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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: EMPIRE of the WORLD IV, play
Thread: EMPIRE of the WORLD IV, play This thread is 97 pages long: 1 10 20 30 40 50 60 70 ... 79 80 81 82 83 ... 90 97 · «PREV / NEXT»
Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted April 01, 2013 09:52 AM

The hell is cactus quest and how to activate it?
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted April 01, 2013 10:05 AM
Edited by Salamandre at 10:06, 01 Apr 2013.

The object starting it is the green red tent, which is guarded all around by legions of dwarves. There are also 4 garden of revelation near. Then you take the teleporter two ways and get out behind Thant town, there is an area which will fill with cactus every day, and you have to make your way through. At end of the way there are 1000 mithrils, also a lot of creatures to join near. Optional quest.


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OvidiuG
OvidiuG


Known Hero
posted April 01, 2013 10:10 AM

Quote:
Got a friend who got hooked by this map

He considers restarting as he realized he made some mistakes and I told him to get latest version of map. v 4.0, but the link in 1st page of this thread is broken

Where to get latest pack ?

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted April 01, 2013 10:12 AM

Please tell him to be patient a day max, I need to look into imps crucibles problem before, this is the last issue left.
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OvidiuG
OvidiuG


Known Hero
posted April 01, 2013 10:13 AM

Sure, thanks

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master_learn
master_learn


Legendary Hero
walking to the library
posted April 01, 2013 01:02 PM

@alisapa,I know you are fast,so if you finish the map before month 10,please tell me what are the stats of level 8 creatures in Cave of gods in the end(or at month 10).
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OvidiuG
OvidiuG


Known Hero
posted April 01, 2013 01:39 PM
Edited by OvidiuG at 13:52, 01 Apr 2013.

I dare to step in and comment upon Cave of Gods

I found cave of gods being difficult in the first 2 months. You basically need Fire Immunity, attack and return, also reduced defense, sufficient mana and resurrection power and a solid amount of Arch-devils. Also a bit of luck with rolls on creatures guarding. Strongest are Supreme Archangels also due to Double attack, native hatred vs AA high stats, easiest are Bone Dragons (rank 8 ones ofc)

In later months it gets easier and easier once you upgrade dmg on Devils you clear it in round 1 with multiple stacks of AA and their clones. I dunno if valery tried to make Cave of Gods equally difficult, but in the first months is much more difficult than in later ones.

Edit: Now that I read again your question I think you're worrying on those creatures being to fast (above devils or having too much Hp). Is not the case.

Edit2:
Quote:
Ovidiu, if you tell me from what month they are easy, I will double or triple the number. But frankly, I wanted to be a challenge in the very early, we have enough hard battles around later, no need to spend hours too in caves. Same monsters are on AI heroes.


I agree. I also think Cave of Gods should be a bonus once a month which you don't want to miss. But really, last time I cleared em (I had access in month 5, w 3 ? was in Quick combat with around 1000 AA split in 3 , It was against 6 stacks of a couple hundred Dragons (the ones coming after gold, in rampart, sorry didn't play WoG too much, can't remember the name) and I had no loses.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted April 01, 2013 01:42 PM
Edited by Salamandre at 13:45, 01 Apr 2013.

Month 8, from Synca army:



Ovidiu, if you tell me from what month they are easy, I will double or triple the number. But frankly, I wanted to be a challenge in the very early, we have enough hard battles around later, no need to spend hours too in caves. Same monsters are on AI heroes.
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OvidiuG
OvidiuG


Known Hero
posted April 01, 2013 01:46 PM

that looks discouraging ... but at Synca you have Combo, right?

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted April 01, 2013 01:47 PM

yeah, she was very easy, but rebirth x 4. Cap is 4 at the shop.
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alisapa1211
alisapa1211


Famous Hero
posted April 01, 2013 01:50 PM

Quote:
@alisapa,I know you are fast,so if you finish the map before month 10,please tell me what are the stats of level 8 creatures in Cave of gods in the end(or at month 10).


I have only finished the map in the old version, in the newest one with new growth I constantly restart and play multiple factions to test and try multiple things, so don't really know. However you shouldn't have any problems against Caves of God, growth doesn't matter that much, they have no Heroes and thus lower stats, no Cure/Dispel to go against your magic, no ways to clear Clones (Chain lightning, Armageddon,...), etc so no worry.

@Sal: Maybe it's time to raise the Atk and Def upgrade cap with the new growth? I think it is .

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted April 01, 2013 01:53 PM

You read in my mind, already done:


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OvidiuG
OvidiuG


Known Hero
posted April 01, 2013 01:58 PM

Will probably ask for latest Commodus.erm later on today, once I get home and get some time playing , in order to have those options available in Magic Shop

Tough I worry more on getting the mithril

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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted April 01, 2013 01:58 PM

So you increase damage of Demons by same amount, but there are 10x more of them in the picture
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted April 01, 2013 02:00 PM
Edited by Salamandre at 14:04, 01 Apr 2013.

I think I will leave the shipwrecks normal for MoS, as before, it looks weird and unnatural to have the process interrupted. It will be a bit big as bonus, but also requires some planning, and after all MoS should be the best race. You will get 600-800 mithril in one day, but after it normalize, as other CB are not so easy to combine in same day.

@Warmonger, I kept prices from previous upgrade. Demons are a bit weak now, they don't kill anymore one full stack/hit. Half maybe. The thing which bothers me if battle is long and hard is about resurrect phase: raising from dead 50k demons take one hour.
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alisapa1211
alisapa1211


Famous Hero
posted April 01, 2013 02:04 PM

Quote:
You read in my mind, already done:



So 500 Mithril = 5 Dmg for Devil and Demon, sound fair, except that you have 28k Demons and 2k6 Devils .

And maybe MoD should get different option because following the faction theme Hell Baron should naturally get more bonus from Devil and be the main force of the army.

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OvidiuG
OvidiuG


Known Hero
posted April 01, 2013 02:04 PM
Edited by OvidiuG at 14:17, 01 Apr 2013.

Quote:
I think I will leave the shipwrecks normal for MoS, as before, it looks weird and unnatural to have the process interrupted. It will be a bit big as bonus, but also requires some planning, and after all MoS should be the best race. You will get 600-800 mithril in one day, but after it normalize, as other CB are not so easy to combine in same day.


I wanted to ask that but thought you'll say I am whinny little girl. It requires some planning and calculations and is doable on a solo itinerary (I described it then) where you get a massive amount of CB's linked in the same patch of water+ water bonus. but when you have to cover a large amount of distance on land, you simply don't have so many CB's linked together.

Edit : maybe cap it to 20, or 25... Once you get to 20 mithrils from a bank, same day, should go backwards with 19 on next and so on

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted April 01, 2013 02:06 PM

No bonus for MoD, it is already ridiculous strong: it can choose bonus, hell barons cap is 3 times bigger than devils, they can petrify, kindergarten.
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alisapa1211
alisapa1211


Famous Hero
posted April 01, 2013 02:13 PM
Edited by alisapa1211 at 14:15, 01 Apr 2013.

Quote:
No bonus for MoD, it is already ridiculous strong: it can choose bonus, hell barons cap is 3 times bigger than devils, they can petrify, kindergarten.

At this point I would say that it is easy and simple to play, but not necessarily ridiculously strong. Choose bonus? Every factions also has bonus outside of battles (MoW can poop out 200 Mithrils per day + Grail, MoE has Shrines and stuffs, MoS gain addition Mithrils for each CB, etc). Petrify can be immuned, kinda certain (though I don't know what exactly level, probably 4 and 5). Not really sure about Baron stats because I haven't tested MoD in the new version, but have you (with the new growth that is, also finished the map)?! If you are fine then everything is ok.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted April 01, 2013 02:16 PM
Edited by Salamandre at 14:22, 01 Apr 2013.

@ovidiu:

Commodus.erm

Removed shipwreck restriction. Not that I don't agree with, as it balances a bit, but it looks awful to downgrade for one battle and people will keep asking if bug.

MoD: I tried it once for 2 months and got bored. Killed Pasis in week 4, Damacon week 4, jaegar week 5 and lost nothing. The only problem could be that they cost a lot, but once the utopias get running, it is no more a problem.

Sure I could add a lot of interesting options in bonus, as damage, resources, HP and so on, but with the reload is not fun, people will control the best bonus.
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