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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: EMPIRE of the WORLD IV, play
Thread: EMPIRE of the WORLD IV, play This thread is 97 pages long: 1 ... 4 5 6 7 8 ... 10 20 30 40 50 60 70 80 90 97 · «PREV / NEXT»
Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted February 24, 2012 10:04 AM

Ajit is not hard, but devils need immunity fire. You have to attack him with only devils, and select (F1) attack/return or attack/stay, regardless what he does. Just hide your devils in some corner so they can get hit by only two stacks every turn. As dragons have attack/return too, you have to force one stack to attack you from behind, this disables its return ability. Then you are surrounded, but 4 stacks can't hit you, so just shield/resurrect and attack return on the external stacks.

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master_learn
master_learn


Legendary Hero
walking to the library
posted February 24, 2012 10:05 AM

Horned demons

I guess the green colour of the number of the horned demons means they are haste enchanted...

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted February 24, 2012 10:07 AM

Yep, they need 17 speed against Wystan or you are dead.

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master_learn
master_learn


Legendary Hero
walking to the library
posted February 24, 2012 10:15 AM
Edited by master_learn at 13:29, 24 Feb 2012.

The player

Makes the player glad that Wystan is not an attacker like Tazar or Xeron!

And from your post I suppose you dont have the chestgard yet when you face Wystan.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted February 24, 2012 02:27 PM

Special combo is available for only last 7-8 fights. Move twice every round...you'll see how nasty is.

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alisapa1211
alisapa1211


Famous Hero
posted February 24, 2012 02:33 PM

Does that mean with x2 spells you can cast 4 spells in a round now?! Dayum !!!

Anyway, is there any purpose of those black market?! Because I use them mostly to trade for Mithrils, it's a pity that they didn't re-supply every month though !!!

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alisapa1211
alisapa1211


Famous Hero
posted February 24, 2012 05:37 PM

Do you need to find Forgetfulness to fight against Daremyth?! Because her Titans just nuke me so hard...

Well check again and her shooters don't have Shoot Close, so may be I can try using Clones and block them...

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted February 24, 2012 05:50 PM

They must never be allowed to shoot. This is second round, and I will cast forgetfulness to disable mages/gremlins. Devils will get rid first of genies because their speed is greater than titans. Once the genies dead, the titans will be blocked for ever by efreets, which I resurrect every turn nearby. Of course, the efreets must have rebirth + casting ability to be able to survive to first 2 hits.


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alisapa1211
alisapa1211


Famous Hero
posted February 24, 2012 05:59 PM

Well my point is I still haven't found Forgetfulness yet !!! Also, it looks like you have already used Demons and Efreets this match, I still mostly solo with Devils...

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted February 24, 2012 06:11 PM

yeah, I hide that shrine behind thousand of volcanoes and cast a black magic spell to make it invisible.

Come on...



Also, if you want to win this map, going only with devils is suicidal. Your best monster will be the demons. And efreets with rebirth will save you endless times.

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alisapa1211
alisapa1211


Famous Hero
posted February 24, 2012 06:17 PM

Well I thought you usually hide spells via that Scholar guys like Chain Lightning, Prayer, etc !!!

Not that I don't want to use them, it's just I'm lazy and think that it's still early for that. My devils still haven't maxed dmg yet anyway...

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted February 24, 2012 06:42 PM

I don't see any valid reason to not play with creatures until devils are maxed out. AI is dealing very big damage, always, and having rebirth on efreets means he will get back his damage from fire shield several times. In my screen, titans already lost 30 of them when attacking the big stack of efreets, and will do same next turn. 30 titans dead is 10 times more than what efreets could kill from melee attack.

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master_learn
master_learn


Legendary Hero
walking to the library
posted February 24, 2012 06:45 PM

Daremyth

Daremyth seems the first time good for you to cast forgetfulness!
I tried casting forgetfulness in some battle before and this made AI begin to attack me instead of staying in the castle,because with forgetfulness he cant shoot,if he dont dispell or cure the stack.

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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted February 24, 2012 07:09 PM

Lol, I didn't find Forgetfulness neither It could make a few battles much easier.
Just quit after defeating Daremyth... pretty much with brute force.
____________
The future of Heroes 3 is here!

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master_learn
master_learn


Legendary Hero
walking to the library
posted February 24, 2012 07:14 PM
Edited by master_learn at 19:31, 24 Feb 2012.

Sacred Phoenix

Interesting thing about Sacred Phoenixes here-in basic level they have 5 times ressurect,at ACE-only one!!!
And they have fear also!

I wonder-they protected(I defeated them)earth node,combined with fire node and I dont know how I can visit the fire node?
Its near the left down underground corner.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted February 25, 2012 01:10 AM
Edited by Salamandre at 01:47, 25 Feb 2012.

Map is enough complex, I did not hide important things, as scholars (still, look behind windmills sometimes) and shrines. Most useful spells can be found in conquered towns guilds, shrines and scholars. Two scholars will have a sign just before, reserved for Commodus, it's about curse and weakness, which are now level 5 and can not be exchanged via scholar, so he only must use them.

@master_learn: you will be able to visit every object in given time, be patient. Map is big.

I hope you all are running either v1.1 or at least the update posted previously. I get several comments in mapforheroes about improved pandora boxes, people keep visiting them when already level 74+, and naturally, experience drops to negative values. Update and v1.1 checks for hero level, and if more than 64, box will not open (65+10=negative exp)

There is still a bug I don't know the reason, after month 14-15, Utopias, instead of giving max reward (8 million gold) are reseting your treasury to zero. Probably game wasn't supposed to handle such big income so late? The only way is to ignore Utopias or take them when at zero gold, and get only artefacts.

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alisapa1211
alisapa1211


Famous Hero
posted February 25, 2012 04:47 AM

Which level should I let my Heroes go into that Alchemist Lab?! My heroes all now are about 35, so it's a pity if I have to let them go like that !!! But since I unlock Free Water Movenment it's indeed redundant to have all 8...

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted February 25, 2012 04:52 AM
Edited by Salamandre at 05:06, 25 Feb 2012.

What I do:

Every 2 weeks, I put a low level hero with expert earth and slow in my second town (the one near water), give him all army and hat, he will level in one day up to 30th level by taking all water CB's (after bonus unlocked).

Later game, when your sea route is opened after Piquedram death, he can level up to 60th level in one trip only. He can also visit a lot of trees. I generally sacrifice them to alchemist when they are 50 minimum.

Of course, sacrificing them when playing master of wealth makes no sense, they already produce better ratio resources.

It is better to wait middle game and sacrifice 50th level heroes, than doing that early and getting 1 mithril day only.

It requires some micromanagement every two weeks, but becomes automatic after a while. Just think to always have an hero with expert earth ready on every 2 weeks. That's why the prisons are in. When playing master of wealth, I end the game with 30 heroes at >88 level, producing up to 400 mithril daily from thin air.

Keep for CB's fights 5-6 heroes, which must have all magic schools, log/pathfinding, intelligence. A 7th hero will be used to collect every week imps from dwellings, 100 additional demons weekly is not bad. Later you can collect 350 imps every week in this way. Rename towns to find easily those having dwelling nearby.

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alisapa1211
alisapa1211


Famous Hero
posted February 25, 2012 05:13 AM

Do you give No Relatiation and Enhanced Haste to Efreet or saved it for Demons later?!!!

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted February 25, 2012 05:18 AM
Edited by Salamandre at 05:21, 25 Feb 2012.

All to demons, of course. Efreets need only rebirth and casting. Efreets will never be strong, while demons...100 000 of them will blow everything in the way. Inferno is underrated on most single maps, but it is incredibly strong, more than castle if long game. On pair with necro.

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