Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 5 - Modders Workshop > Thread: [NCF project] Adding creatures in ToE!
Thread: [NCF project] Adding creatures in ToE! This thread is 19 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 · «PREV / NEXT»
Gnoll_Mage
Gnoll_Mage


Responsible
Supreme Hero
posted January 19, 2008 04:23 PM

Yes, that's a much better idea. Please excuse my stupidity
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted January 19, 2008 08:50 PM

Templar


____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Wulfstan8182
Wulfstan8182


Famous Hero
, eh?
posted January 19, 2008 08:52 PM

nice! add that as a new creature and make it downloadable!
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted January 19, 2008 08:53 PM

Seriously, stop making fun of us with these amazing creatures and tell us how to make them ourselves.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
sfidanza
sfidanza


Promising
Supreme Hero
posted January 19, 2008 09:07 PM

While I'm very interested by the strategic interest of the mounted archer, I don't know how this one is different from a Paladin? (I mean strategically, and with all respect to this artist )

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted January 20, 2008 09:53 AM
Edited by radar at 09:56, 20 Jan 2008.

Quote:
Seriously, stop making fun of us with these amazing creatures and tell us how to make them ourselves.


I'm not making fun of anyone

How it was going with Templar:

I wanted recoloured Paladin sitting on Godric's horse with Champion's weapon.

Paladin's horse and Godric's one are geometrically the same, so I tried to swap textures only, but they have different arrangement on horse's body.

First thing I did was erasing all from Paladin except himself by linking horse and weapon texture to blank one. So, I got Palading floating in the air on invisible horse

Then I removed Godric from his horse in the same way and linked to Paladin by effect's model instance.

Same thing goes with champion's weapon - erasing all but the wapon from Champion, then linking it to Paladin.

And Templar is that what I've got

You will be more in touch with this when the mod is relased.




Quote:
While I'm very interested by the strategic interest of the mounted archer, I don't know how this one is different from a Paladin? (I mean strategically, and with all respect to this artist  


I guess we will have about 15 Death Knight's conterparts so one more paladin like creature is not a harm He will be example of model instance toying. Besides he is kickass!
More in his thread soon.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Mytical
Mytical


Responsible
Undefeatable Hero
Chaos seeking Harmony
posted January 20, 2008 09:59 AM

When is somebody going to make the werewolf?  Or have I missed it already?  .  My favorite creature, and please...not considered undead.  They are cursed, not undead.
____________
Message received.

 Send Instant Message | Send E-Mail | View Profile | PP | Quote Reply | Link
Gnoll_Mage
Gnoll_Mage


Responsible
Supreme Hero
posted January 20, 2008 12:54 PM
Edited by Gnoll_Mage at 12:54, 20 Jan 2008.

Radar, what's the Nomad horse?
And have you got moving animations working properly? (And if so, how? )
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Nelgirith
Nelgirith


Promising
Supreme Hero
posted January 20, 2008 01:24 PM

Quote:
Radar, what's the Nomad horse?
And have you got moving animations working properly? (And if so, how? )


Duncan/Sareth's one if my memory serves well.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Gnoll_Mage
Gnoll_Mage


Responsible
Supreme Hero
posted January 20, 2008 01:35 PM
Edited by Gnoll_Mage at 13:35, 20 Jan 2008.

Quote:

You will be more in touch with this when the mod is relased.


I hope you will be releasing the Nomad too .
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
2ndHero
2ndHero


Famous Hero
Floppy Slayer
posted January 20, 2008 02:36 PM

Radar, is it possible to make a wolf rider with the same way you made the templar and nomad?
____________
Help and suggestions needed here.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted January 20, 2008 04:02 PM

Quote:
Radar, is it possible to make a wolf rider with the same way you made the templar and nomad?


Yes. The problem may be with rider's animation, he should stay in one place, for example when got hit. It doesn't look well when he's out of his horse, that's why I'm *not* going to make nomad, but if you want to, you can catch the idea of duncan's horse and beta archer on.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Gnoll_Mage
Gnoll_Mage


Responsible
Supreme Hero
posted January 20, 2008 05:27 PM

Could I have the beta archer files please?
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted January 20, 2008 05:59 PM

Go on, snatch effects

templar

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Gnoll_Mage
Gnoll_Mage


Responsible
Supreme Hero
posted January 20, 2008 06:54 PM

I think this thread is probably significant enough in terms of modding to be stickied.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted January 20, 2008 08:06 PM

On that note, where's VokialBG disappeared to?

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
VokialBG
VokialBG


Honorable
Legendary Hero
First in line
posted January 20, 2008 10:25 PM
Edited by VokialBG at 22:29, 20 Jan 2008.

Nice note, actually I was thinking about this right after sfidanza posted this topic. This is the beginning of new modding era - great thread - great place

@Cepheus: I'm always here, looking at new and old posts don't worry for me
____________

 Send Instant Message | Send E-Mail | View Profile | PP | Quote Reply | Link
radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted January 21, 2008 11:52 AM

I'm wondering, how did 2ndHero give the Basilisk so good image quality? Doughters of Darkness look perfect even on very low details too

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Gnoll_Mage
Gnoll_Mage


Responsible
Supreme Hero
posted January 21, 2008 05:08 PM

Any way of making NCF creatures be `resurrectable` by Necromancy?
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
2ndHero
2ndHero


Famous Hero
Floppy Slayer
posted January 21, 2008 05:12 PM

Quote:
I'm wondering, how did 2ndHero give the Basilisk so good image quality? Doughters of Darkness look perfect even on very low details too

WTF? I just edited it with Gimp with the clone tool and then recouloured it. Nothing special.
____________
Help and suggestions needed here.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread » This thread is 19 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 · «PREV / NEXT»
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0727 seconds