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gatecrasher
Famous Hero
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posted December 09, 2014 09:09 PM |
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Let's utopically hope this will finally make them release the old original graphics under a permissive licence so that VCMI can get 100% Free Software, including the assets.
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siryus13
Adventuring Hero
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posted December 09, 2014 10:18 PM |
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Edited by siryus13 at 22:20, 09 Dec 2014.
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Galaad
Hero of Order
Li mort as morz, li vif as vis
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posted December 09, 2014 11:00 PM |
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Edited by Galaad at 23:08, 09 Dec 2014.
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Warmonger said: Good: Tons of players would come back to Heroes 3 in general
Bad: People won't enjoy old graphics anymore
I would say it is the people who don't enjoy the old graphics that will come back/or discover it, others never left
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Engwathang
Adventuring Hero
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posted December 11, 2014 08:06 PM |
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Does VCMI work for TP of Win10?
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Warmonger
Promising
Legendary Hero
fallen artist
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posted December 11, 2014 09:59 PM |
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Engwathang
Adventuring Hero
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posted December 16, 2014 07:48 PM |
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Warmonger said: Try and see, no one did before.
Looks like it works, with just a few bugs, other than that it works like a charm. My next question is: I know there is an iOS and Android port, what about Windows Phone?
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Warmonger
Promising
Legendary Hero
fallen artist
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posted December 25, 2014 12:04 PM |
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Sower
Tavern Dweller
2D and 3D graphic
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posted December 25, 2014 12:52 PM |
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Edited by Sower at 12:53, 25 Dec 2014.
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I have also this . Merry Christmas!
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Warmonger
Promising
Legendary Hero
fallen artist
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posted December 27, 2014 11:35 AM |
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Warmonger
Promising
Legendary Hero
fallen artist
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posted December 29, 2014 05:49 PM |
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Galaad
Hero of Order
Li mort as morz, li vif as vis
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posted December 29, 2014 06:28 PM |
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Warmonger said: Some cool projects are running all the time How about alternative units in towns?
Indeed modding activity towards homm3 never stops. Alternative units, who'd say no to that?
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bbvsdd2
Tavern Dweller
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posted January 03, 2015 07:04 AM |
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Hi VCMI Team,
I must be noob on this new wonderful mod, but I can't seem to get WOG options working. When I click upper right corner before a multiplayer map begins, usually WOG option appears. However, it doesn't work with VCMI.
I have VMCI 0.97b and the following mods installed:
H4 artifacts
In the Wake of Gods
VCMI Essential files
New Old Spells
Would anyone help me open WOG options in VCMI?
Thanks!
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Warmonger
Promising
Legendary Hero
fallen artist
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posted January 03, 2015 09:49 AM |
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bbvsdd2
Tavern Dweller
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posted January 04, 2015 06:24 AM |
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Got it - Is that in the to-do list?
Without the Wog option, how do I enable creature experience?
Thanks.
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Warmonger
Promising
Legendary Hero
fallen artist
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posted January 04, 2015 07:15 AM |
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geilebeer
Tavern Dweller
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posted January 04, 2015 11:17 AM |
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i don't really get how to install this. and how to make towns as bastion, grove and forge work on this. anyone to guide me through via skype or so?
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joeyjoejoe
Tavern Dweller
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posted January 04, 2015 01:21 PM |
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geilebeer said: i don't really get how to install this. and how to make towns as bastion, grove and forge work on this. anyone to guide me through via skype or so?
You dump the mods you got from the vcmi site into the mods folder then you use the launcher to make sure they're active and you play. Though when I say play I mean bug test since the last time I played enemy heroes refused to attack neutral stacks making the challenge non-existent.
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bbvsdd2
Tavern Dweller
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posted January 05, 2015 01:10 AM |
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Warmonger said: With Launcher -> WoG mod -> Stack Experience. This is that simple
But I don't see stack experience view when I right click the creature animation. How do I see the stack experience in battle and in adventure map?
Thanks,
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Nephretes
Promising
Known Hero
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posted January 11, 2015 08:44 PM |
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I don't know whether there is an individual thread for alternative units under VCMI, but I though I will let you know that there are some works on that. What I show is a WIP, but nearly finished. There are planned 4 units per town. Many of them have a 3D model already.
So technically first (almost made) unit for Dungeon: Illithidi as an alternative for minotaur which I made.
Basic unit, but upgrade is ready as well
Dwelling on town screen, without upg yet:
Dwelling on map
As always, if someone like the project and would like to work with us: contact Witchking on Acidcave or here on HC
Thread on AcidCave:
http://www.forum.acidcave.net/topic.php?TID=2035
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Liso1
Known Hero
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posted January 12, 2015 09:58 AM |
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Nephretes said: I don't know whether there is an individual thread for alternative units under VCMI, but I though I will let you know that there are some works on that. What I show is a WIP, but nearly finished. There are planned 4 units per town. Many of them have a 3D model already.
Looks terrific. Pity that it is a replacement for Minos.
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Heroes 3 Wake of Gods Portal
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