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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: EMPIRE of the WORLD IV, play
Thread: EMPIRE of the WORLD IV, play This thread is 97 pages long: 1 10 ... 15 16 17 18 19 ... 20 30 40 50 60 70 80 90 97 · «PREV / NEXT»
Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted March 07, 2012 05:03 PM

Armageddon for red/green, implosion for gold. Remains blacks.
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alisapa1211
alisapa1211


Famous Hero
posted March 07, 2012 05:05 PM
Edited by alisapa1211 at 17:06, 07 Mar 2012.

Quote:
If I remember correctly,green and red dragons are not immune to armagedon...If that is so,then you have to take care of gold and black ones.


The point is I have to focus all of my armies into Commodus, also share a little to 2nd Heroes who do hard stuffs like fighting cap Utopias, Arena, etc.. So the rest only have a small number of ADs and Efreets!!

^Still take some time to finish those Dragons !!!

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master_learn
master_learn


Legendary Hero
walking to the library
posted March 07, 2012 05:13 PM

Not yet

As I dont have armagedon yet,Commodus is required for me to fight the nearest to Tenatha two utopias for 8 000 000 gold(thousands of dragons) and the Caves of gods when they respawn.
The good thing is the arena dont require him to fight.

Alisapa,how many heroes you have now in the alchemist?

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted March 07, 2012 08:06 PM
Edited by Salamandre at 20:16, 07 Mar 2012.

Seems like the complaints about not being able to leave monster near red tent were valid, I received a save, and just discovered that we have to activate "leave monsters" in wog options before playing map. I added fix for new update.

The only explanation would be that ERA II first beta had it by default then beta 2 changed it, because before the first release I had no problems with.
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tevez
tevez


Adventuring Hero
posted March 08, 2012 06:56 PM
Edited by tevez at 20:40, 08 Mar 2012.

I am in M2W2D4. Now, Im fighting with Damacon:
.
AA deal 200% to AD,
I cant defeat him @.@. He always blind my AD, protect his rangers.  How to defeat him or I have to collect more creatures?

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master_learn
master_learn


Legendary Hero
walking to the library
posted March 08, 2012 07:28 PM

Damacon

tevez,you should click on post reply on the bottom,instead of nesessarily quoting long message.

For Damacon,you may wait another week to see if AA does 200% to something else.And of course you should protect your Archs!

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted March 08, 2012 08:05 PM

You played first with hell barons, and now try to make same thing, not working

Yes wait a bit more, upgrade demons and cerberies, you can farm them after battle, so it reduces casualties.
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master_learn
master_learn


Legendary Hero
walking to the library
posted March 08, 2012 09:09 PM

Calculator

Salamandre,as you mentioned you play with calculator in your hand,here are some calculations of mine:

In your save prior to the battle with Gurnisson with MoW,you have 13 towns with ArchDevils grouth 158 per week.You have 23 external dwellings.
That equals 181 devils per week.

To reach the close to 6000 number in your army,you have to gather all 158 of them + all 23 of them for 33 weeks=8 months and 1 week.

Thats if we ignore the Cave of gods creatures,given as award.
For me at 10th month it gives <300 sharps for example.

I cant imagine how you make such numbers...Also i am impressed of the demon army for the same reason.Any tips?

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted March 08, 2012 09:21 PM
Edited by Salamandre at 23:30, 08 Mar 2012.

Well, I am going fast for more towns, as soon as I can. Cave of goods as soon as I can also. It is the most useful object in game, as it can change a lot of parameters early.

Here is how it works:

33% chance to get creatures reward (number depends on current day)
33% chance to get 1-5 all stats
33% chance to get resources (the most interesting early)

If the hero visiting it has already one primary skill >99, the second option changes automatically in creatures reward.

Maybe I got 200 devils from caves, until month 12, I don't remember. I also joined a lot, have you find all places where there are joiners? A lot of events, some can be reached with scouting expert only, others require special quests (Clancy, Lucius)

Report from playing MoS, 6/4/1, I wanted to do it before month 7, as he will get the +10% bonus and +1 speed in a few days. The best I could achieve in about 20 reloads was this, but then his bottom titans got one morale and all was over + he cloned the upper ones, then cloned gremlins, a hell. Wystan is still the hardest AI in this map. Now I will have to wait 3-4 weeks, and get frenzy at 50%, mine was 30% only.


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alisapa1211
alisapa1211


Famous Hero
posted March 09, 2012 03:06 AM

Quote:

Alisapa,how many heroes you have now in the alchemist?

It's a shame but I still don't have anyone !!! I overfarmed CBs so when I decide to train new heroes they all have thousands of mons already.... So I don't how to train them now (since they don't have expert earth = can't resurrect, and can't learn Armageddon either). Oh well maybe next time !!!

Anyway, have just found my favorite spot in castle fight:


First turn take down the first troop on the top (Frenzy + Demons = OHK), throw Efreets and ADs there, next turn swap Efreets with Demons and everything is done, since at this spot I can only be attacked by one 2-hex creature, and also immune to breath attack.

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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted March 09, 2012 06:35 AM
Edited by Warmonger at 06:35, 09 Mar 2012.

That's pretty much how I defeted Rashka and Piquedram. No idea how did you kill them, then
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted March 09, 2012 10:57 AM
Edited by Salamandre at 11:25, 09 Mar 2012.

When no high level shooters, this tactic works 100%. If shooters, need to find other ways. Pyre with her 14000 dracoliches is tricky.

Quote:
Salamandre,as you mentioned you play with calculator


I use it only for calculating spells damage prior to hypnotize, as I need to lower last stack to a specific number, and spells are doing a lot of damage, so I don't want to kill it. Most of AI heroes have damage spells, so they will kill the clone with, making resurrect phase very complicate if one stack left.
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master_learn
master_learn


Legendary Hero
walking to the library
posted March 09, 2012 11:55 AM

I dont understand

Quote:
It's a shame but I still don't have anyone !!! I overfarmed CBs so when I decide to train new heroes they all have thousands of mons already.... So I don't how to train them now (since they don't have expert earth = can't resurrect, and can't learn Armageddon either). Oh well maybe next time !!!




alisapa,didnt you wrote about you farming arena 24/7?
The arena precisely is what you need for hero with expert earth.
And the thousands of monsters in the CB you can not only crash with armagedon,but you also can use the lava sharps against them.
With the 2 spells MoE have as bonus...

Or have you finished with MoE and you play other faction now?

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted March 09, 2012 11:59 AM
Edited by Salamandre at 12:00, 09 Mar 2012.

He cheated by using the emissaries CB to get unlimited mithril, due to my script flaws. I fixed it for new version, will not give mithril anymore from. So he has now 1 million mithril probably, so game lost sense. But I am thankful for pointing this error
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tevez
tevez


Adventuring Hero
posted March 09, 2012 01:36 PM
Edited by tevez at 13:43, 09 Mar 2012.

Quote:
You played first with hell barons, and now try to make same thing, not working

Yes wait a bit more, upgrade demons and cerberies, you can farm them after battle, so it reduces casualties.

I defeated him at M2W4D3, only 7 daemons were dead by tower, then Jaguard dead at M3W2D3 ( 116 AD, 216 Pitlord and 230 Cerberus).M3W2D6, in font of 1st Castle. fuking sharp ( forgetuness dont not work )

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master_learn
master_learn


Legendary Hero
walking to the library
posted March 09, 2012 02:01 PM

Mithril

About the adding more flavour you wrote about,Salamandre,the best flavour for me would be more places with more mithril!

Maybe for example the increased number of mithril places to be also found with expert scouting(as an idea)...

Or maybe the formula towns are converted to be >1,5 but less than 2.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted March 09, 2012 05:45 PM
Edited by Salamandre at 17:46, 09 Mar 2012.

The problem is that there is already too much mithril. After I told people I play with only efreets/demons/devils, everyone is going same, so finally there are only 2 creatures to upgrade fully. And even with 10 towns, Maximus is easy if 100 000 demons. There are 3 mithril bonus places, each with 1200 mithril. + a lot of piles well hidden here and there, but identifiable with view air.
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BlueOrb
BlueOrb


Adventuring Hero
posted March 09, 2012 06:11 PM
Edited by BlueOrb at 18:13, 09 Mar 2012.

Quote:

Here is how it works:

33% chance to get creatures reward (number depends on current day)
33% chance to get 1-5 all stats
33% chance to get resources (the most interesting early)




I would like to ask you about creatures reward and how their number/type depends on current day?
TIA
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted March 09, 2012 06:59 PM
Edited by Salamandre at 19:25, 09 Mar 2012.

Well, the script is complex because it must run differently for each of 5 caves, to get different results. It randomizes type of creature to fight and reward, and this several days before the caves can be visited again, to avoid reload from autosave for better dice.


This is what you fight:

!!VRy1:Sc0;
!!VRy1:*4;
!!VRy3:Sc+27:28; get month
!!VRy1&y3>12:*2; double after 12th month
!!HE-1:T10/10/0/x1/y1;

It gets day and multiply by 4. It gets month and multiply again by 2 if we are > than 12th month to keep challenge.

Then you fight 4 times current day the quantity of creatures, which type was already set several days before.

Then the part which interests you is:

!!if&x4=0:;  If Monster reward
;give not upgraded creature to keep experience cost
!!VRx2|x2=44/x2=45:S171;
!!VRx2&x2=47:-1; hell hound
!!VRx2&x2=49:-1; demon
!!VRx2&x2=51:-1; pit fiend
!!VRx2&x2=53:-1; efreet
!!VRx2|x2=55/x2=153:S54; devils
!!MA:Lx2/?y1;  check random monster level
!!VRx3&y1=0:*10;
!!VRx3&y1=1:*2;
!!VRx3&y1=2:*3;
!!VRx3&y1=3:*2;
!!VRx3&y1=5::4;
!!VRx3&y1=6::6;
!!en;,

How it works:

a) checks the reward creature's level and multiplies accordingly with current day (levl 1 is current day *10 , levl 7 is current day :6, this for quantity reward). Example, if fight is day 100, you get 1000 imps or 16 devils etc.

Of course when you get imps, it is the best reward, because they are thousands and can be farmed into demons, I consider the luckiest thing when we get imps from.

b) If the reward random creature is upgraded, the script downgrades it, so for example if the reward is archidevils, you will get devils, to avoid that xx archidevils are automatically added to your ACE ones and you end with having to pay millions to upgrade again all.

Ok, now you are confused, but this is how the map kitchen looks.

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master_learn
master_learn


Legendary Hero
walking to the library
posted March 09, 2012 07:43 PM
Edited by master_learn at 19:46, 09 Mar 2012.

Here

Here is what I see when I want to look for the resources in the map.

Im my see resources menu mithril is not present.

And the picture shows the area where the first two mithril smelters are.You CANT see them clearly,as you can see the mercury labs.

Are some options not selected in the wog menu(and I should select them) or something else I should do?


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