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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: Haven Units and Abilities revealed
Thread: Haven Units and Abilities revealed This thread is 9 pages long: 1 2 3 4 5 6 7 8 9 · «PREV
LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted April 11, 2015 12:58 PM

Don't worry, Sal. They will zoom and rotate the screen every 2 seconds and you can see all models in the various cutscenes that are like 4 tiles away from one another
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted April 11, 2015 12:59 PM



I know but when I played H5, zooming to see units removed from area of sight enemies location. So zoom in to see who is fighting, zoom back to see who are you fighting?
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Era II mods and utilities

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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted April 11, 2015 01:01 PM
Edited by LizardWarrior at 13:02, 11 Apr 2015.

Ubisoft logic, if your head don't hurts from all this spinning then you are doing it wrong.
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Pawek_13
Pawek_13


Supreme Hero
Maths, maths everywhere!
posted April 11, 2015 01:22 PM

Salamandre said:



What is that blue blob?

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted April 11, 2015 01:24 PM

That's the question. See previous page posted battlescreen.
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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted April 11, 2015 01:26 PM
Edited by LizardWarrior at 13:27, 11 Apr 2015.

It's obviously an ant, like everyone else from that screen

I don't understand why half of the screen is covered in decorations (i.e houses) instead of you know, focusing on the battlefield
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted April 11, 2015 01:30 PM
Edited by Salamandre at 13:32, 11 Apr 2015.

Me too, I am blown by their idea of having the battle grid only 30% of the whole screen. Put it to 95%, so have all creatures visible, identifiable, who cares if there are 15 houses or none around?!
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Hex
Hex


Adventuring Hero
posted April 11, 2015 04:34 PM

They should set default battlefield camera in such way it covers only the grid, heroes and warfare units. The rest should be cut off in such setting. It would be very helpfull if we wouldn't have to zoom in every battle.

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the_green_drag
the_green_drag


Supreme Hero
posted April 14, 2015 05:41 PM

For the amount of cleave skills on the game I don't get why sword masters didnt get their classical double strike attack

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted April 14, 2015 05:56 PM

The ladies beat them to it.
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H5 is still alive and kicking, join us in the Duel Map discord server!
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the_green_drag
the_green_drag


Supreme Hero
posted April 14, 2015 06:01 PM

Oh right the justicars still wouldn't mind if sword masters had it too. One addition double strike to get rid of a cleaver is a good trade

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kiryu133
kiryu133


Responsible
Legendary Hero
Highly illogical
posted April 14, 2015 06:11 PM

well, they are the new Crusaders so it's not exactly surprising.

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the_green_drag
the_green_drag


Supreme Hero
posted April 14, 2015 06:18 PM

All the reusing of abilities makes me think too many duel of champion devs are working on heroes 7 like kimmuni, even though he's gone.

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