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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: EMPIRE of the WORLD IV, play
Thread: EMPIRE of the WORLD IV, play This thread is 97 pages long: 1 10 20 30 40 ... 48 49 50 51 52 ... 60 70 80 90 97 · «PREV / NEXT»
Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted September 17, 2012 01:44 PM

I can confirm that ADs cast Blind on Rust Dragons, and only this spell on this stack.
WoG was always buggy and did some weird things at times
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fiurel
fiurel

Tavern Dweller
Bodos the Paladin
posted September 17, 2012 03:10 PM

Quote:
I can confirm that ADs cast Blind on Rust Dragons, and only this spell on this stack.
WoG was always buggy and did some weird things at times


Not to mention the wog engine is very predictable, ie if towers in a siege do a specific dmg ie 30, 35, 41 you will have morale that turn (lol thats how I beat some bosses with no losses).  The engine is 12 years old it needs a retirement.

We all hope VCMI will close those holes once and for all

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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted September 17, 2012 03:40 PM
Edited by Warmonger at 15:41, 17 Sep 2012.

Quote:
Not to mention the wog engine is very predictable, ie if towers in a siege do a specific dmg ie 30, 35, 41 you will have morale that turn

We are using 48-bit generator based on linear congruential algorithm, which may be not the best avaliable, but rather good compared to simplest solution used in most of games.

My guess is that some WoG features interact with some other just because of the way the game is written - exe hacks result in some unwanted dependencies or side effects in code. Certainly you shouldn't expect such holes in VCMI, but can find a whole lot of new ones
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master_learn
master_learn


Legendary Hero
walking to the library
posted September 17, 2012 04:17 PM

Quote:
The game gets progressively easier after you reach the dragons cave.  Having unlimited mithril is simply overpowering.  ... The health is also big and with the artifact combo I think you reach about 7000 health per devil so thats more than plenty for endgame bosses.



I think you exploit not just one bug,but many.
Dragon Cave does not give mithril each fight!

And 7000 health is pretty much,they should be limited to less.If they are limited...
I havent played it btw,so the Hell Baron lair gives you health?

And finaly-I meant do you farm demons?
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fiurel
fiurel

Tavern Dweller
Bodos the Paladin
posted September 17, 2012 05:01 PM
Edited by fiurel at 17:05, 17 Sep 2012.

Quote:

I think you exploit not just one bug,but many.
Dragon Cave does not give mithril each fight!

And 7000 health is pretty much,they should be limited to less.If they are limited...
I havent played it btw,so the Hell Baron lair gives you health?

And finaly-I meant do you farm demons?


The max health you get from mithril upgrade is 1500 and you get 50% bonus from Ace, 50% from Air bonus, and I think 100% from the artifact combo so the total health at the end fights is around 7000.  Without the artifact I have 3375.

There is a cap on damage and att/def (which is capped to 30% by heroes 3 engine anyways) so of course you cannot get out of control which I why the 50 devils were not enough to advance past Galtharan.

Hell Baron lair is completely useless you get like 1 attack per 2 weeks so I only used it once (its like 30-200 mithrils bonus every 2 weeks rofl)

Dragons Cave gives one artifact about every 5-10 fights which is very convenient you get about 900 mithril every trip (thats how long it takes to use up all the movement points so around 500 fights)

No point to farm demons in month 2 lol, and their stat caps arent so generous either. I was thinking of stacking devils you buy from magic shop if things get hard near Maximus.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted September 17, 2012 07:27 PM
Edited by Salamandre at 19:38, 17 Sep 2012.

You are crazy

Good luck but don't shot me if something wrong later, I never had in mind such game play. But is interesting to read your progress.

A few clarifications:

Hell Baron lair is not useless in normal game. It is the only way to get past the cap I fixed for hell barons stats. It looks to you useless because you want to finish the game in 2 months.

Rust dragons have "cast blind" ability if I recall right. It may happen that this ability is "copied" to devils during fight, thus they will cast blind if in battle vs rusts. Is a bug which occurs in all maps, no matter the wog version used.

Mithril market is very expensive because mithril is very powerful. I made it specially to have a way to overcome the resource overflow you may get late game, which could lead to very annoying bugs. If yhou are close to the limit, you must use mithril market or sell/sell again your resources with negative profit. Then mithril market is the only way to get positive profit.
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fiurel
fiurel

Tavern Dweller
Bodos the Paladin
posted September 17, 2012 10:18 PM

Yes, of course the game is a lot different when you play it in 2 months, but the Hell Baron lair could have had a nice bonus like extra devils or a new commander like ability or something lol.  But it looks cool so thats all that matters I guess

Took me a while to find my way for Arlach, almost had a heart attack when I realised I sold almost all my admiral hats but forgot the one near Olema

[url=http://postimage.org/image/kg6dhe3h5/][/url]

Hopefully I can make a short walkthrough when I'm finished.  

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fiurel
fiurel

Tavern Dweller
Bodos the Paladin
posted September 17, 2012 10:49 PM
Edited by fiurel at 06:57, 18 Sep 2012.

Arlach is dead after almost dying to some stupid mistakes.

[url=http://postimage.org/image/th6g2cown/][/url]

[url=http://postimage.org/image/ebvgh2hhv/][/url]

Alkin Dead with ease

[url=http://postimage.org/image/hbbd3iq11/][/url]

Unfortunately I cant do 4 Knights Quest since it takes more than 1 turn to complete and I dont have the gold for it.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted September 18, 2012 09:43 AM

The manticores packed inanimate bodies pic is hilarious. Reminds me this:

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fiurel
fiurel

Tavern Dweller
Bodos the Paladin
posted September 18, 2012 10:20 PM

Quote:
The manticores packed inanimate bodies pic is hilarious. Reminds me this:


Yea lol I shouldve beaten the game with 300 barons

No problems at Drakon, Halon, and now got a full army from Magic Shop pumping around 700k dmg unbuffed, anihilated Erdamon and Vampire Lord.  This is pure jokes...

Beating Bron with clones

[url=http://postimage.org/image/5ipbcfsxt/][/url]

Vampire Lord pwnt

[url=http://postimage.org/image/5o5kgijtf/][/url]


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fiurel
fiurel

Tavern Dweller
Bodos the Paladin
posted September 18, 2012 10:23 PM

Current Progress after Vampire King

[url=http://postimage.org/image/9l6lpohux/][/url]

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted September 18, 2012 10:29 PM
Edited by Salamandre at 22:35, 18 Sep 2012.

Using arcane tower to switch stats?
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Enur
Enur

Tavern Dweller
posted September 19, 2012 09:23 AM

Hey, thanks for the effort of creating this map.

I seem to be a bit stuck after defeating daremyth, lost my way so to speak. any hint on where to go from here? probably obvious, but not to me.

thanks in advance
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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted September 19, 2012 09:39 AM

Find green tent on west, then Brissa.
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fiurel
fiurel

Tavern Dweller
Bodos the Paladin
posted September 19, 2012 09:26 PM

Recharged batteries and upgraded a few more barons from the Lucius quest.  Dont have the Commodus Combo yet but bosses are really easy even without petrify, 700k-1million dmg per hit.  

[url=http://postimage.org/image/6wkrhila5/][/url]

[url=http://postimage.org/image/43rjxhkxp/][/url]

[url=http://postimage.org/image/b89d6is71/][/url]

[url=http://postimage.org/image/3tk1e56bh/][/url]

[url=http://postimage.org/image/r91yjhq2l/][/url]

[url=http://postimage.org/image/5nwvvvtbx/][/url]

[url=http://postimage.org/image/gowmenayl/][/url]

[url=http://postimage.org/image/kp3rqw1fh/][/url]

Time for Thant!  

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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted September 19, 2012 09:29 PM

Hey, what did you do to Rosic? Dwarves shouldn't drop dead just where they stand...
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted September 19, 2012 09:37 PM
Edited by Salamandre at 21:41, 19 Sep 2012.

Indeed, something is wrong with that battle. Dwarves have fly, there is no way they would just stand and wait to be slaughtered.

@Combo: if you did not do the four cavaliers quest, you can't get the whole combo.
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fiurel
fiurel

Tavern Dweller
Bodos the Paladin
posted September 19, 2012 09:44 PM
Edited by fiurel at 21:45, 19 Sep 2012.

hmmm yea I was wondering after they said flyyyyy I was expecting them all to charge at me,  I just put the ghost dragon at gate and attack and returned whole fight.  Maybe the ghost dragon being summoned bugged the mechanic,  I also checked their abilities and dwarves had no fly listed.

[url=http://postimage.org/image/dsgj4ijp9/][/url]

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted September 19, 2012 09:47 PM
Edited by Salamandre at 21:48, 19 Sep 2012.

You didn't keep a save prior to that fight, maybe? I would need to check why fly did not work in your game, never happened to me. Fly was not given via abilities, but via battle internal scripts, so you can't see it.
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fiurel
fiurel

Tavern Dweller
Bodos the Paladin
posted September 19, 2012 09:51 PM

Quote:
You didn't keep a save prior to that fight, maybe? I would need to check why fly did not work in your game, never happened to me. Fly was not given via abilities, but via battle internal scripts, so you can't see it.


http://www.filedropper.com/221qz446rosic

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