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somebody613
Hired Hero
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posted February 25, 2012 09:54 PM |
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With ALL moving bonuses, with Expert Logistics, I STILL am behind...
Dude, can you please tell me STRAIGHT, what's the problem???
I won't ask further questions, when it will be the non-linear game play.
But NOW, it's just stupid and frustrating...
Or should it actually be the way I have it?
In other words, WHAT is my FIRST goal: kill (impossible, or is it?), run away (I get stuck with the Angels), or capture (WHAT? I don't even get past the first 2 problems...)???
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master_learn
Legendary Hero
walking to the library
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posted February 25, 2012 09:54 PM |
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Dont forget
Dont forget in the manual to look what does Admiral Hat and tent mean!
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Draker
Known Hero
Building the Dragon City
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posted February 25, 2012 09:54 PM |
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Quote: "Bashing" is definitely a WRONG word.
Maybe "complaining", or "disappointed by too much excitement".
As of playing:
I constantly end up few steps behind the ship, he stands behind me, I get on the ship, he gets too, and blocks me!
Once, he ran further, and took another boat, effectively blocking me on the "island" with that Quest for 8 Angels...
So now I have no idea, how to get PAST this guy, or should I try killing him (sounds impossible)..???
Or should I exchange my units for that artefact??? O_o
You should played map Sneaker before TEEW IV.
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somebody613
Hired Hero
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posted February 25, 2012 09:56 PM |
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OK, THANKS!
I got the city.
Next, I'll just play myself.
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Raladan
Tavern Dweller
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posted February 25, 2012 11:17 PM |
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This map is great but i got problem, when i try to play normal map it tries to load scripts for this map and i get loads of errors.
Is there any solution to that? Or i need to remove this map?
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Draker
Known Hero
Building the Dragon City
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posted February 26, 2012 01:27 AM |
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Salamandre, am I on "good way"?
https://rapidshare.com/files/4131046574/Drake.GM1
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alisapa1211
Famous Hero
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posted February 26, 2012 04:56 AM |
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Hm try to use Frenzy on the enemies but it said that the spell can only target friendly units, so what do I need to do to cast it ?!!
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted February 26, 2012 05:27 AM |
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@Raladan:
Yes, you must move the folder TEW IV out of mods, put it in root for example. ERA II looks first in mods, if no mod found, then regular play.
@Draker:
Looks good, but 35 devils on secondary heroes to defeat CB with 60 wraiths? Come on...Until month 10 or so, those should have a max of 8 devils on, all forces on main, Olema will teach you humility with such tiny army. Don't forget experience, they are not all ACE, and you are millionaire. It is a pity you used the no retal ability on efreets, because demons are always inferno best stack, specially with CB re-spawn as constant source for farming imps. But not big problem, probably when you'll have thousands, nobody will live enough to retaliate.
@Alisapa:
Frenzy works as before, you need to cast it on friendly creature. Then the target will lose 10-50% HP, regardless the level of frenzy. Special effect works only once/battle, so choose well the target.
HERE is a save from one of most difficult battles in the game, so you all can enjoy a preview of the combo special powers, as well as a tiny >3 million damage armageddon. Heroes daily income = 252 mithril.
Spells used: Frenzy, teleport, sorrow and prayer, complete annihilation of the poor guy.
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Era II mods and utilities
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alisapa1211
Famous Hero
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posted February 26, 2012 06:01 AM |
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So... why do you have to up it just to make it - more % of your HP?! I thought you could use that on the enemies to lower their HP thus being easier to kill them...
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted February 26, 2012 06:04 AM |
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Umm, you don't get it. Cast it on your creature, then the enemy creature you hit with will lose 50% HP
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Era II mods and utilities
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alisapa1211
Famous Hero
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posted February 26, 2012 06:07 AM |
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Quote: Umm, you don't get it. Cast it on your creature, then the enemy creature you hit with will lose 50% HP
Wow wow, does it apply every time you attack or just on the first (you know the difference between only being able to cast once from can cast multiple time but can only -% HP one time...)? I know that it would be quite hax if you can apply multiple times though !!!
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted February 26, 2012 06:10 AM |
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No, works only once/battle, imagine the slaughter if you could lower 50% HP to every stack you attack with frenzied. You have to choose the most dangerous stack, and lower his HP. It is a question of balance, very good but not game break.
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Era II mods and utilities
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Warmonger
Promising
Legendary Hero
fallen artist
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posted February 26, 2012 07:44 AM |
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Lol, why didn't you explain it earlier? First I thought it should be cast on enemies (but can't be), later that it's only a trick for resurretion
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The future of Heroes 3 is here!
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted February 26, 2012 07:49 AM |
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Which? Frenzy?
What can I do more than a very explicit explanation when you right click on spell:
Selected troop intentionally lowers its defenses to increase the ferocity of its attack. The targeted stack will lose 10-50% health. Works once per battle
Its not my fault Heroes spells description use both target definition to design creature who receive the spell and enemy creature as well. But if you try it once, you get the idea.
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Era II mods and utilities
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Raladan
Tavern Dweller
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posted February 26, 2012 11:27 AM |
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Edited by Raladan at 11:31, 26 Feb 2012.
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Quote: Ok,I find the quest guard to Valeska,it's really well hidden
omg i spend like 20 min looking for that
geez...this map becomes very annoying at times
Salamndre thanks for answer.
I'm very curious how you make spell and unit upgrade pages, is it hard coded or you can do that with erm scripts?
Btw. I noticed that those angel dwelings i convert to devil work only for first 3 towns, do i convert it too early? or it's intended to work this way?
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted February 26, 2012 11:30 AM |
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I don't know what quality maps you played before, but if this border requires you 20 minutes to find and call it well hidden, you may as well give up, this map is clearly not for you.
To answer your second question, new converted dwellings will be read only by existing towns. If you convert a new town, will not read how many dwellings on map, but only those which you flag after conversion.
Probably Heroes bug, have no explanation for this.
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Era II mods and utilities
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alisapa1211
Famous Hero
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posted February 26, 2012 11:56 AM |
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Quote: I don't know what quality maps you played before, but if this border requires you 20 minutes to find and call it well hidden, you may as well give up, this map is clearly not for you.
To answer your second question, new converted dwellings will be read only by existing towns. If you convert a new town, will not read how many dwellings on map, but only those which you flag after conversion.
Probably Heroes bug, have no explanation for this.
So... is it a good a idea to save some dwellings for later and wait until you can't up anymore and then convert it?!!
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted February 26, 2012 11:58 AM |
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I do it some times, when I know I will build a town soon. But I take everything early, for the three towns available. Should not be a problem, there are 200-300 dwellings on map, so even your 13th town will produce 6-7 devils/week with dwellings you flag after.
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Era II mods and utilities
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master_learn
Legendary Hero
walking to the library
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posted February 26, 2012 02:00 PM |
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Good
Good to see your save,Salamandre,as an example how you manage the game in the wealth specialty.
Would you like to upload your saves at the Gurnisson stage or earlier when playing Master of Elements and Master of Speed?
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted February 26, 2012 02:30 PM |
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SAVE
Save playing master of elements, just after unlocking the storage. Saving mithril for 11th town, soon.
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Era II mods and utilities
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