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Thread: 1.3 Multiplayer impressions, suggestions | This thread is pages long: 1 2 3 4 5 6 7 8 9 10 11 · «PREV / NEXT» |
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Zenofex
Responsible
Legendary Hero
Kreegan-atheist
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posted August 23, 2011 12:32 PM |
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Edited by Zenofex at 12:47, 23 Aug 2011.
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Sanctuary does not suffer from the Light Vulnerability thing, while Inferno... Anyway, I guess this could be dealt with but their automatic dispel is too much in my opinion. It should not work on enemy stacks at the very least.
Anyway, will retry this later.
Edit: I actually just though of something which could make the game quite interesting. If you are here by 15:30 at the latest, drop a message (I'll have to leave at 16:30 at the latest).
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conqr
Adventuring Hero
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posted August 23, 2011 01:36 PM |
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Quote: I guess Abyssal Gate is just bugged and doesn't work.
Its both : D. The game might not froze (if you press defend, the creature you casted abyssal gate might end its turn), but it has no effect.
Btw, have you tried haven v. necro? Can haven bring down a good necro turtle player?
With inferno a first turn puppet on the glory acting first, and blinding the other with it as you said (it is possible, as in the blind will happen)? Though inferno might not have an easy time no matter what. Sanctuary should have a better shot, but personally im much more interested in a good turtle necro.
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Zenofex
Responsible
Legendary Hero
Kreegan-atheist
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posted August 23, 2011 02:43 PM |
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Quote: With inferno a first turn puppet on the glory acting first, and blinding the other with it as you said (it is possible, as in the blind will happen)?
Yes, it's possible to blind the other stack of Glories with the controlled one but I'm thinking of something which may prove to be more effective. I have to test it though.
As for Haven vs. Necropolis - I guess the Haven player has some chances but it will very difficult anyway.
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infinitus
Supreme Hero
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posted August 23, 2011 05:20 PM |
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Quote: If you are here by 15:30 at the latest, drop a message (I'll have to leave at 16:30 at the latest).
No idea what time is now in your country, but i here and ready for new tests.
____________
Nothing's impossible
http://www.youtube.com/watch?
v=loCSLJ6IodY
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e3772014
Adventuring Hero
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posted August 23, 2011 05:52 PM |
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Quote:
Quote: With inferno a first turn puppet on the glory acting first, and blinding the other with it as you said (it is possible, as in the blind will happen)?
Yes, it's possible to blind the other stack of Glories with the controlled one but I'm thinking of something which may prove to be more effective. I have to test it though.
As for Haven vs. Necropolis - I guess the Haven player has some chances but it will very difficult anyway.
I can say from experience that with retribution aura on angels attacking vampires + glories attacking the stack of ghouls (will die around second turn) it is very possible for haven to beat necropolis.
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Zenofex
Responsible
Legendary Hero
Kreegan-atheist
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posted August 23, 2011 06:52 PM |
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Quote: No idea what time is now in your country, but i here and ready for new tests.
I meant GMT, forgot to mention it. It's +2 where I am. Anyway, I won't be able to play today but if you are around between 13:00 and 16:00 GMT tomorrow, I'd like to try a few things against your setup.
Quote: I can say from experience that with retribution aura on angels attacking vampires + glories attacking the stack of ghouls (will die around second turn) it is very possible for haven to beat necropolis.
Retribution Aura is a total game-breaker, when I comment something about the faction balance I don't take it into account. There is just no way to beat the faction which uses it so until they fix it, it's counted as a non-existent spell for me.
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e3772014
Adventuring Hero
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posted August 23, 2011 07:04 PM |
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Quote: Retribution Aura is a total game-breaker, when I comment something about the faction balance I don't take it into account. There is just no way to beat the faction which uses it so until they fix it, it's counted as a non-existent spell for me.
Ah, but necro itself is a game breaker, no? I don't see any problem using OP strat against another OP strat =P
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conqr
Adventuring Hero
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posted August 23, 2011 07:25 PM |
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Quote: Ah, but necro itself is a game breaker, no? I don't see any problem using OP strat against another OP strat =P
Is the match close? (without resurrection obv.) I have not played against anyone who used retri3.. do you have the connection has timeout bug?
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infinitus
Supreme Hero
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posted August 23, 2011 07:36 PM |
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Quote: if you are around between 13:00 and 16:00 GMT tomorrow
Let's play tomorrow then.
____________
Nothing's impossible
http://www.youtube.com/watch?
v=loCSLJ6IodY
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Zenofex
Responsible
Legendary Hero
Kreegan-atheist
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posted August 24, 2011 05:06 PM |
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Edited by Zenofex at 17:06, 24 Aug 2011.
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Well, no more time for today and frankly I'm a getting tired of Haven/Sanctuary players who spam Retribution Aura.
On a side note, I think there should be an option to change your hero before the duel when the person who creates the game chooses his. At the moment the one who joins the game is in disadvantage because he can choose, say, Magic hero and declare that he's "ready" and then the person who creates the game to switch to, for instance, Stronghold Tear Might, start the game and wipe the floor with the mage. One particular subject just did it to me twice. Lame.
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infinitus
Supreme Hero
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posted August 24, 2011 06:35 PM |
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Quote: Well, no more time for today and frankly I'm a getting tired of Haven/Sanctuary players who spam Retribution Aura.
Today for first time i meet on battlefield Sanctuary with Retribution Aura. First turns of battle was shock for me, Sanctuary press on with all forces, retribution aura on his champions and on his ladies. At this moment i start to think is time to loose. So hi damage ... Scary ... Petrification on Glories. Still i resisted his furious attack and slowly but surely my Haven mage got them... Never used Retribution Aura in my build, need to try
Quote: At the moment the one who joins the game is in disadvantage because he can choose, say, Magic hero and declare that he's "ready" and then the person who creates the game to switch to, for instance, Stronghold Tear Might, start the game and wipe the floor with the mage. One particular subject just did it to me twice.
This way as you propose game may never start - he choose, you choose, he reconsider, you reconsider, hi reconsider once more and so one ...
Something wrong with your mage then ... I play with one build vs all, and never wipe the floor, actually i never lost ...
____________
Nothing's impossible
http://www.youtube.com/watch?
v=loCSLJ6IodY
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Nelgirith
Promising
Supreme Hero
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posted August 24, 2011 06:48 PM |
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Quote: This way as you propose game may never start - he choose, you choose, he reconsider, you reconsider, hi reconsider once more and so one ...
Something wrong with your mage then ... I play with one build vs all, and never wipe the floor, actually i never lost ...
Well ... what about no player sees what the other has ?
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Zenofex
Responsible
Legendary Hero
Kreegan-atheist
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posted August 24, 2011 06:58 PM |
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Edited by Zenofex at 19:10, 24 Aug 2011.
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Quote: Something wrong with your mage then ..
It was Inferno Blood Magic, pretty standard build with a few "suprises" which can be problematic for certain factions and heroes but not against Stronghold Tear Might. "Might over Magic" effectively makes his army nearly immune to the attacks of the Lilim and the Breeders for 2 rounds (not sure but certainly more than 1) and of course damaging spells. No way to win against this thing with such setup. Now with Inferno Blood Might, the situation could've been different.
Quote: This way as you propose game may never start - he choose, you choose, he reconsider, you reconsider, hi reconsider once more and so one ...
Hardly, it will just avoid a situation where the hosting player switches to an overpowered build prior to starting the battle just so he can win. You see that he's with Sanctuary and out of a sudden he changes to Necropolis and starts the game. Not cool.
Quote: Never used Retribution Aura in my build, need to try
Well, if you intend to do so, count me out as an opponent. Retribution Aura is just broken. Haven can try to counter it because the Glories will dispel it but the other factions - no way.
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infinitus
Supreme Hero
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posted August 24, 2011 08:18 PM |
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Quote: No way to win against this thing with such setup.
Good example of negative thinking. Bad for competition. I prefer - I will win no matter what ...
Quote: Well, if you intend to do so, count me out as an opponent. Retribution Aura is just broken.
This is beta and we should test all aspects of the game. Especially we must pay attention to suspicious in plan of balance things. If we will say taboo and will start just ban things, we are bad beta testers ...
You think Retribution Aura is broken ? Use it in 10-20 games, if you win all the time, well ... , maybe you right ...
For now i not lost games because my opponent used this spell. So ... Sorry i will use it.
____________
Nothing's impossible
http://www.youtube.com/watch?
v=loCSLJ6IodY
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yasmiel
Supreme Hero
Former Chessmaster
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posted August 24, 2011 08:31 PM |
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I agree with infinitus. This is the time to do those broken things. No need to take it too competitive.
Try to find as many broken things as possible. I don't mind, as long as it doesn't go for same broken thing 10 games in a row... then i get bored .
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Zenofex
Responsible
Legendary Hero
Kreegan-atheist
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posted August 24, 2011 08:38 PM |
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Edited by Zenofex at 20:40, 24 Aug 2011.
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Quote: Good example of negative thinking. Bad for competition. I prefer - I will win no matter what ...
Let it be negative thinking. You can try with the said setup against me if you want, I'll be with the Stronghold Tear Might hero.
Quote: For now i not lost games because my opponent used this spell. So ... Sorry i will use it.
As you wish, but let's make it reversed. For instance, you play with Inferno or Stronghold (the latter have access to it as well but I've never picked it because it's lame, so in this case you won't pick it as well because the purpose of the exercise is to see how will you fare when the opponent is using it but not you), I'll play with Haven/Sanctuary and use the spell. If you manage to take 2 games out of 5, I'll reconsider my stance and play against you no matter what you pick.
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted August 24, 2011 08:45 PM |
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Having seen it in action I can confirm that it is an utterly ridiculous spell. You do not need to play 20 games to tell that much. It can be dispelled sure, but cast it and attack in the same turn to force the opponent into retaliating and it's a guaranteed slaughter. As long as the opponent doesn't do wimply damage And if you get morale and attack a second unit for extra retaliation? Fun times.
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb
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infinitus
Supreme Hero
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posted August 24, 2011 09:16 PM |
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Quote: Having seen it in action I can confirm that it is an utterly ridiculous spell.
Toughness give summary 6% health to your army. Right ? No hero time spent to cast it, no dispel. Now how much can take Retribution aura in % from your army health ? Need hero time to cast it, can be dispelled, unit with aura petrified. 3 ability points on Retribution aura spent, only 2 on toughness. I can take one more for same price. For example 5% more damage vs big units ...
____________
Nothing's impossible
http://www.youtube.com/watch?
v=loCSLJ6IodY
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Jabanoss
Promising
Legendary Hero
Property of Nightterror™
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posted August 24, 2011 09:17 PM |
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Edited by Jabanoss at 21:20, 24 Aug 2011.
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Yeah it's impossible to avoid, Only one I can think of would be placement. I used Stones Walls to block the enemy's Angel from getting to my Pit Lord.
Though I still don't mind people using against me, I need a challenge!
@Infinitus
That doesn't matter, toughness won't save you anything. And yes it can be dispelled, but since it can be casted at the same time as the unit with it acts, it's impossible to prevent. (unless you use Purge... Hmm...)
And one hit is all the unit need to destroy your army.
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"You turn me on Jaba"
- Meroe
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infinitus
Supreme Hero
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posted August 24, 2011 09:24 PM |
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Quote: And one hit is all the units need to destroy your army.
In my last game opponent used on me 4-5 retribution hits, still i won the game. Maybe overpowered, but broken ? No.
Quote: it's impossible to prevent.
I don't need to prevent. How about mass light shield ?
Quote: For instance, you play with Inferno or Stronghold
Don't like them. For now i will focus on Haven. Later on most probable Sylvan and some Academy.
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Nothing's impossible
http://www.youtube.com/watch?
v=loCSLJ6IodY
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