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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted July 17, 2011 05:45 PM |
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Sounds ok, ghouls are much stronger as implied by their lower growth.
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H5 is still alive and kicking, join us in the Duel Map discord server!
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Crayfish
Known Hero
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posted July 17, 2011 05:48 PM |
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Edited by Crayfish at 17:48, 17 Jul 2011.
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Quote:
Quote: Maybe enemy stack was stronger?
well, made another test with vestals: 189 vestals vs 180 ghols...pacificaton effect didnt work!
any idea?
What Elvin said. These things are usually calculated from the sum of hit points or similar rather than stack size.
Also, pacification probably counts as a mind effect, which I believe all undead are immune to.
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Nelgirith
Promising
Supreme Hero
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posted July 17, 2011 06:00 PM |
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Quote: Also, pacification probably counts as a mind effect, which I believe all undead are immune to.
No, I was pacifying Fate Weavers.
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DIEGIS
Supreme Hero
power of Zamolxis
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posted July 17, 2011 06:02 PM |
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Edited by DIEGIS at 18:07, 17 Jul 2011.
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Quote:
Quote:
Quote: Maybe enemy stack was stronger?
well, made another test with vestals: 189 vestals vs 180 ghols...pacificaton effect didnt work!
any idea?
What Elvin said. These things are usually calculated from the sum of hit points or similar rather than stack size.
Also, pacification probably counts as a mind effect, which I believe all undead are immune to.
hmm...works fine on undead, but in this case, when exactly this ability works? still cant imagine. the amount of dmg could eventualy count...but does anyone know whats the formula?
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dacian falx behind you
-knowledge itself is power-
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Kitten
Known Hero
Roar
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posted July 17, 2011 06:19 PM |
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Edited by Kitten at 18:19, 17 Jul 2011.
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I told you people it doesn't work 100% of the time At least now we know it doesn't work on "stronger" enemies
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DIEGIS
Supreme Hero
power of Zamolxis
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posted July 17, 2011 08:52 PM |
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Edited by DIEGIS at 20:53, 17 Jul 2011.
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Quote: I told you people it doesn't work 100% of the time At least now we know it doesn't work on "stronger" enemies
ofc doesnt work all the time. seems that nobody checked that...the manual or myself will fix this soon
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dacian falx behind you
-knowledge itself is power-
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Zenofex
Responsible
Legendary Hero
Kreegan-atheist
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posted July 17, 2011 08:55 PM |
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Quote: I told you people it doesn't work 100% of the time At least now we know it doesn't work on "stronger" enemies
Which will be 1 or 2 stacks on the opposite end of the battlefield... It certainly works all the time on moderately large stacks of Elites and Champions and as far as I can tell - most Cores.
By the way how is this power ratio calculated exactly? I remember fighting against neutral Vestals with Pearl Priestesses and my stack was larger but still got "pacified" all the time.
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conqr
Adventuring Hero
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posted July 18, 2011 09:21 PM |
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Edited by conqr at 21:26, 18 Jul 2011.
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A little 'challenge':
Clearing a fort on week3 without losses on: hard diff, fast leveling, no dynasty bonuses, no ring of regen.
(i shared here a strat. that makes it pretty easy, just wondering how many others there are)
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted July 18, 2011 09:54 PM |
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Haven, necro or sanctuary shouldn't have much trouble. Unsure about the rest but probably doable.
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb
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conqr
Adventuring Hero
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posted July 19, 2011 01:25 AM |
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Quote: Haven, necro or sanctuary shouldn't have much trouble. Unsure about the rest but probably doable.
Aww.. i forgot how much external dwellings can boost growth (i originally did it without them..) Its indeed nothing 'challenging' when they are used.
Adding the no ext dwelling rule would just make the whole thing loose touch with 'reality'.. too bad.
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted July 19, 2011 09:01 AM |
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As for my prefered skills I'd say.. Heal or regeneration, archery II, pressed attack and that tier 2 protective warcry. Though that's no surprise since it is utterly broken
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb
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alcibiades
Honorable
Undefeatable Hero
of Gold Dragons
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posted July 19, 2011 09:10 AM |
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Which tier 2 protective Warcry is that?
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted July 19, 2011 09:18 AM |
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I don't remember the name. Gives something like 90% dmg reduction for one turn
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb
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Nelgirith
Promising
Supreme Hero
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posted July 19, 2011 09:20 AM |
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Doomforge
Admirable
Undefeatable Hero
Retired Hero
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posted July 19, 2011 11:27 AM |
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Quote: As for my prefered skills I'd say.. Heal or regeneration, archery II, pressed attack and that tier 2 protective warcry. Though that's no surprise since it is utterly broken
Just add mass vampirism and inner fire
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We reached to the stars and everything is now ours
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alcibiades
Honorable
Undefeatable Hero
of Gold Dragons
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posted July 19, 2011 11:49 AM |
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Quote: I don't remember the name. Gives something like 90% dmg reduction for one turn
Hmm, doesn't work like that for me, in my game it says I receive 10 % damage reduction for 10 turns (that was my level 8 Heretic ... doesn't seem particularly useful compaired to some of the others.
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conqr
Adventuring Hero
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posted July 19, 2011 12:19 PM |
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Quote: As for my prefered skills I'd say.. Heal or regeneration, archery II, pressed attack and that tier 2 protective warcry. Though that's no surprise since it is utterly broken
With external dwellings theres no real need for skills : d i did it with sanctuary shortly after your comment, and i 'used' archery II, rush and casted like one regeneration throughout the wole battle..
With 119 kappa, 128 coral, 72 sharkw, 5 maiden it really isnt though at all.. i rushed the kappas in 'for fun' and the elementals had a hard time getting its number under 90..
When i did it with mist shooting i had only 55 corals though (and a few s. kirins obv.) : d.
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted July 19, 2011 12:25 PM |
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Quote:
Quote: I don't remember the name. Gives something like 90% dmg reduction for one turn
Hmm, doesn't work like that for me, in my game it says I receive 10 % damage reduction for 10 turns (that was my level 8 Heretic ... doesn't seem particularly useful compaired to some of the others.
The description cake is a lie!
Yeah I'd forgotten inner fire and vampirism, I've mostly played good races. Does vampirism drain life from elementals?
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb
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Nelgirith
Promising
Supreme Hero
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posted July 19, 2011 12:45 PM |
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Quote: Yeah I'd forgotten inner fire and vampirism, I've mostly played good races. Does vampirism drain life from elementals?
Yes, Elementals are Living creatures.
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conqr
Adventuring Hero
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posted July 19, 2011 12:45 PM |
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Edited by conqr at 12:52, 19 Jul 2011.
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Quote: Yeah I'd forgotten inner fire and vampirism, I've mostly played good races. Does vampirism drain life from elementals?
They are living (yes).
Few seconds too late.. i was : d
Btw, kappas ability is weird.. first time it does very little damage, but after it improves a lot.. maybe archery II affects it? : d
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