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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: Necropolis...
Thread: Necropolis... This thread is 44 pages long: 1 10 ... 12 13 14 15 16 ... 20 30 40 44 · «PREV / NEXT»
Stevie
Stevie


Responsible
Undefeatable Hero
posted September 27, 2014 10:50 AM

We had a discussion like this a while ago. The conclusion was that remodeled creatures from other factions as undead was unpractical and would most likely than not look ugly on the battlefield.

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Kimarous
Kimarous


Supreme Hero
posted September 27, 2014 11:05 AM

Stevie said:
We had a discussion like this a while ago. The conclusion was that remodeled creatures from other factions as undead was unpractical and would most likely than not look ugly on the battlefield.

*shrug* It was a thought.

I almost suggested wholescale "Necropolis" conversion mods for all factions before I realized that they'd probably look absolutely terrible for all but a few units.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted September 27, 2014 12:21 PM

It would be a nightmare if you could raise every unit in existence as undead. No enough room in your army slots. But it would be nice if necromancers could transform mine guardians into their undead version, as an alternative to the classic haunt mines spell.
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EPICUSDOOMICUS
EPICUSDOOMICUS


Known Hero
posted September 27, 2014 10:36 PM

Elvin said:
It would be a nightmare if you could raise every unit in existence as undead. No enough room in your army slots. But it would be nice if necromancers could transform mine guardians into their undead version, as an alternative to the classic haunt mines spell.

As a power hungry lich...ahem...Necropolis player, I find this idea of yours awesome
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To choose to do so is the greatest honor!

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Kimarous
Kimarous


Supreme Hero
posted September 28, 2014 07:05 AM

So bringing this over from the general discussion...

What say you to the notion of a Necropolis "Werewolf" unit? Someone suggested werewolves for Haven (which I disagreed with), but then the wheels in my head turned and I imagined the possibility of Haven's direwolves (forcibly) drinking the same stuff that liches take and twisting into undead humanoids - half lich, half direwolf - who draw on the power of the moon.

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Protolisk
Protolisk


Promising
Famous Hero
posted September 28, 2014 07:11 AM

Kimarous said:
So bringing this over from the general discussion...

What say you to the notion of a Necropolis "Werewolf" unit? Someone suggested werewolves for Haven (which I disagreed with), but then the wheels in my head turned and I imagined the possibility of Haven's direwolves (forcibly) drinking the same stuff that liches take and twisting into undead humanoids - half lich, half direwolf - who draw on the power of the moon.


As long as they are truly dead (some people proposed living werewolves within Necroplois, and to that I heartily disagree) I am fine. However, they better be interesting enough to keep the idea.

Further, they could just be Beastmen in vein of the Lamasu, where they took a beast and a man, and the fusion died within seconds. But Necromancers don't really care if they die, now do they...

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DarkLord
DarkLord


Supreme Hero
Fear me..
posted September 28, 2014 07:14 AM

i'd suggest Werewolves for Dungeon faction,
for haven they seem to evil to be there
for necropolis "too alive"
while for dungeon they fit with the darkness theme , dont you guys think?

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MattII
MattII


Legendary Hero
posted September 28, 2014 09:06 AM

IMO, they actually fit better with a Necro. reworked to include, say, Black Guards.

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moonshade
moonshade


Known Hero
posted September 28, 2014 09:40 AM

A way to fit in Werewolves...

They could be some kind of unique Beastmen, allied with the Necros against the Academy who created them.

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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted September 28, 2014 09:48 AM

Romanian Wererwolves, Vārcolac and Pricolici are in fact spirits of the dead who rise during the full moon nights as big hounds or wolves to cause havoc among the living, it's said that they also cause eclipses by eating the sun. So they would fit in the Necropolis line-up,  just make them to look more rotten and voila

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Stevie
Stevie


Responsible
Undefeatable Hero
posted September 28, 2014 09:51 AM

Kimarous said:
So bringing this over from the general discussion...

What say you to the notion of a Necropolis "Werewolf" unit? Someone suggested werewolves for Haven (which I disagreed with), but then the wheels in my head turned and I imagined the possibility of Haven's direwolves (forcibly) drinking the same stuff that liches take and twisting into undead humanoids - half lich, half direwolf - who draw on the power of the moon.


The first to propose Werewolf as Haven champion instead of Swordbearer was probably me. I think it fits the theme. And werewolves could be much more interesting than just beastmen or undead. I think they deserve a better lore than that.

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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted September 28, 2014 09:58 AM
Edited by LizardWarrior at 09:58, 28 Sep 2014.

They could have made the Swordbearer a lycanthrope, who would turn into a werewolf randomly in battle/after he receives damage/some random day of the week or month. It would have been much more interesting than both a wererwolf and a big dude with a sword.

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Stevie
Stevie


Responsible
Undefeatable Hero
posted September 28, 2014 10:02 AM

Indeed it would've been more interesting. Shapeshifting would've been so awesome and totally fitting as champion attribute.

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Stormcaller
Stormcaller


Famous Hero
posted September 28, 2014 06:53 PM



What do you guy say, a proper death knight for Necropolis?
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What makes a King? Some say it is a birthright, while others call it a destiny.

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Protolisk
Protolisk


Promising
Famous Hero
posted September 28, 2014 07:03 PM

Stevie said:
Kimarous said:
So bringing this over from the general discussion...

What say you to the notion of a Necropolis "Werewolf" unit? Someone suggested werewolves for Haven (which I disagreed with), but then the wheels in my head turned and I imagined the possibility of Haven's direwolves (forcibly) drinking the same stuff that liches take and twisting into undead humanoids - half lich, half direwolf - who draw on the power of the moon.


The first to propose Werewolf as Haven champion instead of Swordbearer was probably me. I think it fits the theme. And werewolves could be much more interesting than just beastmen or undead. I think they deserve a better lore than that.


I see them as another beast man, if not undead. What makes them interesting is the fact they can transform. But, what purpose does the human form serve? To me, in combat, they'd always be in wolf form unless their human form is good in someway. Maybe if the Sword Bearer was a werewolf, what purpose would the two alternate forms serve? Does it still wear armor? Where does his sword go?

It's a fun idea to ponder over, but not a whole lot of it fits, to me. Not to say they are a bad idea (Having more creatures that aren't straight up human in Haven is a good idea to me), especially as it could cement Werewolves with humans (I don't see many fantasy settings doing that, except maybe Warcraft with their Worgen and druids, but they either can't turn back or can turn into many things, respectively) which could make Haven less of a "goody two shoes" faction.

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fuChris
fuChris


Promising
Supreme Hero
Master to the Speed of Light
posted September 28, 2014 07:10 PM

It can't work. The whole concept of the werewolf suggests that it is higher on the foodchain than humans, essencially becomeing their predators.
Imagine fighting alongside something that will have you for lunch tomorrow.

They would fit dungeon tho...
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"Now I am become Chris, the destroyer of worlds." - Robert Oppenheimer.

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Kimarous
Kimarous


Supreme Hero
posted September 28, 2014 08:37 PM

Stormcaller said:


What do you guy say, a proper death knight for Necropolis?

Hard to say, considering I've never developed any sense of what a "proper" death knight is. It's always struck me as a nebulous term for "armoured guys who kill things".

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MattII
MattII


Legendary Hero
posted September 28, 2014 09:20 PM

Protolisk said:
I see them as another beast man, if not undead. What makes them interesting is the fact they can transform. But, what purpose does the human form serve? To me, in combat, they'd always be in wolf form unless their human form is good in someway. Maybe if the Sword Bearer was a werewolf, what purpose would the two alternate forms serve? Does it still wear armor? Where does his sword go?
Well if the sword-bearer or a similar unit is a werewolf, thet provided an idea, wolf form has high movement (obviously), while human form has high attack (sword).

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xerox
xerox


Promising
Undefeatable Hero
posted September 28, 2014 09:59 PM

I actually think werewolf would have been a very good unit for the Wolf themed Haven.
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Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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ChrisD1
ChrisD1


Supreme Hero
posted September 28, 2014 10:06 PM

xerox said:
I actually think werewolf would have been a very good unit for the Wolf themed Haven.

a man wearing a wolf pelt or smth yes, but the actual creature is a little bit too much for "pure" haven. he feels too "snow" for  this faction i think.
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