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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: StarGate Atlantis mod
Thread: StarGate Atlantis mod This thread is 14 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 · «PREV
songfx
songfx


Adventuring Hero
posted May 13, 2011 05:36 PM

Quote:
If I remember well, I used flags above 500 for that script, and they do not reset if you start Atlantis right after playing another map using them. You need to shut the game and start again. I guess you were playing some other mod then switched to Atlantis without restarting the game.


I played Atlantis 1.01 and got through, then I continue to play Atlantis 1.02 without shutting the game.

Anyway, can you reset the flags at the begining of the game ?
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JimV
JimV


Responsible
Supreme Hero
posted May 15, 2011 04:03 AM

Songfx, if you are in the middle of a game and do not want to restart, flags can be reset by editing the saved game.  If you email your game file to me I will do this.  (This method can also be used to fix some crashes or hangs of WoG games, by editing ERM commands.)

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JimV
JimV


Responsible
Supreme Hero
posted May 15, 2011 03:03 PM

Songfx, so far today my email program, MS Outlook, is having a hard time downloading your email and attachments, so I used Juno web email to look at it.  I will reply directly to your email when I can do so via Outlook, but I will reply here also since you might see this first.

I searched the text of the SAR map for IF:V's involving high flag numbers which are not initialized to zero in instructions, and found these:  601-621 (special abilities upgrades), 810, 812-814, 816, 899, and 901-902 (Tollan).  (Some of these may have been initialized in other ways, but it will not hurt to add initializing instructions.)  I hope I found every one - if not, let me know.

I have edited your saved game, atlantis007.GM1, to initialize those flags to zero.  I have also added initialization instructions to the Options script in the maps for versions 1.01, 1.02, and 1.02C (your translation).

The game file and a zip file of the maps can be downloaded from:

http://www.box.net/shared/xnzkn8namd

Note to others who may want the updated map versions:  the zip file contains maps only, not the complete SAR package, which must be installed first (if it has not already been downloaded and installed).

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songfx
songfx


Adventuring Hero
posted May 16, 2011 02:30 PM

@JimV
Well received you email with many thanks.

So I can continue the game.


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songfx
songfx


Adventuring Hero
posted May 17, 2011 12:29 AM

@JimV
I tried to reply your email, but the mails are returned.
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