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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: EMPIRE of the WORLD IV, play
Thread: EMPIRE of the WORLD IV, play This thread is 97 pages long: 1 10 20 30 40 ... 49 50 51 52 53 ... 60 70 80 90 97 · «PREV / NEXT»
fiurel
fiurel

Tavern Dweller
Bodos the Paladin
posted September 19, 2012 10:08 PM

Thant Dead with no losses!
Just had enough time to destroy all towers with catapult before efreets died!  Then I just cleaned the field with the clones!

[url=http://postimage.org/image/fnul7odcl/][/url]

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted September 19, 2012 10:09 PM
Edited by Salamandre at 22:18, 19 Sep 2012.

Stupid AI, it considers that if you don't have shooters, no need to get out and gets killed like a bug. Oh man...I did not even block the gate and it waits like an idiot, unbelievable.

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fiurel
fiurel

Tavern Dweller
Bodos the Paladin
posted September 19, 2012 10:10 PM

Quote:
Umm, try wikisend.com please, that hoster changed your save into almost 1 Go file.


sry
http://wikisend.com/download/370520/221Qz446Rosic.GM1

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted September 19, 2012 10:12 PM

worked, see previous comment. Thanks.
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fiurel
fiurel

Tavern Dweller
Bodos the Paladin
posted September 19, 2012 10:13 PM

Quote:
worked, see previous comment. Thanks.


hahaha

weird things happen when your army is too good!

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted September 19, 2012 10:20 PM

No, I think it may be about Hell barons petrify ability, maybe AI overrates it, because when archdevils he came out every time.
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fiurel
fiurel

Tavern Dweller
Bodos the Paladin
posted September 19, 2012 10:27 PM
Edited by fiurel at 22:30, 19 Sep 2012.

Quote:
No, I think it may be about Hell barons petrify ability, maybe AI overrates it, because when archdevils he came out every time.


The barons are too overpowered to begin with, which I why I got to this ridiculous progress.  Very high attack/def at beginning; petrify and fear are also very overpowered in the beginning.

Maybe add a less powerful creature in TEW5 or add abilities gradually automatically maybe after beating a certain hero only. Petrify is irrelevant this late in the map for example.
Dont get me wrong it was very tough in the beginning and took me a very long time to get to Jaegar before week 4, but once I learned all the tricks the Barons became an atom bomb.

Still very fun map and I understand it wasnt your goal to make it a difficult map, some bosses still were very fun and challenging even with all the tricks.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted September 19, 2012 10:34 PM
Edited by Salamandre at 22:41, 19 Sep 2012.

Umm, I added hell barons for noobs (no pun intended )

I never played the game with them, cuz they really too strong. Try master of speed and aim to finish 6th month, it will not be so easy.
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fiurel
fiurel

Tavern Dweller
Bodos the Paladin
posted September 19, 2012 10:43 PM
Edited by fiurel at 22:44, 19 Sep 2012.

Quote:
Umm, I added hell barons for noobs (no pun intended )

I never played the game with them, cuz they really too strong.


I wasn't that interested in the faction at first, first time I played map I got bored with them after Daremyth.

Then played MoE and MoS, and now I asked myself: What if I can beat the Cave of Gods before M1W2D6 and get the extra 14 devils, will that make everything ridiculously quick, and the answer is yes - by about 2-3 weeks.

Of course you need petrify, the only way to beat 52 blood dragons with only 5 devils lol - even then I won with 15 health left.

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fiurel
fiurel

Tavern Dweller
Bodos the Paladin
posted September 19, 2012 10:49 PM

Gird dead after about 120 turns

[url=http://postimage.org/image/otc4t73a3/][/url]

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted September 19, 2012 10:51 PM

I know how to make a map extremely difficult, but this implies chinese style, ie in this battle, you will lose if you don't get three time morale on first turn, 2 times luck and AI 4 stacks get fear.

And I dislike this. Battles should be winnable with one valid tactic, not by reload.
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fiurel
fiurel

Tavern Dweller
Bodos the Paladin
posted September 19, 2012 10:52 PM

Quote:
I know how to make a map extremely difficult, but this implies chinese style, ie in this battle, you will lose if you don't get three time morale on first turn, 2 times luck and AI 4 stacks get fear.

And I dislike this. Battles should be winnable with one valid tactic, not by reload.


Add more battles like the 4 cavalier quest ones, where there is only one possible way to win or else get crushed - I agree about the luck/morale thing I did not need it to win.

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fiurel
fiurel

Tavern Dweller
Bodos the Paladin
posted September 19, 2012 11:01 PM
Edited by fiurel at 23:01, 19 Sep 2012.

Mirlanda is a bit tougher, looks like I need some efreets.

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fiurel
fiurel

Tavern Dweller
Bodos the Paladin
posted September 20, 2012 01:37 AM
Edited by fiurel at 03:45, 20 Sep 2012.

Looks like I need Combo to beat Miranda but the quest is bugged at Orrin, the AzureD do not move after ending turn they just stand in one spot, fix the save for me Valery.

http://wikisend.com/download/190304/222X3.GM1

EDIT: It might be possible to beat without combo but I keep getting and ERM error in the middle of the fight when Miranda casts a spell...

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted September 20, 2012 06:23 AM
Edited by Salamandre at 06:45, 20 Sep 2012.

You use a movement hack and go through events 5x times faster, thus all organized events will not work. For instance, Orrin azure dragons event starts on day 100, while you are already there month 2. I checked all other time triggers and should be ok for your game.

I killed the red hero in the way, here is. Press F12 after reloading.

YOUR SAVE


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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted September 20, 2012 08:01 AM

Ahh, so you used cheats and hacks! Playthrough failed
Also, I don't see why would that quets start only on day 100, looks like mapmaking bug.
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted September 20, 2012 08:39 AM
Edited by Salamandre at 08:51, 20 Sep 2012.

No, there is a time trigger which will move the azure dragon and kill that red player, because the original wog freelancer script bugged-what a surprise-.

As this quest, even with MOS and fastest play possible, cannot be reached before month 4-5, the time trigger was accorded, to free up daily loops. He uses the admiral hat movement hack to give unlimited movement to main hero, he already specified it, this is unusual gameplay and any problems resulting are not my fault.
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fiurel
fiurel

Tavern Dweller
Bodos the Paladin
posted September 20, 2012 01:43 PM

Dont lose hope heroes there might still be hope to beat Maximus in M2W2D1,  Miranda is tough but I mightve found a way to beat her without Combo and thus no more end turns necessary!

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fiurel
fiurel

Tavern Dweller
Bodos the Paladin
posted September 20, 2012 10:01 PM

Really busy with school and only got limited time.  I will try to finish map this month if not I will post eventually.

I will still try to get Rome wihtout any end turns if I cant I will just get combo but keep fingers crossed

Miranda is giving me a big headache.

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master_learn
master_learn


Legendary Hero
walking to the library
posted September 21, 2012 07:40 PM

Quote:
Then played MoE and MoS...


So how were your results with them?
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"I heard the latest HD version disables playing Heroes. Please reconsider."-Salamandre

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