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sfidanza
Promising
Supreme Hero
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posted November 04, 2007 11:20 PM |
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@sylvian_prince: having a bad english is one thing, which we perfectly understand and respect. But your syntax is horrible, and that makes your post impossible to read (except for dedicated people like Maurice).
So please, show some respect to others as well, and try to
- separate your ideas in different paragraphs (why have 1/2/3- and no line breaks??)
- use a correct punctuation
Thanks in advance.
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TemjinGold
Known Hero
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posted November 05, 2007 03:09 AM |
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Quote: Vampirism: it makes your unit Undead in all respects, and it gives it the Vampirism ability just like Vampires have it. Are Vampires overpowered? I don't think so. As an aside: Vampirism only works in melee attacks and does not drain life from Elemental and Undead creatures. So if a unit has Vampirism and you cannot cure it: use ranged attacks, spells, or Undead and/or Elemental creatures against it.
Just out of curiosity, have you tried the spell yet? No disrespect meant or anything but the amount it can drain is ridiculous at times. My Arantir cast it on a stack of Vamp Lords in the necro campaign and ~34 of them literally drained enough to heal back like 18 lords per hit when they were getting ~4-6 lords w/o the spell. The additional drain was like 104% (as listed by the spell.) I understand it's an L5 spell and all but it drains entirely too much and lasts too long (effectively makes that stack nearly invincible vs. melee)...
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Duncan
Famous Hero
The Pathfinder
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posted November 05, 2007 04:07 AM |
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Quote: Retribution or flaming arrows. that is the question.
No question for me. I take Flamming Arrows over Retribution any day
Quote: is there another knight worth playing?
My other favorites: Dougal, Irina, or Klaus (for larger map, aiming for a late game). Rutger is always nice for secondary hero due to his Logistics skill.
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But now I have come to believe that the whole world is an enigma, a harmless enigma that is made terrible by our own mad attempt to interpret it.
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emilsn
Legendary Hero
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posted November 05, 2007 07:05 AM |
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Dungeon invis. sucks. . Only against AI its good. If you have area spells, use them. if not? Arcane crystal, hive, blade barrier. Use them on the spot where they stand(If you remember where that was. If your creeping with haven and havn't upgraded ARchers, use their ability. They are so easy to find. And only stalkers is usefull. I would rather cast spells with lvl 6 then making her melee..
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Don't walk behind me; I may not
lead. Don't walk in front of me;
I may not follow. Just walk
beside me and be my friend.
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Maurice
Hero of Order
Part of the furniture
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posted November 05, 2007 11:06 AM |
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Quote: Just out of curiosity, have you tried the spell yet?
I have, and in fact used it to win several impossible battles against the AI. I realise that it drains a lot, but that doesn't nullify other means to destroy the stack with Vampirism - while at the same time circumventing their life drain.
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Homer171
Promising
Supreme Hero
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posted November 05, 2007 11:19 AM |
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Go whit Dark Magic whit Haven and cast Vampirism on Battle Griffins thats quite powerful
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Don't be too proud of this technological terror you've constructed. The ability to destroy a planet is insignificant next to the power of the Force.
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bloucester
Famous Hero
MSN can go to hell
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posted November 05, 2007 06:09 PM |
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Quote:
Quote: retribution needs battle frenzy (excellent for the marksmen) and flaming arrows needs archery (more excellent for the marksmen  . i tend to prefer to get archery instead of frenzy, yet this only applies to vittorio
You can take both. I mean Battle Frenzy and Archery.
Of course you can take them both. The problem is that you can't take both flaming arrows and retribution. In the best case, retribution gives you 25 percent more damage. Correct me if I'm wrong.
While, with flaming arrows I think you can inflict SERIOUS damage to a high tier stack if its owner doesn't destroy the ballista quickly. Does the additional fire damage (50 per attack?) applies to creatures immune to fire/magic? (e.g. black dragons)
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radar
Responsible
Legendary Hero
Castle/Haven player
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posted November 05, 2007 06:40 PM |
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Since ToE I abadoned Klaus coz he just sucks when it comes to play on small map; besides I stick more with high difficulty. Vittorio & Dark Magic are my new choices... quartiple flaming lucky ballista is just ownage
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bloucester
Famous Hero
MSN can go to hell
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posted November 05, 2007 06:42 PM |
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why do you prefer dark to light? (or you just pick the first one offered?)
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radar
Responsible
Legendary Hero
Castle/Haven player
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posted November 05, 2007 07:19 PM |
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better creeping, more fun, VAMPIRISM... besides I have whole arsenal of light spells with my creatures
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Legendary_hero
Known Hero
Stronghold Warchief
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posted November 05, 2007 07:25 PM |
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Does the additional fire damage (50 per attack?) applies to creatures immune to fire/magic? (e.g. black dragons) No it doesn't apply to immunes,but it still ignores defence.
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emilsn
Legendary Hero
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posted November 05, 2007 09:56 PM |
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Vampirisme is freaking awesome. Griffins + Vampirisme = Really evil! So freaking awesome... They cannot DIE!!
____________
Don't walk behind me; I may not
lead. Don't walk in front of me;
I may not follow. Just walk
beside me and be my friend.
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Legendary_hero
Known Hero
Stronghold Warchief
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posted November 05, 2007 10:40 PM |
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Quote: Vampirisme is freaking awesome. Griffins + Vampirisme = Really evil! So freaking awesome... They cannot DIE!!
Don't get too exited you might have and 'wet' accident
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sylvian_prince
Hired Hero
the ranged hanter
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posted November 05, 2007 10:47 PM |
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Quote:
Quote: Just out of curiosity, have you tried the spell yet?
I have, and in fact used it to win several impossible battles against the AI. I realise that it drains a lot, but that doesn't nullify other means to destroy the stack with Vampirism - while at the same time circumventing their life drain.
you wrong my friend u didnt get me. i can win any one who have vampirism at final batle. it just i have the spell in some maps like in the final camp' or other map's i kill everything!
example: i have 20 archi devils how can i win with them 250 archiangle's? whithout loosing even one devil?! in some map that created by somebody ther where trong's and swarm's lvl 6-7 funny but that was np........ i played agienst my friend he have a very hard time! and he play with the dark elves, he has m.pupet frenzi slow ets... but no vamp's so all the map was explored by me and that what gave me a victory.
as for the mana coast of the devining vengens 14 is not so much aspeselly if it kills 40-50 or more lvl 7... implosion with dungeon does max 2000-3000 damage its like 15-20 lvl 7 even less(and the coast is much higher)...
imagine yourself this picture: i have 500 lvl 1 and 300 lvl 2 you have 60 lvl7 and 90 lvl6 you gon'a win ofcourse but if i play wright you will loos many creture i will save the 14 mana and after your attack on my stack kills 500 or 300 you will taste that swoard... that is not fair don't you agree?!
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sylvian_prince
Hired Hero
the ranged hanter
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posted November 05, 2007 10:52 PM |
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Quote: Go whit Dark Magic whit Haven and cast Vampirism on Battle Griffins thats quite powerful
i respectfully desagree, if you have vampirisem you must have angles and cavalirs so why dont you use the spell on them? than you will se what a power is...
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kraken
Famous Hero
I just love being elemental
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posted November 05, 2007 11:25 PM |
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I'm stuck on mission 5 of orc
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Vini Vidi Vici
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emilsn
Legendary Hero
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posted November 06, 2007 07:13 AM |
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Quote:
Quote: Go whit Dark Magic whit Haven and cast Vampirism on Battle Griffins thats quite powerful
i respectfully desagree, if you have vampirisem you must have angles and cavalirs so why dont you use the spell on them? than you will se what a power is...
Because Pala and Angles dont have unlimited realitation. Thats why. And if you got battle griffins, which is so defensive, you can just send them out there. stay def. and let them take all the beaten with out losing much.
____________
Don't walk behind me; I may not
lead. Don't walk in front of me;
I may not follow. Just walk
beside me and be my friend.
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sylvian_prince
Hired Hero
the ranged hanter
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posted November 06, 2007 12:23 PM |
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Because Pala and Angles dont have unlimited realitation. Thats why. And if you got battle griffins, which is so defensive, you can just send them out there. stay def. and let them take all the beaten with out losing much.
this is good agienst lvl 1-4 but unlimited retal' is no good agienst palas or angels
exept the buity to see the grif' handles the fight's agienst low lvl's there is no reason fot this
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Doomforge
Admirable
Undefeatable Hero
Retired Hero
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posted November 06, 2007 01:22 PM |
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vampirism sucks
it just begs for mass cleansing in multiplayer game and you end up losing a turn which is not something you want to see when fighting a melee hero.
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radar
Responsible
Legendary Hero
Castle/Haven player
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posted November 06, 2007 04:23 PM |
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it doesn't mean it sucks overall... it's just awesome when it comes to creep,
besides dark knights can now easly dispell puppets etc in addition while boosting own units. I found it even useful against necro-dampening-morale--by-7
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