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Storm-Giant
Responsible
Undefeatable Hero
On the Other Side!
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posted June 16, 2012 03:56 PM |
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Quote:
Quote: Now the history is repeating itself almost completely
Yay! MMH6 second expansion will be a tremendous game!!
I disagree. Back in H5 we had the same company making the vanilla, the first and the second expansion. They coded the game, they expanded in the expansions...
Now, we have a game bad made by company #1 (BlackHole), then we switched to a small studio (Limbic) which is in charge of patches. Being so small makes an expansion very difficult to see.
If Ubisoft keep changing of companies / Studios with each title or less we won't have a decent Heroes.
____________
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Grownock
Tavern Dweller
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posted June 16, 2012 11:41 PM |
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Edited by Grownock at 23:42, 16 Jun 2012.
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Polish big site like gamestop or gametrailers - gram.pl write that new DLC will be included new faction of pirates!
[url=http://www.gram.pl/news_8APqGu,6_Pirates_of_the_Savage_Sea_dodatek_do_Might_Magic_Heroes_VI_zapowiedziany_Bdzie_te_patch_dodajcy_widok_miasta.html]http://www.gram.pl/news_8APqGu,6_Pirates_of_the_Savage_Sea_dodatek_do_Might_Magic_Heroes_VI_zapowiedziany_Bdzie_te_patch_dodajcy_widok_miasta.html[/url]
From google translate:
July 12th will be the first expansion for the Might & Magic: Heroes VI, providing over 10 hours of gameplay new pirate faction. Also announced a patch which improves the town screens and adding new characters.
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G0b1in
Adventuring Hero
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posted June 17, 2012 12:19 AM |
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DLC is ok i guess - but like i said in other post - i much rather wait for full expansion to come (wich will hopefully bundle all DLC's for cheaper price + extra content - ah the wishes )
However town screens i do like! I am actualy excited - so much so that i think ill return to H6 when 1.5 comes. Good thing is they realized that town screens are large part of Heroes game and are apologizing + offering them free with patch instead of charging for them as DLC which i was afraid they'd do.
Both (Necro and Stronghold) previews look nice, and i can't wait to see them in game - so thank you Ubi
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Valen-Teen
Famous Hero
UFOlolOgist
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posted June 17, 2012 12:38 AM |
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Kivo
Famous Hero
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posted June 17, 2012 01:02 AM |
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I think that they made a mistake, but Im polish and yes it does say that: The first DLC will give Might & Magic Heroes 6 over 10 hours of gameplay with the new pirate faction.
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Wckey
Famous Hero
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posted June 17, 2012 01:57 AM |
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Quote: Also announced a patch which improves the town screens and adding new characters.
So... the patch will add new characters to the game too?
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Avonu
Responsible
Supreme Hero
Embracing light and darkness
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posted June 17, 2012 09:09 AM |
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That site is known from making mistakes and wrong translations. Others game portals didn't mention about new faction and I sure they all got the same press release note:
Quote: Today, Ubisoft® announced that the first adventure pack for the universally acclaimed Might & Magic® Heroes® VI will be made available for Windows® PC on July 12th, 2012.
Developed by Limbic Entertainment GmbH in Germany, Might & Magic Heroes VI Pirates of the Savage Sea Adventure Pack offers over 10-hours of epic adventure. The legendary Might & Magic hero, Crag Hack, makes an epic comeback, appearing for the first time as a leading character in the world of Ashan. This Adventure Pack also features new artifacts, a powerful dynasty weapon and many new bonuses.
In addition to the release of new downloadable content, a major patch for Might & Magic® Heroes® VI, that includes new content and beautifully animated town screens tailored specifically to the expectations of Might & Magic® will be available on July 12th, 2012.
Might & Magic Heroes VI Pirates of the Savage Sea Adventure Pack will be available to download for £7.99 on Ubishop, Steam and other digital retailers.
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Quique30
Adventuring Hero
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posted June 18, 2012 04:59 PM |
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Guys, there won't be a new faction in this DLC. 100% sure.
That's the kind of hype that they simply won't turn aside. Hell, they even included as a feature:
• Experience the unique mix of Turn-Based Strategy & RPG with the critically acclaimed Heroes VI gameplay: Explore extra-large adventure maps, collect tons of resources and build extraordinary cities. Perfect your tactics to level-up your heroes, recruit troops & ready them for combat on exclusive battle maps.
...as if that was provided by the DLC, probably because the list is too short, lol.
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KingImp
Famous Hero
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posted June 18, 2012 05:00 PM |
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I'm not going to tell anyone what they should or shouldn't buy, but in my opinion buying this DLC sends a bad message to Ubisoft and in the long run will be more harmful than helpful.
Most of us can agree that this game was in pathetic shape on release (no better than a Beta) and it still has a long way to go to meet it's potential. Now, Ubisoft didn't make the game, but they are responsible for what went in, what was left out, and when it was released. For that, the blame is solely on their shoulders when it comes to the final product we bought in good faith thinking it would be fixed upon release. It wasn't and in some cases was even worse than the Beta.
To now release DLC for an unfinished and unpolished game screams of greed and unprofessionalism. Not once have these people (Ubi) apologized for the state the game was in, knowing full well it wasn't completed. Still, they forced it out the door just to grab our money.
Now they expect people to spend even more money when they haven't come close to finishing the vanilla version of the game? Are you kidding me?!?! You know what they should be doing? Knowing full well how angry the Heroes fans were and still are, they should give us this DLC for free as a show of good faith that they understand our anger and are truly sorry for the garbage they pushed out the door. But no, that would mean they'd have to admit fault and understand how ripped off we feel. That's obviously not the Ubisoft way.
So, that all being said, I feel it sends the wrong message to them if you buy this because it will show them that you will buy anything they put out, regardless of the state it's in. What incentive will they have to makes sure things are done properly and fixed in a timely fashion if people just blindly accept any and all garbage put out the door by them? Answer: NONE!
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Dave_Jame
Promising
Legendary Hero
I'm Faceless, not Brainless.
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posted June 18, 2012 05:30 PM |
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Well I disagree.. for One, opinions like "There i no reason to make an additionla content if the game is not polished" are imature, because such an aditude would kill the game.. The game has to get cleaned and fit AND at the same time get some new fresh blood into it. These things have to happen at the same time!!!
Why would anybody even lose time polishing a game which nobady would come back to, if it is out for more than a 6 months. This DLC is a motive to come back to the game. It brings the players attention to the game. They do not have to buy it, but they will know that the game is being worked on, an that is the reason why the 1,5 patch and PSS are comming out at the same time. Posting an information "WE MADE A 1,5 patch and its REALLY GOOD" on any bigger game site would have aprox. !!0!! effect on most of the people. Nobody who already left the game would notice this trivial information. But informing about an expansion of any kind brings the game into the players attention.
In this way, the 1,5 patch, if it fullfills what it promises, will help the name of Heroes VI much more then itever could if introduced by itself.
From a marketing point of view, this is a very good move. And from the same point of view the value of this DLC is much higher then those 10€, because it can bring the player to try the 1,5 patch that can help to somehow fix the reputation of the vanila game. And this way atract new customers.
So for everybody who sees the money in this DLC. It is not the 10€ some people will pay for it, but the publicity the 1,5 patch will recieve along with it. This is where the real money is, and the real profit.
____________
I'm just a Mirror of your self.
We see, we look, we gather, we store, we teach.
We are many, and you can be one of us.
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KingImp
Famous Hero
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posted June 18, 2012 05:37 PM |
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Edited by KingImp at 17:38, 18 Jun 2012.
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You want publicity? Show everyone you are sorry about the garbage they sold us (which they have yet to do) and give us this DLC for free as a sign of good faith. That would go a long way in my opinion towards fixing their reputation and would in turn make people more open to future purchases.
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Zenofex
Responsible
Legendary Hero
Kreegan-atheist
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posted June 18, 2012 05:49 PM |
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Publicity is not only shouting "don't go, we are still doing something, get back!". Their first task is to make peace with the people who feel f***** up by the purchase of the original game and so far they have made zero efforts to do so. Even more - they seem to consider these people a minority and the game "a moderate success". I tend to know a thing or two about marketing and no self-respecting marketing person of average level of professionalism will advise an approach that goes against the good reputation of the company in the long run - and that's exactly what Ubisoft are doing for quite some time now, reinforcing my impression that their most incompetent people are in charge of the Heroes-related stuff.
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Dave_Jame
Promising
Legendary Hero
I'm Faceless, not Brainless.
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posted June 18, 2012 08:50 PM |
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I have the feeling that 50% of people here do not know how Marketing works in this field.
I will try to make example where I will say, why I think Ubi is making a good move.
Lets talk about a game which had similar problems like Heroes VI. Masseffect 3. This game build on a great legacy and was a OK FPS by itslef. But its ending was a great disapointmant for the players and fans. The developer apoligaized openly and promiced to fix this issue for free. But imagine tehy will do it, (I do not know if they have done it yet). What do you think will happen? All the sad players will come running back to the game with chears of praise? Do you really think this will happen?
I will try to showcase what will happen. The patch/DLC wil be released, it wil be for free, adm most likly will not get any spotlight due to the fact that MS3 is now an older game, and will only be introduced on the games official chanels and fansites. So only the stalking fanbase will ever get to see the polished result. This will leave hundreds and thausend of players with the bitter memory of a trible ending of a great game. And why this? Because the designer could not get enought of attention.
Now lets see how Ubi is dooing. They did not say they are sorry publicaly, and they did not give you a free DLC just because they made you feel bad, but thay did manage to anounce their first DLC, which is not so small, at the same as they deliver the much needed patch that brings many features that the people actually have been wating for. So even if PSS would be a bad campaign, they have managed to bring attention to the original game exactly at the right time. So what that they woun't buy the DLC, They now know about the new patch, and now the game reptuation can somehow fix itself. Ofcorse if they have done a good job on the patch.
For all those who actually think that a DLC is "loosing time that should be invested elswhere" DO you really belive what you say?
A graphic designer and mapmaker can't make the jobe of a person who works with the games code. So they should stand there doing nothing for 9 months just because some spoiled young kids say "Fix game first then expand it"? No!!! The mapmaker will make maps for the next patch/DLC/Expansion. The graphic designer will make units, buildings etc for the next DLC/Expansion. And if some "Wanabie fans" actually would read the posts, they would see that thay are working on the game. They introduced the Townscreens we naged about from Day one. They presented the offline-online save coversion we wanted, and they have made a huge balance change as we wanted.
So stop judging based on your personal hurt ego and start judging them based on their work. and if I recal well you will have the oportunity to do so 12. 7. 2012
Not buying the DLC wont help you say your opinion. It is not the fanbase that makes the profits. We make the fame. The consumers are here to make the profits.
____________
I'm just a Mirror of your self.
We see, we look, we gather, we store, we teach.
We are many, and you can be one of us.
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Zenofex
Responsible
Legendary Hero
Kreegan-atheist
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posted June 18, 2012 10:18 PM |
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Edited by Zenofex at 22:19, 18 Jun 2012.
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Sorry but apart from pretending to be marketing-savvy, you didn't really say much.
Quote: Now lets see how Ubi is dooing. They did not say they are sorry publicaly, and they did not give you a free DLC just because they made you feel bad, but thay did manage to anounce their first DLC, which is not so small, at the same as they deliver the much needed patch that brings many features that the people actually have been wating for. So even if PSS would be a bad campaign, they have managed to bring attention to the original game exactly at the right time. So what that they woun't buy the DLC, They now know about the new patch, and now the game reptuation can somehow fix itself. Ofcorse if they have done a good job on the patch.
Who do you thing the target audience of this DLC is? Someone who has never heard of the game, someone who hasn't bought it because he hasn't made up his mind on the matter, someone who has waited for the first DLC to appear? None of them. It is supposed to be sold to the very same people who bought the original game and a large part of these people are moderately-to-highly disappointed by both the game and the company's attitude. You don't bring these people's attention back to the game by releasing something that adds virtually zero value to the core of the product BEFORE you have fixed the numerous issues that it has and that are the source of the thousands complaints which you are getting. At the very least, you patch the game to an adequate state, wait for a feedback from the buyers, if it is not positive enough you patch it again until it becomes positive enough and THEN you try to sell them additional pieces. That means at least a few months between 1.5 and the DLC, not release on the same date.
On the other hand, a consistent, active communication policy will do much more in terms of ensuring the eventual buyers that the product is not dead and forsaken than a minor addition which could be developed by the players themselves for free using the provided tools (read - the editor). Frankly Elvin did a better advertisement to the DLC than Ubisoft by saying that the campaign is Marzhin's handiwork.
Quote: Not buying the DLC wont help you say your opinion. It is not the fanbase that makes the profits. We make the fame. The consumers are here to make the profits.
What exactly does that mean? It makes zero sense.
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xerox
Promising
Undefeatable Hero
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posted June 18, 2012 10:38 PM |
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So in you opinion, they should finish the DLC and then just put into on hold for several months?
No thanks. I'd much rather have it when it is finished.
Even if the base game still needs to improve.
I'm looking foward to playing the new campaign with town screens and better balance.
____________
Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill
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Zenofex
Responsible
Legendary Hero
Kreegan-atheist
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posted June 18, 2012 11:16 PM |
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You already mentioned that you don't mind spending your parents' money in the other topics, no need to mention it here too.
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Dave_Jame
Promising
Legendary Hero
I'm Faceless, not Brainless.
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posted June 18, 2012 11:24 PM |
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Quote: What exactly does that mean? It makes zero sense.
1: Not buying the product will not make the product better. It will only say to the brand owner that he should not invest more then he will get back. If you want to say your opinion, you as the member of the fanbase should know different ways to do so.
2: If you as the developer would only focuse on the Fanbase needs, you will most probably not get any profit. But your goal is to make profit so it would be very bad for you to limit your self by the needs of the fanbase.
3: On the other hand you need the fanbase. The fanbase is a sign of your prestige. And the more you get of it, the higher is the value of your brand and therefor the potentional income of future products. So its advatages for you to listen to your fanbase
4: This means that the focuse of your new products is the avarage player. Consume players and people new to the brand. Because let us be honest, if you would only focuse on the Fanbase, you would never gain enought profit to make a living for you and your team.
And as for your questio who do I think the DLC is focused on? Well you still see this a simple "Who am I going to sell this item to". Of corse it is for those who bought the game already. And yes many of them have complained about it. But unlike you, many of them have already !!LEFT THE GAME!!. And to mend this fail symple patches are not enought BECAUSE THEY DO NOT PLAY THE GAME ANYMORE. What good is it for my that I polished the game of 80% of its bugs if 75% of the people who bought it have moved on to the next game in their shelves. And this is where the DLC comes in. I'll make a DLC with the sources i have, use it to get attention for my patching results and win back the attention of those who have left. And with this move, some of theme mai come back, and try the changes I have made, and this way I can get some of my lost reputation.
Unlike you I do not belive that the FANBASE can atract new potential customers to the game, since the fanbase only works with people who already know the game. On the other hand the fanbase has a extreemly high inpact on the game in terms of quality. We need some promotion to atract new players and make the brad interesting for the owner to work on. But symple patches do not atract anybody, new content does.
A fanbase can rarelly be a profitable base for a game, but it can help to increas its quality.
A common customer will bring lots of money into the game, but will do very few for the games state.
A symple example. You as a memeber of the community do not need a Map pack. You know where to find them = 0 profit for Owner
A common customer does not know this so he says why not. 10€ is not that much for some extra fun.
On the other hand. You onderstand the game and you can give the developers feadback from your games.
A common customer just finishes the game and moves on.
BtW.. one question on you.
You keep saying that the game is in bad shape, and I should not try to get attention if I did not fix it. Prove me wrong, but the 1,5 patch brings a lot to the game, and its coming out !"at the same time"! as the DLC. So unles you are a member of the testing team, and I think you are not, you can not know in which state will the game be after 12.7. So pleas stop saing that the DLC is for a game in a bad shape until you have the information, what is the shape of the game after 1.5..
I also noticed that many people here who complain about the game do not actually own/have played it. So where dou you get your opinons from?
____________
I'm just a Mirror of your self.
We see, we look, we gather, we store, we teach.
We are many, and you can be one of us.
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Zenofex
Responsible
Legendary Hero
Kreegan-atheist
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posted June 19, 2012 12:02 AM |
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Edited by Zenofex at 00:08, 19 Jun 2012.
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Quote: 1: Not buying the product will not make the product better. It will only say to the brand owner that he should not invest more then he will get back. If you want to say your opinion, you as the member of the fanbase should know different ways to do so.
2: If you as the developer would only focuse on the Fanbase needs, you will most probably not get any profit. But your goal is to make profit so it would be very bad for you to limit your self by the needs of the fanbase.
3: On the other hand you need the fanbase. The fanbase is a sign of your prestige. And the more you get of it, the higher is the value of your brand and therefor the potentional income of future products. So its advatages for you to listen to your fanbase
4: This means that the focuse of your new products is the avarage player. Consume players and people new to the brand. Because let us be honest, if you would only focuse on the Fanbase, you would never gain enought profit to make a living for you and your team.
This "fanbase" are the people who have already paid for the game and the only people who will eventually buy the DLC. You won't sell a single copy to someone who doesn't own the game already by announcing a DLC, that's nonsense - who will buy an addition to something that he doesn't know, let alone an addition that has mostly cosmetic value (no core gameplay changes)? If you've already lost the fans, you have to win them back as you've noticed yourself but I think you are pretty confused about how that should be done.
Quote: And as for your questio who do I think the DLC is focused on? Well you still see this a simple "Who am I going to sell this item to". Of corse it is for those who bought the game already. And yes many of them have complained about it. But unlike you, many of them have already !!LEFT THE GAME!!. And to mend this fail symple patches are not enought BECAUSE THEY DO NOT PLAY THE GAME ANYMORE. What good is it for my that I polished the game of 80% of its bugs if 75% of the people who bought it have moved on to the next game in their shelves. And this is where the DLC comes in. I'll make a DLC with the sources i have, use it to get attention for my patching results and win back the attention of those who have left. And with this move, some of theme mai come back, and try the changes I have made, and this way I can get some of my lost reputation.
This particular DLC adds NOTHING to the game. Go check the announced content again - a few hours long campaign, some artifacts, some heroes. Why would someone who has abandoned the game because he doesn't like its core mechanics, its balance, its technical performance or anything else related to the essential parts of the product come back because of a bunch of maps? I am one such person, I haven't played the game since about January this year because it's replayability value is terrible on too many levels, do explain me please how 10 extra hours will convince me to come back to the game. The patch I'm looking forward to, yes, but why should I care about some maps, heroes and artifacts that will not even be available for multi-player in all likelihood (not that it would change much if they are)?
Quote: A common customer will bring lots of money into the game, but will do very few for the games state.
If I understand correctly, a fan is someone who pays for the game once and a consumer is someone who pays for the game several times. Where do you find these people?
Quote: A common customer just finishes the game and moves on.
Such a person will not buy a DLC then, especially a lore-related one. You haven't played Heroes before or you never bothered checking its story? Who's Crag Hack then and what's he to you?
Quote: You keep saying that the game is in bad shape, and I should not try to get attention if I did not fix it. Prove me wrong, but the 1,5 patch brings a lot to the game, and its coming out !"at the same time"! as the DLC. So unles you are a member of the testing team, and I think you are not, you can not know in which state will the game be after 12.7. So pleas stop saing that the DLC is for a game in a bad shape until you have the information, what is the shape of the game after 1.5..
How do you know what patch 1.5 brings? Here's your own argument against yourself - you know nothing. Let me explain you how it works:
1. Ubisoft promise something, in this case a lot of changes. Let's say that for the first time they keep their promise.
2. The patch's released and people begin to test it. Ideally there will be no new bugs so technically the game will not need any urgent re-patching right after the primary patching. Apart from the town screens though, the major changes that everybody is expecting are related to the balance and THAT takes a while to be checked. Two options from here:
a) The balance is actually better than before and as a result the dead MP community comes to live even without sim-turns and adequate maps just so it can see if the game's worthy of any further attention. That's the good scenario.
b) The balance is not better than before, it either remains the same or new issues are introduced so after 1-2 months of checking, re-adjusting strategies and so on, people go back to sleep. That's the not-so-good scenario.
3. In both cases there is absolutely no way to say for certain that the game will be improved even slightly on the release date and even shortly after that, the only thing that will be easy to evaluate immediately is the town screens. On the other hand, right now the game is in a bad shape and will certainly remain in a bad shape until 12.07, hence I have the right to claim that it's not cute until the said date and to claim that it will not become certain how cute it is for quite some time after that, save the town screens.
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Avirosb
Promising
Legendary Hero
No longer on vacation
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posted June 19, 2012 12:10 AM |
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Quote: So where dou you get your opinons from?
Myself? It's that symple.
I'm the vocal minority of the part of the fanbase that still hasn't left despite of Ubisoft being terrible at everything.
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xerox
Promising
Undefeatable Hero
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posted June 19, 2012 03:10 AM |
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Quote: You already mentioned that you don't mind spending your parents'
money in the other topics, no need to mention it here too.
lol that's amazing. You completly miss the point and intentionally misinterpret what I wrote. Mature.
I guess at the end of the day, it comes down to if you are willing to have faith in the franchise and continue supporting it or not.
Myself? I haven't played H6 for over half a year because for various of reasons, I think it pretty much sucks. But that does not mean that i'm being overwhelmingly negative when we actually get content and positive changes. This game should have been so much better from the start, yes. But now we can't turn back time and we are were we are. I believe that if the fans support it, this game can get better and I am willing to do so by paying a small sum of money. It's a minimal but worthy enjoyment "investment" that's less expensive than a cinema ticket, but lasts many times longer.
____________
Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill
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