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bixie
Promising
Legendary Hero
my common sense is tingling!
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posted November 04, 2006 10:08 PM |
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well done, its good to be orginal.
about the level one creature. how about a mortal creature of no real significance other than to get killed en masse. how about...
guardians (elves exiled from the dungeon)
abberations (elemental experiments the elementalists did, but they failed)
kobold or troglodytes(who accidently got caught in the elementalist lair and got enslaved)
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Love, Laugh, Learn, Live.
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Daystar
Honorable
Legendary Hero
Back from the Dead
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posted November 04, 2006 10:40 PM |
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Edited by Daystar at 15:28, 05 Nov 2006.
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Plasma Elemental:
New Spells, only attainable to Heroes with the Symbols ability.
Fyre Brand: Selected unit is more succeptible to firey/hot/flame based attacks.
Watyr Brand: Selected unit is more succeptible to watery/wet/ice based attacks.
Ayre Brand: Selected unit is more succeptible to windy/gustish/air based attacks.
Eyrth Brand: Selected unit is more succeptible to earthy/rock/nature based attacks.
Fyre Ward: Selected unit is defended from firey/hot/flame based attacks.
Watyr Ward: Selected unit is defended from watery/wet/ice based attacks.
Ayre Ward: Selected unit is defended from windy/gustish/air based attacks.
Eyrth Brand: Selected unit is defended from earthy/rock/nature based attacks.
Edit: I took out the overcomplicated thing.
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How exactly is luck a skill?
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weakofrabbits
Hired Hero
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posted November 04, 2006 11:10 PM |
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Quote:
I'm not sure it'd actually be that much of an advantage - it's just ... different. To ballance it, the "upgraded" creatures would just need to be a bit weaker than the other creatures of the corresponding level, because they have a higher growth, but I think it could work.
maybe.. but still this seems like a very good idea and i still believe it is slightly unfair
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Indeed
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alcibiades
Honorable
Undefeatable Hero
of Gold Dragons
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posted November 04, 2006 11:50 PM |
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Quote: Okay, at long last, see this!!
These are my level sevens that I think are pretty nifty. Purple represents the Chaos Elemental.
Glass and Porcelin: Good attack, but easy to kill. when killed, they shatter. With painfull results.
Tornado and Hurricain: can only move to the outskirts of the feild, being to sporadic for anything else, and dammage all in their path.
Lava: Ouch! Painful to touch!
Limestone: Movement bad, Defense phenomenal.
Lightning: chain.
Plasma Elemental:
New Spells, only attainable to Heroes with the Symbols ability.
Fyre Brand: Selected unit is more succeptible to firey/hot/flame based attacks.
Watyr Brand: Selected unit is more succeptible to watery/wet/ice based attacks.
Ayre Brand: Selected unit is more succeptible to windy/gustish/air based attacks.
Eyrth Brand: Selected unit is more succeptible to earthy/rock/nature based attacks.
Fyre Ward: Selected unit is defended from firey/hot/flame based attacks.
Watyr Ward: Selected unit is defended from watery/wet/ice based attacks.
Ayre Ward: Selected unit is defended from windy/gustish/air based attacks.
Eyrth Brand: Selected unit is defended from earthy/rock/nature based attacks.
I think, simply, this is way to complicated!
I want something that's pretty simple, and can be managed and still gives an entertaining gameplay. I think the combination of two elements is fairly intuitive, but to start combining them again will simply make something that's way out of reach - not to say that it'll create a swarm of new units that's simply inseperable.
And finally, it wouldn't be a good idea to combine the level 6 units - which are themeselves combinations of level 5 units - to make level 7, because you would end up with only level 2, 2, 4, 4, and then 7 creatures - and only 5 stacks.
I could go with Level 1/2 Manifestations, 3/4 Elementals and 5/6 Spirits, and then something on level 7. I will try to look into the numbers, and see whether it can be tweaked in a reasonable way.
The Phoenix always pops up when we talk Conflux towns. I was myself sceptic about the Phoenix in the beginning, because of the special use of the Summon Phoenix spell, but that might not be a problem - after all, there is also the "neutral" Phoenix that we meet as guardian. Of course, some things would have to be changed - 100 % Rebirth is a bit over the top, and the price of 10.000 Gold also isn't suitable for an in-town unit. Also, the Phoenix has the quality of being a well-established unit in the game, it has a natural downgrade in the Firebird, and all things considered, it would probably be a not-so-bad choice.
EDIT > I have now changed properties of Elementals, Manifestations and Spirits, to have all units one level lower. I know the Elementals doesn't match the present Elementals - these are level 3, the current are level 4 - but this is probably the better solution. I have tentatively added the Phoenix at level 7 - that is not deffinitive, but I think it'll work fine.
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Dragonbreath
Famous Hero
Me like dragons!
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posted November 05, 2006 02:59 AM |
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Ugh! Why do you keep bickering about the whole confluxation thing? It's too complicated...and what's so wrong with upgrading the elementals regulaly?!
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Ted
Promising
Supreme Hero
Peanut Exterminator
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posted November 05, 2006 10:03 AM |
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Dragonbreaths right it is! far to complicated, + i dont think they will change the game at all,
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Visit my Site!
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alcibiades
Honorable
Undefeatable Hero
of Gold Dragons
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posted November 05, 2006 11:19 AM |
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Quote: Ugh! Why do you keep bickering about the whole confluxation thing? It's too complicated...and what's so wrong with upgrading the elementals regulaly?!
The point with the Confluxion thing is:
1) The Elements are made equal, and should be equal. Thererfore, having one elemental as level 2, and another as level 5 is counterintuitive.
2) It's something new, and it adds something to the game. And it's not that comlicated - there is a long thread about combining creatures, this is exactly the same, just systemized.
3) In this was, we can actually make some elementals that are usefull. No matter how hard they tried, the Heroes 3 elementals never became anything but mediocre units, even after the upgrade. And you're a smart guy, I'm sure if you just took 5 minutes to evaluate my post, you'd actually understand it's not that complicated. It's just a matter of combining the 4 elementals to yield 6 new combinations.
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Daystar
Honorable
Legendary Hero
Back from the Dead
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posted November 05, 2006 03:27 PM |
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Allright, I suppose you're right about combining lv7s. I realize when I'm beat. What did you think of the Plasma Elemental?
Also, I have a new image:
This Is my Idea for the Temple. The basic format would be the same, four collums supporting the roof, with a little shine/altar in the center. Each one would have a different something added on, eg, in this one it is a Temple Of Sand, For Sand Spirits, with a big device that is crushing rock to make sand. What do you think of it?
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How exactly is luck a skill?
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Ted
Promising
Supreme Hero
Peanut Exterminator
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posted November 05, 2006 04:54 PM |
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i looks good, is the rock with sand sopose to be there though?
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Visit my Site!
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Dragonbreath
Famous Hero
Me like dragons!
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posted November 05, 2006 05:23 PM |
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It depends how you look at the elementals thing. Some mythologies say the elements were balanced, some say they weren't.
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alcibiades
Honorable
Undefeatable Hero
of Gold Dragons
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posted November 05, 2006 05:41 PM |
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That's a nice image. Do you make them yourself?
I don't really know what style this town would have to be, but someone mentioned Japanese, which I think would be interesting. Japanese arcitecture is deffinitely very enchanting, and we haven't got any towns in that style yet. Not unlike Heroes 3 Rampart, is it?
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bixie
Promising
Legendary Hero
my common sense is tingling!
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posted November 05, 2006 08:29 PM |
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that was me!!!
yes i did mention japanese, but i was using the normal system of tier based creatures, and using elementally based creatures, rather than elementals themselves.
maybe the theme of this faction could be mongolian? or Incan? or Bytaznian?
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Love, Laugh, Learn, Live.
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Daystar
Honorable
Legendary Hero
Back from the Dead
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posted November 05, 2006 08:45 PM |
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Yes, my pics are all home made.
Let's all have some Ideas for building style, hmm?
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How exactly is luck a skill?
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VokialBG
Honorable
Legendary Hero
First in line
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posted November 05, 2006 08:51 PM |
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How about this:
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vhilhu
Famous Hero
We are NOT schysophren
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posted November 05, 2006 09:23 PM |
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dwarfs are viking already.
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Two little Gnoll boys sitting in the sun;
One got frizzled up and then there was one.
One little Gnoll boy left all alone;
He went and hung himself and then there were none.
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Dragonbreath
Famous Hero
Me like dragons!
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posted November 06, 2006 01:19 AM |
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PLEASE no japanese conflux. It's just...blech. Japan has nothing to do with elements whatsoever.
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Daystar
Honorable
Legendary Hero
Back from the Dead
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posted November 06, 2006 02:04 AM |
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The Dwarves strike me more as Scotish.
The Scotish inotation is sor of [aA-a][aA-a], where the Scandanavian one is [aA][aA][aA][aA]
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How exactly is luck a skill?
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alcibiades
Honorable
Undefeatable Hero
of Gold Dragons
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posted November 06, 2006 08:51 AM |
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Quote: PLEASE no japanese conflux. It's just...blech. Japan has nothing to do with elements whatsoever.
Well, now since elementals are rarely seen in the real world (at least, so far I haven't encountered any) it's kind of hard to find a style that really relates to them. The Phoenix would go with middle-eastern / Arabian, but that is taken by Academy, so ... Well, I think Japanese would look nice, and it isn't a likely combination with any of the other factions, so I really can't see anything wrong with it. But if anybody can come up with anything better, I'm open for it - my input to this was mainly for the unit line-up anyway.
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bixie
Promising
Legendary Hero
my common sense is tingling!
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posted November 06, 2006 07:09 PM |
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loads of cultures had the elements. the celts (who, unfortunately, are taken by the sylvan) worshiped the elemental spirits, but treated the elementals themselves as a type of demon. the japanese had spirits of a certain elemental, but they gave names to them, rather than air spirit/elemental/manifestation, like Slyphs, salamanders and gnomes (not those names in particular, but you get my drift). the greeks looked at the elements (fire, earth, water and air) as the building blocks of all matter, and by a combination of these you would get stuff we used every day, but i don't know whether they had particular elemental creatures. the Norse worked on a similar bleif as the celts, but they saw the elementals as demons who should be cast out and made to wander the wilderness. the aztecs tried to harness the power of the elementals, and worshiped them as gods to gain their favour.
but theming the elementals will be very interesting, but does this mean that they are going to get more human?
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Love, Laugh, Learn, Live.
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Crashnburn
Hired Hero
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posted November 06, 2006 09:27 PM |
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Quote: Japan has nothing to do with elements whatsoever.
Are you kidding?
Have you seen any anime? Have you read any Japanese mythology? Elements have quite a bit to do with Japanese culture.
And side note to Alci, the phoenix appears in Japanese mythos as well.
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