body and Acid Attack seem good.  Might also add Split- which have 25% to avoid melee attack damage, and will split the creature stack in half (so will have two of them on battle field)  Might even make it an active ablity.  

Well, thats my comment anyhow.  HOpe to see more.    

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DragonLord3000
DragonLord3000


Known Hero
Romanian flamethrower
posted October 07, 2006 08:40 PM

I was thinking of changing the mighty gorgons name to allmighty gorgon or powerfull gorgon or terror gorgon or hell gorgon or doom gorgon or giant gorgon or death gorgon....
____________
hot peppers are an ilusion.they do not exist.

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Golemcrafter
Golemcrafter


Promising
Famous Hero
Unlimited Fantasy Master
posted October 10, 2006 07:13 PM

I like this topic! It is good to think about new creatures so now I proudly present one nem creature:


Academy:
Level 5: Visioner / Hypnotiker

Walker/Caster / Walker/Caster
Attack: 12 / 13
Defense: 15 / 17
HP: 45 / 60
Damage: 13-16 / 15-18
Speed: 5 / 5
Initiative: 12 / 12
Mana: 20 / 35
Shots: 0 / 0
Abilities: Summon Elementals: The creature summons a number of elementals. The number depends on how many Visioners do you have.
Hypnosis: Using this ability on an enemy unit, they will fall asleep for 1 turn. The asleeped creature can be attacked whitout waiting them up. (cost 10 Mana) (only by Hypnotiker)

Comment: Nice creature wiht good spells. Hypnosis is really good against creatures with low initiative.


Made by Golemcrafer

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Golemcrafter
Golemcrafter


Promising
Famous Hero
Unlimited Fantasy Master
posted October 14, 2006 05:57 PM

No one wants to write here something? If it's so, this topic dies. As actionjack said, I like to read infos about the figments of your imignation!...
____________
"Golemcrafter's creativity is
astaunding.[...]It must be
recognized that his mind was
able to picture every single
detail of his faction
accurately, something most of
us would be unable ... too long to display...

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Jospan
Jospan

Tavern Dweller
posted February 17, 2007 05:32 PM

I think everyone should think mainly on fitting the classic creatures of HOMM somewhere, being alternative creatures for a town, or a new alignment, whatever.

Some that i can recall are:

-Medusas (almost everyone forgot them in this thread )
-Manticores
-Orcs
-Trolls (think they sould look MUCH bigger and stronger than that fat eating guy from HOMM3)
-Pegazi
-Wyverns (and maybe we can put a WYRM as an upgrade, or the other way arround, or as an alternative)
____________

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crepus
crepus


Adventuring Hero
Nuclear Power Plant
posted February 18, 2007 09:46 PM

Kraken

Remember how lame the "sea monster" in H4 was? A big albino Piranha-club-mascot lookalike? I've got a better idea!

The Kraken

According to my dreamy point of view a Kraken is somewhere on the sea part of the map, but you don't see it until your boat runs into it and it attacks you. Well... OK, if you buy a map from a Sea Cartographer it'll be marked out. The Kraken is an immense octopus-like monster and you're only attacked by it's tentacles. Each arm has 150 HP, and you're attacked by four-seven groups of them. As the arms are all parts of one big monster your only way to curse the monster is to cast mass curses. Destructive magic spells however, work fine.
The kraken can grab your troops, making it impossible for them to move. If a group of grabbed creatures has HP < 75*{number of tentacles} the monster might drag that tentacle with creatures to the depths, where your creatures will be devoured. Devoured creatures can not be resurrected. The group of tentacles that left the battlefield will however not return. But 50% of the hit points of the devoured creatures will be used to heal remaining tentacles.
If the Kraken has only one or two group of tentacles left on the battlefield it has a 40% chance of adding two-four new groups of 1-3 arms in each. However, if any group of arms was earlier submerged to devour, that group belongs to the reinforcement group.

Whaddyasay?




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Mater tua criceta fuit, et Pater tuo
redoluit bacarum sambucus.

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Ted
Ted


Promising
Supreme Hero
Peanut Exterminator
posted February 18, 2007 10:22 PM
Edited by Ted at 22:22, 18 Feb 2007.

i say good! ok, i see that the ship is attacked by the kraken, from the corners? the side? the front? the back? and the how do non-ranged units attack? if the kracken raises itself from the sea to devoir you, you dont have much hope

and on your map, the kraken should only be in deep water, save it going up creeks

reminds me of pirates of the carribian
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