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RedDawn
Tavern Dweller
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posted November 30, 2013 08:22 PM |
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Edited by RedDawn at 20:25, 30 Nov 2013.
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So I installed HoLv3.2 and everything works fine on it except for the fact that when I go into a battle, there are no battlefield graphics. The entire battlefield is pretty much black and I'm not quite sure as to why. If someone knows, I would appreciate any info.
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Bersy
Honorable
Supreme Hero
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posted November 30, 2013 10:10 PM |
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Disable option "New Battlefileds" in WoG Options and save settings in files MySettings.dat.
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bloodshade
Tavern Dweller
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posted December 21, 2013 12:01 AM |
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Hello!
I've just extracted ERA II mod from that site you suggested and I downloaded this HoL 3.2, extracted it in that Mods file. It's not working. If you guys have any solutions to this problem, please let me know. Thank you in advance!
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VodnikzWesce
Tavern Dweller
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posted November 11, 2014 06:35 AM |
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i have installed original HoMaM complete,
install ERA 2.46
install Hero Of Light 2.1
disable DEP as you have wrote to me.
but still same. When i encounter battle, then now (satyras as Henchmann with PC) is crashing the game immidiately :-(
why the image is not showing? :-( http://2i.cz/58bc7a5083
I think, this is the problem. but how i can fix it? seems to be some incorrect link of items//buildings// monsters
any help?
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Hero_of_Light
Responsible
Supreme Hero
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posted November 11, 2014 02:52 PM |
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I don't know what you're talking about. As I state here:
HoL v2.1 is only compatible with original WoG and ERA I. It wouldn't work on ERA II. It is a really old version of my mod so I should suggest you downloaded the newest version of my mods, which can be found here.
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Not idly do the leaves of Lorien fall.
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VodnikzWesce
Tavern Dweller
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posted November 11, 2014 07:26 PM |
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Hero_of_Light said: I don't know what you're talking about. As I state [url=http://heroescommunity.com/viewthread.php3?TID=37857]here[/url]:
HoL v2.1 is only compatible with original WoG and ERA I. It wouldn't work on ERA II. It is a really old version of my mod so I should suggest you downloaded the newest version of my mods, which can be found [url=http://heroescommunity.com/viewthread.php3?TID=38907]here[/url].
i can see also HoL 2,22 is not 100% compatible.
when i turon ON the automatic Hero upgrade monster lvl 7 to lvl 8, at Dungeon the Black Dragon become Kobolt. which is only 1st level of monster :-(
but e.g. Titans become RA messenger with no problem.
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robizeratul
Known Hero
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posted November 12, 2014 08:55 PM |
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Is it possible to play this game without the ability to change creatures?
For example, bishops and Templar. I don't want the ability to change them in castle or on map.
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ipisipis
Tavern Dweller
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posted November 21, 2014 03:49 AM |
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I think you just have to uncheck the universal creature upgrade in the wog settings.
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drages
Tavern Dweller
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posted January 11, 2015 07:04 PM |
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is there any special single-multi player maps for play with this mod? Random maps are not enough for me.
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Homm_FTW
Hired Hero
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posted April 12, 2015 02:51 AM |
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How To Unistall Hero of Light 3.0?
I recently installed the Hero of Light 3.0 mod and all the creatures are in the wrong town. For example: the Peasants where in the Dungeon and the druid was in the Castle. I want to uninstall the mod but not uninstall wog how do I do it?
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bushez
Hired Hero
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posted April 16, 2015 07:28 PM |
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Edited by bushez at 19:29, 16 Apr 2015.
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why all the monsters who have 3 upgrade dont grow evey week ??
please helpppp
look here :
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Hero_Of_Light
Responsible
Supreme Hero
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posted April 17, 2015 12:06 AM |
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There was more than a few errors in earlier versions of my mod regarding growth and interacting with other WoG options. This error was quite often. I suggest you download the latest version of my mods (the glory of war) which has very little (to naught) script related errors.
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Not idly do the leaves of Lorien fall.
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bushez
Hired Hero
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posted April 17, 2015 08:00 AM |
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Hero_Of_Light said: There was more than a few errors in earlier versions of my mod regarding growth and interacting with other WoG options. This error was quite often. I suggest you download the latest version of my mods (the glory of war) which has very little (to naught) script related errors.
Im so sad now bro because I really love the monsters you put in the
Holv32 and the Glory ver its not the same at all alot different there.
its a shame for me
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Shairkon
Tavern Dweller
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posted April 20, 2015 06:47 AM |
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Edited by Shairkon at 06:52, 20 Apr 2015.
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Constant crashes.
Hey everyone,
I keep getting crashes when playing HoL 3.22
I reinstalled it a lot of times (H3 complete then Era II+Wog then HoL 3.22 in mods folder)
I always end up with the ERM crashes even when following the exact steps and respecting the settings (wog settings).
I took 2 printscreens (not sure how to attach them) and I also have the logs, does ANYONE have any idea why this is happening? Has anyone been through this so far? PLEASE help me, please.
If there's no known fix for this, I would really *really* appreciate someone sending me a link to their archived folder of (HoLv3.2 - Tales of Amadar **Compatible with ERA II only**) by using I don't know "we transfer" or anything like that or even over Skype, please PM me, I would appreciate it so much.
Also, after installation the main menu looks weird~ish. (you can see in one of the screenshots)
[url=http://postimg.org/image/7iv2f4tvj/]Weird menu glitch[/url]
[url=http://postimg.org/image/hu38pn0h3/]Crash error[/url]
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted April 20, 2015 09:40 AM |
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About crash error, is obvious about passable terrain, bugged script. Install WoG revised mod, it replaces all problematic scripts with safe ones.
About visual glitch, never saw such.
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Era II mods and utilities
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nababan
Tavern Dweller
imzers
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posted April 20, 2015 10:00 AM |
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I have very enjoying to play HMM3
Now i just wonder why so tiny maps available for this Mod in map4heroes community?
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HMM3 Player From Indonesia
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted April 20, 2015 10:08 AM |
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Shairkon
Tavern Dweller
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posted January 12, 2016 07:23 AM |
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Shairkon said: Greetings,
While playing hot seat with my friends as we often do, we've encountered a problem, so to speak. The dungeons of the dragon master, former Dragon Utopias, are guarded by Kobolds now, which are real easy to beat and may make a game unbalanced and more based on luck rather than skill, sort of like whoever gets to an utopia first, gets the most powerful relics.
Is there any way to make the Dungeons be guarded by powerful level 8 creatures/dragons again? Any option that needs to be ticked off so darkness dragons would re-appear? Thank you in advance!
Hello all.
I am going back on this post because I've started to experience the same things recently...I temporarily disabled the "Dungeon of the Dragonmaster" options for WoGification but if anyone knows what the fix is, please let me know. Thank you!
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Hero_Of_Light
Responsible
Supreme Hero
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posted January 12, 2016 01:47 PM |
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In previous versions of my mod, Darkness Dragons were replaced by kobolds and that's why this happened. I fixed it in most recent versions by exchanging Darkness Dragons with Azure. Maybe you should download the Glory of War mod, since I haven't been working on HoLv3.2 for a few years now.
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Not idly do the leaves of Lorien fall.
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