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Jiriki9
Honorable
Undefeatable Hero
Altar Dweller
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posted May 22, 2014 08:54 PM |
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1. Which of these shall be in?
choose 1-3 of the following
Sealord / Pirate King / better name [Master Nobility + Shipwright{Navigation}] (Growth of Core units in the town assigned to the hero is increased depending on the number of ships under your control.) OR (Cost of Core units in the town assigned to the hero is decreased depending on the number of ships under your control.)
OR
Herald / better name [Limelight + Army Scouts{Scouting}] (When this hero visits a unit building for the first time in a week, it's population is immediately increased by X(=Nobility level).)
OR
Whisperers / better name [Master Scouting + Espionage] (Spies sent by this hero to an enemy town, will decrease the weekly growth of one random dwelling in this town (chosen randomly anew each week).)
OR
Caring Ruler /Safe Haven [Majestic Deeds + Safe Retreat{Logistics}] (Additionally to units kept through safe retreat, a part of units lost on retreating is added to the population growth of the town assigned to the hero, if fitting.)
OR
Exalted Ruler / Wise Rule / better name [Master Enlightenment + Learning] (In the town assigned to the hero, the growth of any Core Creatures is decreased and the growth of all Elite Creatures increased a bit.)
OR
Visionary Ruler / Visions of Power / better name [Master Enlightenment + Visions] (Decreases the cost of Elite creatures in the Town assigned to the Hero.)
OR
better idea by you
2.Which of these shall be in?
Backing Guards / better name by you [Family Guard + Curtain Fire{Offense}] (Decreases the cost for recruiting ranged units when the hero is present and in the town assigned to the hero.)
OR
Bodyguards / Personal Guard [Family Guard + Fortitude/Steadfastness{Defense} + Push Back{Offense}] (Decreases the cost for recruiting humanoid melee units when the hero is present and in the town assigned to the hero.)
OR
Race Driver / Race Lover / Joustholder / better name [Adrenaline Rush{Rush}] (Decreases the cost for recruiting units with a high speed when the hero is present and in the town assigned to the hero.)
OR
Breeder / Beast Breeder / better name [???] (Decreases the cost for recruiting beast units when the hero is present and in the town assigned to the hero.)
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Vindicator
Supreme Hero
Right Back Extraordinaire
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posted May 22, 2014 09:07 PM |
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2. Windrunner (Decreases the cost for recruiting units with a high speed when the hero is present and in the town assigned to the hero.)
and
Breeder (Decreases the cost for recruiting beast units when the hero is present and in the town assigned to the hero.)
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Jiriki9
Honorable
Undefeatable Hero
Altar Dweller
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posted May 22, 2014 10:48 PM |
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Edited by Jiriki9 at 08:04, 23 May 2014.
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I did not say 2 were for choice on that one, but I'm fien with it
1. Which of these shall be in?
choose 1-2 of the following
Sealord / Pirate King / better name [Master Nobility + Shipwright{Navigation}] (Growth of Core units in the town assigned to the hero is increased depending on the number of ships under your control.) OR (Cost of Core units in the town assigned to the hero is decreased depending on the number of ships under your control.)
OR
Herald / better name [Limelight + Army Scouts{Scouting}] (When this hero visits a unit building for the first time in a week, it's population is immediately increased by X(=Nobility level).)
OR
Whisperers / better name [Master Scouting + Espionage] (Spies sent by this hero to an enemy town, will decrease the weekly growth of one random dwelling in this town (chosen randomly anew each week).)
OR
Caring Ruler /Safe Haven [Majestic Deeds + Safe Retreat{Logistics}] (Additionally to units kept through safe retreat, a part of units lost on retreating is added to the population growth of the town assigned to the hero, if fitting.)
OR
Exalted Ruler / Wise Rule / better name [Master Enlightenment + Learning] (In the town assigned to the hero, the growth of any Core Creatures is decreased and the growth of all Elite Creatures increased a bit.)
OR
Visionary Ruler / Visions of Power / better name [Master Enlightenment + Visions] (Decreases the cost of Elite creatures in the Town assigned to the Hero.)
OR
better idea by you
2. Which of these shall be in? (Remember, if I don't say elsewise: ONE choice! )
Mages Nightmare / Spell Banisher /Foe of Magic / Magic Prohibition / better name [Grandmaster Nobility + Grandmaster Anti-Magic + Mage Bane + Spoil] (Reduces the growth of magic units in ALL towns on the map.) {Note: this includes your own!}
OR
Wrestling with Dragons / better name [Master Nobility + Grandmaster Fighting + Aggression] (Decreases the cost of Champion units in the town assigned to the hero.)
OR
None of these
3. Which of these shall be in?
Choose 0-1
Preparing Conquest / better name by you [Golden Tongue + Veteran War Machines + 2 War Machines basic subs] (Decreases the cost of War Machines in the town assigned to the hero.)
OR
good name idea by you [Master Battle Lore + Know yourself] (Increases the growth of units of the unit type chosen through Battle Lore in the town assigned to the hero.)
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Vindicator
Supreme Hero
Right Back Extraordinaire
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posted May 23, 2014 12:47 PM |
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2. Purge [Grandmaster Nobility + Grandmaster Anti-Magic + Mage Bane + Spoil] (Reduces the growth of magic units in ALL towns on the map.) {Note: this includes your own!}
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Jiriki9
Honorable
Undefeatable Hero
Altar Dweller
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posted May 26, 2014 01:53 PM |
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1. Which of these shall be in?
choose 1-2 of the following
Sealord / Pirate King / better name [Master Nobility + Shipwright{Navigation}] (Growth of Core units in the town assigned to the hero is increased depending on the number of ships under your control.) OR (Cost of Core units in the town assigned to the hero is decreased depending on the number of ships under your control.)
OR
Herald / better name [Limelight + Army Scouts{Scouting}] (When this hero visits a unit building for the first time in a week, it's population is immediately increased by X(=Nobility level).)
OR
Whisperers / better name [Master Scouting + Espionage] (Spies sent by this hero to an enemy town, will decrease the weekly growth of one random dwelling in this town (chosen randomly anew each week).)
OR
Caring Ruler /Safe Haven [Majestic Deeds + Safe Retreat{Logistics}] (Additionally to units kept through safe retreat, a part of units lost on retreating is added to the population growth of the town assigned to the hero, if fitting.)
OR
Exalted Ruler / Wise Rule / better name [Master Enlightenment + Learning] (In the town assigned to the hero, the growth of any Core Creatures is decreased and the growth of all Elite Creatures increased a bit.)
OR
Visionary Ruler / Visions of Power / better name [Master Enlightenment + Visions] (Decreases the cost of Elite creatures in the Town assigned to the Hero.)
OR
better idea by you
2. Which of these shall be in?
Choose 0-1
Preparing Conquest / better name by you [Golden Tongue + Veteran War Machines + 2 War Machines basic subs] (Decreases the cost of War Machines in the town assigned to the hero.)
OR
good name idea by you [Master Battle Lore + Know yourself] (Increases the growth of units of the unit type chosen through Battle Lore in the town assigned to the hero.)
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Vindicator
Supreme Hero
Right Back Extraordinaire
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posted May 26, 2014 02:20 PM |
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2. Engineer [Golden Tongue + Veteran War Machines + 2 War Machines basic subs] (Decreases the cost of War Machines in the town assigned to the hero.)
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Jiriki9
Honorable
Undefeatable Hero
Altar Dweller
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posted May 27, 2014 07:36 AM |
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Which of these shall be in?
choose 1-2 of the following
Sealord / Pirate King / better name [Master Nobility + Shipwright{Navigation}] (Growth of Core units in the town assigned to the hero is increased depending on the number of ships under your control.) OR (Cost of Core units in the town assigned to the hero is decreased depending on the number of ships under your control.)
OR
Herald / better name [Limelight + Army Scouts{Scouting}] (When this hero visits a unit building for the first time in a week, it's population is immediately increased by X(=Nobility level).)
OR
Whisperers / better name [Master Scouting + Espionage] (Spies sent by this hero to an enemy town, will decrease the weekly growth of one random dwelling in this town (chosen randomly anew each week).)
OR
Caring Ruler /Safe Haven [Majestic Deeds + Safe Retreat{Logistics}] (Additionally to units kept through safe retreat, a part of units lost on retreating is added to the population growth of the town assigned to the hero, if fitting.)
OR
Exalted Ruler / Wise Rule / better name [Master Enlightenment + Learning] (In the town assigned to the hero, the growth of any Core Creatures is decreased and the growth of all Elite Creatures increased a bit.)
OR
Visionary Ruler / Visions of Power / better name [Master Enlightenment + Visions] (Decreases the cost of Elite creatures in the Town assigned to the Hero.)
OR
better idea by you
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Avirosb
Promising
Legendary Hero
No longer on vacation
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posted May 29, 2014 04:34 PM |
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Jiriki9
Honorable
Undefeatable Hero
Altar Dweller
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posted May 30, 2014 09:14 PM |
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HEy people. Sorry I'm again not so active these days :/
This weekend, I'm driving to a wedding of a cousine of myne. Thus, I'm not able to ask proper questions
But, a few to keep the time.
1. Which name for the scout/ing main skill?
Scout
OR
Scouting
2. Which name for the Fighting/BAttle main skill?
Fighting
OR
Battle
3. Which name for the Anti-Magic/Resistance main skill?
Anti-Magic
OR
Resistance
4. Which name for thast skill (belongs to Fighting/Battle)?: Archer/Aiming/Marksmanship (Increases the effect of Range-Based Battle Abilities and the chance to gain such when increasing the level of "Battle". Choosing this sub, you will definitely get a Range-based Battle Ability)
Archer
OR
Aiming
OR
Marksmanship
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Vindicator
Supreme Hero
Right Back Extraordinaire
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posted May 30, 2014 09:27 PM |
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Jiriki9
Honorable
Undefeatable Hero
Altar Dweller
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posted June 01, 2014 07:45 PM |
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1. Which name for the Fighting/BAttle main skill?
Fighting
OR
Battle
2. Which name for the Anti-Magic/Resistance main skill?
Anti-Magic
OR
Resistance
3. Which name for thast skill (belongs to Fighting/Battle)?: Archer/Aiming/Marksmanship (Increases the effect of Range-Based Battle Abilities and the chance to gain such when increasing the level of "Battle". Choosing this sub, you will definitely get a Range-based Battle Ability)
Archer
OR
Aiming
OR
Marksmanship
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Sandman
Known Hero
Fearsome Warrior
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posted June 02, 2014 12:10 PM |
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NoobX
Undefeatable Hero
Now, this is a paradox...
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posted June 02, 2014 03:15 PM |
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3. Marksmanship
____________
Ghost said: Door knob resembles anus tap.
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Vindicator
Supreme Hero
Right Back Extraordinaire
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posted June 02, 2014 04:21 PM |
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Jiriki9
Honorable
Undefeatable Hero
Altar Dweller
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posted June 03, 2014 08:56 PM |
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arh, not mcuh time these days, sorry sorry sorry! =(
...I can already anounce, also, that I'll be off from Thursday evening (Middle European Time) to next Tuesday, on vacation the Netherlands.
Summing Time, nonetheless.
Nobility
Increases the weekly growth of creatures in a town the hero has been
assigned to (Normally, only 1 per hero).
Subskills:
-Fame (at the beginning of a week, a few core creatures of the heroes
faction will offer the hero to join him for free)
-Golden Tongue (Decreases the gold costs of creatures by a minor
percentual value)
-Heritage (The Hero gains a minor artifact when choosing this perk)
-Majestic Presence (At the start of battle, a small percentage of the
enemy army (affected by leadership?)will join the player's cause,
provided that the player already have creatures of the same faction in
the army)
one basic subskill as prerequesite
-Family Guard [Heritage] (When choosing this perk, immediately a stack of Elite units of the Faction offers the hero to join him/her. Their number depends on the nobility level.)
-Limelight [Fame] (When the hero enters a town for the first time in a week, he/she looses 25% of her total moving points. In return, a few Core units of the towns faction offer to join the hero. Additionally, the morale of the heroes army, and any units in the town, is raised by X. X is equal to the Heroes nobility level.)
-Majestic Deeds [Majestic Presence] (After a battle in which the enemy flees or capitulates, a number of creatures from the fleeing/Capitulating army will offer the hero to join his/her army.)
-Rightful Ruler [Golden Tongue] (Further decreases the gold cost when recruiting creatures of the same faction as the hero.)
with two basic subs as prereq
-Loyalist Following [Fame + Majestic Presence]
(At the start of a defensive siege or a defensive battle within one day range of a friendly town, a stack of Core units from the town's faction join the hero on the battlefield, being placed at a free space somewhere in the placing area.)
-Mates Rates [Golden Tongue + Heritage] (When buying artifacts, the hero gets a price reduction.)
with advanced Subskills as prereq
-Birthright [Rightful Ruler + Grandmaster Nobility] (The hero can pay for units belonging to his/her faction by paying with experience instead of gold. The hero cannot "level down" through this.)
-Inspiration to Aspiration [Master Nobility + Golden Tongue + Loyalist Following] (The hero can upgrade his/her units outside of town, for twice the normal upgrade gold cost.)
-Shining Star [Limelight] (Active AM-ability. Usable once per week. When in a town, the hero can waste all its movement points for the day to raise some of the current population of X random unit buildings in the town. X is equal to the hero's nobility level.)
Cross-Skill Prereqs
-Balance of Power [Master Nobility + Master Light Magic + Master Dark Magic] (Increases the growth of all neutral units in the city the Hero is assigned to)
-Breeder (Decreases the cost for recruiting beast units when the hero is present and in the town assigned to the hero.)
-Elemental Lord [Grandmaster Nobility + 3 Elemental Magic Schools on Master Level] (The growth of all Elementals is doubled on the whole map (only for the controller of the hero, of course).)
-Engineer [Golden Tongue + Veteran War Machines + 2 War Machines basic subs] (Decreases the cost of War Machines in the town assigned to the hero.)
-Enticement [Grandmaster Nobility + Grandmaster Diplomacy + Defamation + Majestic Deeds] (Decreases the growth of any Core units that are available in the town assigned to the hero in all enemy towns by a bit. X/4 of the growth reduced this way are added as positive growth to the town assigned to the hero.)
-Exalted Ruler [Master Enlightenment + Learning] (In the town assigned to the hero, the growth of any Core Creatures is decreased and the growth of all Elite Creatures increased a bit.)
-Purge [Grandmaster Nobility + Grandmaster Anti-Magic + Mage Bane + Spoil] (Reduces the growth of magic units in ALL towns on the map.)
-Rule of Magic [Master Nobility + Master Arcane Refinement + 1 Magic School at Master Level] (All spellcasting units in the Town assigned to the hero have increased growth rates.)
-Rule of Steel [Master Nobility + Master Metal Magic (+ Lore of Metallurgy?)] (Increases the growth of Metal based creatures and War Machines in the Town the hero is assigned to.)
-Windrunner (Decreases the cost for recruiting units with a high speed when the hero is present and in the town assigned to the hero.)
fien. That's it for nobility. Going on...but with what?
Another Main Skill's subs
OR
Somethign with units (stats, abilities or looks)
OR
Another Campaign
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Avirosb
Promising
Legendary Hero
No longer on vacation
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posted June 04, 2014 02:36 PM |
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Jiriki9
Honorable
Undefeatable Hero
Altar Dweller
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posted June 04, 2014 03:11 PM |
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For which main skill?
Scouting
OR
Navigation
OR
Logistics
OR
Enlightenment
OR
Battle
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Avirosb
Promising
Legendary Hero
No longer on vacation
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posted June 04, 2014 03:34 PM |
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Jiriki9
Honorable
Undefeatable Hero
Altar Dweller
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posted June 04, 2014 11:04 PM |
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Then let's get ready to rrumble
Battle
Increases the damage a hero does in battle and allows him to get might-based combat abilities. THese are learned when choosing a subskill of "Battle".
Subskills:
-Marksmanship (Increases the effect of Range-Based Battle abilities and the chance to gain such when increasing the level of "Battle". Choosing this sub, you will definitely get a Range-based Battle Ability)
-Aggression (Increases the effect of Offense-Based Battle Abilites and the chance to gain such when increasing the level of "Battle". Choosing this sub, you will definitely get an offense-based Battle Ability)
-Trickery (Increases the effect of Stealth-Based Battle Abilites and the chance to gain such when increasing the level of "Battle". Choosing this sub, you will definitely get a Stealth-based Battle Ability)
-Protection (Increases the effect of Defense-Based Battle Abilites and the chance to gain such when increasing the level of "Battle". Choosing this sub, you will definitely get a Defense-based Battle Ability)
Before we proceed with skills, we should determine how battle abilities work, how they can be used. Which of these options shall it be?
THey use a kind of energy, similar to Mana
OR
they have a general reload time (you can only use a battle ability every X turns)
OR
they have a specific reload time (before you can use a certain ability again, X turns must have passed)
OR
Option 2&3
OR
Option 1&3
OR
a different, GOOD idea by you (and NOT option 1&2)
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Avirosb
Promising
Legendary Hero
No longer on vacation
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posted June 05, 2014 09:51 AM |
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