Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 5 - Temple of Ashan > Thread: Arcane archers overpowered
Thread: Arcane archers overpowered This thread is 15 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 · «PREV / NEXT»
blizzardboy
blizzardboy


Honorable
Undefeatable Hero
Nerf Herder
posted September 13, 2008 05:38 PM
Edited by blizzardboy at 17:57, 13 Sep 2008.

I haven't played Sylvan in TOTE other than one test game.

Warding arrow will set back a target's ATB (I don't know what the value is), and doesn't it have a chance to trigger with each shot?
____________
"Folks, I don't trust children. They're here to replace us."

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
blizzardboy
blizzardboy


Honorable
Undefeatable Hero
Nerf Herder
posted September 13, 2008 05:41 PM

Quote:
In the description it says that it does, and it's not "corrected" by the Fan Manual.


Yea that had me confused because I never remembered them stunning, but I saw the description when I was comparing their stats and trusted it over me
____________
"Folks, I don't trust children. They're here to replace us."

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
tann_141
tann_141


Known Hero
posted September 13, 2008 06:06 PM

warding arrow can save your butt sometimes... delaying a heavy hitter on the ATB bar may give you a chance to block them with a fodder unit... so MH do have their uses (even if they are underpowered in terms of damage output)
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
blizzardboy
blizzardboy


Honorable
Undefeatable Hero
Nerf Herder
posted September 13, 2008 07:10 PM
Edited by blizzardboy at 19:11, 13 Sep 2008.

Elvin or somebody needs to dig up how much the warding arrow will set back a units ATB. We need to give Master Hunter's every bit of credit we can, they're counting on us!

Seriously though, if it sets it back a decent amount, then with soldier's luck, couldn't Master Hunter's rival arcane archers in usefulness? (plz don't accuse me of noobness for daring to ask this question)
____________
"Folks, I don't trust children. They're here to replace us."

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Asheera
Asheera


Honorable
Undefeatable Hero
Elite Assassin
posted September 13, 2008 07:12 PM

I think it was only a 0.2 ATB reduction per trigger (it can trigger two times to a total of 0.4 ATB reduction - it's still pathetic compared to, let's say, Bash, so MH is still far inferior to AA)
____________

 Send Instant Message | Send E-Mail | View Profile | PP | Quote Reply | Link
broadstrong
broadstrong


Promising
Known Hero
Level 20 Vassal of Light
posted September 13, 2008 07:20 PM

Quote:
Quote:
In the description it says that it does, and it's not "corrected" by the Fan Manual.


Yea that had me confused because I never remembered them stunning, but I saw the description when I was comparing their stats and trusted it over me


If this is the case, it is another change item for Sfidanza to take note for fan manual v3.1, I also never saw force arrow stunning (and even the moving back occurs quite rarely)

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
blizzardboy
blizzardboy


Honorable
Undefeatable Hero
Nerf Herder
posted September 13, 2008 07:22 PM
Edited by blizzardboy at 19:23, 13 Sep 2008.

-0.2 ATB = 20% reduction right?
____________
"Folks, I don't trust children. They're here to replace us."

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
tann_141
tann_141


Known Hero
posted September 13, 2008 07:37 PM

so blizzardboy.. how about that game
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
blizzardboy
blizzardboy


Honorable
Undefeatable Hero
Nerf Herder
posted September 13, 2008 07:42 PM
Edited by blizzardboy at 20:06, 13 Sep 2008.

If you have a soldier's luck, then statistically, you're going to get at least 1 warding arrow per duo of shots from the master hunters. So take that graph, and reduce the arcane archer's damage output  by the -0.2 ATB (essentially -20% turn activity). That's not including the abstract utility of being able to hit certain units on the initiative bar to try to get another unit to go before them.

Therefore, I conclude that arcane archer's are weaker than blind peasants.

I know I know... arcane archer's are still overall better. But MH aren't rubbish. I mean, not taking into account warding arrow just isn't fair
____________
"Folks, I don't trust children. They're here to replace us."

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
blizzardboy
blizzardboy


Honorable
Undefeatable Hero
Nerf Herder
posted September 13, 2008 07:44 PM

Quote:
so blizzardboy.. how about that game


I'm in channel Standard 1
____________
"Folks, I don't trust children. They're here to replace us."

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted September 13, 2008 08:17 PM

They ARE rubbish compared to arcanes. What's the point of stunning when you can totally destroy a stack? And act first too. Simple reality check.
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
adon
adon


Known Hero
posted September 13, 2008 08:19 PM

Quote:

If this is the case, it is another change item for Sfidanza to take note for fan manual v3.1, I also never saw force arrow stunning (and even the moving back occurs quite rarely)


In 3.1 I see the force arrow affect going off all the time, even without soldier's luck.  Anecdotal but it seems a lot more prevalent.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted September 13, 2008 08:39 PM

Force arrow never stuns.. That's all it does, push things back.
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
tann_141
tann_141


Known Hero
posted September 13, 2008 11:40 PM

well either way.... AA are way better than MH... but they arent unbeatable

btw.. nice games blizzardboy... both were really close.. and that 1st battle on dragon hill... i thought i was going to be slaughtered.. turns out i wasnt slaughtered THAT bad

and the second battle... well.. thats the power of maulers for you
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
blizzardboy
blizzardboy


Honorable
Undefeatable Hero
Nerf Herder
posted September 14, 2008 05:06 AM

Quote:
well either way.... AA are way better than MH... but they arent unbeatable

btw.. nice games blizzardboy... both were really close.. and that 1st battle on dragon hill... i thought i was going to be slaughtered.. turns out i wasnt slaughtered THAT bad

and the second battle... well.. thats the power of maulers for you


Yea those were some nice matches. My respect for maulers has increased.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Cleave
Cleave


Promising
Famous Hero
Raging Blood
posted September 14, 2008 01:24 PM

Quote:
Quote:
well either way.... AA are way better than MH... but they arent unbeatable

btw.. nice games blizzardboy... both were really close.. and that 1st battle on dragon hill... i thought i was going to be slaughtered.. turns out i wasnt slaughtered THAT bad

and the second battle... well.. thats the power of maulers for you


Yea those were some nice matches. My respect for maulers has increased.


How does this bear any relation with the topic at hand? Guys you should really use the HC Messenger or whatever.

Quote:
Let me understand this: those that say AA's are fine because they are fragile and have counters imply that that Master Hunters are uber underpowered, no? Then how come you didn't complain about them before?


I think nobody is going to praise Master Hunters for their resilience either. Both upgrades are pretty fragile. The Master Hunters are less uber that's for sure.

Doomforge's post (a few pages ago) summed it rather well with his neat graph. Without the Unicorn Horn Bow, Master Hunters are not a viable alternative.
____________
13 Heroes

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
baklajan
baklajan


Adventuring Hero
posted September 22, 2008 01:37 PM

Have you ever tried staging a fight between 7 stacks of 100 AA and 7 stacks of 100 MH each? Statistics should bring about the truth.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted September 22, 2008 03:16 PM

IMO they should half only natural creature's defence, without hero or spell bonus.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted September 22, 2008 03:25 PM

As well as make initiative 10, d'uh.
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Nebdar
Nebdar


Promising
Supreme Hero
Generation N
posted September 26, 2008 08:21 AM
Edited by Nebdar at 08:23, 26 Sep 2008.

       Arcane Archer   Master Hunter        AA Should be

Atk:         6                5                 6      
Def:         5                4                 5
Dmg:        8-9              5-8            7-8
Inn:         11               10              10
Spd:         5                5                5
Hlt:         14               14               14
Sht:         16               16              12

Abilit:    Shooter          Shooter          
        Force Arrow       Double-Shot        
        No Range Pen.   Warding Arrows  

Is that balanced

 Send Instant Message | Send E-Mail | View Profile | PP | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread » This thread is 15 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 · «PREV / NEXT»
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0672 seconds