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alisapa1211
Famous Hero
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posted March 12, 2012 07:01 PM |
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I have gotten the orange tent but I don't know where to go after that, any hints?!!! Have already finished Lucius Quest.
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master_learn
Legendary Hero
walking to the library
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posted March 12, 2012 07:04 PM |
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Locations
alisapa,the important locations can tell you that
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alisapa1211
Famous Hero
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posted March 12, 2012 07:05 PM |
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Quote: alisapa,the important locations can tell you that
Nope, checked and still didn't get any clue.
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted March 12, 2012 07:26 PM |
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@Blue Orb:
Normally both situations work: you visit first M master and kill him, then visit L master and get bonus. OR: you visit first L master, talk, then kill M master, back to L master, get bonus. Send me a save if something wrong.
@Alisapa: check for orange border gate? hidden monoliths behind, Alamar to kill etc
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Era II mods and utilities
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master_learn
Legendary Hero
walking to the library
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posted March 12, 2012 07:39 PM |
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:)
Would be nice to see the effect of Master of Speed at max movement logistic from the Royal stables to gain further bonus from the logistic master!!!
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alisapa1211
Famous Hero
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posted March 12, 2012 07:40 PM |
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@Salamandre: You meant this?
The second one is still hidden:
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted March 12, 2012 07:42 PM |
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Yes, look behind the dwarven treasury
Quote: Would be nice to see the effect of Master of Speed at max movement logistic from the Royal stables to gain further bonus from the logistic master!!!
yes, it works, I have it right now, 8600 mv points/day with main.
@Alisapa, if you have problems with Commodus stats, send me save and I lower them. I don't really want to convert defense from artefacts into battle stats because the combo already does it, so will be a mess.
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Era II mods and utilities
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alisapa1211
Famous Hero
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posted March 12, 2012 07:45 PM |
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Quote: Yes, look behind the dwarven treasury
K found it, sometime I wondered why do you have to hind such important things in a cruel way like that !!!
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted March 12, 2012 07:49 PM |
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Quote:
K found it, sometime I wondered why do you have to hind such important things in a cruel way like that !!!
Not my fault! The monolith was in open space, then some dwarfs decided to install encampment. Blame them.
Also, if you take that subterranean gate with a scouting expert hero, you will be able to travel south from exit.
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Era II mods and utilities
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BlueOrb
Adventuring Hero
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posted March 12, 2012 09:06 PM |
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Quote:
Quote: Yes, look behind the dwarven treasury
K found it, sometime I wondered why do you have to hind such important things in a cruel way like that !!!
...instead of put them all in front of player's first town
NOW that would be cruel...
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Life may suck, but the alternative is
unacceptable.
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted March 12, 2012 09:19 PM |
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Has anyone noticed that TEW proposes 8 additional monoliths and 8 additional keymasters tents + border gates, functional and shinny? All my own work, and now you cry they are hidden?
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Era II mods and utilities
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BlueOrb
Adventuring Hero
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posted March 12, 2012 09:41 PM |
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Quote: @Blue Orb:
Normally both situations work: you visit first M master and kill him, then visit L master and get bonus. OR: you visit first L master, talk, then kill M master, back to L master, get bonus. Send me a save if something wrong.
Yep Sir. I take the logics.
Looks like for me it works only in one direction, anyway I'm happy with what I get.
Save is at your disposal at any time if you want to check it.
Regards
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Life may suck, but the alternative is
unacceptable.
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted March 12, 2012 09:52 PM |
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So you mean you killed mysticism master and did not get log bonus? Or vice versa? I am not sure I understand what was the problem. I think mysticism is not a valuable bonus, but -very rare- sometimes there is no way to get wizard well in whole game, so mysticism bonus could help.
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Era II mods and utilities
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master_learn
Legendary Hero
walking to the library
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posted March 12, 2012 10:06 PM |
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Congrats
Salamandre,congratulations for reaching 20 pages in this thread for 1 month time!!!
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tevez
Adventuring Hero
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posted March 13, 2012 06:32 AM |
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MOW, Month5W3D1 reached White Tent .Comodus only use LS, ES(25), AD, other heroes use demon, Pit, ES attack CB. How to visit Dragon Cave? does it only use for MOE?
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BlueOrb
Adventuring Hero
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posted March 13, 2012 08:55 AM |
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Salamandre,
it works only in one way. If I kill enchanters first I get nothing as reward from logistics master. If I kill zealots first then I can get bonus from mysticism master. I don't have any wizards well assembled till now.
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Life may suck, but the alternative is
unacceptable.
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master_learn
Legendary Hero
walking to the library
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posted March 13, 2012 11:50 AM |
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Cave
@tevez,dragon cave should be visitable for all factions.use fiew air/earth for resource blocking the way.
@blueorb-post a save for Salamandre to investigate.(a save before killing the log master)
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted March 13, 2012 01:16 PM |
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In fact, the log bonus is awarded in the precise moment the enchanters are dead, the log master dialog is additional. Do you have the save prior to this fight? Kill enchanters and check your mvm next turn, you will see 500 additional points for each hero you have or will free from prisons.
If does not work, upload the save please, but I doubt there are any problems, as in my 25+ tests if always worked that way. Maybe you checked for bonus too early, it comes next turn.
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Era II mods and utilities
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master_learn
Legendary Hero
walking to the library
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posted March 13, 2012 01:57 PM |
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?
Quote: In fact, the log bonus ... and check your mvm next turn, you will see 500 additional points for each hero you have or will free from prisons.
As I read the Heroes manual recently,I didnt see in it how many movement point equal 1 tile?
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted March 13, 2012 02:05 PM |
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1 tile = 100 mvm points, in diagonal 150. Then there are penalties for special terrains, which can be overcome with pathfinding expert:
The royal stables give +20 tiles for MoS, log master +5, means 2500 points, added to specialty increase percentages.
Commodus level 62, with all bonuses:
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Era II mods and utilities
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