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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: ~ Heroes 7 - Discussion thread ~
Thread: ~ Heroes 7 - Discussion thread ~ This MEGA THREAD is 1635 pages long: 1 200 ... 298 299 300 301 302 ... 400 600 800 1000 1200 1400 1600 1635 · «PREV / NEXT»
Avonu
Avonu


Responsible
Supreme Hero
Embracing light and darkness
posted November 19, 2014 05:27 PM
Edited by Avonu at 17:28, 19 Nov 2014.

Quote:
There are also external dwellings

(...)

In Heroes VII, dwellings can also be upgraded to provide upgraded versions of the troops they generate, but this is costly and not useful in all map configurations.

As these words are after text about externall dwellings I assume it is about them. That, or it's lazy writing ("oh [redacted], we forget to mention about town dwellings upgrades").
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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted November 19, 2014 05:50 PM

That is definitely external upgrades that can be upgraded, otherwise it makes zero sense in the context and about it being costly and only viable on some maps.

And yay for Gold Dragons! First bit of news that has left me really excited in quite some time!
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted November 19, 2014 05:53 PM

fuChris said:

Lore-wise it is sensible but it seems multiplayer and competitive gameing is afterthought. Gameplay that is purposefully imbalanced against certain factions is no good. I would prefer if a certain playstyle be more effective against another faction but all factions should have the possibility to adapt these elements into their strategy. As long as it's moral or evasion then it's okay but if it's something ratial then it's no good.

+1
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Avonu
Avonu


Responsible
Supreme Hero
Embracing light and darkness
posted November 19, 2014 06:08 PM
Edited by Avonu at 18:54, 19 Nov 2014.

About Gold Dragons, I fear they would look like something like that.

@Gallad
Sorry about that.
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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted November 19, 2014 06:11 PM
Edited by Galaad at 19:02, 19 Nov 2014.

fuChris said:
Lore-wise it is sensible but it seems multiplayer and competitive gameing is afterthought. Gameplay that is purposefully imbalanced against certain factions is no good.

I think on the contrary that it can make one game's more challenging. I am not so sure about the feature being that imbalanced if there are options to even out it like the article seems to imply ?
MMH7 said:
So as a player, if you find out that you’re against Dungeon, you better adapt your strategy, towns, and hero builds.

Moreover, it always triggered lots of fun to me, starting battles that at first glance appeared as a lost cause, then winning it because of good decisions in good times and rewarding of keeping the concentration at its highest details, long-shots, alternate moves, the chess comparison with battles is more quite pertinent on that matter. Any skilled player can save a trash, or at least do a couple of epic moves.

AvonuCould you link your pic so it doesn't resize all the forum ? Edit : Thanks
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Kurush
Kurush


Known Hero
posted November 19, 2014 06:46 PM
Edited by Kurush at 18:48, 19 Nov 2014.

I think it will go like this:

Haven > Necro > Sylvan(life/death) > Academy > Stronghold > Dungeon...


Oh, and why isn't the elrath-dragon white?

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Sandro400
Sandro400


Promising
Supreme Hero
Shadow of Death
posted November 19, 2014 07:01 PM

Kurush said:
Oh, and why isn't the elrath-dragon white?


Maybe because Elrath himself is golden in colour? =)
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War-overlord
War-overlord


Responsible
Undefeatable Hero
Presidente of Isla del Tropico
posted November 19, 2014 07:02 PM
Edited by War-overlord at 19:03, 19 Nov 2014.

Kurush said:
Oh, and why isn't the elrath-dragon white?

'Cause Elrath ain't white neither.
Someone beat me to it.
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Kurush
Kurush


Known Hero
posted November 19, 2014 07:41 PM

War-overlord said:
Kurush said:
Oh, and why isn't the elrath-dragon white?

'Cause Elrath ain't white neither.
Someone beat me to it.


So? Malassa ain't black

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fuChris
fuChris


Promising
Supreme Hero
Master to the Speed of Light
posted November 19, 2014 07:47 PM
Edited by fuChris at 19:49, 19 Nov 2014.

Kurush said:
War-overlord said:
Kurush said:
Oh, and why isn't the elrath-dragon white?

'Cause Elrath ain't white neither.
Someone beat me to it.


So? Malassa ain't black


No. Just a very dark shade of blue. Just like a blackberry.
Turns out black is not a natural colour for anything.
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Kurush
Kurush


Known Hero
posted November 19, 2014 07:50 PM

fuChris said:
Kurush said:
War-overlord said:
Kurush said:
Oh, and why isn't the elrath-dragon white?

'Cause Elrath ain't white neither.
Someone beat me to it.


So? Malassa ain't black


No. Just a very dark shade of blue. Just like a blackberry.
Turns out blue is not a natural colour for anything.


What I meant is that the upgraded versions of the dragons do not look exactly like the gods: Green/Emerald, Dark/Black, Light/White.
Though they may make Ylath dragons white.

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properkheldar
properkheldar


Famous Hero
Keeper of books
posted November 19, 2014 08:19 PM

Dungeon > Haven > Necro > Sylvan > Stronghold > Academy > Dungeon
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DoubleDeck
DoubleDeck


Promising
Legendary Hero
Look into my eyes...
posted November 19, 2014 08:43 PM

Sorry about my stacking posts previously to all.

On the new update:

Each faction also has a favored enemy and most of times an arch-enemy that is their own nightmare.

I am not sure how this will affect balancing. I liked H5 with the clear distinction between Might and Magic factions, and their relative strengths and weaknesses, but not sure about this favoured enemy.

I agree with FuChris' previous statement.

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Dave_Jame
Dave_Jame


Promising
Legendary Hero
I'm Faceless, not Brainless.
posted November 19, 2014 08:43 PM

Kurush said:

What I meant is that the upgraded versions of the dragons do not look exactly like the gods: Green/Emerald, Dark/Black, Light/White.
Though they may make Ylath dragons white.


Ylath for those who don't know how he looks.

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted November 19, 2014 08:55 PM

DoubleDeck said:
Each faction also has a favored enemy and most of times an arch-enemy that is their own nightmare.

I am not sure how this will affect balancing..


Here I only want to say, HOMM-III isn't the most balanced game, but is the most fun to play
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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted November 19, 2014 09:29 PM

Heroes III: Necropolis > the rest

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TDL
TDL


Honorable
Supreme Hero
The weak suffer. I endure.
posted November 19, 2014 09:31 PM

I do not think they meant that in the sense that it will be impossible to do anything vs said factions or smth like that. I feel it is slightly more along the lines of H4, where certain factions had factions vs which they fared much worse (chaos vs order > order vs death, etc.)
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Stormcaller
Stormcaller


Famous Hero
posted November 19, 2014 09:33 PM
Edited by Stormcaller at 21:34, 19 Nov 2014.

So if Haven > Necro, and Dungeon > Haven, then it must be Stronghold > Dungeon, or Slyvan > Dungeon. Leaning towards Stronghold.

And then Academy > Stronghold, which leaves Sylvan > Academy. No idea, lol

Oh and Haven > Slyvan, rofl.
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Kimarous
Kimarous


Supreme Hero
posted November 19, 2014 09:38 PM

I'm thinking the order is something more like:

Haven > Necro > Academy > Stronghold > Sylvan > Dungeon > Haven

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RMZ1989
RMZ1989


Supreme Hero
posted November 19, 2014 09:45 PM

Stormcaller said:
So if Haven > Necro, and Dungeon > Haven, then it must be Stronghold > Dungeon, or Slyvan > Dungeon. Leaning towards Stronghold.

And then Academy > Stronghold, which leaves Sylvan > Academy. No idea, lol

Oh and Haven > Slyvan, rofl.

I think that people are reading too much into it. From my understanding of the article, you will have to adapt against certain factions because those factions might be good against your faction's standard play style.

If they just make for one faction to have advantage over the other, than we have pretty bad game from the start.
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