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Thread: new alternative upgrades : the beta | This thread is pages long: 1 2 3 4 5 6 7 8 9 10 11 12 · «PREV |
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Fauch
Responsible
Undefeatable Hero
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posted November 22, 2008 03:03 PM |
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Edited by Fauch at 15:03, 22 Nov 2008.
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and they won't fix it since none of their creatures uses it
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SimonaK
Promising
Supreme Hero
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posted November 22, 2008 05:11 PM |
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yes...surly... and it's really bad.. I found was a good idea using this spell like you did it.
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Fauch
Responsible
Undefeatable Hero
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posted December 01, 2008 08:30 PM |
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ok, I changed his abilities.
shooter, poisonous attack, mass plague (4 + 4 x power, 3 turns)
I hope mass plague isn't too weak.
I don't have a name or a description yet...
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SimonaK
Promising
Supreme Hero
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posted December 01, 2008 10:18 PM |
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ok...
but i dont know why you are attracted by poisonous attack for the majority of your shooter....this ability is already used by your "sadly" new 3rd preserve hunter...
all is not solved by darkness.
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Fauch
Responsible
Undefeatable Hero
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posted December 08, 2008 01:33 AM |
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Edited by Fauch at 01:35, 08 Dec 2008.
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new version :
mod with nival creatures unmodified :
http://myfreefilehosting.com/f/4df5532c20_31.82MB
mod with nival creatures modified :
http://myfreefilehosting.com/f/26e168aaaa_31.82MB
texts in french :
http://myfreefilehosting.com/f/db5d52be59_0.04MB
texts in english :
http://myfreefilehosting.com/f/d7d68ec852_0.04MB
list of changes :
http://myfreefilehosting.com/f/fad4bd882e_0.16MB
changes brought to nival creatures are indicated by "***" & "***"
changes brought to new creatures since the last version :
Greater Mage : Mana 30 (was 40), Loses Immune to mind spells
Genie : Mana 32 (was 56)
3rd upgrade of the black rider : initiative 10 (was 11)
Poisoner (Artificier) : poisonous arrow, mass plague (instead of land mines), mana 24 (was 16)
Infantry commander : damage 2-5 (was 3-5)
Hell rage : HPs 18 (was 19) Loses Pack hunter, gains Lizard bite.
3rd upgrade of the nightmare : defense 21 (was 19)
Cold death : mana 33 (was 99) (because spectres drain ALL the mana when they attack )
Blood dragon : initiative 9 (was 10), attack 35 (was 33), loses pack hunter and blade of slaughter, gains frightful presence and lizard bite.
Farfadet : damage 1-2 (was 2-4 I think), loses lightning breath, gains lizard bite.
Night archer : Loses poisonous attack
Symbiotic treant : Mana 50 (was 1000)
War mage : Loses immune to lightning
Flame master : Fire chain made slighty better
Shaman warrior : Damage 8-11 (was 8-12), initiative 11 (was 12), speed 5 (was 6)
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SimonaK
Promising
Supreme Hero
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posted December 08, 2008 02:17 AM |
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you're nice Fauch. really.
I use this moment to say you I very like the 3rd upgrades.
even if sometimes I was hard in my words.
the work you have made for NCFs is very very big and awesome.
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BlueTemplar
Hired Hero
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posted October 03, 2009 12:26 PM |
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Could someone please re-upload this mod somewhere?
"We are sorry, this file was removed. This file may be re-uploaded if it does not violate our terms and conditions."
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