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Nirual
Famous Hero
Imbued Ballista
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posted July 10, 2009 08:49 AM |
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Edited by Nirual at 08:53, 10 Jul 2009.
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"Asha uses all" is a ritual saying for Necromancers much like "Griffin Eternal" for the Knights.
As for his actions, he considers his work done when he destroyed Flammschrein and released the spirit beneath. But as you surely noticed, there are two more campaigns.
The presence of demons didn't weaken the Undead per se, but he considers it his duty to Asha to get rid of them.
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In ur base killing ur doods... and raising them as undeads.
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Matrix4767
Adventuring Hero
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posted July 10, 2009 12:56 PM |
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Are colossi/titans mechanic?In their description it says that their a Wizard's greatest creation/summon,which should make sense since they're immune to mind control,yet don't have mechanical ability.
Why do races hate each other?Do they think their enemy wants to destroy the world?Inferno is obvious,but wha about the others?
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zamfir
Promising
Supreme Hero
Allez allez allez
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posted July 10, 2009 02:01 PM |
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Well, the following 'pairs' hate each other:
-Haven vs. Inferno
-Academy vs. Necropolis
-Sylvan vs. Dungeon
-Fortress vs. Dungeon
All of them have pretty good reason.
The first one is obvious.
Necromancers are a spin-off of Wizards. They were one once, but the Necromancers were rejected by their fellows for, well, Necromancy.
The Dark Elves were one with the Wood Elves once. Demons attacked the Elvish capital in 566 and burnt Brythigga. Elves accused their darker relatives, and thus the Dark Elves were exiled.
Dwarves and Dark Elves hate each other for they compete for the underground. Besides, Fortress is a very much male-driven community, unlike the Dark Elves where women are supreme.
I don't really know for the Stronghold, since I didn't played the campaigns in ToTE, but I think they hate Haven and Academy, again for obvious reasons.
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5 Times TV
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted July 10, 2009 02:19 PM |
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Actually they mostly hate demons, after all they were initially created to counter them. And the demons had slaughtered their children in retaliation.
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb
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Nirual
Famous Hero
Imbued Ballista
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posted July 10, 2009 03:47 PM |
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As far as Demons are concerned, it's pretty much them versus everyone else, except for Demon symphathizers in Academy, Dungeon and Haven.
Necromancers aren't very popular either, especially after Markhal. Arantir somewhat made up for it but I don't think many even really noticed, other than Kujin and Isabel.
Orcs hate Haven and Academy for using them as Slaves but they hold the biggest grudge against Inferno.
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In ur base killing ur doods... and raising them as undeads.
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Matrix4767
Adventuring Hero
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posted July 10, 2009 07:12 PM |
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How much chance of miss will I get if my Necromancers's tier 3 units are affected by Soldier's Luck?
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zamfir
Promising
Supreme Hero
Allez allez allez
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posted July 10, 2009 08:03 PM |
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Ghosts are not affected by Soldier's Luck.
The chance to miss is always 50%, but there can be at most 2 misses/hits in a row. This is calculated for each stack.
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5 Times TV
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Matrix4767
Adventuring Hero
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posted July 10, 2009 08:16 PM |
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That's odd.I saw a moderator'post saying that Incorporeal is affacted by Soldiere's Luck.There can actually be 3 misses in a row,the forth one will be a hit or vice-versa.
Anyway,what weaknesses does Sylvan have?People constantly say they won easily with them,as if they are a perfect faction.
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veco
Legendary Hero
who am I?
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posted July 10, 2009 08:52 PM |
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Incorporeal allows to hit/miss 2 times in a row at most.
The effect is calculated to all stacks on the field, rather than each unit separately. So in theory it's possible that 2 ghost stacks fighting 1 will always trigger incorporeal and the other won't. If you're lucky enough
About Sylvan - I dunno because I hate playing with them but seeing Duel Map Replays I can say that they're certainly aren't perfect.
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none of my business.
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Matrix4767
Adventuring Hero
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posted July 10, 2009 08:58 PM |
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So if I have two stacks of Ghosts,dumb luck could make one of them semi-invincible?
Is Kaspar a good hero for War Machines skill?His plauge tent is really good,how better can it get with progression?
Why is Orlando's ballista able to hit me 4 times,all of them lucky?I thought 3 was maximum.
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veco
Legendary Hero
who am I?
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posted July 10, 2009 09:09 PM |
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Quote: So if I have two stacks of Ghosts,dumb luck could make one of them semi-invincible?
Is Kaspar a good hero for War Machines skill?His plauge tent is really good,how better can it get with progression?
Why is Orlando's ballista able to hit me 4 times,all of them lucky?I thought 3 was maximum.
1)yes
2)on level 20 you get 300 healing power which means 900 per fight (you can only use tent 3 times). Not too impressive considering what spellpower the hero will get by that time. Not good but not that bad either
3)Ring of Machine affinity, Luck does not have a cap as incorporeal does if I remember correctly
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none of my business.
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Nirual
Famous Hero
Imbued Ballista
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posted July 10, 2009 10:35 PM |
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Quote:
2)on level 20 you get 300 healing power which means 900 per fight (you can only use tent 3 times). Not too impressive considering what spellpower the hero will get by that time. Not good but not that bad either
Actually, Kaspar gets 5 more healing per level, so at 20 he will have 200, unless he gets the Ring of Machine Affinity (not sure if that one will also double Kaspars bonus since I never see the damn thing in my games but I assume so).
Either way, Kaspar is good for starting since his First Aid Tent will cut down on losses, but in the long run the tent really isn't all that great, though the ability to cure some curses can be handy.
It really beats me why they kept the 3 uses per fight from H3 and gave you no way (other than the ring) to get more out of it. Ballista got quite some options (Flaming Arrows, Triple Ballista, Artifical Glory, Runic Warmachines), though it still falls flat for large armies.
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In ur base killing ur doods... and raising them as undeads.
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Seiat
Hired Hero
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posted July 10, 2009 10:39 PM |
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Edited by Seiat at 19:50, 11 Jul 2009.
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Does anyone know if it's possible to switch a single scenario created with the map editor to multiplayer? I rly don't want to redo the entire thing
EDIT: If you tell me I'll send you the map personally when it's finished
UPDATE: I've now tried direct file editting with Notepad, and I think I might be onto something... in notepad, you are able to change every value that says 'SingleMissions' to 'Multiplayer' which you can't in the editor. However, even if you don't change any values, as soon as you save with notepad the map becomes corrupted... Thusly, is you open it with map editor it crashes, and it crashes Heroes 5 as soon as you open the game (thank god I backed up the map). Maybe this can help someone help me? Perhaps there is a program that won't corrupt the file when it is saved?
Another update: It seems Wordpad doesn't corrupt the file when saved like Notepad does, but after changing the values the map is still unplayable and unable to be opened by the editor. Crap, here I thought I'd done it
Scratch that, it corrupts the file when a value is changed rather then just being saved
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Matrix4767
Adventuring Hero
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posted July 11, 2009 09:19 PM |
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Why are neutral creatures positively affected by my attack and defence ratings if the faction units I have correspond to the enemies?
This Luck thing.If I have 5 luck,how much will it pop up?Also does it maximize damage or double it?Let's say I attack with a single Vampire and luck is triggered.Will I do 16 damage or,if original attack does 6 damage,it does 12?
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted July 11, 2009 09:24 PM |
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Your hero ratings do not affect neutrals. But they get +1 att/def when the ground is native.
Luck is 10% chance per 1 to double the dmg. That means 50% chance at 5.
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb
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Matrix4767
Adventuring Hero
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posted July 11, 2009 09:44 PM |
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I see.I thought native terrain only affected the hero's movement.
Abou the elves' Double Shot.Does luck on both shots make them deal quadruple dagame?
What did the Colossus's missing earthquake affect?Did Nival elaborate on that?
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted July 11, 2009 09:46 PM |
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Quote: double the dmg
And while the cap may show above 5 the actual chance never gets above 50%, same goes for morale. Anyways all those are covered in the manual check it out.
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb
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Matrix4767
Adventuring Hero
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posted July 11, 2009 10:04 PM |
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EDIT:Stupid question.
Questions about the first cutscene.
1.How was Nicolai able to split his Squires?You can only have a maximum of 7 stacks,yet he has 9.
2.What happened to the Imperial Griffin?Why did it switch sides?
3.How did the Squires retaliate agains the Cerberi?They have no retaliation ability,so how is it possible?
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alcibiades
Honorable
Undefeatable Hero
of Gold Dragons
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posted July 13, 2009 09:47 AM |
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Please, you don't have to take everything so literally, no need to come with all these questions, it's not like it's reality, it's just a computer game.
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What will happen now?
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Matrix4767
Adventuring Hero
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posted July 13, 2009 10:30 AM |
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I was asking for the mechanics this time,not reality.
It doesn't make sense that Freida was once an artifact.That's like making the Skull of Markal a hero.
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